[ home / rules / faq ] [ overboard / sfw / alt ] [ leftypol / siberia / hobby / tech / edu / games / anime / music / draw / AKM ] [ meta / roulette ] [ cytube / git ] [ GET / ref / marx / booru / zine ]

/games/ - Games

Name
Options
Subject
Comment
Flag
File
Embed
Password (For file deletion.)

Join our Matrix Chat <=> IRC: #leftypol on Rizon


File: 1655411960434-0.jpg (168.57 KB, 640x898, Spore.jpg)

File: 1655411960434-1.jpg (103.91 KB, 660x385, WillWright.jpg)

File: 1655411960434-2.jpg (63.27 KB, 601x600, ChrisHecker.jpg)

 No.19065

What went wrong? Was it EA's corporate meddling forcing the Maxis team to redesign the game mechanics to fit a more casual audience when the game was already almost done? Or was it as commonly thought the developer team splitting into two camps over whether to follow a realistic or cartoony graphic and gameplay style? What is your take on this whole story, anon?

 No.19068


 No.19069

>Was it EA's corporate meddling forcing the Maxis team to redesign the game mechanics to fit a more casual audience when the game was already almost done

Yes

 No.19070

>>19065
>>19069
proofs of this?

 No.19071

>>19070
The EA officials wanted the game to be finished and published by the next year, and there is some implication that they were not pleased with how the game was shaping up to be, leading a part of the development staff to try and steer the efforts into a more refined if simplified direction, with Chris Hecker somehow being blamed for the "Cute" team's actions even though by his own and other team members' admissions he was a neutral party. So it occurs to me that it was not as much of a case of the game being intentionally dumbed down as much as it being rushed at the worst moment possible.
https://www.gamedeveloper.com/audio/developing-i-spore-i-an-oral-sporal-history-10-years-on
https://www.chrishecker.com/My_Liner_Notes_for_Spore

 No.19074

>fun game that goes through the 7 stages of civilization
What do you mean… went wrong?

 No.19075

>>19065
Spore was shit. The only part that seemed semi-interesting was the space section and I even stopped playing at that point. Just play stellaris or something. How the fuck are people still talking about that shit game?

 No.19076

>>19075
I need to go back and play this game and write a review. From my recollection. The first three stages were the barest of minigames, and then at the final space stage they drop you in some shit that seems to have enough features to be deemed a real game, but it was completely detached from the bullshit minigames that came before it.

SHIT GAME

 No.19078

>>19075
>>19076
Mostly talking about not about the shit game itself, but rather how it turned out to be shit. Also for all of Spore's faults as a game, the creature creator at least turned out to be a pretty fun thing to toy with, especially with mods that add extra parts, although in the age of Sculptris and Blender 3.0 even this might seem like a rather unimpressive feature.

 No.19114

>>19075
Because it offers something unique. Playing the space stage with a creaure you designed since a cell is cool. Also, the creature creator is unmatched still.

 No.19115

>>19065
A spore succesor should drop the bullshit about being a game about evolution and teaching science. It is the complete opposite, a god creationist game. Just create a good science opera game with a fun and advanced creature creator.

 No.19120

The defining characteristic of Spore for me has always been its assfucking anti-user DRM.

 No.19121

it came out 15 years too early to properly do most of the things it tried to do, and while the core concept and creature creator are interesting the gameplay is not

SHIT GAME


Unique IPs: 8

[Return][Go to top] [Catalog] | [Home][Post a Reply]
Delete Post [ ]
[ home / rules / faq ] [ overboard / sfw / alt ] [ leftypol / siberia / hobby / tech / edu / games / anime / music / draw / AKM ] [ meta / roulette ] [ cytube / git ] [ GET / ref / marx / booru / zine ]