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 No.19764

From everyone’s favourite dum-studio comes starfield
Immerse yourself in gamings most mediocre first person shooter gameplay that only barely manages to not completely piss you off just by watching it. Enjoy not being able to lean, not being able to ads while reloading, not being able to dual wield guns, not being able to throw weapons and items to stun enemies, not being able to shoot at dropped items and watch them move, not being able to have an fov past 110, not being able to have a high draw distance despite the planetary levels of detail, not being able to manually pick select firing modes, not being able to see the world with a freecam while moving, not being able to quickly change your guns setups with a convenient attachment wheel and a shitload of other basic gunplay features from god knows how many other FPS games that even modders could finish in less time than Bethesda could recycle an asset for an entire release

Does the gameplay seem too unfun for you? Well don’t worry because movement and exploration will be even shittier, enjoy floaty and unresponsive controls, enjoy the limited movement options as a byproduct of still working with creation instead of pure coded havoc or source, enjoy seeing constant popin, enjoy rag dolls whose physics are constantly breaking down due to floating point precision issues, enjoy exploration through procedurally generated terrain filled with nothing beyond more meaningless terrain to see for all 1000 worlds, enjoy seeing copy pasted assets from fallout be substituted as aliens you’ll encounter, enjoy the lifeless art design that makes every generic procedurally generated world feel even more procedural, enjoy repetitive quest lines, and don’t forget everyone’s hated component of every game made with creation, the endless clusterfuck of collision and rendering bugs you’ll encounter on a consistent basis

No man’s Skyrim: special edition with 16 times the laziness you’ve come to expect

 No.19768

>the lifeless art design that makes every generic procedurally generated world feel even more procedural
If there’s anything that’s gonna kill this game, the atmosphere by FAR is gonna be the biggest factor. Bethesdas art team is notoriously lazy especially compared to any other division because at least the programming and server teams at least try to work with creation, the art team will straight up reuse assets for entire levels and call in to leave before acquiring their pay check. Fucking world of Warcraft in its god awful state still gets consistent love and attention for its set design, bethesdas games since 3 look static and boring and considering how the already confirmed prebaked trailer looks compared to generic gameplay of no man’s sky I doubt anyones gonna be playing this dumbass game for longer than 2 hours without deleting and refunding out of sheer boredom from how boring everything in game looks


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