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 No.22795

The difference between a combo and a string in any fighter is that combos are undodgeable
Strings are typically longer attack chains to compensate and reliance on dodge, block and jump reads to maintain that string is often typical. These reads can make certain matches feel annoying as the one caught in a string may feel as if they’re fighting against a bot that knows all their inputs even before they do anything

Combos are special being that un dodgeable aspect of them often breeds a demand for frame perfect input to maintain people in a stun frame to prevent that combo from being randomly broken. This often means things like pivoting(turning around on frame 1) instant air attacks(holding jump, a directional key and attack at the same time) and wave dashing

Strings I believe require much more skill as not only do you need to practice your inputs like with combos but need to memorize, predict your opponents inputs and problem solve when your in a situation where your opponent has the option to dodge out or away from your attacks, where as with combos once you master the input mechanics you don’t need any much more practice
Strings into combos however are a rarity and often aren’t used due to not being practical although they’re flashy

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