Anonymous Comrade 2020-12-21 (Mon) 05:16:44 No. 2316
I advise to turn off voice acting though
Anonymous Comrade 2020-12-21 (Mon) 05:16:45 No. 2317
>Ok, this game sounds cool>Pirate it and start playing>Create own character, only put 1 point into "physique">Start the game proper>Damn, this is a pretty relatable morning>Shieet, whats up with my face>Aha! My tie is on the fan!>Flick the light switch thinking it will turn off the fan>Light too bright for eyes>Ah, no problem, I experienced this many times IRL, you just keep it on and eventually you adapt>Don't turn it off>It's too much>Die from a heart attackOk, this game is pretty based
Anonymous Comrade 2020-12-21 (Mon) 05:16:45 No. 2318
>>2317I beat the whole game with one point in physique, it's doable even with 1 hp if you don't do too much drugs: you have some time to click on the healing item as your health counts down to zero.
Anonymous Comrade 2020-12-21 (Mon) 05:16:45 No. 2319
I usually don't play ganes until a year after release, but this may be an exception. How well is it balanced and are there any gamebreaking bugs?
Anonymous Comrade 2020-12-21 (Mon) 05:16:45 No. 2320
>>2319Didn't get any bug and I don't think "balance" is applicable to this game.
Anonymous Comrade 2020-12-21 (Mon) 05:16:45 No. 2321
>>2320I find it hard to believe that balance isn't applicable, like if certain options open up a lot of content and others don't really do anything. Getting killed by ceiling fans sounds like it's fun so I'll check it out when I'm done with dos2.
Anonymous Comrade 2020-12-21 (Mon) 05:16:45 No. 2322
I thought that this game took a centrist take on everything?
Anonymous Comrade 2020-12-21 (Mon) 05:16:45 No. 2323
>>2322>succdem union has a manipulative sleazebag for a leadervs>liberal porkies send mass murderer PMCs to break a strikeI dunno man, you need to be a real centrist to both sides this shit.
Anonymous Comrade 2020-12-21 (Mon) 05:16:45 No. 2324
>>2323I mean simultaneously it pulls the "oh if youre communist time to kill a shit ton of innocents" card
Anonymous Comrade 2020-12-21 (Mon) 05:16:45 No. 2325
>>2324I don't remember lines talking about innocents specifically, just internal dialogue about getting firing squads and cattle cars ready but that's MC being edgy, the same kind of talk you see on leftypol on the regular.The game's take on communism is the most educated one I've ever seen in video games.
Anonymous Comrade 2020-12-21 (Mon) 05:16:45 No. 2327
Anonymous Comrade 2020-12-21 (Mon) 05:16:46 No. 2328
>>2324>>2322I only played the first day, but I would say that it does feel pretty leftist. Like the porky strike negotiator and your centrist by the book partner both are, at least imo, pretty diamat pilled in what they say. However it also feels pretty Zizek / Fisher -pilled, with the defeatism and the "easier to see the end of the world than the end of capital" mentality. Hell, the aforementioned pork openly says when you tell her that you want to end capital that "You needn't worry, it is already falling, however its fall will bring no one any happiness (or at least something to that extent)". I guess there is still a lot of the game left, and maybe it will change this first impression though.
Anonymous Comrade 2020-12-21 (Mon) 05:16:46 No. 2330
>>2328The devs are Estonian high school dropouts, game is 100% doompilledStill amazing game, main writer had to quit drinking and live like a monk for 5 years to get it done.
Anonymous Comrade 2020-12-21 (Mon) 05:16:46 No. 2331
Can someone point me to a good torrent/dd link for this game?
Anonymous Comrade 2020-12-21 (Mon) 05:16:46 No. 2333
>>2321There are skill checks every line of dialogue, I feel like it's spread pretty evenly. Still need multiple playthroughs to see everything anyway.
Anonymous Comrade 2020-12-21 (Mon) 05:16:46 No. 2334
>>2314Redpill me on this game?
Anonymous Comrade 2020-12-21 (Mon) 05:16:46 No. 2335
>>2334basically an old crpg but with no combat and dialogue that actually made me laugh out loud on multiple occasions. you can ascribe to pretty much any political ideology or be a drugged out party boy "superstar" cop
Anonymous Comrade 2020-12-21 (Mon) 05:16:46 No. 2336
>>2334It's modern Planescape: Torment, not even exaggerating
Anonymous Comrade 2020-12-21 (Mon) 05:16:46 No. 2337
>>2334It's a point and click adventure game where nearly every action is associated with a stat check. Also, all of your stats (there's 20 iirc) can talk to you. The higher a stat's level, the more likely it is to bombard you with dumb/counterproductive ideas– like Authority goading you to strong-arm people and Encyclopedia flooding you with trivia. Sometimes your skills will even bicker among themselves.Combine this with MC's drunken amnesiac state, plus the political options (e.g. you can gush about the free market to poor people, learn phrenology and become an alternate-reality race scientist, or become the Last Communist and moan about liberals) and you have a huge amount of offensive, insane or inappropriate dialogue choices at any juncture.
Anonymous Comrade 2020-12-21 (Mon) 05:16:47 No. 2338
Can you run this game on toasters/ovens?
Anonymous Comrade 2020-12-21 (Mon) 05:16:47 No. 2339
>>2338Probably, it's a couple of basic models on a 2d background, how bad could it be
filter me 2020-12-21 (Mon) 05:16:47 No. 2340
filter me 2020-12-21 (Mon) 05:16:47 No. 2341
Anonymous Comrade 2020-12-21 (Mon) 05:16:47 No. 2342
>>2338Nope, I tried to play it on my 10 years long laptop and I couldn't even launch it, the main menu simply won't load. Same shit happened to me when I tried to play Frostpunk.
Anonymous Comrade 2020-12-21 (Mon) 05:16:47 No. 2343
>>2338it looks like unity garbage which runs like shit
Anonymous Comrade 2020-12-21 (Mon) 05:16:47 No. 2344
>>2336>>2337Sounds dope as long as it isn't preachy imma give it a try.
Anonymous Comrade 2020-12-21 (Mon) 05:16:48 No. 2346
>>2345Voice acting is easily the weakest part of the game.
Anonymous Comrade 2020-12-21 (Mon) 05:16:48 No. 2347
>>2345Really? Whihc one? i'm considering paying it for her.
Anonymous Comrade 2020-12-21 (Mon) 05:16:48 No. 2348
>>2345Nothing about the way this woman looks feel right.
Anonymous Comrade 2020-12-21 (Mon) 05:16:48 No. 2350
>>2348She's actually a stealth fascist pretending to be a socialist. Some super paranoid Marxist blog found pictures of her playing with an SS flag.
Anonymous Comrade 2020-12-21 (Mon) 05:16:48 No. 2351
>>235080s punks also played with nazi symbols. Playing with offensive symbols just because they are offensive is first and foremost a contrarian edgelord/attention-whore thing. And I would even say that of a significant chunk of the people who are literally members in neonazi groups for a short while, which she has never been as far as I know.
Anonymous Comrade 2020-12-21 (Mon) 05:16:48 No. 2352
>>2340>paying for gamesPoint at this faget and laugh.
Anonymous Comrade 2020-12-21 (Mon) 05:16:48 No. 2353
>>2350I once drew a giant swastika with petrol and lit it on fire.
Anonymous Comrade 2020-12-21 (Mon) 05:16:48 No. 2354
Well, it must be pretty based if the Chapo crew agreed to voice characters in it.
Anonymous Comrade 2020-12-21 (Mon) 05:16:49 No. 2356
>>2355>Marx and EngelsI sleep>Victor TsoiReal shit
Anonymous Comrade 2020-12-21 (Mon) 05:16:49 No. 2357
>>2355>>23564chan's /v/ is so buttdevastated by the "Marx and Engels shout-out" that they are now boycotting the game. Proving once more they're just the mirror images of "SJWs".
Anonymous Comrade 2020-12-21 (Mon) 05:16:49 No. 2358
>>2355>Chapofilthyikes, now I won't play that game>Viktor Tsoinice music but it's a fad now with doomer music>>2357the butthurt on /v/ is absolutely mind-boggling.
Anonymous Comrade 2020-12-21 (Mon) 05:16:49 No. 2359
>>2355The seething in the comments, beautiful. >>2358Play it faggot, it's a masterpiece. Just turn off voices, it's not fully voiced anyway.
Anonymous Comrade 2020-12-21 (Mon) 05:16:49 No. 2360
It's very good game with interesting story (albeit ending is quite un-climatic) and clever skills system but I don't get where all those "best RPG in years" reviews are coming from.
Anonymous Comrade 2020-12-21 (Mon) 05:16:49 No. 2361
GNU + Linuxfag here, does this game runs well with Wine/Proton?
Anonymous Comrade 2020-12-21 (Mon) 05:16:50 No. 2363
>>2360>ending is quite un-climaticI cried several times during deserter's dialogue.
Anonymous Comrade 2020-12-21 (Mon) 05:16:50 No. 2364
>>2362>the game was astroturfed into popularity just so the devs can namedrop marx on game award stageWhy can't /pol/tards breathe without coming up with ridiculous conspiracy theories.
Anonymous Comrade 2020-12-21 (Mon) 05:16:50 No. 2365
>>2359>Play it faggot, it's a masterpiece. Just turn off voices, it's not fully voiced anyway.I refuse to play games made by revisionists
Anonymous Comrade 2020-12-21 (Mon) 05:16:50 No. 2366
Alright, I finished the game a few weeks ago and let it sit for a bit. Here is my review of it. In general, I really enjoyed it. The claims of it being a graphical novel are in some ways correct. The only "real" gameplay here is managing your stats, time and moving around. However I wouldn't say it doesn't deserve being called a game for it. It reminded me a lot of Torment: Tides of Numenera, which also had practically no gameplay, as, at least in my case, I only had 3 short combats in that game, while everything else was dialogue. But back to DE. So, if the gameplay is practically unexistant, how is the writing and story? Well, it delivers in spades. The universe is very well fleshed out, showing that there is a massive and well developed world beyond the tiny district that you get to explore. It has a unique geopolitical situation, which seems like a mix between the interwar period and modern day, its own cultures, history, mythology, different technology from that of the real world while still looking like 1956,
and even a unique world, which isn't necessarily a planet. The main plot is great too. Quite early on a phrase gets dropped in a dialogue: "everything is connected with everything". This really is the case. I am pretty sure that almost every little tidbit of information you encounter in the game will eventually get tied up neatly, even small, at first thought not really important, bits of dialogue. Writing it self is wonderful, with the many internal conversations with your different personalities being the best of it. I fully recommend this game to everyone who can be bothered to basically spend 40-60 hours reading the game. With all of that however, I do have one big criticism of the game. I am spoilering this part. It is the main character, or rather the fact that there is a main character. Let me explain. Towards the end of the game I found out that I was playing, well, more correctly RP'ing, completely wrong. When I first started playing, I thought that I was intended to be my real self, stuck in a strange situation: finding myself in a body of another, someone who was quite definitely fucked up, even insane, with his mind fractured into many different personalities. Now, he died, and for some reason I came into his place, with none of his memories, but all of his problems and his fractured mind being the only thing that can assist me in this strange situation. Hence I went on as myself, tried to make the best that I can of this situation and maybe understand what is going on. However I was completely wrong. The man didn't go away, and I was not supposed to be playing as myself, I was supposed to be playing as him. However, I didn't feel no connection to him. Whatever that happened, what he did in the past, no longer exists, it was wiped of by the memory loss. So when the game wants to pull my heart strings with the story of Harry's life it falls flat, I don't care about his wife, it is in the past, and it should stay there. Then the game starts pulling shit like "ooh, you talk in dialogue trees because your character is actually autistic and that is how he talks" or trying to imply that you picked your ideology, be it communist, fascist, centrist or whatever only as a coping mechanism after splitting up with the one you love. I can only roll my eyes, since it was ME that chose these options, not Harry. /rant
Anonymous Comrade 2020-12-21 (Mon) 05:16:50 No. 2367
Is it one of those games that is super depressing to play? The artstyle and the fact that is made by Eastern Europeans kinda gives me that vibe
Anonymous Comrade 2020-12-21 (Mon) 05:16:50 No. 2368
>>2367100% doomer pilled. Also made me laugh out loud on multiple occasions though so.
Anonymous Comrade 2020-12-21 (Mon) 05:16:50 No. 2369
>>2365But you will play games made by capitalists?
Anonymous Comrade 2020-12-21 (Mon) 05:16:50 No. 2370
>>2367The setting is very depressing but it's funny as hell. Just like real life.
Anonymous Comrade 2020-12-21 (Mon) 05:16:51 No. 2371
>>3376Any chance you just didn't copy the crack?
Anonymous Comrade 2020-12-21 (Mon) 05:16:51 No. 2372
>>2371No, same happened in the GOG version.
Anonymous Comrade 2020-12-21 (Mon) 05:16:51 No. 2373
>>2348I'm pretty sure that's the appeal.
Anonymous Comrade 2020-12-21 (Mon) 05:16:51 No. 2375
>>2360I think first of all because it's a modern RPG with actual good writing written by human beings. The skill system also integrates really well with the story, and the story itself has actual vision and is very relevant for our times (especially for people like us). The ending also worked really well for me - and it didn't feel that rushed, maybe because I waited to complete all the sidequests before staring at the wall - everything just fell into place. Most of the rave reviews are probably just buying into the hype, and I totally get why some would dislike it, but I really think this game is on another level.
Anonymous Comrade 2020-12-21 (Mon) 05:16:51 No. 2376
>>2366 Anon, I really don't get where you're coming from with your theory. I didn't see anything that would indicate I was somehow playing a different person than Harry, and there are several points throughout the game where he is confronted with the actual memories and traumas of his past, not just the actions of some past him, and this can also be seen from the quotes in the thought cabinet. The ending was just the culmination of that, not some shocking twist. This isn't Planescape. You read it wrong, that's not the game's fault.
Anonymous Comrade 2020-12-21 (Mon) 05:16:51 No. 2377
Bumping out of the spam hellhole
Anonymous Comrade 2020-12-21 (Mon) 05:16:52 No. 2378
>>2360 >I don't get where all those "best RPG in years" reviews are coming from.
Name a better one
Anonymous Comrade 2020-12-21 (Mon) 05:16:52 No. 2379
She cucked him with a gay man, how do you get cucked by a gay guy.
Anonymous Comrade 2020-12-21 (Mon) 05:16:52 No. 2380
There is no such thing as a gay man, females are pure sex and anyone who is blessed with the fortune to be able to sleep with them does so.
Anonymous Comrade 2020-12-21 (Mon) 05:16:52 No. 2381
Is there a theme to putting in skills points? I am scattering it as and when i feel like it
Anonymous Comrade 2020-12-21 (Mon) 05:16:52 No. 2382
you get funny dialogue and behavior from maxing things out because there are draw back from having skills really high.
Anonymous Comrade 2020-12-21 (Mon) 05:16:52 No. 2383
>>2381 >Is there a theme to putting in skills points?
Generally speaking, there are a couple of needed skills, the rest of the points are better stored and invested directly in-dialogue, when a relative check comes up.
>there are draw back from having skills really high.
No there are not. High faculties "overflow" sometiems, but you can choose to think about it and not act on them.
Anonymous Comrade 2020-12-21 (Mon) 05:16:52 No. 2384
How high do you have to go? I went to like 7 but I didnt see much change
Anonymous Comrade 2020-12-21 (Mon) 05:16:52 No. 2385
Most important "passive" stat is perception. There are one or two perception-like stats depending on your build (e.g. Drama to percept lies). You do not need to invest the existing points though, because when you see a dicethrow check, you can put points right in the dialogue. If it is a "white" check, you can put points only if you fail.
Yeah, 5 is good, 7 to late game for passive checks.
Anonymous Comrade 2020-12-21 (Mon) 05:16:52 No. 2386
At ten encyclopedia starting listing every mundane detail about everything in history until I told it shut up
Anonymous Comrade 2020-12-21 (Mon) 05:16:52 No. 2387
Am I seriously the only one that went a full well balanced individual route skill wise?
Anonymous Comrade 2020-12-21 (Mon) 05:16:53 No. 2388
"balanced" build only means you see less funny shit.
Anonymous Comrade 2020-12-21 (Mon) 05:16:53 No. 2389
Reposting this here from the main board
I never really played Planescape Torment since that is kinda before my era but this game reminds me of the Deus Ex series, especially Mankind Divided with the running around intruding on people's lives in a very small area and the underwhelming ending. There should have been a second shoot out or fight scenes like the one against Musclehead or the dream should be made mandatory at the very end. Other than that, extremely kino game Politically, this game does pay lip service to Leftism in general while funny dialogues and mechanics favoring heavily towards it. The Suicide of Kras Mazov lets you never be reliant on magnesium while Mazovian Socio-Economics lets you farm more XP (The real currency in this game). The Traditionalist, Ultra and Moralist just can't compete with their disadvantages. Also it is very hard to a race realist fascist when your partner is a minority(albeit quite stereotypical Asian) But they never really show why leftism is dope or good. The labour dispute is quite both-sideism, especially with Evrart vs Joyce. Even assuming Evrart is being earnest with you in his devotion to socialism and the working class, he is still a massive asshole compared to Joyce. Their opposing vision for the slums is also interesting, with a social complex vs a fishery. I personally don't see the latter as the necessary as the former but I won't deny that the slums needs both. Hell the resolution is like the Solomon's baby situation with Joyce being the 'deserving' mother. At the very least the PMC and coporate spy vs Hardie Boy and the black lawyer balances out the assholery dichotomy. The pale shit is kinda reeks of idealism but imma let that slide I guess. Overall the game is like a well, small but very very deep. How many games let you engage in politics, communicate with the city and throw a Molotov cocktail with a talking tie? I hope the sequel (and it sequel baits hard but at least is very well written) will at least expand on this genuinely groundbreaking game. Viva la the future revolución
Anonymous Comrade 2020-12-21 (Mon) 05:16:53 No. 2390
Since we're x-posting, here was my take on the game being leftist:
>I don't think it's "resigned" in any way. I see it more as a portrait of the neoliberal era. The revolution failed, capitalism and apathy reigns supreme, communism is nothing but a fashion symbol, and everything is slowly falling apart. But underneath that there's a conflict brewing that might one day spark a new revolution. It's extremely leftist, more so than a lot of supposedly leftist games which are sometimes paraded around here. Just because the game doesn't say "communism good" doesn't make it non-leftist, and vice-versa. >I think what i mean is that it has a more nuanced and grounded view on communism than what is expected of a "leftist" game. It puts in no uncertain terms that communism was a massive failure that lead to immense suffering - in one of the first conversations you have about communism, you are literally told "communism is about failure". But even so it is the only hope we have left, and something that should be striven towards, because the only other option is to give up. A quote from one of the thoughts you can unlock sums this up well
<How *not* to lose? It is impossible not to. The world is balanced on the edge of a knife. It’s a game of frayed nerves. You’re pushed on by numbers and punitive measures: pain, rejection, and unpaid bills. You can either play or you can crawl under a boat and waste away – turn into salt or a flock of seagulls. Your enemies would *love* that. Or you can fight. The only way to load the dice is to keep on fighting.
In short, the game isn't leftist because it favours communism or portrays it sympathetically, but because it addresses a very leftist issue: Coping with the failure of communist revolutions and keeping the flame alive in a crumbling late-capitalist society.
Anonymous Comrade 2020-12-21 (Mon) 05:16:53 No. 2391
>>2390 >Coping with the failure of communist revolutions
But not a single praise of Pol Pot.
In the trash it goes.
Anonymous Comrade 2020-12-21 (Mon) 05:16:53 No. 2392
The game isn't set on Earth
Anonymous Comrade 2020-12-21 (Mon) 05:16:53 No. 2393
You can defend North Korea equivalent there though
Anonymous Comrade 2020-12-21 (Mon) 05:16:53 No. 2395
I can't help but cry at the "Of all the creatures I've met you are the kindest" part every time I think back on it. For some reason that one sentence hits really hard, harder than everything else in the game. Something beautiful did happen…
Anonymous Comrade 2020-12-21 (Mon) 05:16:54 No. 2397
there are anarchists in this game?can you play as one?
Anonymous Comrade 2020-12-21 (Mon) 05:16:54 No. 2398
I picked it up yesterday. Can't wait to jump in after I get home from work tonight
Anonymous Comrade 2020-12-21 (Mon) 05:16:54 No. 2399
Piece of shit still doesn't launch even with the hardcore update. Fuck the baltic shitters.
Anonymous Comrade 2020-12-21 (Mon) 05:16:54 No. 2400
There's one girl doing ACAB street art and a Spanish guy siding with the union who could be representing the Catalunya anarchists (but I have doubts about it because he seems careless about politics). So pretty much nothing since they are not central to the main plot and forgettable.
or see the second pic I guess
Anonymous Comrade 2020-12-21 (Mon) 05:16:54 No. 2401
>>2400 >who could be representing the Catalunya anarchists (but I have doubts about it because he seems careless about politics)
The one calling people scab? One of the voices suspect he is a communist/anarchist pretending to be a moderate to sell said ideas better
Anonymous Comrade 2020-12-21 (Mon) 05:16:55 No. 2403
If Im not wrong conceptualization is the one used in the check to learn the meaning of the title Disco Elysium with Joyce, Its probably the most amazing part in the game when you connect that with the church quest, and also expands every meaning of every action in the game learning that, absolutely recommended to put many points in conceptualization
Anonymous Comrade 2020-12-21 (Mon) 05:16:55 No. 2404 >>2403
Ya second this, that's my favorite part of the game along with the ending when you-know-what appears.
I almost got locked out of it because I kicked out the ravers, because I thought that would lead to letting the programmer do her work in the church alone and figure out the mystery. But she can't figure out the mystery if the ravers and her don't work together, which I thought was a really weird and unintuitive choice by the devs. Glad I restarted from an old save. I wouldn't consider it a complete playthrough if you don't solve that mystery tbh. It reminds me of the existential dread we are faced with from climate change today, idk if that was an intentional metaphor or not.
Also another cool detail about that is that the portrait for Inland Empire looks like what Joyce describes about the world. This game is full of neat shit like that. Lots of love clearly went into it.
Anonymous Comrade 2020-12-21 (Mon) 05:16:55 No. 2405
The thing about the pale reminds me more of DialHist, or just how history weighs on us at all time. Climate change is only a part of it.
Anonymous Comrade 2020-12-21 (Mon) 05:16:55 No. 2408
Someone explain this game in better terms than wikipedia's mess.
Anonymous Comrade 2020-12-21 (Mon) 05:16:56 No. 2409
So is this game anything like Bioshock? I've heard that on /v/.
Comrade 2020-12-21 (Mon) 05:18:14 No. 3043
So what genre would the setting of DE be? It clearly has fantastical elements with the Pale, however they are very down to earth. Also the technology is quite clearly different than that of our own 20th century, yet no more advanced, basically a "sidegrade" to what we have. So is there a genre for something like this? I know there is the "weird fiction" term, but it seems rather wide, so I was wondering if a more concrete term exists. I mainly ask because I am myself trying to brainstorm a setting that, while different in tone and story, would take a very similar approach to the world - a huge fantastical change from reality, and then an examination of sorts of how would this change things in a realistic way for the society, how would it develop, look relate to itself etc.
Comrade 2020-12-21 (Mon) 05:18:14 No. 3044
It is an inspired setting that cannot be so easily quantified. You could say it's something, but it's not exactly whole to the experience of what it is.
Comrade 2020-12-21 (Mon) 05:18:15 No. 3046
>>3043 >a huge fantastical change from reality, and then an examination of sorts of how would this change things in a realistic way for the society, how would it develop, look relate to itself etc.
It's called science fiction. The kind Phillip Dick wrote.
Comrade 2020-12-21 (Mon) 05:18:20 No. 3078
Dieselpunk vacuumwave doomcore alt-cosmology science-fantasy
Comrade 2020-12-21 (Mon) 05:18:31 No. 3165
Not in setting but it does have the 'after the end' vibe.
Comrade 2020-12-21 (Mon) 05:18:32 No. 3166
Come on, those aren't genres. It's like saying baroque or futurism is a genre.
Comrade 2020-12-21 (Mon) 05:18:36 No. 3191
I thought we were talking about setting? Genre wise DE is pen and paper RPG.
Comrade 2020-12-21 (Mon) 05:18:36 No. 3192
Pretty sure he meant literary genre.
Comrade 2020-12-21 (Mon) 05:18:36 No. 3196
It seems like /vrpg/ doesn't like disco elysium that much.
Comrade 2020-12-21 (Mon) 05:18:38 No. 3210
/v/ was in love with the game until the devs shouted out Marx, making them super butthurt
Comrade 2020-12-21 (Mon) 05:18:38 No. 3211
Hard to pindown. Cyberpunk but shitty
Comrade 2020-12-21 (Mon) 05:18:39 No. 3218
even if that anon is right, we know that memories are stored in the body. If you and I swapped bodies, we wouldn't take our memories with us, would we?
Comrade 2020-12-21 (Mon) 05:18:39 No. 3219
You'd think it would be more obvious that the themes to this game was more marxist than they thought it was.
Comrade 2020-12-21 (Mon) 05:18:52 No. 3315
The music was its weakest aspect tbh.
Comrade 2020-12-21 (Mon) 05:19:00 No. 3363
It's not weak or strong. It fitted.
Comrade 2020-12-21 (Mon) 05:19:01 No. 3367
Nah I think it's fantastic. Really captures that melancholy vibe the game is going for.
Comrade 2020-12-21 (Mon) 05:20:16 No. 3895
>>2391 >not a single praise of Pol Pot.
/pol/-Pottery goes in the trash first
Comrade 2020-12-21 (Mon) 05:21:02 No. 4297
Does Iosef Lilianovich Dros say anything different to "I'm a communist too" at all? I played through as a hardline communard, had both "Mazovian Socio Economics" and "The Suicide of Kras Mazov" thoughts equipped and even wore ushanka but he still called Harry a liberast
Comrade 2020-12-21 (Mon) 05:21:03 No. 4305
I had the same playthrough and he was equally bitter. He is just a bitter old man waiting to die.
I will be the same too tbh
Comrade 2020-12-21 (Mon) 05:21:03 No. 4309
this fucking game man, I can pull white check-marks out of my ass no problem but red check-marks are practically doomed to fail, even with good odds. I just did
the tribunal shootout
and I managed to fail like 5 or 6 red check-marks in a row. I even failed the
one where you're bleeding out on the ground and you warn kim that someone is gonna shoot him
and I had 97% potential success rate on that one.
Comrade 2020-12-21 (Mon) 05:21:04 No. 4314
I save-scummed 90+ rolls. I feel bad but this isn't Xcom where you have a whole metagame to mitigate losses from RNG.
Comrade 2020-12-21 (Mon) 05:21:04 No. 4317
I was gonna reset until I saw that the story kept going, I liked where it went and what happens with you know who but I
was still bummed about kim, he didn't die but he is pretty much uninvolved from then on, your character doesn't even mention them at the end
Just finished it, and it was definitely an incredible game. They managed to do so much in the small little area that the game takes place on. They skill system is also an amazing mechanic, especially since if you have some stats much higher than the others it really does define your character since those parts of your mind will talk more and more than the others. I almost want to do the whole game again despite knowing everything just to see the dialogue that takes place if I had specked into another stat more than the one I did.
Comrade 2020-12-21 (Mon) 05:21:04 No. 4318
Check fails still give you unique outcomes and progress the story, living with them instead of save scumming is part of the game.
I loaded a save after failed check that makes you call Kim an ethnic slur, though, that one was a bit too much
Comrade 2020-12-21 (Mon) 05:21:04 No. 4319
yeah I know, just of all the ones I fucked up, that last one was the worst
especially when you read the dialogue about how kim never truly trusted you because of your actions and it gets him shot, it hurt to read.
Comrade 2020-12-21 (Mon) 05:21:11 No. 4364
Futurism is a genre, Baroque is an era of music
Comrade 2020-12-21 (Mon) 05:21:12 No. 4373
Futurism and Baroque are both movements of art and architecture.
Comrade 2020-12-21 (Mon) 05:21:16 No. 4412
If you choose your options right, he can actually say that you are probably not a liberast and he was mistaken about you. Exactly once. It doesn't change much though.
Comrade 2020-12-21 (Mon) 05:21:16 No. 4418
Baroque wasn't a "movement" lol, that would imply some kind of mobilization of a part of society/artworld. Baroque was a standardized style in a certain historical period before art even reached the modern stage where you could have different artistic movements.
Comrade 2020-12-21 (Mon) 05:21:17 No. 4419
How could you even swap bodies when you are a body?
Comrade 2020-12-21 (Mon) 05:21:17 No. 4421
The point is that
>Dieselpunk vacuumwave doomcore alt-cosmology
aren't genres. They're vague aesthetic categories, mostly formulated in the mind of a poster of this gibberish. Science fiction is a genre, and it applies full well to DE.
Comrade 2020-12-21 (Mon) 05:21:19 No. 4432
I had 10 and 16 in encyclopedia and conceptualization, and I got this branch of dialogue but not the last part. Strange. The game did sometimes told me that I picked some fascist or liberal dialogue options, though I rejected the thoughts, I wonder if that counts. What does he say to option 1?
Comrade 2020-12-21 (Mon) 05:21:19 No. 4434
Did you play Sad.fm on the trip to the island?
Comrade 2020-12-21 (Mon) 05:21:20 No. 4445
Yes, i did.
Other choices in dialogue with him could perhaps matter too. But i don't know which ones.
Comrade 2020-12-21 (Mon) 05:21:31 No. 4540
This game is SO good. Age.
Comrade 2020-12-21 (Mon) 05:21:37 No. 4601
I saw this on /v/ of all places a while ago and found it surprisingly insightful
>The Pale didn't exist in the Insulindian isola before humanity arrived, because the Pale is made up of the collective detritus of human thoughts and memories. This also explains why the Pale is expanding: history isn't getting any smaller, and everyone is constantly thinking about what happened before. >A lot of this game is about the past: Harry is so wrapped up regretting his ex that he drank himself into amnesia, anybody who has anything to say about politics just talks about a revolution from fifty years ago, and the real killer is a soldier from the revolution who never stopped fighting. The existence of the Pale tells us that being obsessed with the past is going to doom us. The game points to art as being an answer in two different places: it seems like the anodic music that the ravers play in the church tames the Pale somewhat, and the first successful voyage into the Pale only returned because they adopted a "psychological regime imitating the creation process of poetry," but I think more generally what the game means to say is: The only way to survive the Pale is to focus on creating something new.
Comrade 2020-12-21 (Mon) 05:21:53 No. 4763
>>5093 That guy isn't black, I think he's supposed to be the equivalent of a pacific islander. Also he's the eugenicist and I think it's implied that he's being a hypocrite by going out with that one woman. Also you can beat the shit out of him too. I never took the racist route so I have no clue if the lorry driver has more of a character to him.
Comrade 2020-12-21 (Mon) 05:21:53 No. 4764
>>5093 It's obvious that you put all your points into intelligence, so then it's only logical from a roleplay perspective that you play as a communist.
Comrade 2020-12-21 (Mon) 05:21:53 No. 4770
I tseems like this game has a lot of backlash to it after the huge amount of praise it got before hand. I honestly liked this game though, I think that leftist vidya game makers (or even just liberal ones) just have to deal with more shit than if they were conservative because most libs will just tolerate a conservative maker if they like the product but conservatives will bitch and complain.
Comrade 2020-12-21 (Mon) 05:22:05 No. 4888
I really like your analysis.
This is my favorite game and the only one I know that develops a thesis of interest. I think it’s /leftypol/’s game in many ways.
Comrade 2020-12-21 (Mon) 05:22:07 No. 4900
>>4770 >wow this game is actually deep unlike most political games!!!!!!!
<devs: we'd like to thanks Marx and Engels also the fascist routes are supposed to be a joke :^)
>fucking commie game 0/10 go back to redditsetera tranny
Comrade 2020-12-21 (Mon) 05:22:07 No. 4904
>>4900 >the devs saluting Marx and Engels drains all the depth of the game
You’re a retard you know that ?
Comrade 2020-12-21 (Mon) 05:22:08 No. 4910
Ok Im just gonna say it. Disco Elysium really is vastly overrated. Good, probably the best crpg story wise of the last 10 years but it is very flawed.
First, I think having no combat at all was a mistake. Combat, even if it is just servicable serves as a nice change of pace from reading all the time. This was true for Planescape, whcih the devs do their hardest to rip off, and for any other crpg as well. The whole muh wife thing is clicheed and extremely underdeveloped. Voice acting sucks. Kim is a bit undercooked as a character. Though you do share a few wholesome moments with him which is nice. The writing is very good and entertaining, though the plot really is not. It is a standard murder mystery where you do very little engaging detective work. This shambles is carried by the writing, mitigating its stench. The ending fucking blows. Its just a tankie coomer no one knows about and who has been living on his secret tankie island without anybody noticing apparently. Yes I get that he is supposed to draw parallels to the PC but that facet is lame and underdeveloped and very superficial when it comes down to it. Also the fact that you need to succeed a check to notice a gaping bullet wound in someones skull is bullshit. Otherwise quite good I rate 7/10
Comrade 2020-12-21 (Mon) 05:22:08 No. 4913
So it's basically a visual novel? Why are people even calling it an RPG? It's just role-playing without the [b]game[/b].
Comrade 2020-12-21 (Mon) 05:22:08 No. 4915
There is a basic pen and paper element to it, it's more like an adventure book really.
Comrade 2020-12-21 (Mon) 05:22:10 No. 4932
>>4913 >It's just role-playing without the game.
Jesus christ you're retarded. Even more so for basing your opinion on the game and what genre it is on a single post.
Comrade 2020-12-21 (Mon) 05:22:12 No. 4953
>>4910 >no detective work
This was my biggest disappointment. You're never expected to make any deductions outside of a moral dilemma or how best to smooth talk someone in a dialogue tree.
Comrade 2020-12-21 (Mon) 05:22:21 No. 5032
>>4910 >The ending fucking blows. Its just a tankie coomer no one knows about and who has been living on his secret tankie island without anybody noticing apparently. Yes I get that he is supposed to draw parallels to the PC but that facet is lame and underdeveloped and very superficial when it comes down to it. Also the fact that you need to succeed a check to notice a gaping bullet wound in someones skull is bullshit.
you didn't even get the real ending
Comrade 2020-12-21 (Mon) 05:22:21 No. 5033
>>4910 >It is a standard murder mystery where you do very little engaging detective work.
it's not though. It's a character-driven story about a depressed fuck-up with a murder mystery as the backdrop.
Comrade 2020-12-21 (Mon) 05:22:21 No. 5035
What's the real ending?
Comrade 2020-12-21 (Mon) 05:22:22 No. 5042
I don't want to spoil it, there's a check you need to pass during the last conversation that will make something happen. It's also dependent on whether you did a questline for the lady in the wheelchair and her husband.
There's a lot more there than just the tankie (who I still think is based because it ties together the theme of needing to let go of the past). Unless you already found it and it didn't do anything for you, in which case idk. To each his own.
Comrade 2020-12-21 (Mon) 05:22:22 No. 5043
You can post spoilered posts ya know
Scroll down and see how:
Comrade 2020-12-21 (Mon) 05:22:22 No. 5045
I know, I didn't want to even post that in case you hadn't seen it, because I being genuinely surprised by it is what really made the ending work for me.
I meant the phasmid
. Like I said, maybe you did get that and you didn't care for it. It's fine then. But I think it works very well.
Comrade 2020-12-21 (Mon) 05:22:23 No. 5052
Oh I know that, I thought an actual separate ending and not just a nice addition.
Comrade 2020-12-21 (Mon) 05:22:23 No. 5055
Oh no I did find the bug and even had a nice discussion about mazovian economics and it was a nice moment but it doesnt make up for anything tbh
Comrade 2020-12-21 (Mon) 05:23:48 No. 5835
They literally critic idpol with the gay character we meet.
Comrade 2020-12-21 (Mon) 05:23:49 No. 5840
>>5835 >the gay character
Comrade 2020-12-21 (Mon) 05:23:49 No. 5847
The art student in high heels
Comrade 2020-12-21 (Mon) 05:23:52 No. 5883
How again? Tbh I only remember defending the North Korea-esque to the neoliberal.
Comrade 2020-12-21 (Mon) 05:23:53 No. 5884
The murder reveal was the least impactful of the 4 resolutions and you fucking know it you brainlet.
This isn’t supposed to be a murder mystery per se, but like retro version of Cyberpunk. I never once felt like Sherlock Holmes but like Deus Ex’s Adam.
Comrade 2020-12-21 (Mon) 05:24:17 No. 6072
Pretty good game, but I wish it had more content. I know it wasn't trying to be a huge grandiose tale like your typical RPG but the main plot still felt a little short. I got to
the shootout and thought alright, here we go, this is kicking off… but then there were only about two more hours left in the main story. It just feels like you're bumbling around awkwardly for a lot of it, which to be fair might have been the point.
Comrade 2020-12-21 (Mon) 05:24:36 No. 6171 >>6072
Wait for the spectacle.
Comrade 2020-12-21 (Mon) 05:24:36 No. 6172
Was this meant to be a coherent thought.. or what?
Comrade 2020-12-21 (Mon) 05:24:36 No. 6173
He's trying to make fun of me for enjoying something that was meant to be enjoyable, because he's a retard.
Comrade 2020-12-21 (Mon) 05:24:36 No. 6177
This post was made by a GPT bot.
Comrade 2020-12-21 (Mon) 05:24:36 No. 6179
>>6177 >GPT bot
A whatsit now?
Retard 2020-12-21 (Mon) 05:24:59 No. 6365
To find gunfight in games enjoyable is already highly ideological.
Comrade 2020-12-21 (Mon) 05:25:00 No. 6371
Have you even played the game or are you just being a pissy faggot? It's not some glorious exciting action scene.
Comrade 2020-12-21 (Mon) 05:25:01 No. 6386
Yes, I played the game and liked it a lot.
You make a point faggot, the scene in question was neither glorious nor exciting. But it was good.
Comrade 2020-12-21 (Mon) 05:25:01 No. 6387
woah I got neat dubs, didn't even notice
Comrade 2020-12-21 (Mon) 05:25:02 No. 6394
>>4910 >The whole muh wife thing is clicheed >Voice acting sucks.
Gotta agree on those but it absolutely doesn't need fucking combat.
I want more games with this exact system but playing a different guy.
Comrade 2020-12-21 (Mon) 05:25:34 No. 6704
ZA/UM has been teasing something coming "SOON" on their site these past few days, now it says "NOW", expecting something to be announced tonight at the Game Awards
Comrade 2020-12-21 (Mon) 05:25:34 No. 6706
Sounds awesome but goddammit, I just finished playing through the fucking thing.
Comrade 2020-12-21 (Mon) 05:25:48 No. 6810
Comrade 2020-12-21 (Mon) 05:25:48 No. 6811
When I finally kill myself I think Red Rock Riviera will be the last song I listen to
Comrade 2020-12-21 (Mon) 05:25:49 No. 6816
Be sure to scream I DON'T WANNA BE THIS KIND OF ANIMAL ANYMORE before you do it
Also, the better version of that song is "Instrument of surrender" from the DE soundtrack
Comrade 2020-12-21 (Mon) 05:25:50 No. 6827
I like how the lyrics are basically the plot of DE
>I'll wake up in a new life >Down by the seaside
Comrade 2020-12-21 (Mon) 05:25:52 No. 6847 >>6816
Some of the flavor text for the thought cabinet really hit home in terms of how it talks about living with that sort of constant, bone-crushing despair:
https://discoelysium.gamepedia.com/Finger_on_the_Eject_Button >Who doesn't toy with the thought of suicide sometimes? Or, like, most of the time? Okay, maybe some people don't – like the happy scientist girl named Marie, or Jean-Marc, the superstar whom everyone loves. But you – when the going gets rough, it's nice to think about your little trap door out of here. Do it. Put your finger on the eject button, see how alive it makes you feel – the freedom of finality. Think of how much they'll *miss* you. https://discoelysium.gamepedia.com/Mazovian_Socio-Economics >0.000% of Communism has been built. Evil child-murdering billionaires still rule the world with a shit-eating grin. All he has managed to do is make himself *sad*. He is starting to suspect Kras Mazov *fucked him over* personally with his socio-economic theory. It has, however, made him into a very, very smart boy with something like a university degree in Truth. Instead of building Communism, he now builds a precise model of this grotesque, duplicitous world.
I mean, shit. I feel like we've all had a "blackpilling" moment like that in our political journeys at one point or another.
Comrade 2020-12-21 (Mon) 05:25:58 No. 6920
>He's not okay. This is just another black day, in a row of black days – something *strange* is keeping him together, making him endure… >…an idea. Told to him by grown ups, from radio towers and leaflets, in a beautiful print when he was still a teenager: everything is possible. If we fight.
Comrade 2020-12-21 (Mon) 05:25:58 No. 6924
did you really expect that to be the starting point for the game? literally everything in the plot was building up to that moment as being the final confrontation, personally
i sort of expected to die during it
Comrade 2020-12-21 (Mon) 05:26:06 No. 7005
"It was real. I'd seen it. I'd seen it *in reality*."
>"The mask of humanity fall from capital. It has to take it off to kill everyone – everything you love; all the hope and tenderness in the word. It has to take it off, just for one second. To do the deed." >"And then you see it. As it strangles and beats your friends to death… the sweetest most courageous people in the world," he's silent for a second. "You see the fear and power in its eyes. Then you *know*." >"That the bourgeois are not human."
Comrade 2020-12-21 (Mon) 05:26:11 No. 7056
anyone confused by people saying that this game was about letting go of the ideals of communism or something?
Maybe it's a valid explanation if you weren't a completionist that explored all the dialogue options, but there was so much text about how lively, young, and healthy the Deserter was. However, as soon as the realisation that he was going to be arrested happened, he turned lifeless, and into a shell. The phasmid becoming material happens right after the Deserter becomes lifeless. There's a small bit of flavor text, but my phasmid left me saying to continue working towards the Revolution and the workers. Right after the conversation ends, the Phasmid runs away. Also, remember to consider that there was text implying that the phasmid itself was giving the Deserter the will to keep going. The disappearance of the Phasmid and the lifelessness of the Deserter lines up too well for me to accept the mainstream talk of "hatred and anger" made him "lifeless". It has been despair, and it has been like that for each and every one of the characters, especially Harry, that keeps people teetering between life and death.
Comrade 2020-12-21 (Mon) 05:26:14 No. 7102
>>7056 >anyone confused by people saying that this game was about letting go of the ideals of communism or something?
Never heard this interpretation but not surprised that people would make up shit like this to not have to admit the game is blatantly biased towards leftism.
I think your post is basically correct. Disco Elysium is clearly a game about finding a way to keep going after failure, not embracing desistance. These are two very different things. As you mention, the conversation with the phasmid is arguably the key scene for the entire game. The point is that humans are capable of tremendous, terrifying things, and this is where we can find hope even after failing miserably, again and again. Hence "you are a violent and irrepressible miracle". The only way to see the game as an apologia for pessimism is by ignoring this scene altogether.
It's crazy to me that anyone could play a game that is transparently an allegory for Eastern Europe after the fall of communism (although, obviously, with plenty of details from other places and historical moments mixed in) and think the point is to just accept all the misery as it is.
Comrade 2020-12-21 (Mon) 05:26:14 No. 7105
Phasmid is the spectre that is haunting Revachol
Anonymous 2021-03-30 (Tue) 22:56:35 No. 8431
its here lads
Anonymous 2021-04-01 (Thu) 23:57:03 No. 8466
it should be able to, there was an update last year called the "Working Class Update" that was specifically meant to make it work on old dusty toasters
Anonymous 2021-04-01 (Thu) 23:58:08 No. 8467
how are the "political vision quests"? are they just little side quests related to the politics you choose?
Anonymous 2021-04-02 (Fri) 05:31:59 No. 8470
I've been taking my time with the game (only on day 2) but it looks like they should be pretty sizeable based on what I've read of them. They seem to be the biggest piece of cut content ZA/UM were itching to put back in. I'll get back to you once I'm able to go through one of them.
Anonymous 2021-04-03 (Sat) 00:31:45 No. 8482
nice, i actually just started my 2nd playthru. played it once last year. doing hardcore mode with balanced stats/signature skill shivers, communist politics, other than that ill just see how it plays out
Anonymous 2021-04-03 (Sat) 00:33:55 No. 8483
You miss Cuno's voice not clipping constantly.
Anonymous 2021-04-05 (Mon) 13:39:48 No. 8559
Didn't play this game but just bringing it up unprompted seems to send /v/edditors into a fuming rage on cuckchan
Anonymous 2021-04-05 (Mon) 20:24:07 No. 8563
they activate on day 4 after a dream sequence and a thought bubble orb. however, according to an article there is only one political vision quest per playthrough, in that you can only start one at a time.
Anonymous 2021-04-05 (Mon) 20:25:06 No. 8564
additionally, you must have the respective thought completed in the thought cabinet for it to initiate. for example, having thoughts in kras mazovian economics for the communism political vision.
Anonymous 2021-04-05 (Mon) 21:29:56 No. 8566
Funny enough it was well received when it first came out. Then it was brought to attention that the developers were Marxists and they had to hate it reflexively.
Anonymous 2021-04-08 (Thu) 04:19:41 No. 8589
make sure you guys play the moralintern questline
Anonymous 2021-04-08 (Thu) 04:23:40 No. 8590
to add, it's a rare instance in a video game where i felt legitimate fear. idk
Anonymous 2021-04-10 (Sat) 14:42:37 No. 8621
The children aren't ready for that kind of intensity, Anon.
Anonymous 2021-04-11 (Sun) 00:35:32 No. 8628
>>8591 >>8621 >artificial difficulty to get more bash off children
Anonymous 2021-04-12 (Mon) 10:39:24 No. 8649
All difficulty is artificial, mate. It's kinda the point of it.
Anonymous 2021-04-12 (Mon) 14:27:22 No. 8653
Do I need to play a lib to get on it?
Anonymous 2021-04-12 (Mon) 16:26:37 No. 8654
Centrist lib and it’s pretty annoying to get bc you’ve gotta finish the entire church quest and meet w the Sunday friend
Anonymous 2021-04-19 (Mon) 18:05:03 No. 8756
I dont really understand how this game got branded as "reddit." Obviously people throw the term around for anything they dont like, and reddit likes a lot of pseud shit with childish "dark" themes and 2smart4u humor, but you'd have to be extremely cynical to play this game and think that describes it. Overall its very unpretentious and has absolutely exceptional writing for a video game, and it is funny, that doesnt make it "epic" or "reddit." Yeah it's a lot of reading and conceptual stuff, it's not for everybody, but not everybody needs to play it. Everything it tries to do it does well.
Anonymous 2021-04-20 (Tue) 12:08:33 No. 8779
>>8756 >I dont really understand how this game got branded as "reddit."
Anonymous 2021-04-20 (Tue) 23:45:29 No. 8783
ive seen people on 4chan describe it that way
Anonymous 2021-04-21 (Wed) 17:44:49 No. 8792
It was about letting go of the past. Harry failing to move on from his ex wife, the two old men failing to move on from the woman. The old couple failing to move on from that insect that she saw. Titus failing to move on from Kaseje to see the whole situation objectively, Kaseje literally being unable to move on from her past. Even the
itself is condensed memories. The communist unable to let the defeat go. Even your police station can't seem to let you go. The
called Harry a miracle precisely of how he lost his memories.
Only the communists seemed interested in doing something new. Evart and his Union were doing socialism the syndicalist way, instead of the party way like Mazov. Cindy doing her art by painting the words in motor oil. By contrast Joyce is pessimistic as fuck and laments about the state of the world all the time, Gary and the racists whine about stuff in a bitter manner.
Anonymous 2021-04-26 (Mon) 13:58:47 No. 8841
leftism = bad = reddit
ignore the fact that the right-wing idpol side of /v/ festered on reddit until they generated their own subculture
Anonymous 2021-04-27 (Tue) 09:46:40 No. 8854
Pretty big chunk of /v/ jerked themselves raw over the game calling everyone who didn't like it a brainlet zoomer, up until the devs gave shoutouts to M&E and their pavlovian conditioning activated.
Anonymous 2021-05-02 (Sun) 04:44:38 No. 8928
>>8589 >make sure you guys play the moralintern questline
I did and I didn't get what's so special about it. I guess I've missed a tonne of checks, esp. because I haven't even internalized Moralism. So, you call HMS Archer and get picked up by glowies. But, apart from some lore on moralism (which doesn't really add much) and getting that they are men with 3000 years plan, there is no grand catharsis or anything.
I liked Communist quest and matchbox tower/comment on "belief in a better future" much better.
Anonymous 2021-05-02 (Sun) 04:46:13 No. 8929
>>8653 >Do I need to play a lib to get on it?
I played as a Communist, and merely added Kingdom of consciousness to thought cabinet (without internalizing it)
Anonymous 2021-05-03 (Mon) 05:12:14 No. 8943
In retrospect, I was quite literally spooked and absorbed into the atmosphere. It’s nothing really special, but yeah the communist one was nice
Anonymous 2021-05-10 (Mon) 22:10:33 No. 9044
The average /v/ user couldn't handle the emotional toll of playing the game because they saw too much of themselves in Gary and the Racist Lorry Driver.
Anonymous 2021-05-11 (Tue) 02:27:40 No. 9045
Am I the only one who hated the ending? It's supposed to be a murder mystery (at least that's why I bought it) and it turned out your detecting skills were for naught, the murders is some literally who who isn't even connected to anything in the plot at all.
Anonymous 2021-05-11 (Tue) 06:01:51 No. 9050
The road is more important than the destination. Also, everything is connected with everything.
Anonymous 2021-05-11 (Tue) 06:46:31 No. 9051
Nah, it seems like the endings wasn't connected to anything. It's a true detective story if you can't at least attempt to deduce it yourself.
Anonymous 2021-05-13 (Thu) 03:01:53 No. 9081
Video games are inspired by real life?!
Anonymous 2021-05-13 (Thu) 03:08:31 No. 9083
I just think it's a really fascinating concept; surprised that (afaik) no-one has come up with it before.
Anonymous 2021-05-13 (Thu) 03:18:15 No. 9084
Also "releasing radioactive waste into River Esperance" has to be at least partially inspired by the West Lake Landfill in St Louis? It's pleasantly surprising to see potential Midwestern influence in a game like this. I'm imagining an alternative future St Louis where a "People's Pile" was formed on the centennial of the 1877 General Strike, lol
Anonymous 2021-05-13 (Thu) 04:20:29 No. 9085
>>9084 >alternative future
or alternate history, I suppose
Anonymous 2021-05-20 (Thu) 13:55:47 No. 9187
Just finished it. Found the ending parts very disappointing tbh. Was pretty fun the whole way through, left kind of disapointed though.
Anonymous 2021-05-20 (Thu) 14:58:38 No. 9188
It's connected the Harry. The game is about him more than the whodunnit.
Anonymous 2021-05-20 (Thu) 21:47:10 No. 9197
Anonymous 2021-05-21 (Fri) 02:58:18 No. 9201
I finished this game for the first time a week or so ago, it was really great, played through with my BF and enjoyed it thoroughly.
I can only emphasise the other good stuff people have said in this topic about it, I will say that I was expecting there to be more combat (since there's pretty much none) but I'm not disappointed in what ended up happening.
I found the bit with the phasmid at the end to be really beautiful, also.
Anonymous 2021-09-01 (Wed) 20:04:35 No. 12030
Blu and Redd Mann?!
Anonymous 2021-10-20 (Wed) 18:11:41 No. 13134
Just an FYI but lefty videogames are a page on leftypedia, so please contribute
Anonymous 2021-10-21 (Thu) 22:15:53 No. 13187
>>13134 >Tonight We Riot
oh hey I used to talk on IRC with one of the devs of that game back in the early 2000's
Anonymous 2021-10-22 (Fri) 08:35:54 No. 13195
What was the meaning of infra-materialism? Is it about how trying to abolish class, can feel like trying to abolish the laws of physics or is it just pocking fun at Lysenkoism?
Anonymous 2021-10-22 (Fri) 11:26:08 No. 13196
Pre-emptive satire of Infrared and Haz
Anonymous 2021-10-24 (Sun) 18:24:32 No. 13261
infra-materialism is very idealist. but on the other hand Elysium runs on magic to an extent, so it's maybe not as stupid as it seems at first glance
Anonymous 2021-10-26 (Tue) 16:37:15 No. 13316
The whole game is about picking up the pieces of what the person you were before the blackout, and pretending the kind of person you want to be.
Anonymous 2021-11-19 (Fri) 07:28:52 No. 13759
Game of the decade.
Anonymous 2021-12-02 (Thu) 11:56:08 No. 14089
>>14088 Holy seethe Holy cope
Anonymous 2021-12-02 (Thu) 12:05:35 No. 14090
>>14088 get help.
Anonymous 2021-12-02 (Thu) 13:28:58 No. 14092
>>14088 Maybe you should try playing the game before publicly humiliating yourself Unique IPs: 13