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File: 1672441001279.png (64.71 KB, 1500x625, BoP XVIII turn 1.png)

 No.25149

Next month I'll be running a text-based, turn-based game set in the world of 1945. You can find the rules and who has signed up as what here: http://eregime.org/index.php?showtopic=20098

>ach turn represents a month gone by in-game. The game itself can last indefinitely, so long as players want it to continue and the world isn't destroyed by nuclear warfare. Each turn lasts for at least six days IRL, with the next turn normally posted on the seventh. However, a turn can be delayed up to four additional days if either the leaders of the United States or the Soviet Union requests it. All turn ETAs are located in the turn threads.


>

The game is played through carrying out actions (aka turn orders.) These can be whatever the player wants, although actions that are unrealistic or not possible will be pointed out to the player by the GM. The GM assigns the chance of success for your actions and their possible results, and will run the chances (on a scale of 1-100 with 100 being the most successful and 1 a total failure) through a random number generator to come up with said result. You can ask the GM what the probable chances of success are beforehand.

 No.25150

>>25149
I want to be Truman. I promise to not go soft on commies and throw the game. Vote for me for a real war.

 No.25151

File: 1672441915788-0.png (87 KB, 1016x654, ClipboardImage.png)

File: 1672441915788-1.png (87.64 KB, 1049x641, ClipboardImage.png)

>>25150
Some relevant info.

 No.25152

>>25150
If you want to be Truman, feel free to post in the sign-in thread saying you'd like to nominate yourself as a potential Truman player.

 No.25153

>>25152
I dunno if I have time, but maybe you should just have the important characters played by committee anyways. Not like the president really makes decisions unilaterally anyways.

I dunno how exactly the game can really work anyways if you're trying to be true to historical fact. I'm not big on HOI but it seems like Germany is always doomed to fail unless important countries suddenly go in a left turn direction. Are countries allowed to change their historical allegiances? If not, I don't see how America and Britain can't just bomb USSR to the ground immediately.

 No.25154

>>25153
Ideally there would be tons of players, including a bunch for the United States.

>Are countries allowed to change their historical allegiances?

If it's plausible, yes. Like the Truman player doesn't have to do the exact same things Truman did in real life, but he can't suddenly decide Marxism is glorious.

If the Truman and Churchill players want to launch something like Operation Unthinkable, they could conceivably try (although it would probably be foolish, in part given the considerable degree of pro-Soviet sentiment which still existed among the American and British populations in 1945.)


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