>>8910>the Guilty Gear IP was actually in legal hell for years (due to Sega I believe)
The claim was a conflict with Sammy, anyway, but I never came across a clear source that substantiated that claim beyond a rumor.
I don't feel that way at all about AC+R. I got into the series with Accent Core myself and I think its layers
of depth make it actually highly appealing and approachable for newcomers. Will you be able to face off against a pro with any chance of survival? Of course not. But there absolutely is a large repertoire of basic shit to do with your character, Guilty Gear has very straightforward special move inputs compared to other fighters and quite a forgiving gatling combo input timing chain. The only real execution complaint I've ever had is the unnecessarily tight window on some Force Roman Cancels. But the solution could have been as simple as increasing the frame input window. They didn't need to dumb the game down by removing FRCs entirely.