[ overboard / sfw / alt / cytube] [ leftypol / b / hobby / tech / edu / games / anime / music ] [ meta ] [ GET / ref]

/games/ - Games

Name
Email
Subject
Comment
Flag
File
Embed
Password (For file deletion.)


File: 1621687818628-0.jpg (214.32 KB, 1920x1080, .jpg)

File: 1621687818628-1.jpg (530.61 KB, 1016x1334, uooi0fntxloy.jpg)

File: 1621687818628-2.png (18.51 KB, 640x125, ClipboardImage.png)

 No.9267[View All]

>IT'S HAPPENING, OH GOD IT'S HAPPENING

>EVERYBODY STAY CALM, STAY FUCKING CALM
73 posts and 22 image replies omitted. Click reply to view.
>>

 No.9450

>>9447
My guess is spring 2022.
>>

 No.9452

>>9447
They're usually pretty speedy, since by the time they announce the game has already been in development for awhile. Vicky 3 has been in active development for 3 years now, so early to mid '22 would be my guess.
>>

 No.9454

I love that you can have: private, publicly traded, state, merchant guild, and cooperative ownership of the means of production. Like the diversity in of itself is incredible.
>>

 No.9455

>>9452
>>9447
Yeah I mean it being in development for so long means that they are mostly working on aesthetic, flavour, and balancing now. Release within a year seems more than reasonable (especially as paradox has in-house artists that they can reassign to speed up the art-making process).
>>

 No.9456

>>9455
Average release time from announcement is around a year so it probably will be that
>>

 No.9466

>>9454
hopefully they feel meaningfully differentiated, but from what weve seen so far it looks like theres enough depth to differentiate methods of production
>>

 No.9473

>>9466
Yeah, I think the differents will mostly be hidden mechanical, rather say active player interaction. But still, the way they are talking about profits and wages are paid out sound great, I am honestly impressed with the level of detail they are going into things that Victoria II didn't even touch upon.
>>

 No.9496

>>9473
same, and its encouraging that theyre talking about the specific details of the implemented systems instead of just using the kind of buzzwords and vague descriptions you often see about games in production
>>

 No.9498

All I want is a Victoria game with a economic and population system accurate enough to simulate the material conditions needed for a socialist revolution to occur.

Lets hope paradox delivers instead of releasing a beta version of the game with most of the features hidden behind DLCs.
>>

 No.9509

>>9498
the latter will happen.
the HOI4 is still missing many features of HOI3
>>

 No.9518

File: 1622238789229.png (407.49 KB, 649x463, ClipboardImage.png)

>>

 No.9520

>>9518
This makes me excited for the game
>>

 No.9526

File: 1622255303980.png (279.56 KB, 640x534, tradtards.png)

>>

 No.9527

>>9518
This is a suitable lolcow. Anybody have a link to it directly?
>>

 No.9533

>>9527
Can't find it, probably deleted, but there is some lulz on the Vicky 3 forums

https://steamcommunity.com/app/529340/discussions/0/3114781060452016473/
>>

 No.9537

I am really interested if Paradox will dare include calssicide (or should I say POPicide) mechanics. Its not even that I am edgy or want to larp as a radical republican and hang all Dixie Landowner pops (though I kinda want to do that tbh), but its just that politicized murder of pops, be it due to class, ethnicity or level of conciousness was very common, and very important to the time periods political reality.
>>

 No.9539

>>9533
G*mers truly are a funny creature
>>

 No.9596

File: 1622457214725.png (174.68 KB, 796x342, ClipboardImage.png)

>>9533
l m a o
>>

 No.9597

File: 1622457597460.png (166.79 KB, 862x521, ClipboardImage.png)

The victoria 3 steam forum is truly something
>>

 No.9598

>>9597
Please tell me that people in the replies at least know what the political compass is bullshit
>>

 No.9599

>>9598
Damn they deleted the thread I should have archived it. A dude that called him out got called a "unironic Marxist". Pretty funny stuff.
>>

 No.9601

>>9597
I knew this bastardization of politics would be a shit idea
>>

 No.9602

>>9597
Honestly I hope Vic3 educates these fucks of how politics and society even works. It's not even left-wing theory! The economics is based on the lewis' Model, which is pretty universally accepted! The politics is liberal-pluralist theory, which is anti-marxist!
>>

 No.9603

>>9602
>Honestly I hope Vic3 educates these fucks of how politics and society even works
lmao keep dreaming
>>

 No.9613

>>9539
>G*mers
But anon you're a G*mers as well
>>

 No.9653

Its seems that they really are delivering what people were hoping for

Also, i love the idea of certain cultures developing specific -philias for some goods
>>

 No.9655

>>9653
Nice
>>

 No.9656

>>9653
>Also, i love the idea of certain cultures developing specific -philias for some goods
Yeah it's really neat. I imagine some will exist at game-start: British for Tea, French for Win, German for Beer, maybe Tobacco for Dixie or even Tobacco for muslim cultures. Fuck, the chinese being coded into getting Opium would be hilarious.
But yeah honestly it feels like they are really pulling out the stops, and like the shit they are talking about now is the stuff that will already be there: I expect layers of depth at a paradox game on launch not seen since, well maybe ever? Also feels like they are doing the right approach of a few features that are deep on launch then building out, then the EUIV/Imperator/CK thing of wide but shallow.
>>

 No.9671

>>9597
lel that is an aggressively terrible idea im almost impressed
>>

 No.9673

>>9509
to be fair they did respond to criticisms of Imperator with good free updates, and CK3s DLC policy is much better than EU4s so far. not shilling for Paradox they are scum and EU4 has an unforgivable DLC policy but as i said above, at the very least it seems like the base game will have enough fleshed out mechanically for modders to run wild
>>

 No.9694

>>9673
Did Imperator ever become any good?
>>

 No.9697

>>9694
Apparently the 2.0 update for Imperator was quite good and fixed a lot of issues, and was a solid base for further improvements. But it was a case of too little too late with Paradox abandoning Imperator soon after release.

Thankfully Johan, the team lead in charge of Imperator during initial development is not involved at all with VIctoria 3. Wiz is the only paradox team lead that I actually trust to make a good Victoria 3
>>

 No.9698

>>9697
At least it can probably be better modified now, since, apparently, every game update bricked old mods.
>>

 No.9699

File: 1622646960386.png (46.04 KB, 556x407, ClipboardImage.png)

>>

 No.9700

>>9697
Rome seems like Paradox's whipping boy for working on new game mechanics, with stuff from EU: Rome being refined into ck2 and then imperator being translated to ck3.
>>

 No.9701

>>9700
And both were garbage at launch, haphazardly patched, then shortly abandoned.
>>

 No.9707

>>9701
Much like the Roman Republic itself I suppose.
>>

 No.9712

>>9694
yeah its a fun game now
>>

 No.9884

File: 1623250931438.jpg (169.37 KB, 991x771, 1623250922951.jpg)

New pic of the game is out
>>

 No.9894

File: 1623291919888.jpg (1.66 MB, 1920x1200, train miku.jpg)

>>9884
we /paradoxtraingang/ now
>>

 No.9896

>>9319
cope
>>

 No.9897

>>9884
Is this the clausewitz engine? Looks good, assuming it's not just a mockup
>>

 No.9918

New dev diary about buildings
https://forum.paradoxplaza.com/forum/developer-diary/victoria-3-dev-diary-3-buildings.1478868/
Not sure but apparently building limits will be gone
>>

 No.9919

>>9918
Apparently there will be an urbanisation mechanic too and you can have multiple agricultural goods in one state. So no fixed RGO's anymore.
>>

 No.10084

A lot of people on reddit are talking about avoiding the civil war as america. Personally I can't wait to very intentionally start the civil war so I can slaughter confederates and then kickstart an ahistorical communist revolution straight from there.

MINE EYES HAVE SEEN THE GLORY OF THE COMING OF THE LORD
HE'S TRAMPLING OUT THE VINTAGE WHERE THE GRAPES OF WRATH ARE STORED
>>

 No.10085

>>10084
Eh, as I said above in the thread, personally, if its possible, I'll want to do a Whig USA run where I avoid civil war through economic populism for Dixie farmers, economically genocide Dixie aristocrats, abolish slavery, stop all westward expansion, become a Britain-rivaling modern industrial hagemon instead of a settler colonial state of OTL and then get overthrown by a united Northern-Southern-Black working class in the 80's.
>>

 No.10129

File: 1623963843768.png (435.77 KB, 470x771, dd4_1_2.png)

>>

 No.10130

>>10129
Don't like the meat icon
>>

 No.10172

Ah yes, time to create the marxist linconist USA

Unique IPs: 34

[Return][Go to top] [Catalog] | [Home][Post a Reply]
Delete Post [ ]
[ overboard / sfw / alt / cytube] [ leftypol / b / hobby / tech / edu / games / anime / music ] [ meta ] [ GET / ref]