oldschool had all the best campaign settings
Neat campaign settings and a significantly different style of play, with different expectations of the players and the DM.
Every time I've played itit's also so numbery…
Prior to 3e, player characters had less abilities so you had to come up with novel solutions to problems rather than looking at your character sheet for answers. Characters were also squishier so death was expected to be common. Stats were rolled 3d6 "down the line" so if you got 8 strength and wanted to play a fighter, choose another class or tough luck. Campaigns were less about RP heavy fetch quests and more about exploring / managing resources in the dungeon. Players often did the mapping. It was nice
To use vidya as an analogue, you could compare it to something like Darkest Dungeon than Skyrim. Death is part and parcel of the game, and the story is what the players make of the world rather than determined by the DM.
And there's also a whole (sub)genre of music that is Heavily isnpired by it.https://www.youtube.com/watch?v=_hEyfHg6rm0