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/leftypol/ - Leftist Politically Incorrect

"The anons of the past have only shitposted on the Internets about the world, in various ways. The point, however, is to change it."
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 No.665400[View All]

The metaverse is all the rage these days.
People are talking about virtual reality and even hooking up shit into your brain to simulate virtual reality.
It seems like a desperate attempt to create profits.
Instead of building useful stuff we're building digital funko pops in the form of virtual land and nfts.
Real land for me virtual land for you it seems.
That's late stage capitalism for you.
57 posts and 8 image replies omitted. Click reply to view.

 No.669400

>>668138
Zuck seems focused on recreation of the office environment in VR rather then what people actually use VR for.

 No.669428

>>665444
Rarely have I seen a more punchable face.

 No.669517

>>668138
>>669400
bro what the fuck is this
Zucc is a fucking retard
There is no advantage to fucking strapping your monitor to your face for the sake of having something that has no real practical advantage over a video confrence aside from "feeling present".

In fact this is a significant downgrade because it's hard to do other things like, i dunno, drink fucking water while in a meeting while you're wearing a kilo of plastic strapped over your fucking eyes

 No.669542

>>669517
I think it could be useful in theory, if expanded way beyond the realm of emulating a typical office environment. With good hand sensors you could theoretically quickly and easily create complex concept representations in a 3D space, even if you have no art/drawing ability.

And future goggles will be lightweight enough that you can probably toggle the screen on and off so you can use them as regular glasses if you want and can drink or eat without having to take them off.

I think the hardware and software too immature right now for them to be very useful for meetings, but it'll probably be the future of meetings within a few decades. Seems like they may be trying to push this too soon.

 No.669549

File: 1641064510168-0.jpg (81.52 KB, 1422x797, tilt-brush.jpg)

>>669542
>With good hand sensors you could theoretically quickly and easily create complex concept representations in a 3D space, even if you have no art/drawing ability.
Google already did it and in a far better on console hardware + VR.

 No.669563

>>669542
I didn't say "what is the point of VR" I asked what the fuck is the point of Zucc's retarded Metaverse.

 No.669608

File: 1641068465804.jpg (107.5 KB, 570x760, vr1993.jpg)

WagglanReality will succeed any day now.

 No.669617

>>669608
It has far the most part, the only stumbling block is the reliability and cost. We've come a long way from the Virtuality arcade machines of the early 1990s.

 No.669629

>>669563
>I asked what the fuck is the point of Zucc's retarded Metaverse.
Zuck is a monopoly capitalist, he wants monopoly rent or super profits, so think along that line.

 No.669634

Nice feet

 No.685198

File: 1641825385939-1.mp4 (37.51 MB, 960x540, WalmartVR.mp4)

What is the point? You put on VR to shop at WalMart and they talk about your vehicle but your in VR so your vehicle would be at your home as your are. They even say "virtually pick up products" so what you are picking up is virtual but you want real commodites and you want a real oil change for your car.

 No.685204

>>685198
>Bourgs actually thinking someone will put on the vr headset with all that entails, pick a place to go in vr, go to walmart, and experience in vr going to the market.
>Instead of just using an amazon like webpage without putting with all that bullshit.
>Or going IRL.
How come bourgs have that need to invent already existing things, but more complicated?
Like, this happens all the time on the tech industry.

 No.685411

>metaverse

 No.685416

>>685198
its going to take twice as long to do your shopping in VR than going into the shop, with all the animations, not to mention the computer will probably crash halfway through

 No.685422

>>685204
bourgs think people enjoy the experience of going to their shitty Walmart stores and think VR can provide that.
It really goes to show how out of touch they are.

 No.686277

Don't lose sight of how dangerous this can be. If they're successful in moving the majority of human to human communication on there they will surely develop alogos that read what you discuss to serve you targeted ads and they'd surely use it against us

 No.686283

File: 1641871029018.mp4 (20.45 MB, 640x360, VirtualLandBoom _ WSJ.mp4)

>>685204
I want to know why they can't get past the Active Worlds and Second Life model. Why do they insist on one big map rather then just having the metaverse work like the Internet were people just go to where they want to go and location is meaningless?

 No.686287

Literally how is this different from a videogame

 No.686288

>>686287
It's completely unfun and boring.

 No.686295

File: 1641871761548.webm (8.43 MB, 640x360, NeosVR.webm)


 No.686327

>>686283
Because he Metaverse is supposed to be one big "on brand" virtual shopping mall where everything is optimized to make you spend money through microtransactions. It's meant to capture people's identity in the way social media did but forums did not, but in VR. If it's all perceived to be a big space, hoever the actual implementation works, all other more compartmentalized platforms are perceived as more limited and become subject to FoMO(Fear Of Missing Out) and with how VR requires an investment, people flock to the one "bigger", "more complete" and backed by FacebookMeta.

 No.686348

>>686283
>digital property in metaverse
I don't get it? It's a virtual space. They are not limited by a 2D surface like land IRL. They can have however much space they want. They can compress and stretch things however they want. Each person could have their own custom virtual boulevard that has a customized set of locations that sync up with anybody else there when you enter that space (or an adjacent one). They are in a virtual world and not taking advantage of the technology at all.

 No.686387

>>686327
Yet even in Second Life most people use the teleport function to just jump to where they want to go. The large map actually makes vehicles meaningless because of navigating around private lots. Meanwhile in the VR platforms that are just many self-contained worlds this is not a problem since rest rest of the platform doesn't exist till the user jumps to them, thus if you want to race you just load up a racing word that lay out was designed by whoever did the map and you even have tricks like looping edges thus a endless track if you want.

 No.686455

>>669400
ROFL. Is that supposed to be a taste of what it may be like? Is that what he means by feeling present? Poorly animated avatars of people you know moving spastically? Can't wait to see this dumb shit crash and burn.

 No.686461

>>686348
That's right you don't get it.
Normalfags have only ever accessed the internet though the limitations of corporate portals. The limits were already firmly in place when they arrived. They were never exposed to the inherently accelerationist real internet.
They definitely don't see these developments as limiting, a downgrade, regression, or subversion of what came before. Anything is better than nothing.

 No.686465

Oh yeah and they like it. It's not that they're bluepilled and if only they wised up they could escape the matrix …
No they love that shit. I've talked to enough iCucks to know that they love artificial scarcity. They like to know their place in the system and be in that place.

 No.686874

>>686461
So they don't know VRChat and Neos exists? They don't know that we now have counter-examples showing how stupid it is to make a monolithic map? That if you give users tools and access then they can create games onto themselves within the metaverse?

 No.686901

>>665400
My thoughts exactly.

 No.686927

>>686283
How trollable is this shit?
Like, can I buy land specifically to start a commune and overthrow the digital bourgeoisie, or are there digital cops?

 No.686933

>>686277
They would have to really funnel people into it by force.
Most people hate this shit irl let alone in the virtual world.

 No.686943

>>686874
Farmville/Candy Crush/Farm Hero >>> All of Newgrounds

 No.687490

File: 1641946564062.webm (10.6 MB, 1280x720, HorizonHome.webm)

>>686943
Do you think people to pay 1k on a VR setup for an experience not even on par with what Playstation Home was on the PS3? The people that play games like Farmville, Candy Crush and Farm Hero as also the people that are happy using a potato PC.

 No.687752

>>686943
Not really, but since the corporations killed Flash, shitty phone and steam games for 5.99 have replaced free content for the people.

 No.687935

>>686874
>>687490
Oh god it's so shit. How is it so shit?
It's like technological progress actually runs backwards.

 No.687936

>>686943
Well that's just flat out untrue.

 No.687971

File: 1641973136016.png (790.21 KB, 661x917, ClipboardImage.png)

>>687490
It's a matter of time, if it's already not the case, for integrated GPU's on the cheaper side to handle VR. The gear itself will be either subsidized or sold at a massive loss, since it seems Meta is committing to this bit, and the profit is on becoming the Facebook of VR and selling microtransactions.It's the recurring payments and market share that matters. Once they have become the dominant force in the nascent VR market , maybe alongside a few other Big Tech competitors, they have achieved what every GaaS strives for, a permanent cubicle microtransaction farm of normies to last forevermore, that never gets outdated and has no (wildcard)competition. A government sanctioned cartel of "social" platforms to psychologically abuse you for consumerist or mercenary profit, now in VR.

Meta(maybe some other VR pusher) will eventually, sooner than later, soft-merge with the US government and get subsidized distribution of their VR stuff to educational institutions. From then a sort of soft endorsement of the tech will stem from governments and a wave of subsidies with "educational" and "therapeutic" pretexts will massively drive down the cost of VR gear.

Microtransactions, subscriptions and psychologically manipulations to assign value to digital goods with the help of control over "social platforms" is the way of profit and, same as GaaS seemed back then like an obscene model for the absolute bottom feeders, same as the Facebook pay to wait games once seemed like a temporary quick exploit on normies, same as the e-gambling once looked like a quick trap for boomers, same as woke king of the hill antics once was a phase of identity seeking tweens on Tumblr, same as nobody would buy overpriced IPhones, profit will be sought at the cost of whatever dystopian consequences, no matter how absurd in the face of reason.

The sooner you realize that capitalists have you by the brain, the better.

 No.687973

>>687971
Exactly. What people downplaying the present technological appositeness of this prototype fail to account for is prudence: Sure it's unimpressive now, but it requires either naivety or obstinance to not understand that furtherance is only a matter of DUE TIME.

The metaverse signifies something bigger, an imminent, paradigmatic change in life's arrangements; something which will arise even if the metaverse itself fails to immediately ramify this.

 No.687992

>>687971

>The sooner you realize that capitalists have you by the brain, the better.


Should we just launch the nukes now and end capitalism at this point? I seriously am starting to think that Posadas was right.

 No.687998

So make virtual communist society so people can be despooked on what it would be like actualized.

 No.688013

>>687998
No chance. VR will be the most intense capitalist realism the world has ever seen.

 No.688098

>>687973
>The metaverse signifies something bigger, an imminent, paradigmatic change
All the markerting buzzwords
Fucking facebook shills trying to create hype for this stillbirth

 No.688119

>>688098
Except for the part where the change in question isn't something worth marketing. This imminence is something to dread, not laud.

 No.688162

>>688119
>This imminence
Stop trying to make this a thing you fucking shill. There is nothing in it for the users other than the novelty of fucking around with a VR headset for a few weeks. Phone screens are a worse experience but they are good enough, and there is no compelling function in the zuckverse to justify the extra steps of putting on goggles. Any amount of research would tell you people really dislike putting stuff on their face, that's why they pay a premium for extra light and rimless glasses or put up with the hassle of contact lenses that involves stabbing your self in the eye with your finger twice a day while forcefully spreading your eyelids apart, and regularly having itchy eyes when you forgot to take out the contacts over night. All that pain just to not have a thing on the face. People got really upset about not seeing full faces because of antiviral masks, imagine how much irritation blocking out eyes will cause. Most people have not tried out VR, and there is a huge unknown of how much of the population will be able to tolerate it. VR goggles will find their uses, but it's not going to usher in a new society where ideology is materialized into a piece of technology.

 No.688193

>>688162
>Still perceiving me as a shill and seething over it, instead of understanding that I'm the literal opposite lmao

you are a fucking retard, neck

 No.688197

File: 1641990054681.png (1.12 MB, 680x1090, ClipboardImage.png)

>>688162
nta

Meta is inconsequential, it may very well be investor bait with rebranding on the side. It's the concept of normalized VR(and later AR) as a part of human experience enclosed. That's the big deal how, with the help of psychology and the internet, capitalists have enclosed more and more of people's experience of their environment and each other and sold it back through "social" and mass media. It's a two pronged offensive where more human experience is enclosed and also made more deceptive as technology permits to analyze and each user's experience in greater detail.

VR/AR whoever makes it mainstream is a further encroaching on the human experience that , although gimmicky before wide adoption, represents a big declaration of intent. It's not games or gossip or news or emotional highs or entertainment or politics or psyops or surveillance or anything else but that capitalists are actually contemplating that it can all be packaged into a shitty all encompassing escapist fantasy with just enough reality in it for people to trust it. Not live in it, just become invested enough that it can worm itself into the rest of a person like social media has done, but with greater capacity to absorb your experience and expand to other areas.

It doesn't matter if the Metaverse fails, the same way it didn't matter when Digg failed or Myspace failed because Reddit and Facebook were molded into the same ideas. And became the schizo nightmare scenarios that no boomer magnet or soyboy platform could ever become. Everyone was sure all the techbro platforms that now dominate the internet and shape reality in the service of glowies were just another bubble.

I'm just saying that let's not underestimate Porky's ability to bring dystopian shit into reality. That they have the intent is cause enough for alarm.

 No.688203

Zuckerberg wishes that normies will adapt to wearing a sweaty mask for 36 hours per day, but they never will. They like phones.

 No.688216

File: 1641991898617.mp4 (6.6 MB, 300x360, d796vurwjua81.mp4)

>>688203
but what if… girlfriend?

 No.688219

>>688193
>Still perceiving me as a shill
because you are predicting against the odds that the zuckverse will be a thing, it's irrelevant that you attach a scathing criticism on top of that. Negative advertisement works as well as positive advertisement.

>>688197
>Everyone was sure all the techbro platforms that now dominate the internet and shape reality in the service of glowies were just another bubble.
Because that's what they are, these predictions aren't wrong, surveillance capitalism is a bubble because it disenfranchises people through surveillance and data about powerless disenfranchised people becomes valueless.
>I'm just saying that let's not underestimate Porky's ability to bring dystopian shit into reality. That they have the intent is cause enough for alarm.
There is diminishing returns and increasing costs preventing further advancement into this direction. The premise you have is that it's like drugs , but societies far more impotent than ours have reliably been able to break that. It is easier to make chemicals than vr-worlds and the mental hold of chemicals is far more powerful.

 No.688222

>>688216
>the primary "function" of the girlfriend is to feed you a food cube
must be a Japanese thing

 No.688323

File: 1642000008535.mp4 (13.33 MB, 1280x720, Shader Fes 2021.mp4)

>>687935
The time trial world in VRChat is low poly to keep a good frame rate while racing. Shader Fes is VRChat world that shows off effects. Facebook Horizons is shit because Facebook has always been shit.


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