[ home / rules / faq / search ] [ overboard / sfw / alt ] [ leftypol / edu / labor / siberia / lgbt / latam / hobby / tech / games / anime / music / draw / AKM / ufo / 420 ] [ meta ] [ wiki / shop / tv / tiktok / twitter / patreon ] [ GET / ref / marx / booru ]

/games/ - Games

Name
Options
Subject
Comment
Flag
File
Embed
Password(For file deletion.)
What is 6 - 2?

Due to an upcoming PHP vulnerability the site will be put in read-only mode until a patch is available

| Catalog | Home
|

 

Imagine waiting 20 years for a new classicvania-style Castlevania game. The last one in this style, aside from the terrible Lords of Midnight game on the 3DS, was for the Nintendo Wii in, like, 2008: Castlevania: Adventure Rebirth. A series known for its extravagant art style, beautiful baroque-esque paintings and character designs with a wonderful gothic flavor. And instead of hiring Japanese artists to honor a Japanese series, they hire Western Tumblr-trained artists who completely desexualize and ruin all of the theming and have no soul whatsoever. I bought all of the recent Castlevania collections solely with the hope that by supporting the series, a new game would be made. Regretful purchases.
16 posts and 8 image replies omitted.

>>48334
they're responding to the picture in OP yes

>>48335
And to text in OP
>Western Tumblr-trained artists who completely desexualize and ruin all of the theming

>>48280
The top pic looks like a playboy girl with batwings bolted on, something boomers would love I guess. Bottom looks more like a demon but it's drawn in a ugly way (not an artist not sure how to describe it aside from the "digital art" look that infested everything after photoshop and drawing tablets reached critical mass).

I think most people would prefer the top design because it's more memorable and iconic. Regardless of whether these designs are sexy or not, the top illustration just clearly has more work put into it. The bottom one is very flat and looks like every other style you would see on twitter. Western artists all derive their inspiration from cartoons whereas it's obvious Kojima derives their inspiration from a more serious study of real world subjects and painting. This is the problem with contemporary western art, it doesn't have any depth to it and people think that adding a million different accessories will make up for the fact that you're drawing a flat cartoon with no personality and no character to it.

On the topic of Eroticism, it works well when it has a level of verisimilitude. The succubus on the top has flesh that looks fleshy and soft, hair that looks textured and voluminous, and an erotic and suggestive expression. The bottom succubus only looks erotic if you're somebody who's only attracted to cartoons. It doesn't look like someone that could seduce you, it just looks like a circus clown. I know, I understand that some people are attracted to that, but it just doesn't speak to the primitive human sex drive.

> erik houdini
i wouldn't say the first one is more memorable but it's obviously more ambitious, it's wearing the yoshitaka amano inspiration on its sleeve and leverages the art nouveau style to communicate "goth" victorian decadence, the bottom one loses that context completely because it's going for something purely functional. i understand not liking what ultimately comes across as generic digital art but what does it need to relate to sexuality necessarily, do you need to masturbate to gustav klimt paintings before finding him appealing



 

GTA VI TRAILER 2 JUST DROPPED!!!!!
301 posts and 64 image replies omitted.

>>48246
> genuinely i'm even surprised the ads have been focusing on the main story so much
i feel like i'm the only person who still plays R* games for their single player campaigns and don't bother with online

>>48315
plenty of people do! but it's just not where the lion share of R*'s revenue comes from, i guess it's a prestige thing that they're deciding to focus on single player for now

>>48292
How, all I see is rockstar promoting Lucia over him, like the other anon said Jason is just eye candy for the gays

i cant believe the fat ass latina is doing numbers among the gamer demo in the marketing

>>48332
What do you mean, from trailers alone you would never guess this is a dual protagonist game.



File: 1738042803522.png (491.76 KB, 775x744, killporky.png)

 

I've had this idea in my mind for a few years to make a strategy game about organizing labor unions and worker-owned cooperatives, but I'm not really sure how to make it FUN and RADICALIZING for both KIDS and ADULTS. thoughts?
21 posts and 12 image replies omitted.

File: 1791958540277-7.mp4 (41.12 MB, 960x540, output.mp4)

i want dwarf fortress but more historical materialist

organizing is a lot of socializing so pull the social links system from persona for the more important networks and pull the demon dialogue system for talking to new recruits

>>48290
yeah, you got the right idea. tbh it would be strikingly similar to any of the cozy management games, so it's not an appealing concept, at least not how i conceive it in my head.

>>39408
Make it a parody where the pesky proles are constantly trying to do total insurrection and your job as a union bigwig is to pacify them and keep a good level of accord with the bosses. When you win the game, you get to marry the bosses daughter.

OP you have a good idea and a lot of good suggestions in this thread as well. I'm looking forward to playing your game



 

Post in this thread every time you play a new game and rate it, I'll start, currently playing Dread Dawn, pretty jank and honestly not that good but I'm desperate for more zombie games to wait until PZ 42 comes out. 6/10.
266 posts and 93 image replies omitted.

>>48300
It was a screenshot of one of those phone games thats like the guy in the cold catching fish or like gems in a big net and turning them into something to sell but they were like super far into it



I cant explain this forever. The lightphone post single handedly destroyed this board and the kind of the entire gaming industry. You might want to click it.

See? Look closely. The endmins hair is inferior by default. Soycow. Everything you've ever known, soycow.

It basicly leads up to that.



 

The Fans Do Sonic Team's Job Again Edition.

Previous thread: >>27867
59 posts and 23 image replies omitted.

>>41246
because you can adjust the scene anyway to move them in place.
the animations are correct,they're just displaced if you make someone very tall with a hmm "short person".
it's also the fault of unlocking the sliders with mods most of the time (in CM3D2 for exemple)

File: 1747859092820-0.jpg (140.02 KB, 624x960, 1747845222079.jpg)

File: 1747859092820-1.jpg (96.95 KB, 624x960, 1747845766080.jpg)

We want the Meowscarada audience.

>>42613
NiGHTS bros we are so back

>>40837
Nuh uh, Colors is le bad now because it doesn't have an epic story like Sonic 06

Did you know that there is a Sonic 4chan general that is very popular called /sthg/? Don't go and brigade there, I'm just spreading facts.
They have their own culture and memes. There are also named anons there. Artists. And there is a lot of shitposting these days.
They are heavily intertwined with Sonic Twitter for whatever reason.



File: 1781836540558-0.png (1.28 MB, 1200x1200, ClipboardImage.png)

File: 1781836540558-1.png (644.28 KB, 1080x607, ClipboardImage.png)

File: 1781836540558-2.png (2.86 MB, 1920x2160, ClipboardImage.png)

File: 1781836540558-3.png (854.32 KB, 1080x1304, ClipboardImage.png)

 

Legacy of the Chinareich Edition

The other one filled up again so I might as well recreate it. For all those interested this is the big thread for all your Hearts of Iron 4 and modding related content, mostly modding because let's be real nobody plays vanilla anymore. Specifically alternate history. From Kaiserreich to The Fire Rises, mods from this shoddy game set in alternate timelines seem to really do numbers. And create serial killers.

So most recently the latest update from vanilla broke every mod's nation selection screen. You simply hate to see it
58 posts and 26 image replies omitted.

What the fuck did I just watch?

>>48164
>Stalin Yes
<Ataturk No
Very based.

Today, Social Democracy is born

>>48271
This is the future Lassalleans want.

>>48271
We love to see it



File: 1783437460930-6-0.png (292.1 KB, 720x480, blade runner.png)

File: 1783437460930-3-1.jpg (93.66 KB, 1934x794, blade runner2.jpg)

File: 1783437460930-3-2.png (124.87 KB, 1920x1080, beneath a steel sky.png)

File: 1783437460930-2-3.png (3.41 MB, 1920x1040, ghost in the shell.png)

File: 1783437460930-1-4.jpg (966.67 KB, 1500x1785, concept art.jpg)

 

Are there any modern games that actually get the cyberpunk aesthetic right?

Cyberpunk 2077 looks pretty great during the night cycle, but during the day it becomes clear and sunny and looks more like gritty Futurama than cyberpunk.
9 posts and 4 image replies omitted.

>>47814
mainly bc id like to see more work put into the game. its fun but the dialogue only lets you say so much it might as well be linear.

>>47814
>but i also know it would be a ton of work
seems like the ideal use case for an LLM, like just match an NPC with a dialogue and sent it to an LLM to pre-generate all lines lol, like they're meant to be throwaway lines for invalid options, who cares if they're a bit shitty

>>47835
couldnt you make an infinite loop of saved dialogue tho? although that could be a game over conditional where you get filled with so much ai slop you blue screen and cum and die

>>47889
>couldnt you make an infinite loop
why would it be infinite? the wrong dialogue options don't need to branch, you're launching what's effectively a non-sequitur, and it seems the characters already understand that you are an automaton unable of conversation, so a single refusal answer is kind of enough, just personalized enough for the situation where it seems organic. You don't even need to embed the LLM, just generate them beforehand.

CP2077's built environment reminds me very strongly of Idiocracy. Although you can only do so many things with a desert climate, loud colors and funny exaggerated advertising.
>>47361
Yeah so this came out. I've only seen bits of the original but it has the same insanely annoying dialogue and it's a restaurant management sim for some reason. The environment design really is class though.



File: 1716920010275.jpg (Spoiler Image,3.63 MB, 3300x1844, VotP-WebHeader-21.jpg)

 

I'm pretty new to victoria 3, and I'm looking for some advice. What are some fun countries to play as while still being a beginner? Also, what are the best mods I should get?
214 posts and 68 image replies omitted.

>>48036
Paradoxes took the position of mensheviks-trotskyists - that communism is impossible to build through one state, there needs to be a world revolution. I wonder how much nonsense about "forced inustrialization built on bones and blood" will they put in their game

>>48079
“Workers of of the world unite” is not exclusive to mensheviks-trotskyists.



cant wait until someone decompiles this piece of shit and optimizes it finally so i can play it again



 

i watched conhcarnages stream and i went in with limited expectations, But omg it blew me away with the atmosphere, sound design, And the story was intriguing as hell. cant wait to play sept 22.
6 posts omitted.

>>48142
Games with realistic graphics will never be scary. You need low poly low resolution smeared textures so you can't tell what the monster looks like and your imagination does work.

>>48224
so you hide your monsters as much as possible to make them super duper mysterious, what's the issue here

like i don't think mosters not being scary is the fault of advanced graphics, but the fault of game designers which lack enough imagination to give the vibe the needed oomph, because it would require inconveniencing the player

>>48226
Maybe we just got older.

What is there to get blown away by? It's just another Silent Hill aping part 2. Oh no I'm so guilty the game.



File: 1791516280469-2-0.jpg (341.21 KB, 1920x1080, 20261008191028_1.jpg)

File: 1791516280469-0-1.jpg (368.32 KB, 1920x1080, 20261008143226_1.jpg)

File: 1791516280469-2-2.jpg (319.8 KB, 1920x1080, 20261008143319_1.jpg)

File: 1791516280469-8-3.jpg (320.91 KB, 1920x1080, 20261008143350_1.jpg)

File: 1791516280469-6-4.jpg (301.93 KB, 1920x1080, 20261008143448_1.jpg)

 

Show off the weapons you've made in videogames; modded or not, you can post them here

these are some of the ones i've made in PAYDAY 2 so far:

>38 Super 1911

>druglord AKM wit the tribalero magazine
>PAWS Patchett 45 Carbine DMR suppressed ofc
>Colt Python 357 with a scope
>Glock 17L 9mm



Delete Post [ ]
[ home / rules / faq / search ] [ overboard / sfw / alt ] [ leftypol / edu / labor / siberia / lgbt / latam / hobby / tech / games / anime / music / draw / AKM / ufo / 420 ] [ meta ] [ wiki / shop / tv / tiktok / twitter / patreon ] [ GET / ref / marx / booru ]
Previous[ 1 /2 /3 /4 /5 /6 /7 /8 /9 /10 /11 /12 /13 /14 /15 /16 /17 /18 /19 /20 /21 /22 /23 /24 /25 /26 /27 /28 /29 /30 /31 /32 /33 /34 /35 /36 ]
| Catalog | Home