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Recently, fantasy media has been doing diversity in the absolute dumbest and laziest way possible, which is to continue to do European-based medieval fantasy and just make all the characters (including the magical creatures) a completely random smattering of all ethnic appearances and calling it a day. No explanation for why a backwoods medieval farming village appears so cosmopolitan it makes New York City look like an ethnostate. And no recognition of non-European cultures either, it's just straight European fantasy and all cultures and people are treated as European with their appearance being purest tokenism.

But with the Elder Scrolls deciding to put the next game in Hammerfell, land of the Redguards, we have an opportunity to have a fantasy world based on non-European cultures with a largely black and brown native population since the Redguards are based on North African peoples. Its an opportunity to show that you can have a successful fantasy world based on non-European cultures with a mostly non-white population, and the right will no longer have the justified complaint that its shitty worldbuilding (and, despite culture war contrarianism, I think everyone knows that the aforementioned trend IS shitty worldbuilding) and they will be forced to fall back on naked racism, which will cause them recede back into their corners of society.

But all that depends on the game itself actually being good and with modern Bethesda that is a big question.
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>>48566
Most of Skyrim's population was Nords by a fairly significant margin.

>>48567
Ignoring imperials, that's true (and I wouldn't know who is a breton without someone telling me lol)
I personnaly end up remembering more the quests that involved other groups I guess

they already did an elder scrolls with black people it's called morrowind

>>48569
There werent that many argonians.

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>>48566
Only Oblivion really went for the full rainbow cast approach, but I expect that the game will be set around the wider Illiac bay rather than just Hammefell at least in part to dilute a Redguard majority/plurality with a bunch of Bretons and other races in a Wayrest/Daggerfall melting pot because a majority black NPC game would be a more difficult sell.



 

We have a new Minecraft server! Here's how to join.

  1. Join the Matrix chat.
  2. Get through the Antechamber.
  3. Request access to the Minecraft room, in which case you'll be added and further instructions will be provided.


The server is cracked, running Drasl for account management. This means that despite that, custom skins (and capes) work. The world is backed up regularly, so don't bother trying to grief. We also have Simple Voice Chat on so you can chat with nearby players or have a group chat depending on what you're doing. Otherwise, we're sticking as close to vanilla as possible and keeping the modlist slim. If there's any QoL changes you'd like to suggest, feel free to do so here!
1 post omitted.

We have a community base for newbies to get set up and running. Be a good comrade and contribute where you take, though, so it can stay useful for others.

We also have it connected to town by rail, where most of the houses so far have been built. Feel free to choose a spot and build your own, or do it far away if you don't care. :)

Nether portal in the metro.

sekrit base do not grief pls

>>48548
Minecraft is settler colonialism simulator

>>48562
That's what makes it so based



 

Has anyone on here played S.T.A.L.K.E.R.?

It's set in post-soviet ukraine, about a cast of "stalkers" searched for artifacts in a mystical chernobyl exclusion zone.
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>>45195
I played it for the first time about 6 months ago. Got the "bad" ending and was then too lazy to go back and keep playing for the other endings. It felt like a weird cross between Half Life 1 and Fallout 3. It was very linear, but also kind of "open world." There's factions but it's super easy to permanently piss them off. Duty was on my ass every time I was in the Bar area and I had to save scum and keep killing them until there was a mountain of corpses outside the bar. I didn't like all the backtracking to do side quests, which for me is the main thing I usually do in games like this. I did like the realism of the firefights which was ahead of its time. Guns felt correctly inaccurate from a distance and taking out random unaligned stalkers in their little hideouts was riveting. The anomalies were sometimes interesting but usually really annoying. I found myself selling the artifacts instead of wearing them, because I preferred to have a lot of guns and health packs.

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>>47430
You probably might want to skip Clear Sky if you didn't totally fall in love with the first game, but Call of Pripyat improves upon SoC in almost every aspect, I swear. The basic idea of the game and mostly the engine is the same of course.

While I find your analysis of the game pretty much accurate, I don't even know why but I think STALKER is my favorite game series ever? I've spent 140 hours in SoC alone. I think it's the atmosphere. And mods make the games more open-world so you can waste away days playing

>>47412
Stalker 2 is just trying to ape Metro instead of actually embracing what was good about Stalker

no one knows about this indie game, OP

>>47412
I'm playing it rn, the devs are are a bit chauvinistic about the war iirc which may have led to some russian chuds thinking they live in the soviet union seethe but the game is quite fine even if I would have hoped for something better. I don't think it's anti soviet, or all the franchise can be read as much… After all it echoes the IRL Chernobyl incident which was caused by scientists and engineers overconfidence, a poor safety culture, too much secretiveness and general mismanagement. Which are themes that are in all the games, 2 comprised, with all the experiments going awry, the military constantly failing to take control of the situation, a secretive group scheming in the background and so on.



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Legacy of the Chinareich Edition

The other one filled up again so I might as well recreate it. For all those interested this is the big thread for all your Hearts of Iron 4 and modding related content, mostly modding because let's be real nobody plays vanilla anymore. Specifically alternate history. From Kaiserreich to The Fire Rises, mods from this shoddy game set in alternate timelines seem to really do numbers. And create serial killers.

So most recently the latest update from vanilla broke every mod's nation selection screen. You simply hate to see it
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Folks I'm starting to think this Rockwell guy is kind of a chud

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Red World Texas Rose is out and I'm gonna do the Iron Felix path, wish me luck

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victoria 3 devs know ball (also isnt pacifica a dev and she left TNO for victoria 3?, wonder why TNO is taking other directions)

>>48554
As far as I'm aware, Pacifica was the head dev of TNO when Chairwoman pink stepped down, then she [Pacifica] stepped down and then went onto to work for Paradox on Vic 3

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>>48554
There's also this DE reference



 

GTA VI TRAILER 2 JUST DROPPED!!!!!
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>>48544
the stories in gta games are serviceable and are not meant to be taken seriously, and they signal this to critics by making them literal hodgepods of hollywood movie plots and references (carlito's way, boyz n the hood, heat, whatever), it would come across as rather derivative if taken seriously, but because the references are worn on the sleeve, the actual story is interpreted as secondary to the simulacra of doing crime in a big city

i got my grubby hands on a used ps5 so i will be able to play gta6, which i wont i don't think

>>48545
IV story was better than V and not just a mismash of heat. if anything the combat took more from heat than the story did

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GOTY, GOTD?

>>48551
GTA IV is the exception and not the rule



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>get 20 years of world war 2 shooters
>nothing has ever topped this game from 2008

give me a material explanation i need to understand why

body filler body filler body filler fuck you

Because this is the one you played as a child and are nostalgic about.
In fact it kind of sucked, it was a modern shooter with WW2 paint over it.

it sucks
cod1 and it's expansion from 5 years before were better

back then they weren't afraid of plagiarizing famous ww2 movies. now, I don't know if you have noticed, but there aren't good (western) war movies anymore. fury was the last big one and it was kind of mid, specially compared to t34

I hope the see see pee makes a videogame adaptation of the battle at lake changjin

COD is a ZOGbot production psyops, as well as almost every shooter game that was ever made.

>>48536
No other game lets me play as a badass soviet tovarish in Stalingrad and Berlin. The pacific campaign remains unmatched as well.

>>48533
>it was a modern shooter with WW2 paint over it.

How? All of the COD games had been WW2 themed at that point except modern warfare (which wasn't even made by the same studio)

>>48553
because they recycle engines, and the mw engine was made for modern tacticool fast-paced room clearing. all the cod games since mw have been "war on terror" gameplay with different coats of paint on top
ww2 is too slow for modern games



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/smt/ general #1 - Schwarzwelt edition

What's hidden at the South Pole is the Schwarzwelt, which is a world comprised of alternate dimensions inhabited my demons. The Schwarzwelt is connected to humanity's abuse of nature. As long as humans harm the environment, the Schwarzwelt can not be removed from reality.


https://smtgen.neocities.org/starter_guide

Thread question: Do you prefer the DS or 3DS version of Strange Journey? Why?
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>>45680
source if you want to read it for yourself

Is posting on here possible while 4chan is down? Has anyone played the translated patch for the Aegis First Mission game yet?

>>48342
The php shut down is over but I wanted to ask, is this translation part of the new AI vibe coding slop trend where everyone is putting out translation patches for various smt games? I haven't played this but do you know if anyone is working on translation patches for the other G-Mode phone games?

>>48366
It's not an AIslop translation actually, sorry for the late reply.

>>48539
Ah ok, I was just curious because I'd like to see Hazama's game and the DDS mobile game get translations. AI might be the best it gets if at all.



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Is Dwarf Fortress the most Historical Materialist game of all time?

>Simulates thousands of years of history

>Simulates individual lives
>Simulates entire economies
>Simulates private property, families, cities, states
>does not privilege the player with any kind of protagonism. You are simply an entity in a larger civilization
>any entity can be wiped out at any given moment and replaced with a similar one.
>deep physics simluation that includes erosion, precipitation, and the formation of continents
>can instantaneously generate an entire encyclopedia of interconnected occurences spanning thousands of years
>simulates marriage, divorce, courtship, cheating, betrayal, coups, assassinations, persecutions, and purges
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>>41274
I think this is a challenge that has to be solved top-level, as a design philosophy thing. Look at the recent Zelda games and how they handle things interacting through a "chemistry" system as they call it. If you start from considering how all the different pieces interact instead of designing them separately as their own systems, it keeps everything more cohesive.

The new control scheme is such unplayable dogshit, what were they thinking?

>>45178
That people who got filtered by the old control scheme would be more likely to buy the game if everything took a million clicks to do, and they were right.

>>45179
The dev team at the engineering firm I worked at designed an application for the engineers to use which had a bunch of smart keyboard shortcuts, and documents outlining how to use them, and nobody uses them, instead choosing to do everything with mouse. So this is true. Also I think a lot of people never use keyboard shorcuts because they never learned how to type in school, and so, for them, keyboard shortcuts are actually slower than using the mouse, because they have to search around the keyboard for keys they can't feel out from muscle memory… another thing that's very depressing is the generational gap in designing everything around PC vs. designing everything around smartphone and tablet.

MYTHS AND MAGIC
THIS YEAR
FEW MORE MONTHS
THE WAIT. THE LONG WAIT. THE GREAT WAIT
IT WILL SOON BE OVER
WE SHALL EAT LIKE KINGS



 

I made a soyjak themed video game if anyone wants to play: https://soyjak.online/

Thought I should post it here since it keeps getting overrun by rightoids.
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I await a gamer for chess

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just won 20 coal

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>>48528
seems you can't trick the system by taking turns immediately resigning

>>48523
>the soyshit game is infested with righteous

Whoa… Who would have thought

>>48530
I meant rightoids, fucking autocorrect



 

>Typical zionist projection slop on North Korea
>Punish kids for 3 generations because traitors or some shit
>Russia evil wants to destabilize poor South Korea
>Kim Jong Un secret good guy
>Russia destabilized Venezuela somehow?

Why don't Russia and China make games where you fight USA/NATO with cinematic campaigns?
I would love to play that.
Video games are the most efficient ways of delivering propaganda and you can tell just by how much controversy they generate and the youtube video essays rebuttals that come afterwards.
Only the west is taking advantage of this. Meanwhile China is trying to get on the west's good graces. Even Russia with its shitty philosophical Atomic Heart bullshit didn't cut it.

No. They must make Chinese COD where you do Black Ops shit like blow up Data Centers and Liberate an ICE facility, followed by a TNO The Fire Rises-style civil war missions. Trust me, American slop consumers would love that shit. I could write the campaign and in any decently run universe I would get an Oscar for it.

Anybody got any ideas how the anti-imperialist countries can make COD-like games?
Only based game developers out there are the ones that made Knights of Al-Aqsa.
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>>48431
Video games are more childish than TV and movies which were more childish than novels which were more childish than oral traditions.

>>48451
If China were a revolutionary socialist state it would be producing media about the yellow man's burden of spreading socialism across the world instead they make nationalist bullshit like everyone else.

>>48452 (reposted the comment with edits. also wtf i posted the remastered nuke scene, fixed that by posting the original)
>treyarch
>Treyarch was the more redpilled of the studios.
https://www.youtube.com/watch?v=jB-n_8zq9Qo
dont underestimate iw like this, iw back in the cod 4 days was willing to show the usa fucking things up so badly that the end result was a nuked middle east and a completely destroyed us invasion force.

Also there was zakhevs speech that talks about what the west did to russia and shit.
https://www.youtube.com/watch?v=mHNlia4SK0M

>ctrl+F The Defiant
>no results

It's the closest thing you're going to find that's coming out soonish from China. You guys do know about it right? I'm surprised no one mentioned it.
https://store.steampowered.com/app/3184960/The_Defiant/

Games being efficient propaganda delivery is real, but for me vidya is mostly about chill sandbox time. Lately I've mostly been playing Minecraft on my phone - survival mode runs great in short sessions. https://minecrftapkdl.com/



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