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File: 1784443054196-3.jpg (12.12 KB, 300x300, DONQUIXOTE.jpg)

 

stuff that you're working on that is game-related

can be mods, games themselves, translations, fanart, or even ideas etc

post about it here
2 posts and 1 image reply omitted.

>>47443
Do it. Worst case scenario it will be an interesting project to put on your CV.

> I've been thinking about making a game (or at least a tech demo project) that uses an LLM for NPCs
i've been thinking about this as well and i think the limiting factor is the user's specs. getting your LLM to output antyhing that isn't junk hallucinated blabber, you need substantial RAM and GPU cache so these things are able to hold and process all the context so that the output seems intelligent, or at least relevant. i think that's the reason why LLM mods for skyrim just didnt take off despite seeming super promising at first

>>47448
there is a new mod for behaviors instead of ANOTHER "chatbot but in a bideo game woooo"

>>47444
aight, bet!

>>47448
This is the thing. In the project I'm planning I don't want long complex and highly consistent text. I want to use a very light-weight LLM to provide very short but organic dialogue about the context they're in, such as the objects around them, what the player is doing and so forth. But maybe this requires more processing power than it seems. I'll find out… eventually. Oh yeah, >>47449 and using it for behavior would be rly cool

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i remastered my M1912 originally meant to update my mod:

https://www.nexusmods.com/newvegas/mods/94026

but unfortunately the modder behind the framework i was using for the mod, has a lot of drama going on with some other chuds Xilandro and Hitman and they make compatibility with his weapon framework mod impossible for the stupidest reasons.

so i thought of porting it into PAYDAY 2, but it just got updated to the new 64bit engine

so we're gonna have to wait to see this anywhere because i'm also going through like trans menopause and i literally feel like i'm dying so.



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Women in video games are allowed to be HOT again.
Gaming is healing.



meow. meow. meow. meow. meow.
5 posts omitted.

I wish I could play with huge buff men except they have long hair and a hairless body, like a twink. And dressing them up in skimpy whore outfits and they have makeup too.

>>47455
Miss pacman got more style than all of these bland ass bitches combined

>>47457
Oh boy do I have news for you

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>>47460
Oh wait I read wrong nvm. Yeah bro I feel you.

Finally, our long national nightmare is over.



 

If you've been on youtube, there seems to be a recent trend of indie games getting smoke. It is always from fallout mega fans for some reason. I legitimately think that the Steve Bannon gayop division of the FBI is getting kind of spooked in that while AAA is chudding it up quite a bit, indie games are if anything getting more and more woke as shitty chud indie games get laughed at, so youtube (who is controlled by cryptobros) is trying to forcefeed anti-indie sentiment so that gamers will go back to playing more chud approved gacha/gaas bikini slop

damn i wish i cared about small sized youtube channel's quixotic crusade against whatever entertainment medium they feel has slighted their dumb politics, unfortunately i need to watch the vinny vinesauce weird cat games video instead because it's at the top of my frontpage



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Legacy of the Chinareich Edition

The other one filled up again so I might as well recreate it. For all those interested this is the big thread for all your Hearts of Iron 4 and modding related content, mostly modding because let's be real nobody plays vanilla anymore. Specifically alternate history. From Kaiserreich to The Fire Rises, mods from this shoddy game set in alternate timelines seem to really do numbers. And create serial killers.

So most recently the latest update from vanilla broke every mod's nation selection screen. You simply hate to see it
2 posts and 1 image reply omitted.

>>47214
Not the OP but,

If you are visual novel enjoyer,
TNO - Iberian Union,
If you want more fighting, more war mechanics, and then a story,
EAW - Changelingia
(Or Posada's Hippogriffia / Siren's Hippogriffia )
If you want to larp & have a challenging game
Kaiserredux - German Empire w kaiserredux expert ai mod, its actually difficult fighting the two front war with Communards and Russian Sphere.

Those r what comes to my mind rn.

>>47215
Cheers. Have already played all of those (except KRR but played it in KR, not with expert ai though) but good suggestions.

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Thoughts on map-game-in-development, Espiocracies iteration on event chains? Kind of interested, as event chains have become very stale:
>Technically, it's a kind of advanced event chain, so it has all the usual features of event popups known from other strategy games – trigger conditions, flavor text, clickable decisions, and effects on the game world. The caveat is that they are never triggered automatically; they are launched through a conscious governmental decision (so the Soviets may decide to never launch the blockade).
<Inside, what makes it "advanced" is that the event has a decision tree (a'la dialogue tree) which is traversed in turns by two opposing parties.
>Every decision has defined availability and costs (in terms of state budget, strategic intelligence, military deployment, etc). Once chosen, a decision:
<-directly influences the game world; for instance, "nuclear escalation" means actual progress up the escalation ladder, which may lead all the way to WW3;
<-modifies the event's -100 to +100 score (similar to a "war score");
<-grants a new set of decisions to the other side.

>The point of divergence is won by either side once the score reaches -100/+100, or when the end of the decision tree is reached (in which case the side with no responses left loses the confrontation), or when external circumstances derail the event (eg. the aforementioned WW3). The final outcome implements a wide range of bespoke history-rewriting consequences. For instance, a Soviet victory in West Berlin will cause further Western retreats, delay the establishment of NATO (or significantly weaken NATO if it is already established), damage the image of the current American administration, turn the German population against the West, and so on.

https://store.steampowered.com/news/app/1670650/view/697642648593240744

opinion on errorlog? is he a anti-communist?

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Step right up and take a gander at the three communist paths for Texas, coming to a Red World update near you! Should you bring the revolution to the Lone Star State you get a choice of three different paths: cursed, cursed, and Iron Felix!



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The government contracting a private military company, a PMC that is largely made up of 18 year olds who are fresh out of school, under immense crippling debt that they will likely never pay off, in order to send them off to liberate newly enemy occupied territories that have been seized from the state?

Morality is a spook or something.

i dont think they have crippling debt, if it's anything like the US military they were probably pretty posh to begin with: since piloting has a high barrier of entry, then pilots are usually people who come from well-off families who can afford to dedicate themselves to the entire process. so it is kind of an "art-imitates-life" thing – fox withdrew from corneria's army and even convinced slippy to do so as well, to start his own career in the private market, which is kind of what happens in the US: fighter jet pilots are extremely scarce because they often leave for PMCs or commercial airlines (which strained the US bombing operations in iran). this scarcity seems to be the case for corneria's army as well, since general pepper is desperate to fill in the ranks with extremely expensive mercenaries. if anything fox is a ruthless businessman, deliberately mooching off corneria's army after receiving training from them, and then double dipping by charging them for the favor of filling in corneria's ranks, fully knowing that corneria's defense army is lacking in fighter pilots. if pepper wasn't an imbecile, he would lock his ass up and then make it punishable to defect from the army.



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>Get musicians and working actors with zero voice acting experience to voice your game
>end up with what's widely considered the best voice-acted game in history.

really makes you think
8 posts omitted.

"zero voice acting experience" sounds like ##SCAB## VAs to me

>>47423
Oh no I forgot to mention but the problem isn't even actors, most of the time it's the actual dubbing process with the direction of the acting, now that's the real amateur hour

>>47438
From what I heard lots of dubs in the past were done with no direction whatsoever, voice actor would just be given their lines and told to read them into the microphone.

>>47439
That is why the quality of the dubbing could vary widely, for instance you could end up with a group of unemployed actors from North Carolina dubbing your anime.

>>47437
Modern voice actors are closer to the SCABs, as they literally work for peanuts in exchange for 'exposure' while unionized actors are sidelined simply because it is cheaper to hire YouTubers and e-celebs.



 

Has anyone on here played S.T.A.L.K.E.R.?

It's set in post-soviet ukraine, about a cast of "stalkers" searched for artifacts in a mystical chernobyl exclusion zone.
17 posts omitted.

File: 1784348390232-9.jpg (58.19 KB, 781x777, mprsl8yo6lda1.jpg)

Playing Stalker Anomaly because Stalker 2 is apparently anti-soviet and piece of shit in general

>>45195
I played it for the first time about 6 months ago. Got the "bad" ending and was then too lazy to go back and keep playing for the other endings. It felt like a weird cross between Half Life 1 and Fallout 3. It was very linear, but also kind of "open world." There's factions but it's super easy to permanently piss them off. Duty was on my ass every time I was in the Bar area and I had to save scum and keep killing them until there was a mountain of corpses outside the bar. I didn't like all the backtracking to do side quests, which for me is the main thing I usually do in games like this. I did like the realism of the firefights which was ahead of its time. Guns felt correctly inaccurate from a distance and taking out random unaligned stalkers in their little hideouts was riveting. The anomalies were sometimes interesting but usually really annoying. I found myself selling the artifacts instead of wearing them, because I preferred to have a lot of guns and health packs.

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>>47430
You probably might want to skip Clear Sky if you didn't totally fall in love with the first game, but Call of Pripyat improves upon SoC in almost every aspect, I swear. The basic idea of the game and mostly the engine is the same of course.

While I find your analysis of the game pretty much accurate, I don't even know why but I think STALKER is my favorite game series ever? I've spent 140 hours in SoC alone. I think it's the atmosphere. And mods make the games more open-world so you can waste away days playing

>>47412
Stalker 2 is just trying to ape Metro instead of actually embracing what was good about Stalker

no one knows about this indie game, OP



 

the staircase I am in goes on for 467 blocks deep or almost half a kilometer down. It takes minutes to get to the surface from bedrock level.
19 posts and 14 image replies omitted.

>>41398
I liked this concept so much that I expanded on it. Here is the finished build

>>41200
activate windows go to settings to activate windows

>>41208
>>41209
also better for resources. When you dig out a base you receive resources. When you build up a base you lose resources.

>>41398
I wish minecraft villagers were more interesting and autonomous life dwarf fortress dwarves. I wish they built their own structures, sought to fulfill their own needs, etc.

>>47409
unfortunately minecraft is entirely built around the player and their whims. Nothing is allowed to interfere with the way player subjugates the world to their will, that seems to the modern mojang game philosophy and even though players criticise them for this. It’s obvious that people don’t like it when creepers or endermans mess with their builds.



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what are some games that you think that insist upon themselves?
8 posts omitted.

Portal 2.

Portal had an ominous atmosphere with Aperture Science largely being a mystery, with it being uncertain whether they were as unethical as the test chambers would suggest or whether it's a result of GlaDOS taking over.
Portal 2 completely destroys that mystery by repeatedly insisting upon itself that Aperture Science was extremely unethical.. but only out of stupidity, then Valve makes Aperture Science a self-insert for their 9001 VR tech demos.

I get they weren't going to get through a much longer game without some kind of story that elaborates on Aperture Science, but the writers made every single aspect of Aperture Science goofy and wacky and lol robots ftw.

And then they had the barefaced cheek, the fucking bollocks, to complain that "the cake is a lie" was overdone, unfunny and had to be excluded from their wackiness.

>>47382
half life 2 no, but definitely the episodes and alyx

All Final Fantasy games. I haven't played a single one which ddn't have a totally ridiculous story. All Persona games too for that matter. 200 fucking hours of high school cringe dialogue simulaton stuffed with the most boring combat system ever made by any human being.
I demand total jap game dev death NOW

>>47378
>What does that mean?

VA-11HALLA, Logic Bombs, Underrail, Colony Ship, Age of decadence, anything made by a /v/irgin.



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the new call of duty for example, why do people keep buying these capitalist garbage that glorifies war and paints the US as the good guys and everyone else as ~the bad ones~
https://www.youtube.com/watch?v=jLbst85USN8
9 posts and 1 image reply omitted.

Shooty shooty bang bang no thoughts, just consume product.

>>47046
A lot of people don't even care that much about that stuff, they just want to shoot stuff

>>47401
Thats how good psyop works though. People don't come for the propaganda, but they leave with at least their unconscious mind changed.

Honestly, I'd argue that the first three Modern Warfare games, Black Ops and even Infinite Warfare are appreciable because they portray all sides as being filled with violent psychos willing to kill for their cause. The only real difference is that the Americans win in the end, but they're never really presented as morally superior. The remakes on the other hand are frankly crap because they try to inject a sense of moral complexity, but it just doesn't work.

>>47411
Not denying that, just saying that people primarily aren't choosing to play COD because they love CIA propaganda



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