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File: 1763606479977.png (1.11 MB, 1920x1080, 2025-11-12_02.34.16.png)

 

Does leftypol play minecraft? I have no friends and wanted to start a new lan world
47 posts and 5 image replies omitted.

>>46952
I could create a radminvpn server and we could all speak there

>>46953
im not using ts just post the ip anon

>>46954
i second this

>>46956
But the world will be lan yall need to get into my radmin vpn network anywah

>>46958
can't u just host it on your computer like normal



File: 1779879435092.png (672.01 KB, 779x412, ClipboardImage.png)

 

I was looking at some games for reference, and I found Silent Hill f. One thing that stunned me was how bad the game is designed.

The dialogue is bland and boring. Character lines reveal nothing and the conversation is horribly tense for no reason. The characters are young but nothing about them suggests that. It's like they are middle-aged people going through midlife crisis.

The animations are silly. Enemies react far later after being struck and their movement is repetitive. The atmosphere is horrible too. They used too much fog and darkness and blurring, they actually removed details from the game and because of that it looks monochromatic terrible blend.

Hinako has plot armor. Just when she meets her first monster, she conveniently finds a steel pipe right beside her feet to attack it with. There's a lot of reading for instructions in the game.

And the story is junk. Sakuko never said anything about wanting to live in a candy store instead of a shrine. In fact, she dies early in the game very quickly and her relationship to Hinako is shown to be negative further reinforcing you shouldn't care about her. But when Hinako finds her dead, a dramatic cutscene plays and where Hinako is sobbing after she moved Sakuko's body into a candy store, and it's there where she says Sakuko always wanted to live in a candy store. Later in the cutscenes, she clenches her fist in anger and says she will keep her promise to Sakuko. But what promise? Did I miss it? I'm sure there was no promise.

The level design its horrible and extremely linear in a strange fashion. I thought games that put roadblocks in your way to keep to the map are dead but in this one, there's a lot of blocked roads.

Overall I'd rate it:
2/5 – story
4/5 – graphics
Post too long. Click here to view the full text.

The story centered around a based feminist rebelling against an arranged marriage in a traditionalist society so of course it was ratings bait for videogame "journalists" who instantly coom when a game plays to their sensibilities.



File: 1769293529719.jpg (763.79 KB, 2856x1969, 1760675720700226.jpg)

 

With the amount of shill threads about Stellar Blade I kept seeing on 4chan /v/ saying it was a "decent action game" I ended up buying it along with some other games for my brother's birthday last year (at great expense as it's a modern video game and all). He never touched it so I finally gave the demo a go myself to see if it was worth the hype.

It was a Sekiro-like. and not even that great a one. It almost seems like it was hyped to shit because it had attractive girls in skintight suits and almost only because of that. I had more fun with Devil's Third of all games.
91 posts and 11 image replies omitted.

ok another thing is that the game design fucking blows? why waste a decent combat if all levels are scavenging for sci-fi keys to open doors or whatever the fuck. what do you mean i need to type access keys manually. what the fuck

>>46912
Uyghur you unironically downloaded and started playing a porn game. What were you expecting? Red Dead Redemption 2?

>>46912
>decent combat

>>46917
Not sure lol but I sure as hell wasn't expecting garden of banban lmfao

ok last post i swear but shaun nails it when he calls this game like a budget hack n slash from the ps2 era. this is a simple 2000 game in sexy lingerie in lieu of disguise, it really is a pretty similar experience to oneechanbara, perhaps even a lesser one bcause at least oneechanbara knows what it is, whereas this game is pretentious as fuuuuck



File: 1779636490038.png (6.92 MB, 2614x3906, ClipboardImage.png)

 

Hi, I'm making triple A game. My only question is how to make a triple A without their budget because I'm indie developer and I do everything on my own. I want to make a large sprawling adventure game the likes of which you've never seen; but I'm quickly hitting a roadblock because I want to go all the way in. So I'm writing my own game engine with OpenGL (for mobile) and Vulkan (for other devices) as a renderer. What do you think is the best way to create this large 3D RPG game? Is it feasible? How do I make the big bucks because I think the world owes me making me hyper-rich in the millions and even billions? Are all of this a waste of my time?

Don't tell me please to make small games like strardew valley, limbo, or hollow knight because we all know those games are extremely trash and playing them for too long will give you autism from how whimsical and out of touch with reality they are. The colors in them are either hippy acid junk or dull monochromatic depressing blend. They are also silly with their character movements and interaction because they are in 2D space. Everyone knows the superior option is 3D because it has larger expressive range unlike those trash 2D games everyone tries to trick you into playing. I still say it to this day. 2D games are a scourge in the game world. The better alternative is a full transition into a 3D environment and the serious contemplation of adapting hyper-dimension (such as 4D and even 16D) into gaming world. 2D games are holding us back from evolving and becoming better and smarter. So don't tell me don't make the witcher 3 clone. Because you're opinion is instantly worthless and silly.

Plus, how could I argue the world owes me millions and even billions when I'm making 2D stupid games like trash hollow knight and stardew valley and Limbo. I especially hate Limbo. If I was developer of Limbo I'd hide myself in a hole in the ground and never show my face to humanity.

(btw, image is copied from another thread to save you bandwidth opening this page and to save the website resources by getting the same hash file and hence reusing the image they already stored.)
24 posts and 2 image replies omitted.

>>46921
>Maybe you can make a mild horror haunted house 3D collectathon with some sort of anxious funny mascot.
Luigi's Mansion is getting a new game.
t. knower

>>46934
>>46921

I don't respond to these types of replies. You can't impose your views and believes on others to this extent. My life is my life. I have full rights to exploit my life to the limits. End of conversation. I don't care if the task at hand is impossible for me. The point is that I will do it because I'm want to do it.

I find people like you who are excessively negative towards others to be negative towards themselves the most. I'm sure the stories you tell yourselves and limit yourselves with are more heartbreaking than what you are telling me right now.

>>46892
OP you are fucking retarded and I guarantee any game you'd make would be awful. Really hope you're baiting and these aren't your real thoughts.

>>46937
I'm improving the stability and coding style of my engine. I will be back with a working prototype in due time. I worked 9 hours straight on this game today. I'm expecting to have gameplay in a week or two. But I'll allow myself to get into 3 months time. I'm sure my game got potential because it has novel ideas and great story. If it's proven to take so long to do the simplest things I will scrap the idea and work on a simple puzzle game I designed 3 month ago instead.

>>46936
>I'm sure the stories you tell yourselves and limit yourselves with are more heartbreaking than what you are telling me right now.
Why, I oughta!



File: 1777416611685.jpg (44.43 KB, 686x386, hq720.jpg)

 

So i earn the minimum wage and i cant afford most game because they usually cost around 24-27% of the money i earn, i usually buy stuff on sale because i like to 100% games on steam (even tho ppl say its worthless) i kinda wanted to play death stranding 2 but then again it costs around 25% of my wage that could be going to important things. i'm torn between spending this money on a game or just saving for basic needs. is pirating games on this scenario the best course of action?
5 posts omitted.

yes

i only pirate indie games and buy all AAA games i play

>>46719
>Should i just be pirating
Always yes, pirate everything you can. Regardless of your income.

>>46719
It's not the same

>>46719
Bro if a game costs 25% of your wage of fucking course you should pirate.



File: 1760985011997.jpg (94.54 KB, 720x775, 20251020_131504.jpg)

 

do i suck at chess & do u want to clap my bussy at chess????????!??!?
9 posts and 1 image reply omitted.

Is your name Douglas Jefferson Da Silva or something. Maybe it's Douglas Jhon Dos Santos

>>44649
ackshually it's because i always run out of time thinking of what to do next

>>44650 huehuehue surnames be silly like that. and yes, my surname is also silly

>>44619
>BRAZIL
My sympathies

>>44619
I'm coming for you



File: 1779829197425.png (62.89 KB, 264x352, co8fqo-179784410.png)

 

Anybody here at leftypol love or hate the Postal series?

Coming from a guy who has been playing way too much Postal 2.

I wonder if Postal 4 is even worth it.



File: 1778883050982.png (4.82 MB, 2560x1440, ClipboardImage.png)

 

i've been autistically obsessed with american truck simulator recently. never liked driving/racing games but gave it a shot and it's so cozy and nice, it's like a little roadtrip simulator, what do y'all think about it?

>>46851
I'm a trucker, or I was for a while, like 2 years. I've been all over the continental US - Chicago, Atlanta, Indianapolis, Los Angeles, etc - and I can say that the in-game highways and byways are pretty accurate to real life, which is something I like.

I also like the in-game academy, it teaches you how to do various maneuvers that I honestly believe is more insightful and helpful than a lot of the "trainers" that people have the misfortune of being paired with. my trainer was pretty shit in the sense that he made virtually no effort to teach me jack shit about the trade. I guess he thought me arrogant, but I don't know how I could've come across that way, I was willing to learn. not to wax poetic about my own personal experience, it's just that it's a common talking point among new drivers, that they feel betrayed by their trainers who end up treating them like free labor more than an actual apprentice, and well, this game will most definitely teach you the finer points of maneuvering a 53 foot trailer, in the privacy of your own home, if you already have experience behind the wheel and can translate what you observe in the game into reality.

at any rate, my only criticisms of this simulator is that it's fucking expensive. they should release multiple states packaged together like so for example
<[southwest pack - nevada, arizona, new mexico, utah, colorado, texas]
<[northwest pack - washington, oregon, idaho, montana, wyoming]
<[midwest pack - oklahoma, kansas, nebraska, the dakotas, missouri, iowa, minnesota, illinois, wisonsin]
etc.
instead of selling them to you piecemeal for 10 dollars a pop or whatever. money grubbery right there. aside from that, I wish that they would've added real mountain roads (the grapevine, cabbage hill, fancy gap, monteagle, wolf creek pass, the sandstone highway, etc.) so as to give the player a reason to learn to use the jake/retarder cause this game's roads are flatter than your favorite loli.

>>46851
I've only got the Euro version but ya, it's fun. Really need to get a wheel.
You might like BeamNG's career mode

>>46854
how's trucker life over there? i have a few family members who used to be truckers and it seems like a shitty but comfy job, idk, its a possibility ive considered before for my career

> aside from that, I wish that they would've added real mountain roads (the grapevine, cabbage hill, fancy gap, monteagle, wolf creek pass, the sandstone highway, etc.) so as to give the player a reason to learn to use the jake/retarder cause this game's roads are flatter than your favorite loli.

i think ets2 has better road variety, you can try driving in the alps if you want mountain roads, it's got a lot more maneuvering



File: 1779669437001.jpg (13.76 KB, 245x284, chihuahua ayo.jpg)

 

post your greentext gaming stories in this thread

mine:
>boot VR chat for the first time
>go to a public server, expecting ppl to be funny and social
>first thing I see is someone clearly tripping on something lying on the floor
>people talking to themselves
>most people have their mics off (including me because I'm introverted)
>get depressed
>uninstall VR chat


i thought it was probably not as bad as its reputation, but it's even worse than its reputation. it's a literal virtual crack house

>>46913
I don't know if I consider VR chat to really be a game tbh.



File: 1744824496622.jpg (108.08 KB, 1000x750, roundscape-adorevia-2.jpg)

 

A thread for discussion of eroge, pornographic games, spicy visual novels, and such. Do you have any favourites? Are you looking for recommendations? Do you enjoy short and empty bodies? Post it here!
67 posts and 24 image replies omitted.

File: 1779131490383.webp (28.76 KB, 300x533, ookgk5dvob5f1.webp)

Just got a new PC, give me the most insane high-tech ultragooner simulators you can think of. Particularly stuff with a lot of character and/or scene customization

>>46863
Honey Select 2 with the hanmen skin shaders

>>46863
that orc massage game looks pretty good

>>46864
Downloading it as we speak but the repacked version everyone recommends is like a million gigabytes so it might take a while
>>46865
A friend of mine played it once on Discord as a joke and idk it looked kinda basic and janky. That was a long time ago though. Did it get a ton of features added or something?

>>46871
those are gigabytes of custom rooms and outfits and all that shit, well worth the download



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