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What is 6 - 2?

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File: 1656914308691.png (Spoiler Image,8.53 KB, 449x209, ClipboardImage.png)

 

Is Dwarf Fortress the most Historical Materialist game of all time?

>Simulates thousands of years of history

>Simulates individual lives
>Simulates entire economies
>Simulates private property, families, cities, states
>does not privilege the player with any kind of protagonism. You are simply an entity in a larger civilization
>any entity can be wiped out at any given moment and replaced with a similar one.
>deep physics simluation that includes erosion, precipitation, and the formation of continents
>can instantaneously generate an entire encyclopedia of interconnected occurences spanning thousands of years
>simulates marriage, divorce, courtship, cheating, betrayal, coups, assassinations, persecutions, and purges
174 posts and 19 image replies omitted.

>>41274
I think this is a challenge that has to be solved top-level, as a design philosophy thing. Look at the recent Zelda games and how they handle things interacting through a "chemistry" system as they call it. If you start from considering how all the different pieces interact instead of designing them separately as their own systems, it keeps everything more cohesive.

The new control scheme is such unplayable dogshit, what were they thinking?

>>45178
That people who got filtered by the old control scheme would be more likely to buy the game if everything took a million clicks to do, and they were right.

>>45179
The dev team at the engineering firm I worked at designed an application for the engineers to use which had a bunch of smart keyboard shortcuts, and documents outlining how to use them, and nobody uses them, instead choosing to do everything with mouse. So this is true. Also I think a lot of people never use keyboard shorcuts because they never learned how to type in school, and so, for them, keyboard shortcuts are actually slower than using the mouse, because they have to search around the keyboard for keys they can't feel out from muscle memory… another thing that's very depressing is the generational gap in designing everything around PC vs. designing everything around smartphone and tablet.

MYTHS AND MAGIC
THIS YEAR
FEW MORE MONTHS
THE WAIT. THE LONG WAIT. THE GREAT WAIT
IT WILL SOON BE OVER
WE SHALL EAT LIKE KINGS



 

I made a soyjak themed video game if anyone wants to play: https://soyjak.online/

Thought I should post it here since it keeps getting overrun by rightoids.
3 posts and 1 image reply omitted.

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I await a gamer for chess

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just won 20 coal

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>>48528
seems you can't trick the system by taking turns immediately resigning

>>48523
>the soyshit game is infested with righteous

Whoa… Who would have thought

>>48530
I meant rightoids, fucking autocorrect



 

GTA VI TRAILER 2 JUST DROPPED!!!!!
312 posts and 66 image replies omitted.


>>48367
>Yeah, its going to be one of those games you can watch cutscene compilation of on youtube and lose nothing compared to playing it.
>>48480
>Isn't that like every big game. FF7 ruined the industry.
Rockstar games have a lot of in-gameplay story moments though, namely like conversations while driving, during missions and stuff, and some random context-sensitive stuff, so you might actually miss some stuff if you're only watching cutscenes instead of watching a full playthrough

>GTA VI soundtrack just dropped
>It's a collab betweenffucking JUSTICE and Gesaffelstein

Holy fuck. Game of the decade is unironically here.

>>48519
CP2077 also had an insane soundtrack and it was boring as fuck in the end

>>48484
>namely like conversations while driving
Im countung those as a cutscene. These things do tend to be included in cutscene compilations anyway.



 

>Typical zionist projection slop on North Korea
>Punish kids for 3 generations because traitors or some shit
>Russia evil wants to destabilize poor South Korea
>Kim Jong Un secret good guy
>Russia destabilized Venezuela somehow?

Why don't Russia and China make games where you fight USA/NATO with cinematic campaigns?
I would love to play that.
Video games are the most efficient ways of delivering propaganda and you can tell just by how much controversy they generate and the youtube video essays rebuttals that come afterwards.
Only the west is taking advantage of this. Meanwhile China is trying to get on the west's good graces. Even Russia with its shitty philosophical Atomic Heart bullshit didn't cut it.

No. They must make Chinese COD where you do Black Ops shit like blow up Data Centers and Liberate an ICE facility, followed by a TNO The Fire Rises-style civil war missions. Trust me, American slop consumers would love that shit. I could write the campaign and in any decently run universe I would get an Oscar for it.

Anybody got any ideas how the anti-imperialist countries can make COD-like games?
Only based game developers out there are the ones that made Knights of Al-Aqsa.
53 posts and 15 image replies omitted.

>>48431
Video games are more childish than TV and movies which were more childish than novels which were more childish than oral traditions.

>>48451
If China were a revolutionary socialist state it would be producing media about the yellow man's burden of spreading socialism across the world instead they make nationalist bullshit like everyone else.

>>48452 (reposted the comment with edits. also wtf i posted the remastered nuke scene, fixed that by posting the original)
>treyarch
>Treyarch was the more redpilled of the studios.
https://www.youtube.com/watch?v=jB-n_8zq9Qo
dont underestimate iw like this, iw back in the cod 4 days was willing to show the usa fucking things up so badly that the end result was a nuked middle east and a completely destroyed us invasion force.

Also there was zakhevs speech that talks about what the west did to russia and shit.
https://www.youtube.com/watch?v=mHNlia4SK0M

>ctrl+F The Defiant
>no results

It's the closest thing you're going to find that's coming out soonish from China. You guys do know about it right? I'm surprised no one mentioned it.
https://store.steampowered.com/app/3184960/The_Defiant/

Games being efficient propaganda delivery is real, but for me vidya is mostly about chill sandbox time. Lately I've mostly been playing Minecraft on my phone - survival mode runs great in short sessions. https://minecrftapkdl.com/



 

So, with Bioware officially dead, which of the two "spiritual sequels" do you think is more likely to carry its torch?

The Expanse: Osiris Reborn, which is being made by the independent "Cypriot" (Russian) RPG developer Owlcat Games (the same guys who made the Pathfinder and Rogue Trader games) and is based in the Expanse universe, which is a relatively near-future harder sci-fi setting.

or

Exodus, which is being made by Archetype Entertainment, an American development studio which was founded by three former Bioware devs and is a division of Wizards of the Coast (itself a subsidiary of Hasbro), based on an original setting which looks like its more far-future and soft sci-fi.
9 posts and 1 image reply omitted.

>>48509
Out of curiosity, are you a guy who had a meltdown over romance in GTA6 thread?

>>48514
No. I have literally never played a GTA game in my life and have no interest in GTA6.

>>48515
PS: Don't you play as a criminal doing crimes in GTA games? Why would it even have romance?

>>48516
>criminals never have romances

>>48517
When I think of active career criminals, I definitely don't think of romance.



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I found this web game that could interest the history nerds among us
https://red-autumn.itch.io/social-democracy
Didn't manage to win yet, the best I could manage was to lock myself in a burgerkrieg with KPD friends

>Social Democracy on the leftist board
classic

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obligatory

this game sucks because you can't just kill all the nazis



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Legacy of the Chinareich Edition

The other one filled up again so I might as well recreate it. For all those interested this is the big thread for all your Hearts of Iron 4 and modding related content, mostly modding because let's be real nobody plays vanilla anymore. Specifically alternate history. From Kaiserreich to The Fire Rises, mods from this shoddy game set in alternate timelines seem to really do numbers. And create serial killers.

So most recently the latest update from vanilla broke every mod's nation selection screen. You simply hate to see it
60 posts and 26 image replies omitted.

Today, Social Democracy is born

>>48271
This is the future Lassalleans want.

>>48271
We love to see it


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Folks I'm starting to think this Rockwell guy is kind of a chud



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I've had this idea in my mind for a few years to make a strategy game about organizing labor unions and worker-owned cooperatives, but I'm not really sure how to make it FUN and RADICALIZING for both KIDS and ADULTS. thoughts?
22 posts and 13 image replies omitted.

organizing is a lot of socializing so pull the social links system from persona for the more important networks and pull the demon dialogue system for talking to new recruits

>>48290
yeah, you got the right idea. tbh it would be strikingly similar to any of the cozy management games, so it's not an appealing concept, at least not how i conceive it in my head.

>>39408
Make it a parody where the pesky proles are constantly trying to do total insurrection and your job as a union bigwig is to pacify them and keep a good level of accord with the bosses. When you win the game, you get to marry the bosses daughter.

OP you have a good idea and a lot of good suggestions in this thread as well. I'm looking forward to playing your game

>>48327
honestly … lmfao



 

New Gamedev thread. This is thread is only for people who have deved something. Don't post in this thread if you're just an idea bro who has never deved anything in their life.

The engines:
>Unreal
>Unity
>Godot
>Cocos
>etc.

Go pickup one of these engines and start deving. My advice is don't ever get too caught up with reinventing the wheel if your goal is gamedev. Even people who want to "develop their own engine" are using a million frameworks. If you're developing a 3D game, you're going to use a preexisting graphics engine instead of developing one yourself because that would be pointless. You are not going to improve on the graphics engines developed by 1000s of engineers smarter than yourself. It's a lot of advanced trigonometry, I foolishly bought a graphics programming book when I was young and dumb and overly ambitious. There's no point to it.

So basically every game engine works fundamentally in the exact same way. The only difference might be more in the realm of performance handling, but unless you're like a computer genius, that's not even relevant to you. Unreal gives you full access to the source code. If you're so smart you can decipher it and modify it to your heart's content. I recommend real. I'm no programming whiz, but what actually counts:GAMEPLAY PROGRAMMING is very intuitive. It's very easy. If you can write out the rules for a board game, you could easily write those same rules out in code. That's how simple and intuitive gameplay programming is.
50 posts and 30 image replies omitted.

Anyone got any good recommendations for free courses/resources on creating 3D assets? Have some base familiarity with modelling/texturing etc from ages ago, but want to get back up to speed so I can make my own assets

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>>48481
sounds interesting. it's hard to say whether anything that takes place in a highly optimistic future "holds up" politically. just make it and don't worry about that. quote kinda related.

>>48485
It's interesting, I was aware of this quote and I did think I agree with it, but by its logic videogames made for propaganda purposes to shape what gamers think about genocides in the middle east have not just been much of a custard pie sadly. So by the direct reading of that quote, yes a lot of art won't stop anything, but a lot of art over a lot of time will shape what people think is normal. I feel like that is important, and also in some ways a little hopeless

Here it is on an enchanted phone.

Last post from one of them.



 

I hate all of it. The fans, the retarded looking oversized armor. Most of all I hate that it’s heavily focused on the American military. You never get to play as the Russian orcs or anything. No you always play as the US marines. Because it’s meant to be pro us military propaganda. Just like Starship Troopers hides behind fake bullshit “anti war” veil that doesn’t mean anything because it’s still a pro us military movie. Do you get to play as the bugs in the Starship Troopers game? Nope. Yeah it’s all chinlet us military propaganda. Same with that gay Helldivers game.
161 posts and 33 image replies omitted.

>>48190
I want to go full heretic. Although from what I heard heretic includes the standard selfish evil choices, which I dont find very fun or interesting.

>>48195
wrong the tau are a parody of feudalism not slavery. it's a caste system not a slave system.

>>48217
>it's not feudalism because feudal lords didn't indoctrinate their subjects
aren't you forgetting about the whole divine right of kings, inherently noble bloodlines, and other wonderful lies that feudalism pushed on everyone?


>>48157
No, it wasn't. If you like the Company of Heroes (or Warhammer Dawn of War 2 ) style of RTS its pretty solid. The only problem was there wasn't enough long term support and content. What Ithink undid them is what happens to most RTS devs in the past decades - they decided to focus on competitive PVP tournament garbage first of all. This also doomed Stormgate and many others and that one actually had SC2 style Co-Op from the start but they let it rot etc…but I digress. Comp PVP is only of interest to a handful of hardcore players (and these usually are actively hostile to growing your userbase) whereas campaigns, co-op, custom games and the like are way more desirable, especially for a new game with a new setting

Iron Harvest's setting and story was a unique alt-history WW1 dieselpunk take, but they were working with small kickstarter resources and because they didn't keep growing the playerbase with the aforementioned it didn't get the kind of long term support it could have used. There's a reason that even the Age of Empires series for instance is adding more campaign and co-op stuff and they're doing much better. Iron Harvest isn't bad, but it would have benefited from more campaigns, co-op special missions and standard campaigns etc. Its still worth a play on sale for the campaigns if you like the mechanics/settings, its just a pity it didn't get more.

By comparison, DoW4 has a huge amount of buzz behind it given the interest in all DoW1 and 2, which both had significant DLC and modding expansions alike. We'll see where it goes but I hope for the best.




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