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File: 1776517624412.jpeg (338.57 KB, 1457x1847, IMG_3401.jpeg)

 

Not sure if this is the right place, but since this is the gaming tab, I say why not?

Back then, GamerGate was the start of something fresh, something edgy, something that was actually rebellious against both the bourgeois moralisms stifling the internet and the feminist hegemony that no western male could escape from. It was an escape valve, in other words.

But of course, I was wrong as GamerGate later on mestatized into being another wing of the current right-wing hegemonic ChudIntern. Indeed, GamerGate was merely an exercise in online reactionary activism, but we should actually try to analyse it as opposed to dismissing it as chuds being chuds.

It’s won’t give you the kind of analysis that has probably been done to death here, such as the alienation of young men, the rise of white upper-class female idpol and the HR-style managerial culture that preceded online censorship and SJWs’ political correctness, journos forming email groups as part of a coordinated attack on the median gamer, the MSM’s double standards towards female-exclusive spaces vs treating male-only spaces (such as gaming) pathologically, etc…

This is a good summary of the event from a gamergater’s POV: https://wolfsheadonline.com/how-wikipedia-and-molly-white-rewrote-the-history-of-gamergate/

Instead, I’ll say this: The rise of the gooner chuds that you see today is a product of GamerGate, itself being downstream from the left’s rejection of sex-positivity and and pathologisation of any form of assertive male heterosexuality to heed the demands of the feminist bourgeoise that held a stranglehold on the left.

Obviously the online right isn’t really sex-positive as much as being pro-sexual hierarchy and has been the case within the western right since the days of the Nazis and even before then (e.g., Annunzio’s enterprise in Fiume). It’s just that their vision of sexuality makes enough space for male heterosexuality to attract young men (the most revolutionary demographic) into their fold. The left’s response? It’s either dumb Puritanism as shown by puriteens who think Euphoria (that show starring Sydney Sweeney) is rape culture, or bastardised “trad Marxism” about banning porn and prosties cuz muh exploitation even tho Chinese games nowadays are heavily gooned out + the Soviet bloc was lax on non-comPost too long. Click here to view the full text.
107 posts and 14 image replies omitted.

>>47994
that is completely irrelevant to my point. the people impacted by any corruption at a gaming website are the audience of the website which is corrupt, not the people who do not and would not read the website.

>>47996
>that is completely irrelevant to my point. the people impacted by any corruption at a gaming website are the audience of the website which is corrupt, not the people who do not and would not read the website.
Nerds were only poking fun at it in the beginning. GamerGate only scaled because the journalists tried to defend the corruption and other factions who had it for each other joined in >>47950

It's way bigger than what it was because of what it represents.

>>47974
He hates western leftists so this place thinks he is god

>>48010
>He hates western leftists so this place thinks he is god
Tard planet

>>46635
>And the SJWs? Well, they're all communists on twitter or bluesky or, indeed, out there organizing in the real world.
What kind of "communists" are they? Proud members of the DSA Raytheon Caucus? Radlibs that think that GLP1s are "Fat Genocide" and getting fit is "eugenics" or something? Sakaioid "POC" ethno-nationalists? I'm at the point to where I sometimes unironically wish Hillary had won 2016 so we wouldn't have these people on our side.
>>47974
>why is this dude shilled so fucking hard??? sure I'll watch the video BUT I am NOT going to watch subsequent ones because this dude's presence seems so very inorganic.
Leftoids love GlowEmpanda because he's 1:1 what they are. A bunch of complete theoretical illiterates. I can 100% see him becoming a rightoid in a few years.



File: 1788768921227-2.png (4.45 KB, 879x672, tetris.png)

 

Post about logic puzzles, puzzle vidya and other puzzle type games. Do you play any games with some regularity? What are your goto ones to relax?

Picrel is the Zero romhack for NES Tetris. I recently started playing two games of Tetris in parallel to see if i can improve my multitasking and this is the score of the first game i finished without getting a headache.

Sokoban clone Kwirk on the original Game Boy. (You shove around various shapes, not just boxes. There are holes you shove things into to walk over them, there are things that rotate 90° when you brush against, and there are levels where you control two people. That's pretty much it.) And Baba Is You', which I classify as half a Sokoban, half something else.

I'm also moderately excited about gigadouche Jonathan Blown's next game, Order of the Sinking Star.

>>48048 (me)
I fashion myself a gifted thinker and puzzle solver, yet here I stand with trousers down in public committing errors in basic formatting.

we are charlie kwirk. i've yet to play jonathan blowhard's the witness, maybe this weekend.



File: 1742952389354.webp (841.47 KB, 1200x1200, piracy.webp)

 

So i dont have much money just the minimum wage, i gotta buy food, meds for both me and my sister and theres a lot of expenses. i like to achievment hunt on steam hence why i buy these games but they're getting more expensive each year. should i just start pirating ? i was thinking of buying red dead redemption remastered but its costly as fuck.

and i kinda wanted to know you guys opinions, is it worthless to 100% (platinum) games on pc since most people just use the achievment unlocker thing?
45 posts and 7 image replies omitted.

File: 1769722730301.gif (3.62 MB, 600x336, Unknown.gif)

Piracy is a victimless crime and copyright should not exist in the first place, who cares is big tech will lose prophets.

>>45782
It's only a crime the same way jaywalking is a crime. IP laws are nonsense they aren't even consistently enforced or OpenAI wouldn't exist, so "crime" might be too charitative as a description

>>45486
Who the fuck downloads games from tpb? Rutracker, negro.

"Is it bad to pirate games"
No.
"If they are too costly for me"
Two times no.

Any independent developer who can not take the cost of production on the neck made the wrong business decision (speaking from experience). Of course, you should compensate them if you can and feel they deserve it. You do you.

File: 1789153948690-0.jpg (69.64 KB, 750x750, 20251230_135420.jpg)

pirating is always correct



 

ocarina of time remake extended gameplay!!! i'm soyfacing to an insane degree rn

THOTS?!?!?!?!?!??!!
7 posts omitted.

>>48025
>i think it's mostly old millenials
<people who grew up with piece of media and have nostalgia are critical of pointless remake
shocker.

>>48020
>It is clearly oriented towards being played by new people, especially children
fuck them kids. it doesn't even look like "something that would appeal to children", like flat out, that's cope from some youtube shorts guy who found rococo in a dictionary. the unreal engine 5 demo look is obviously meant for the 40 year old manchildren fanboys who had wanted exactly this since the gamecube got released

>>48025
I can't explain it but I just don't like how it looks. I'm not even super precious about the awful 64 graphics either.

>we intentionally kept loading screens
soul reaver 2 was able to do away with loading screens 25 years ago

File: 1789145448191-2.png (7.85 KB, 373x243, Copium Wawa.PNG)

>we intentionally kept loading screens



 

what are some popular (somehow) games that are extremely boring? games that go for dozens of hours and have a shitfuckton of dialogue and are repetitive af

and is any of these games worth playing
14 posts and 1 image reply omitted.

>>48003
It's a story driven game you ADHD zoomer how about you play through the whole thing before forming an opinion bitch

>>48003
yeah, how about you play through the whole thing before forming an opinion you adhd zoomer bitch, how about that?!?

>>47997
i only ever had fun when i installed a mod that lets me have sandevistan and hacking at the same time, and a bunch of difficulty mods, and cranked everything all the way to very hard and did the dumb "secret" mission to raid arasaka. that was the only time anything in that piece of shit game felt exciting, and even then there was a lot of bunkering waiting for the asthma inhaler to reload or whatever

>>48042
also the fact that the raid arasaka mission was "secret" shows that cdpr are truly fucking stupid and fail to understand their own game, because it's thematically the most fitting outcome. it should have been the default option, perhaps behind the actual suicide ending. like yeah if you fail to make friends, your options should be either killing yourself, or smashing your face against a meatgrinder. the third option to make a deal with arasaka should just kill you offscreen.

>>48043
Making a deal with arasaka is the shit ending tho, you lose all your friends if you do it, and you're basically never gonna be able to do anything exciting for your entire extremely shortened life, it's a spiritual suicide instead of litteral



File: 1783188893494-7.png (338.78 KB, 686x386, ClipboardImage.png)

 

What is to be done about all media moving toward a service model where you don't even have access to the game files? Streamed games never took off because there is too much latency, but it's only a matter of time before they figure out how to stream the data to your computer at load-time instead of at run-time. Other forms of media are already largely handled through full streaming at the point of access.

ITT let's keep up to date with developments in this area, including but not limited to
<DRM and loss of ownership rights
<Alternative means of distribution
<FOSS and open access models for games
<Developers and distributors who support genuine ownership
28 posts omitted.

This shit is so annoying!
I have no idea how anyone can be a capitalist in 2026

>>47359
at the end of the day all games are 1s and 0s so as long as nerds have the time and energy to decompile and/or crack games, they cannot be gatekept. As long as we have access to portable storage devices, we can share media, even if it has to go offline.

>>47363
a capitalist is a person who owns means of production and exploits workers. people like being capitalist because it makes them a lot of money. a capitalist is not simply a worker who "believes capitalism is the best system". that's called false consciousness.

File: 1785012496942-2.jpg (82.57 KB, 540x540, jsh.jpg)

>>47324
>caring about physical media
This is childish discourse. DRM is what should be talked about. For fucking decades physical releases have meant jack shit. So many physical games require online authentification and in today's age with the normalizing of half-ass releases and "redemption-arcs" so many games on release will be updated coutless time, having a physical 1.0 copy just doesn't make much sense unless publishers just want to make some extra coin off collectionists via fomo.

Crack a final version of a game to make it drm free, put it on a disk or portable drive. There you go, physical media. Hell, for a little extra money pay someone on etsy to make you a replica or custom box/case. The outcry for physical media is the outcry for corporate handholding. We don't need the corpos to enjoy games.

sony just cancelled the kojima game physint and i'm starting to suspect that the ps6, if it ever gets released, will be a portable console.

like it makes perfect sense, people actually don't expect portable mini pcs to support physical media, i'd like to see the people currently protesting staying true to their cause when sony releases a AAA-gaming "hybrid" console, in fact many people protesting will perform incredible sony apologetics if that happens.



 

I was kind of intending this thread to be a storehouse of replies for

<hurrr but who would work without profit motive???? you ever thought about that commie?


where fans have for one reason or another put in a great deal of time and effort to maintain or recreate digital experiences.

For example, I stumbled on some videos for a fan recreation of TIE fighter which, from the clips of it, looks really neat. It seems like video related is a mod based off of another mod for the million year old X-wing Alliance engine. I need to look further into it and see if it's built off of the original game, or its own standalone deal meant to mimic it.

Then there's also Tamriel Reborn that seems like it isn't just a remake of the original, but actually expands on the original Morrowind, I guess to add back in all of the content that had to be cut. Apparently they've been going at it since 2001.

https://www.youtube.com/watch?v=CKyrzZRo-O0

Then there's DOOM, which has just had an insane amount of work done on it and with it since it was released. It's actually pretty amazing to see what people are capable of doing with it after so long.

https://www.youtube.com/watch?v=t3bwKzHEpbA
68 posts and 13 image replies omitted.

>>35934
it's worse because most of those games are also financial failures, so the effort is completely wasted. they see the insane RoI margins on fortnite and think they can just do their own fortnite. like technically they can but they also can't just manifest the paypigs from the ether. we can't have the financial flops that are also highly ambitious and niche concepts, unless it's from studios or auteurs that spent like a decade building goodwill and recognition with their audience.

>>47672
>it's worse because most of those games are also financial failures, so the effort is completely wasted.

Like concord

File: 1787341206893-0.png (468.81 KB, 720x718, ClipboardImage.png)


https://en.wikipedia.org/wiki/Ship_of_Harkinian

>Ship of Harkinian is an unofficial source-available port of the 1998 Nintendo 64 video game The Legend of Zelda: Ocarina of Time that runs on Microsoft Windows, Linux, macOS, Wii U, Android, and Nintendo Switch.


>The port was developed by a group of community developers named Harbour Masters. It was first released in March 2022 for Windows, four months after Ocarina of Time's source code was decompiled and released. Since then, Ship of Harkinian has received ports to Linux and macOS, and homebrew ports to Wii U and Nintendo Switch. The title of the project is an allusion to the philosophical thought experiment Ship of Theseus, as well as the name of the King from The Legend of Zelda CD-i games, who was the subject of internet memes.


>Ship of Harkinian received positive attention from games media thanks to its quality of life improvements compared to the original release of Ocarina of Time. Harbour Masters have subsequently ported other Nintendo 64 and GameCube games to Windows.




 

I feel like we need to discuss why MMOs as a genre were never good, but how they were also fucking amazing. This is all due to when MMOs became a thing.
Most if not all MMOs people actually care about were from the early 2000s. They were all pushing the boundaries of capitalism over video games with either a subscription or whatever the hell is wrong with the korean industry, but, and I must stress this, but…they came out during the ONLY MOMENT they would've been successful.
They were social spaces, social WORLDS in fact, they were by definition larping sims. In an era where that was still a new thing. From 2003-2012, MMOs had THIS as their main wow factor. This is also their only staying power in media ABOUT video games, their sense of community and ability to break barriers…of course, all those external pieces of media also made it about how MMO players were losers, but nontheless, that was why they became a genre.
After social media became a permanent staple of human life, MMOs had practically no point anymore. Most of them were already garbage gameplay wise. This is why we all want classic wow, or classic maple, or the return of wonderking (which, by the way, looks like actual garbage, to my dismay).
We didn't "grow out" of MMOs, that is what idiots with no argument say to shut you up, the WORLD outgrew MMOs, and sadly, we have been conditioned to not be impressed or enamoured.
>what the fuck are you saying OP??
I'm saying what I mean, anon. Maybe I was groomed by this industry to endure capitalism, but DAMN IT, there was a time talking to someone as your personal chibi avatar was cool and FUN! Now it's a fucking bore, I cannot understand why anyone would play an MMO in 2025, almost all of them are bad wow clones.
3 posts omitted.

>>44755
Honestly discord in particular did a lot to gut the social aspect and accelerate the breaking up of the community into cliques. Either way it's probably just my autism but Maplestory is the only one that ever grabbed me. I still play it. The upcoming winter update looks really promising.
Also, like war, capitalism is fun when it's a video game, i figured mmos were more like closely regulated market economies via a central body (the corp running it), not necessarily a free one. Or is there a difference?

Anyone ever play the goat, OG Tibia?

File: 1762542232621.jpeg (571.33 KB, 828x1466, IMG_2978.jpeg)

>>44755
Miss? OP mmos are doing better than ever tf you on?

File: 1770782588940.png (2.96 MB, 1920x1080, cdfvgbhnjm.png)

I just started playing (technically resumed as I had one low level character from years ago) Warhammer: Return of Reckoning, the fan resurrection of discontinued Age of Reckoning. Completely free, daily peak population at around 1000 players, very comfy feeling that brings me back to Burning Crusade era WoW, but with more PvP focus. I dont even bother with any optimal play, I just slowly do all quests I encounter for the sake of roleplay.
I think it is this pressure to in accordance with meta that is the biggest thief of joy for players, having everything documented, all figured out, destroys sense of exploration the old MMOs had, when you couldnt just find a youtuber who figured out the mathematically optimal way to play.

I set up azerothcore with ollama controlled playerbots and they're better than actual wow players.
It's a dream for a solo player. If you have a home server and like wow, I highly recommend it.



File: 1787700555958-1.jpg (49.22 KB, 460x215, Afterworld_logo.JPG)

 

https://youtu.be/9PU1e7kfkfs?is=pg2tYVlqczFkaQH_
What is the general consensus on this piece of interactive media that takes the form of a post apocalyptic grand strategy game? Hopes? Dreams? Thoughts?
7 posts and 4 image replies omitted.

>>47821
>At the start of Afterworld, the world is on the brink of sudden change. An age of wandering bands is drawing to a close, and an age of clashing empires is about to dawn. Now plants are sprouting in once-barren soil. Scribes are copying out manuals to ancient weaponry. The operational lifespan of generation shelters is drawing to an end, and their seals are unbolting.

<Like 1800s America, Afterworld depicts a period of intense religious revival, where the dominant forms of Christianity are facing challenges from a variety of new faiths. Those faiths may seem strange to modern eyes, but we want them to feel pulpy not goofy. We embrace classic genre tropes with full sincerity. Why would a thoughtful, intelligent person trying to understand the world leave religious offerings at a Rocky Balboa statue? Well, Pop-Cultists aren’t deluded or dumb, they’re practicing a form of ancestor veneration that helps them understand the minds of the Ancients. Several forms of motor cult share a belief in a pantheistic mechanical world-spirit, the Great Motor Turning the Earth, whose gift of combustion teaches humans to be fast and free. They don’t misunderstand what an engine is, they just attribute spiritual significance to it that most of us wouldn’t. And don’t count the Abrahamic faiths out just yet: Baptists, Methodists, Mormons, and other mostly-familiar faiths remain strong in the areas you’d expect, while sects like Solar Christianity and the Revolutionary Catholics seek new paths to God.
I actually think this is potentially an interesting takae on an overwise stale genre, and a decent place from which to critique the lazier aspects of the genre whilst still enjoying them.

>>47959
I bet socialism and communism are going to be entirely absent from any of this of course

I will not play the vanilla game at all and will possibly only get it when it gets some mods

>>47961
>I bet socialism and communism are going to be entirely absent from any of this of course
Probably but i am sure I read that they said this game will have their most advanced modding support yet, I bet some very interesting mods could come for this game, as someone who enjoys modding myself i am looking forward to it.
HOpe somebody does Europe, which i'd rather play in as a setting, but i'm not looking forward to a paradox-brained Europe mod, with the expected allusions to the Holy Roman Empire and a bunch of meme shit.




File: 1716920010275.jpg (Spoiler Image,3.63 MB, 3300x1844, VotP-WebHeader-21.jpg)

 

I'm pretty new to victoria 3, and I'm looking for some advice. What are some fun countries to play as while still being a beginner? Also, what are the best mods I should get?
209 posts and 68 image replies omitted.

>>44723
For some reason my computer completely crashes when playing as at least Britain and East india Company. i'm hoping it's not a full scale issue. I remember having a similar one with CK3 until I switched to Vulkan renderer so I tried doing that with Victoria 3, but it didn't end up helping like it did with CK3. I might have to look more into it.

Is my PC old or is the game getting laggier?

>>45494
Larger countries entirely crash my system that's running an i9 CPU.

I just picked up the game, with it being the final map game from paradox I've tried
Every time I try to get my economy going, construction sends me towards bankruptcy. Every time I try to change to a Republic, I get boned by a coup. When I don't, I get boned by revolution.
I haven't tried a great power yet, which I assume would help with the construction economic death.

https://forum.paradoxplaza.com/forum/developer-diary/victoria-3-dev-diary-188-the-abc-of-communism.1941011/
<Reworked Ideologies

<The stances of the Communist and Vanguardist ideologies have been reworked. Rather than desiring welfare, they would instead like to overthrow the government.


<To work out a clean line between the Communist and Vanguardist ideologies is not an easy task. The distinction between the two is largely a product of post-revolutionary historiography, rather than a clear distinction drawn within the period itself. One must contend with the question of intentionalism vs. circumstantialism – historians’ and political scientists’ attempts to define what is referred to as “Vanguardism” [“Leninism” and its descendents] are coloured by the analysis of an existing political regime, whilst “non-Vanguardism” is characterised largely by works of political theory and reactions to the Soviet political regime from outside a position of power.


<In the end, we decided to distinguish the two based on the conditions they must deal with – Vanguardists arise in countries with low labour productivity [as approximated by GDP per capita] and large peasant populations, where the question of pre-capitalist forms and land reform are immediately relevant, whilst Communists arises in countries with high labour productivity and small peasant populations.


<Vanguardists lack strict stances on Army Model and Bureaucracy, deferring to their Interest Groups on these issues. A Trade Unions Vanguardist will favour upholding Communal Administration and Revolutionary Guard, whilst an Armed Forces Vanguardist will favour abolishing the Revolutionary Guard in favour of a conventional army with Mass Conscription.


<The Social Democrat ideology has been removed, and replaced with the more period-appropriate State Socialist ideology. State Socialists represent the reformist, statist socialist current that historically remained affiliated with the Second International parties in the aftermath of World War I, and is defined by a desire to achieve a socialist economy through ref
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