>>47741When I think "modern game" I think something that was made in the last 5 years, tops. As you said, Mirror's Edge is something like 20 years old, thus it's not modern by any stretch of the imagination. At any rate, you say there are games like this in existence, but nothing comes to mind for me, aside from maybe Hollow Knight/Silksong or Blasphemous I and II, because those games require the player to "git gud" enough to defeat bosses and explore the environment by using upgrades and equipment to avoid certain death, but by the very nature of how "Metroidvanias" work, they still feature character progression in various forms, whether it's exp grind or the acquisition of new weapons and abilities. This is why I said you're not really going to find a game that doesn't feature these things, and you sort of have to narrow down your list of objections to in turn accept a larger list of games you might be interested in playing.
Here, five modern games I think you might be interested in, that are popular and at least 5 to 10 years old:
>Hitman World of Assassination There's 47 flavors of murder, true, but 47's entire arsenal is more or less unnecessary, because 47 can kill his target with his bare hands, and all that variety exists primarily for variety's sake. Plus there are challenges you can do that make things interesting; One of the challenges I remember is that you have to equip your weapon at all times, and if you unequip it, you have like 20 seconds to equip it again or you automatically fail the mission. This is challenging because the guards and other NPCs will notice you carrying it and you could blow your cover or be forced into open combat, which ruins any stealthy approach. Obviously you can circumvent this challenge by wearing an appropriate disguise, but how about you try not to do that?
>The ForestIt's an open world survival game with crafting and collectibles, but for the most part you're as strong as you'll ever be from the outset. You need certain equipment to fight against certain enemies, and the acquisition of that equipment mostly requires exploration in a hostile world full of enemies that can appear at any time and murk you. Therefore, it pays to know when to engage and when to entire avoid combat. The learning curve at the outset, like most games,
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