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Legacy of the Chinareich Edition

The other one filled up again so I might as well recreate it. For all those interested this is the big thread for all your Hearts of Iron 4 and modding related content, mostly modding because let's be real nobody plays vanilla anymore. Specifically alternate history. From Kaiserreich to The Fire Rises, mods from this shoddy game set in alternate timelines seem to really do numbers. And create serial killers.

So most recently the latest update from vanilla broke every mod's nation selection screen. You simply hate to see it

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I wonder if in hoi4 vanilla mp is it possible to beat UK's navy as Italy (assuming both are experienced players), since the game favours more numbers of ships & stat stacking in the naval calculation.
Ig its near impossible :'(

I am also having hard time thinking of counters to some metas, like what will be counter to low visibility, high speed, light/torpedoe attack dd spam, maybe armored light cruisers or light attack heavy cruisers , or maybe cheap battleship spam with only one turret to maximize armor/hp.

>>47193
i'm bored, who should i play as? in any mod you recommend

>>47214
Not the OP but,

If you are visual novel enjoyer,
TNO - Iberian Union,
If you want more fighting, more war mechanics, and then a story,
EAW - Changelingia
(Or Posada's Hippogriffia / Siren's Hippogriffia )
If you want to larp & have a challenging game
Kaiserredux - German Empire w kaiserredux expert ai mod, its actually difficult fighting the two front war with Communards and Russian Sphere.

Those r what comes to my mind rn.

>>47215
Cheers. Have already played all of those (except KRR but played it in KR, not with expert ai though) but good suggestions.

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Thoughts on map-game-in-development, Espiocracies iteration on event chains? Kind of interested, as event chains have become very stale:
>Technically, it's a kind of advanced event chain, so it has all the usual features of event popups known from other strategy games – trigger conditions, flavor text, clickable decisions, and effects on the game world. The caveat is that they are never triggered automatically; they are launched through a conscious governmental decision (so the Soviets may decide to never launch the blockade).
<Inside, what makes it "advanced" is that the event has a decision tree (a'la dialogue tree) which is traversed in turns by two opposing parties.
>Every decision has defined availability and costs (in terms of state budget, strategic intelligence, military deployment, etc). Once chosen, a decision:
<-directly influences the game world; for instance, "nuclear escalation" means actual progress up the escalation ladder, which may lead all the way to WW3;
<-modifies the event's -100 to +100 score (similar to a "war score");
<-grants a new set of decisions to the other side.

>The point of divergence is won by either side once the score reaches -100/+100, or when the end of the decision tree is reached (in which case the side with no responses left loses the confrontation), or when external circumstances derail the event (eg. the aforementioned WW3). The final outcome implements a wide range of bespoke history-rewriting consequences. For instance, a Soviet victory in West Berlin will cause further Western retreats, delay the establishment of NATO (or significantly weaken NATO if it is already established), damage the image of the current American administration, turn the German population against the West, and so on.

https://store.steampowered.com/news/app/1670650/view/697642648593240744



 

Post in this thread every time you play a new game and rate it, I'll start, currently playing Dread Dawn, pretty jank and honestly not that good but I'm desperate for more zombie games to wait until PZ 42 comes out. 6/10.
197 posts and 72 image replies omitted.

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>>47271
latest political compass test just dropped

Been playing Dragon Age 2 and left off a week or two ago in the middle of act 3 because I got crazy busy.

just finished gta vice city (PS2). it's janky af, but it's fun… But it's mostly janky af. And I probably only enjoyed it because I was using save states at the beggining of each mission, in order to not have to reload the game and drive around before doing each mission whenever I died

>>47313
i didn't know about this game, looks interesting

>>47364
>save states
>for GTA
anon I don't want to talk mad shit but like… people like you are the reason we need gatekeeping.

>>47365
Bro who cares? It's his game. Let him enjoy it how he wants.

>>47364
It's pretty fun but a lot better if you have a fellow faggot/s playing it with you so you can laugh about it together



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What is to be done about all media moving toward a service model where you don't even have access to the game files? Streamed games never took off because there is too much latency, but it's only a matter of time before they figure out how to stream the data to your computer at load-time instead of at run-time. Other forms of media are already largely handled through full streaming at the point of access.

ITT let's keep up to date with developments in this area, including but not limited to
<DRM and loss of ownership rights
<Alternative means of distribution
<FOSS and open access models for games
<Developers and distributors who support genuine ownership
24 posts omitted.

>>47318
>Other forms of media are already largely handled through full streaming at the point of access.
And they're successfully pirated because digital information is very easy to copy no matter what. The technical measures they come up with can only make it more of a pain in the ass.

>>47352
Mate, the whole point about digital only is that you cant get a used copy on the market. Sure piracy wont ever be legal in a capitalist society but why should they not clamp down on the second hand market also? Nintendo (or apple) can charge humongous prices for their software or hardware respectively and it sadly works. And sadly, it seems that in the current direction we are headed, key resellers (which have been becoming very popular for a while now) will become illegal at some point into the future.


>>47352
piracy HAS to work because it's not only a means of obtaining stuff, it's literally a means of archival. clamping down piracy worries me more than digital distribution ever will, because that means losing access to shitton of movies, video games and music IP holders have 0 interest in distributing in my country

This shit is so annoying!
I have no idea how anyone can be a capitalist in 2026



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Are there any modern games that actually get the cyberpunk aesthetic right?

Cyberpunk 2077 looks pretty great during the night cycle, but during the day it becomes clear and sunny and looks more like gritty Futurama than cyberpunk.

Deus Ex

I think Cyberpunk 2077 looks better at day than it does at night

there's a LUT mod for cyberpunk 2077 or whatever that lets you tone down saturation which makes it look a lot like your third image and less like los angeles. in fact cyberpunk 2077 is hands down the best rendering of a cyberpunk city ever made for a video game, too bad the game itself is so fucking shit.

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Cloudpunk is really the only game i've seen capture cyberpunk urban sprawl/arcology at anywhere near the correct scale. The sequel is going to be a lifesim, and largely ditch the voxel graphics, so it could either turn out great or completely disappointing in that aspect.

>>47361
pure kino



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I think Undertale's routes perfectly encapsulate the left/right political axis, and I don't just mean the surface level "good = left, evil = right".

The Pacifist Route embodies leftism at it's core: doing what's right even while the world around you basks in indifference. Sticking to your values even when you could make things easier by ignoring them. Working hard to make things better for everyone even while they punish you for it at every turn.

Conversely, the Genocide Route embodies the right wing: going out of your way to make things worse for everyone, far beyond what benefits you. Being willing to make yourself miserable just to bring others down with you. Fighting endlessly to snuff out a resistance to your own eradication.

And the Neutral Route of course represents liberals, centrists. Indifferent to everything around them, they simply do whatever benefits them. No values, no purpose, simply cruising through life without a thought. Sure, they might *try* not to do wrong at first, but once it starts to be an inconvenience it stops being worth the trouble; the lives and happiness of people you barely know don't really matter that much one way or the other.

Truly a masterclass of political commentary, bravo Toby.
4 posts omitted.

>and I don't just mean the surface level "good = left, evil = right"
<The Pacifist Route embodies leftism at it's core: doing what's right
<Conversely, the Genocide Route embodies the right wing: going out of your way to make things worse for everyone
uyghur, I don't know why I believed you

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play another game

>I don't just mean the surface level "good = left, evil = right"

<leftism is when good values and rightism is when making things worse
fucking retarded pseud

>>47320
>leftism is when good values and rightism is when making things worse
Thats pretty much correct.

>>47340
But much of the "historically progressive" things have been declared evil: slavery, genocide of natives, enclosure, child labor, the early industrial system, Manifest Destiny, and the British conquest of India.

>>47345
Capitalism is progressive vis a vis feudalism, doesn't mean that it is right now



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it brings me no pleasure to announce this, but it's peak. the furry twink has done it again. total tumblr teen victory. i can't sleep at night and my life is irrevocably changed.
169 posts and 39 image replies omitted.

>>47290
it's homosucc tim 2 shine

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I loved Undertale back in the day but I can't bring myself to care about this. I don't even doubt that it's good. Ship just sailed. Right time right place yadda yadda

<we're gonna need Moses if it keeps flooding like this

>>47333
as someone who was huge into homestuck when i was a teen (that's the only age you're allowed to read homestuck at) but has never played undertale/deltarune i feel like how magic johnson must feel in that i caught that infection pretty early on and by all means i should've succumbed to the disease but, by the grace of god, i didn't…

>>47326
He would never



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with the ever more dire state of things in gaming im surprised nobody bothers to make complete copies of physical video games including packaging, guides, etc. you have some chinese mass producing retro cartridges but no more than that



 

GTA VI TRAILER 2 JUST DROPPED!!!!!
137 posts and 35 image replies omitted.

>>47305
>Maybe its going to be like decision whether to escape and abandon your partner, or both of you going to prison or something like that. But there is no way in hell Rockstar will give player option to murder their girlfriend.
the game literally ends in the game theory prisoner dilemma lol

>>47307
If I can't murder by girlfriend then what's the point?

>>47307
how is that supposed to work in a single player game?

>>47309
it looks at who you have played as the most and you make the choice for them while the game makes the choice for the other character based on like relationship or karma or whatever.

>>47301
>>47302
the sad thing is that i think the special edition is vastly outselling which shows despie all the people complaninig rockstar won fleecing their fans.



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A thread for discussing Mount & Blade series.
Which game do you play? Do you have favorite mods? Are you active in multiplayer? Do you roleplay? Tell us about your characters and their adventures!
141 posts and 90 image replies omitted.

anyone here play napoleonic wars
if you see a faggot by the name of rice lord, thats me. And no i dont feel bad smacking you with dragoons

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why does everyone in this mod's loading screen looks like they want to die?

>>47298
No anime

>>47298
This is either a painting of the middle ages or something heavily inspired by this, and European medieval painters were not good at faces in general. It's a question for art historians really.

I wish I could play even bigger battles in this.



 

>Purchase businesses and homes;
>Generate "passive income";
>rent homes;
>Forcibly evict tenants;

Is this just liberal propaganda? Is it just capitalist realism and a lack of imagination? Or is this just a game with lots of options?

Bro, in fable 3 you essentially have to become a landlord or you cannot get all your citizens to survive.
Half the damn game is landlord sim.

This looks like Fable 1 if it got fed through an AI filter.

Peter Molyneux is the king of hacks, and those people are always smarmy capitalists promising the world only to go away with money bags while the cucksumers are left empty except for disappointment. It completely makes sense that this Fable is like that because he gave that degenerate DNA to the game. Remember that "Curiosity: What's Inside The Cube" shit was a huge scam.

>>47219

I interpret it as you need to nationalize the land to finance your military defense without otherwise fucking over society.

Still, it would have been much better if the game operated with real resources & industrialization & militarization were real issues with tradeoffs (including needing to crush at a few large landowners & capitalists to get ahead without fucking over the majority of the population too much).



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