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File: 1787059663228-0.png (7.96 KB, 186x271, cod4.png)

 

What happened to call of duty, it kinda became opposite of what it used to be. The games feel completely bloated now and they completely lost that original, classic identity that made the older titles so good.
14 posts omitted.

>>47937
>the first cod didn't have a normandy scene. you start as a paratrooper behind german lines

Trading one spielberg slop for the other

>>47935
okay im speaking in good faith aka trying to understand you
But how is something lionizing when the military invasion ends with a nuclear explosion. That implies the usa invasion ultimately ended with achieving nothing. Except for the deaths of the marines and the whole city they just invaded.
The british campaign sure did lionize things with the whole we got the bad guy. But the usa campaign ends with your character dying in a irradiated wasteland. Achieving nothing in the end

>>47979
Did you miss the part where the mission opens with the us military rolling in in an overwhelming show of technological military force, where it effortlessly brushes aside all resistance and the player character is an invincible superhero? The reason you get nuked in the first place is because you voluntarily stay behind on some retarded "No one gets left behind" suicide mission. You getting nuked isn't meant to show the consequences of us military hubris, it's an example of the barbaric brutality of America's enemies, and that bullshit with you wandering around after initially surviving a nuclear blast is only underscores that.

>>47986
>Did you miss the part where the mission opens with the us military rolling in in an overwhelming show of technological military force, where it effortlessly brushes aside all resistance and the
which can be seen as building up the foundations for later deconstruction. The beginning is meant to build up all the common tropes of america might and technological domination.
Then later missions of the campaign deconstruct it by having such military might be wiped away to a pointless nothing. To become ash. (nuke)

>The reason you get nuked in the first place is because you voluntarily stay behind on some retarded "No one gets left behind" suicide mission.

Which is the game deconstructing the america saves the day trope. With your player character doing america military "hero" shit and then shortly after getting punished for that. (NUKED)

>You getting nuked isn't meant to show the consequences of us military hubris, it's an example of the barbaric brutality of America's enemies,

But the main reason why the enemy does the nuke is because the invasion happened. The only reason why things escalated to that point was because of the invasion.

>that bullshit with you wandering around after initially surviving a nuclear blast is only underscores that

I disagree. I think that scene was meant to show that despite how powerful the usa is, in the end the usa still achieves nothing. That despite how much miltiary strength the usa brought in the beginning of the campaign, in the end all there was is just ash. With your player character being a witness to it as he crawls out of the destroyed helicopter and sees not usa glory but just destruction

>>47988
>which can be seen as building up the foundations for later deconstruction

There isn't any deconstruction. The narrative intention you're imagining doesn't exist. The entire game only reinforces the perception of western military power. That's the point. You're playing the yankee propaganda game. It's the narrative equivalent of Rocky Balboa getting knocked down. It makes him getting back up and overcoming the challenge even more heroic.

>But the main reason why the enemy does the nuke is because the invasion happened.


No, the main reason the nuke happened is because the sas kill squad botched their assassination job and failed to murder Zakhaev, the insane Russian villain that orchestrated the entire sequence of events. The middle east nuke isn't there to "deconstruct" American power but to underscore the need for its use, an intention which is underscored by the Russian madman attempting to nuke the US, which is only narrowly averted by nato superheroes.

There isn't a single moment in this game where the use of force by nato or its military dominance is ever in question. From start to finish its justified by its opponents being insane murderers who if left to their own devices will gladly kill millions. From start to finish it is shouting WE ARE THE GOOD GUYS AND YOU HAVE TO KILL THE BAD GUYS AND YOU ARE RIGHT AND JUSTIFIED AND A BADASS AND AWESOME FOR DOING SO at the very top of its lungs.



 

what are some popular (somehow) games that are extremely boring? games that go for dozens of hours and have a shitfuckton of dialogue and are repetitive af

and is any of these games worth playing
6 posts omitted.

>>47969
>what are some popular (somehow) games that are extremely boring? games that go for dozens of hours and have a shitfuckton of dialogue and are repetitive af
Probably every western AAA game released since the PS4.

File: 1788793690616-0.jpg (79.57 KB, 500x500, 1602367343167.jpg)

All paradox grand strat games.









Darkest Hour AHoIG

>>47982
this one is staggering. maybe I'm a crazy contrarian but I found it completely boring and sterile. it made me give up on AAA games

>>47969
minecraft and all it's descendants
all the "engineering" games like factorio and such

Visual Novels

>>47982
>>47982
I actually really enjoyed the gameplay in CP2077. I loved having the Sandevistan, the active camo and the sword arms. Hacking is also badass.



File: 1776517624412.jpeg (338.57 KB, 1457x1847, IMG_3401.jpeg)

 

Not sure if this is the right place, but since this is the gaming tab, I say why not?

Back then, GamerGate was the start of something fresh, something edgy, something that was actually rebellious against both the bourgeois moralisms stifling the internet and the feminist hegemony that no western male could escape from. It was an escape valve, in other words.

But of course, I was wrong as GamerGate later on mestatized into being another wing of the current right-wing hegemonic ChudIntern. Indeed, GamerGate was merely an exercise in online reactionary activism, but we should actually try to analyse it as opposed to dismissing it as chuds being chuds.

It’s won’t give you the kind of analysis that has probably been done to death here, such as the alienation of young men, the rise of white upper-class female idpol and the HR-style managerial culture that preceded online censorship and SJWs’ political correctness, journos forming email groups as part of a coordinated attack on the median gamer, the MSM’s double standards towards female-exclusive spaces vs treating male-only spaces (such as gaming) pathologically, etc…

This is a good summary of the event from a gamergater’s POV: https://wolfsheadonline.com/how-wikipedia-and-molly-white-rewrote-the-history-of-gamergate/

Instead, I’ll say this: The rise of the gooner chuds that you see today is a product of GamerGate, itself being downstream from the left’s rejection of sex-positivity and and pathologisation of any form of assertive male heterosexuality to heed the demands of the feminist bourgeoise that held a stranglehold on the left.

Obviously the online right isn’t really sex-positive as much as being pro-sexual hierarchy and has been the case within the western right since the days of the Nazis and even before then (e.g., Annunzio’s enterprise in Fiume). It’s just that their vision of sexuality makes enough space for male heterosexuality to attract young men (the most revolutionary demographic) into their fold. The left’s response? It’s either dumb Puritanism as shown by puriteens who think Euphoria (that show starring Sydney Sweeney) is rape culture, or bastardised “trad Marxism” about banning porn and prosties cuz muh exploitation even tho Chinese games nowadays are heavily gooned out + the Soviet bloc was lax on non-comPost too long. Click here to view the full text.
103 posts and 14 image replies omitted.

>>47971
blah blah blah this is just a shitpost, except for at half way through, where he implies that there were more important real world events happening at the time.
>nick fuentes is more politically significant than gamergate
no.
>fuentes and hasan are the same because they just want to be celebrities, they don't care about praxis
true.
>you should focus less on insignificant internet garbage
true.
>people who talk about gamergate are a joke because it wasn't a defining event
it wasn't a defining political event, true, and it was primarily idpol, true, and it largely a cultural phenomena, true, but it was also relevant to people who care about video games and the discussion thereof, particularly in regard to how media and journalism on the topic is disseminated, which I admit is going to be perceived as a rather unimportant topic of consideration, especially by those who want to focus on real political change.

it still happened though.

>>47976
>it still happened though.
Lol, they're still arguing whether it happened talk about gaslit. It's simple. Women want to control their presentation and some nerds poked it >>47950

>>47974
>why is this dude shilled so fucking hard???
Dude?! Ah, fuhget about it

it is a little bit of an aside, but a fundamental tedious fallacy behind gamergate is thinking that "gaming journalism" must be for "gamers", and so any mismatch between what gaming journalists produce and what gamers want must be malicious and manipulative.

this is intuitive, but nonsense. it does not account for differential rates of reading between different parts of that audience. it's already a well documented phenomenon that right-wingers don't read, indeed, that liberals often read right-wing sources more than their right-wing target audience (e.g. more democrats read the WSJ than republicans). in newspapers this has little editorial effect (they are, after all, often just subsidised mouthpieces for political propaganda) but when you're in a competitive environment and actually need to pick up an audience, of course you're going to start writing about how civ5 was woke or civ5 was problematic on kotaku. it does not matter what "gamers" want, it matters what readers want. you do not stay in the writing business by serving an audience that does not read.

at a higher level than alt-right vs SJW, this was a culture clash between the literate and the (voluntarily) illiterate. only an imageboard user could fuck up picking a side in such a conflict.

>>47990
>it is a little bit of an aside, but a fundamental tedious fallacy behind gamergate is thinking that "gaming journalism" must be for "gamers", and so any mismatch between what gaming journalists produce and what gamers want must be malicious and manipulative.
Until sex is exchanged. You have 106 reppeys of going in circles about the issue.

>>47994
that is completely irrelevant to my point. the people impacted by any corruption at a gaming website are the audience of the website which is corrupt, not the people who do not and would not read the website.



 

GTA VI TRAILER 2 JUST DROPPED!!!!!
264 posts and 61 image replies omitted.

>>47869
>gameplay trailer
>4 minutes 15 seconds of cutscenes before gameplay starts
>gameplay lasts 40 seconds before another cutscene

>>47965
>they have never played a rockstar game

>>47966
there's also 5-10 minutes of dialogue so you dont get bored driving from point A to point B

Critical support to Rockstar???

I hope customisation options will include terf bangs and broccoli haircut.



File: 1788768921227-2.png (4.45 KB, 879x672, tetris.png)

 

Post about logic puzzles, puzzle vidya and other puzzle type games. Do you play any games with some regularity? What are your goto ones to relax?

Picrel is the Zero romhack for NES Tetris. I recently started playing two games of Tetris in parallel to see if i can improve my multitasking and this is the score of the first game i finished without getting a headache.



File: 1781836540558-0.png (1.28 MB, 1200x1200, ClipboardImage.png)

File: 1781836540558-1.png (644.28 KB, 1080x607, ClipboardImage.png)

File: 1781836540558-2.png (2.86 MB, 1920x2160, ClipboardImage.png)

File: 1781836540558-3.png (854.32 KB, 1080x1304, ClipboardImage.png)

 

Legacy of the Chinareich Edition

The other one filled up again so I might as well recreate it. For all those interested this is the big thread for all your Hearts of Iron 4 and modding related content, mostly modding because let's be real nobody plays vanilla anymore. Specifically alternate history. From Kaiserreich to The Fire Rises, mods from this shoddy game set in alternate timelines seem to really do numbers. And create serial killers.

So most recently the latest update from vanilla broke every mod's nation selection screen. You simply hate to see it
26 posts and 13 image replies omitted.

File: 1786725768253-1.webp (22.09 KB, 640x340, bokoen1verdict.webp)

>>47603
>also i only know this retard tried to defend bokoen1
What bokoen1 said is surely an unrealistic ( had operation unthinkable happened, Red Army would probably be in Paris, the only 2 advantages of Allied militaries would be fighter aircraft count and early nuclear weaponry ) and of course entails a mass slaughter fantasy. But lowk it didn't deserve a permanent ban cuz it is fundementally not very different than a german guy telling the french guy how they crushed them and won in WWII. Bokoen1 just wants his liberal worldview to be dominant under whatever means possible, just like every political movement really… humans do fight for their abstract valuations.

TWR larpfest ended


>>47948
Wow. He looks like he got on the SSRI's, god damn.
Always seemed like he was a little bit less deranged than the rest of these freaks but that's not saying a lot.

>>47911
Has twr added anything new? Last I remember was the israel update



File: 1787700555958-1.jpg (49.22 KB, 460x215, Afterworld_logo.JPG)

 

https://youtu.be/9PU1e7kfkfs?is=pg2tYVlqczFkaQH_
What is the general consensus on this piece of interactive media that takes the form of a post apocalyptic grand strategy game? Hopes? Dreams? Thoughts?
5 posts and 1 image reply omitted.

>>47833
Just saying if there was an American apocalypse, there would be southern pride tribes and black power tribes, and that dichotomy would be interesting, but instead we just have generic raiders

File: 1788306632038-2-0.png (3.27 MB, 2048x1211, ClipboardImage.png)

File: 1788306632038-1-1.png (213.41 KB, 496x550, ClipboardImage.png)

File: 1788306632038-7-2.png (3.06 MB, 2048x1148, ClipboardImage.png)

I think it looks interesting. Think it'll be more RP focused, stripping it down to bands and tribes is a very bold choice. A strategy game from a more anthropological lense. Implementation will probably shit, but it'll be interesting to see regardless, hopefully strong modding, it's on Clausewitz so i suspect so.
They did a lore dump yesterday: https://forum.paradoxplaza.com/forum/developer-diary/afterworld-dev-diary-2-the-afterworld.1940048/
I liked picrel2 its cute.

>>47821
>At the start of Afterworld, the world is on the brink of sudden change. An age of wandering bands is drawing to a close, and an age of clashing empires is about to dawn. Now plants are sprouting in once-barren soil. Scribes are copying out manuals to ancient weaponry. The operational lifespan of generation shelters is drawing to an end, and their seals are unbolting.

<Like 1800s America, Afterworld depicts a period of intense religious revival, where the dominant forms of Christianity are facing challenges from a variety of new faiths. Those faiths may seem strange to modern eyes, but we want them to feel pulpy not goofy. We embrace classic genre tropes with full sincerity. Why would a thoughtful, intelligent person trying to understand the world leave religious offerings at a Rocky Balboa statue? Well, Pop-Cultists aren’t deluded or dumb, they’re practicing a form of ancestor veneration that helps them understand the minds of the Ancients. Several forms of motor cult share a belief in a pantheistic mechanical world-spirit, the Great Motor Turning the Earth, whose gift of combustion teaches humans to be fast and free. They don’t misunderstand what an engine is, they just attribute spiritual significance to it that most of us wouldn’t. And don’t count the Abrahamic faiths out just yet: Baptists, Methodists, Mormons, and other mostly-familiar faiths remain strong in the areas you’d expect, while sects like Solar Christianity and the Revolutionary Catholics seek new paths to God.
I actually think this is potentially an interesting takae on an overwise stale genre, and a decent place from which to critique the lazier aspects of the genre whilst still enjoying them.

>>47959
I bet socialism and communism are going to be entirely absent from any of this of course

I will not play the vanilla game at all and will possibly only get it when it gets some mods



 

Do you play fg's? What are your favorites? I'm grinding SF6 currently. I'm still shit, slowly getting better. Overall I appreciate the genre, because it's a rare case of 1v1 multiplayer experience, I never liked team games where everyone is just blaming the other players.
23 posts and 18 image replies omitted.

Playing the 2024 release Blazing Strike (on Switch). VERDICT: JANKY. Behind this is a tiny team, mostly the work of a single person (Mark Minkyu Chung); and it's very impressive for that, but why should I care about that as a player?

Graphics are 2D retro 16-bit style, much more fluid than anything on the SNES or Genesis, getting close to late 90s arcade by SNK or Capcom, but in places rough and inconsistent. Some background details look unfinished and made with different color & resolution constraints than other things. Playfield is widescreen, character portraits and HUD are HD.

Controls: You got four attack buttons, each giving you three variants for stand, crouch, jump (no extra variation for moving forward). Everybody can do two-hit combos with light attacks standing or crouching. Specials are simple to pull off, there are no characters with pretzel inputs or charge specials. You got a super-attack meter that fills up doing attacks (dodged or blocked attacks don't count). You got another meter for a button that lets you move fast and combo more and that meter starts full and automatically replenishes. Moving fast doing light attacks shows some extra animations, but overall the number of attacks per character is below what's typical in a mid-90s fighter. There are not many specials and most specials only have two variants, light and heavy. Some specials require you to be in the air, no special has both a ground and air variant.

IMHO they should have added extra variations for negative-edge inputs (imagine those taking from the opponent's speed meter, just an idea). I get that drawing more animation frames is a pain in the ass, but you don't even need to much of that for variation, you can just fiddle with animation speed, movement arcs, color effects.

Characters aren't flashed out much. There are no taunts or fatalities. Each character has exactly one pre-match intro and one post-fight quote.

Remarkable how janky and irritating the menus are, given how few game options you have. You can set some screen filters, sound settings, timer, controls. There is a difficulty select, but I'm not sure whether it does anything.

There is a training mode which lets you turn hit boxes on and off and select a few enemy behaviors, but you have to set everything before entering the training and can't chanPost too long. Click here to view the full text.

>>47874 (me)
>Finishing this mode unlocks two boss characters, making for a total of 16 characters.
Correction: There is a third boss, Monster (again, you gotta play story mode for seeing that). But that one does not become playable. So 17 characters, of which 16 are playable.

>>47877 (me, posting again about that game because I'm a masochist)
MJ is a character that when crouching is invulnerable to many crouch attacks. But don't worry, everybody has some attacks that work on her lol. Everybody has an overhead and the overhead is… your throw move. Optically this doesn't make sense of course, but gameplay-wise this is actually better than not having an overhead. Blazing Strike is really a 3/10 game that could be a 7/10 with some simple bug fixes. As it is, it feels like a Mugen title and sadly the dev is busy working on the next game instead of fixing this (and his reputation).

>>38427
>melty blood actress again current code.
>Fate/Unlimited Codes
>touhou hisoutensoku
>J-stars victory vs ( 1vs1 with no assist. I am subhuman sorry)

Done.

I like Bloody Roar



File: 1788503615861-8.png (2.4 MB, 1100x807, consort.png)

 

Why did From Software decide to make Elden Ring about gay incest?

meow.
meow.
meow.

>>47955
the first thing miyazaki asked george rr martin about was the sorts of fetishes he has, and homosexual incest was in the top 5, which is what they bonded over. that's probably the truth of it anyway.

Because heterosexual incest would be gay



 

every server i have to share with american players they're either cheating, trolling, immediately detaching themselves off the game whenever someone tries to take it serious, literally being too high off their fucking brains to even know where they are, or just downright begging for attention with racist rants or in the case of queers, just turning the whole server into ERP

and the most "hardcore oldfag" gamers spend more time complaining about videogames than playing them

so what is even going on with americans and videogames?
6 posts and 3 image replies omitted.

>>47919
Is there more of that comic?

Probably not, all they do is whine about the mere sight of a queer couple

>>47924
You're not doing it right

>>47925
I have no idea, maybe image searching would help though.

>>47797

tbf the only russian cheaters i've found are also in NA boosting kids from Florida
or just downright diasporoids, but that's not only for russians, atp whenever i see a diasporoid i'm almost sure they're cheating, and about 80% of the time i'm god damn right.



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