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/draw/ - Original Art

"The strength of art is greater than that of a nuclear bomb" - Kim Jong-Un
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File: 1664602507498.png (46.79 KB, 496x485, count porky.png)

 No.2839

It is October my dudes.
Time to draw some spooky porkies.

 No.2841

File: 1664615625497.png (Spoiler Image, 34.42 KB, 708x583, pork.png)

NSFW

 No.2847

File: 1664672307909.png (1.37 MB, 1280x1080, 01 - Pork-O-Lantern.png)

Pork-O-Lantern

 No.2848

>>2841
that is indeed spooky
zamn

 No.2849

>>2847
lmao this is brilliant

 No.2860

File: 1664850830389.png (285.33 KB, 900x800, 02 - zombie capitalism.png)

Day late but here's #2
Zombie Capitalism Porky

 No.2861

File: 1664853512838.png (28.77 KB, 234x250, 03 - Death Cult Porky.png)

>>2860
And to catch up here's Death Cult Porky

 No.2864

Master Control Porky

 No.2868

File: 1664971674844.mp4 (23.6 MB, 668x540, 1663903736393.mp4)


 No.2869

File: 1664973394350.mp4 (4.75 MB, 668x540, Choose Your Fighter.mp4)

>>2868
>23.6 mb video of a still image
bruh

 No.2874

>>2869
How did you reduce the filesize that much without touching the video resolution? Audio sounds a bit more dull, so is it due to better video compression? I want to learn how to be better at video editing.

 No.2875

>>2874
Bitrate is more important than resolution.
Lowered the frame rate and video bit rate as much as possible in the editing software without ruining the quality (software more suited to a still image could do even better). It's a still image so you could have below 1 fps, although Vegas kept crashing during the render if I didn't give it at least 4 fps.
The audio uses a lower sample rate, because it doesn't really affect it that much and you don't need high quality audio to get the joke.
>is it due to better video compression?
I could convert to webm and it would probably be better but no this is an mp4 just using a lower bitrate and frame rate. Most frames in typical video codecs are only concerned with the pixels that changed since the previous frame, so on a still image you should be able to get a low bitrate without ruining the quality. IDK how to adjust how often the keyframe is rendered, but you could reduce that as well. I think there are even video codecs that just use a static image instead of rendering it as a video at all.

 No.2876

>>2875
Thank you for explaining. So you used Vegas? I'm using Shotcut for now. It's pretty gud and simple to use.

 No.2877

>>2875
>Bitrate is more important than resolution.
Holy shit I've never thought of this before.
Fuck I'm dumb…


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