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What is 6 - 2?

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Where find ? I have a dedicated slackware gaming sewtup.

please be nice 2 me

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>>47621

>tf2

>low skill ceiling

this is beyond a skill issue, this is a skill disorder

>>47624
>Random critical hits baked into the default game that can mean the difference between a kill confirm or a survivor for each and every gunfight
I don't think you've ever played TF2 before. Nice LARP thobeit.

>>47627
yup,that's the same shit as smash bros brawl random slipping on the ground to force the game to be casual,or marvel rivals having intangibility on 3/4 of the roster on demand

>>47628
tf2fags are still trying to come up with a non delusional argument for why the game has random gambling critical 300% damage and the most versatile, powerful and third tankiest class doesn't have to aim (soldier), while smash players modded out slipping in Brawl over a decade ago


>>47627
>>47631

the short answer is because VALVe can't make games for shit

they can steall other people's games and add skins to them and that's it



 

What is it with remakes/remasters absolutely ruining the old artstyle?
meow.
meow.
meow.
9 posts and 2 image replies omitted.

>>47599
me neither, i played it for 4 hours and got tired of hearing about the power of the monado, but speaking personally i kinda dig the FF12-reminiscent sophisti-futuristic metallic sheen in the original design outfits, i think that was lost in the redesign which looks a lot more pastel, kinda like toys.

>>47387
saw this shit today

>>47609
They're protoss now ?

>>47596
>>47599
It's super generic animu.

>>47623
Which is a good thing.



 

Post in this thread every time you play a new game and rate it, I'll start, currently playing Dread Dawn, pretty jank and honestly not that good but I'm desperate for more zombie games to wait until PZ 42 comes out. 6/10.
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>>47253
i think you're describing gta online lol

anyway it's clear that GTA's game design is now painfully outdated, it's been 20 years and it has barely changed

I recently played through Mirror's Edge, thought it was kinda cool and was wondering if parkour would be useful for the coming world revolution. We could have a gang of communists and we would call ourselves "The Lenin runners", how cool is that?

>>47594
yeah aerobic condition in general would be really useful for the near future, if only because being fit makes you less likely to get sick, but being able to outrun pursuers and stuff would come in handy i suppose.

>>47567
Over 10 years with no new release does that lol



 

New Gamedev thread. This is thread is only for people who have deved something. Don't post in this thread if you're just an idea bro who has never deved anything in their life.

The engines:
>Unreal
>Unity
>Godot
>Cocos
>etc.

Go pickup one of these engines and start deving. My advice is don't ever get too caught up with reinventing the wheel if your goal is gamedev. Even people who want to "develop their own engine" are using a million frameworks. If you're developing a 3D game, you're going to use a preexisting graphics engine instead of developing one yourself because that would be pointless. You are not going to improve on the graphics engines developed by 1000s of engineers smarter than yourself. It's a lot of advanced trigonometry, I foolishly bought a graphics programming book when I was young and dumb and overly ambitious. There's no point to it.

So basically every game engine works fundamentally in the exact same way. The only difference might be more in the realm of performance handling, but unless you're like a computer genius, that's not even relevant to you. Unreal gives you full access to the source code. If you're so smart you can decipher it and modify it to your heart's content. I recommend real. I'm no programming whiz, but what actually counts:GAMEPLAY PROGRAMMING is very intuitive. It's very easy. If you can write out the rules for a board game, you could easily write those same rules out in code. That's how simple and intuitive gameplay programming is.
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>>44988

a bit more little thingies about the project
we were gonna do simulated voxels til we made the calculations and realized having this many slices of sprites simulating voxels was probably heavier than just using low poly models again and that made me sadge.

so instead i decided to grab the original low poly models of the fishes instead and made a shader and script to randomize the instanced fish colors, it was fun.

can't wait to get to that again, but my bf recently got into a software development job for school practices and he's been showing me how to properly set up and start a project so we can get to our first prototype with everything properly documented and a clear scope of the goalpost so i don't move it again which is a good thing in these early stages of development.

I was really burned out by tech stuff because of my job, so to give it a last go I'm getting in to godot, and for the first time in a while i'm having actually a good time behind my screen.

That's all for now

>>46636
I too can't wait to get off bad screen and work on good screen. Having a demanding tech job ruined the joy of coding for me. I miss my low paying IT job where I'd just code away on personal projects and play roguelikes until I got an email about the printer being down.

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First time posting, just found this board, I'm making a coop shooter about shooting an occupying state yay.
Can anyone educate me on this board? I read the history but is it growing? should it be? Will normal people think I'm based or cringe for posting here?

>>47625
It's a tiny board. If you post good work in progress, it's not cringe, no matter where you post it. If you post shitty work in progress you can cancel the cringe simply by acknowledging the shitty state it is in.



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the new call of duty for example, why do people keep buying these capitalist garbage that glorifies war and paints the US as the good guys and everyone else as ~the bad ones~
https://www.youtube.com/watch?v=jLbst85USN8
14 posts and 1 image reply omitted.

>>47425
Also every single CoD villain is basically in the right. Their grievances against the US and NATO are more than justified, but the writers always throw in some “let’s nuke New York” plot point to make them irredeemable. Even the Martian separatists from Infinite had a point.

>>46980
Cawadooty hasn't been good since CoD4. ADHD run'n'gun gameplay is cancer.

>>46979 cod has been slop since fucking black ops 2, but at least games up until cold war had a spine to them and criticized the industrial complex and warmongering, now it's just "hurr hurr let's fight the commies" without a hint of irony or anything, it's mind-numbing garbage made for people like tectone

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>>46979
CoD has been abysmal dogshit post BO2 and its "narrative" took a straight nose dive after Cod 4. I mean, the campaigns for the most part are just over the top schlock and literally is the 1/3rd of the game literally no one cares about. Its like watching porn for the story. Its literally "operator culture" capshit that won't even last a few years of relevance due to being an online only game for the 2/3rds ppl actually give a shit about multiplayer and zombies.

>>47620
COD 4 had a shit campaign as well.
>DURR WE MUST INVADE THE MIDDLE EAST BECAUSE…ONE OF THOSE COUNTRIES IS ALLIED TO RUSSIA
>WE NEED TO INFILTRATE INTO RUSSIA AND INTERVENE IN THEIR CIVIL WAR BECAUSE…WE JUST DO OK????
in retrospect everything to do with ukraine was predicted by cod4 in the sense that westoids are retarded and incapable of stopping their governments and special forces from constantly fucking up other countries



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Not sure if this is the right place, but since this is the gaming tab, I say why not?

Back then, GamerGate was the start of something fresh, something edgy, something that was actually rebellious against both the bourgeois moralisms stifling the internet and the feminist hegemony that no western male could escape from. It was an escape valve, in other words.

But of course, I was wrong as GamerGate later on mestatized into being another wing of the current right-wing hegemonic ChudIntern. Indeed, GamerGate was merely an exercise in online reactionary activism, but we should actually try to analyse it as opposed to dismissing it as chuds being chuds.

It’s won’t give you the kind of analysis that has probably been done to death here, such as the alienation of young men, the rise of white upper-class female idpol and the HR-style managerial culture that preceded online censorship and SJWs’ political correctness, journos forming email groups as part of a coordinated attack on the median gamer, the MSM’s double standards towards female-exclusive spaces vs treating male-only spaces (such as gaming) pathologically, etc…

This is a good summary of the event from a gamergater’s POV: https://wolfsheadonline.com/how-wikipedia-and-molly-white-rewrote-the-history-of-gamergate/

Instead, I’ll say this: The rise of the gooner chuds that you see today is a product of GamerGate, itself being downstream from the left’s rejection of sex-positivity and and pathologisation of any form of assertive male heterosexuality to heed the demands of the feminist bourgeoise that held a stranglehold on the left.

Obviously the online right isn’t really sex-positive as much as being pro-sexual hierarchy and has been the case within the western right since the days of the Nazis and even before then (e.g., Annunzio’s enterprise in Fiume). It’s just that their vision of sexuality makes enough space for male heterosexuality to attract young men (the most revolutionary demographic) into their fold. The left’s response? It’s either dumb Puritanism as shown by puriteens who think Euphoria (that show starring Sydney Sweeney) is rape culture, or bastardised “trad Marxism” about banning porn and prosties cuz muh exploitation even tho Chinese games nowadays are heavily gooned out + the Soviet bloc was lax on non-comPost too long. Click here to view the full text.
80 posts and 9 image replies omitted.

>>47579
You can actively go back to the /v/ or /pol/ archives and see that their tone and focus is that of le epic raid, rather than "ethics in videogame journalism", although some rubes picked it up sincerely. (Without being sincere enough to investigate deeply)

Plus of course the fact /pol/ was the next port of call after leaving /v/ speaks for itself.

I think that yelling slurs in the mic when you find a Streamer is actually praxis as streamers are petit bourgeois parasites

>>46572 gamergate was retarded slop fed to gamers by the non-"woke" bourgeoisie to get people to accept the enshittification of games as not being about corpos, but workers that are easy to fire and replace on a whim. it was pure retardation bro

>>47612 like 80% of modern gamer discourse can just be boiled down to pure retardation, people who enjoy art either end up completely class conscious, total fucking normies, or the dumbest most hollowed out lumpenprole that could ever exist, and i believe lumpenprole barely exist, but in this situation, these types of gamers would be them

gamergate then: psyop to make the left look bad bcus they want to sanitize games, despite the fact it's clearly center-right corporations

gamergate now: rightoids are legitimate subhuman and emulate their own version of woke 1.0 but with themselves as the victims



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Legacy of the Chinareich Edition

The other one filled up again so I might as well recreate it. For all those interested this is the big thread for all your Hearts of Iron 4 and modding related content, mostly modding because let's be real nobody plays vanilla anymore. Specifically alternate history. From Kaiserreich to The Fire Rises, mods from this shoddy game set in alternate timelines seem to really do numbers. And create serial killers.

So most recently the latest update from vanilla broke every mod's nation selection screen. You simply hate to see it
22 posts and 13 image replies omitted.

>>47593
I REQUIRE CONTEXT HAT

>>47593
require context also i only know this retard tried to defend bokoen1 and had a personal vendetta for a TGWR mod that was trolling

>>47595
>>47603
why would you require context, it's pretty obvious this guy is the issue just based on that post alone

>>47604
yeah ive seen the pics and i swear to god a nobody trolls him and he get pissy and make posts about he is being harassed, i probably was banned for saying bokoen1 ban was deserved.

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>>47603
>also i only know this retard tried to defend bokoen1
What bokoen1 said is surely an unrealistic ( had operation unthinkable happened, Red Army would probably be in Paris, the only 2 advantages of Allied militaries would be fighter aircraft count and early nuclear weaponry ) and of course entails a mass slaughter fantasy. But lowk it didn't deserve a permanent ban cuz it is fundementally not very different than a german guy telling the french guy how they crushed them and won in WWII. Bokoen1 just wants his liberal worldview to be dominant under whatever means possible, just like every political movement really… humans do fight for their abstract valuations.



 

What do you think about the word "gamer"? What do you think about people who calls themselves "gamers"? And do you consider yourself one?

>>47597
I don't play games anymore unless its re4 og

I'm too busy making my own project

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I mean you can call someone that reads books a reader, but being a reader isn't seen as in-of-itself an identity like people seem to treat being a gamer as.

I'm only a gamer in-so-far as I play videogames regularly (in bursts but those bursts come pretty consistently) and enjoy seeing them made and played by others, but It's something that only applies to me while I'm engaging with the medium directly / semi-directly.

>>47597
>people
What class are they? What mode of production has produced their atomized social relations and their rejection of class consciousness?
> do you consider yourself one?
There's nothing wrong with being a consumer, but gamers believe in the virtue ethics of consumption as if they are fine craftsmen. They are proud of being the best at sitting inside all day and being a seething degenerate like Asmongold or Hasan. Their belief in "getting good" at games like Dark Souls reflects the neoliberal imperative to "make rational choices so you don't die homeless in the street by failing to jump through the hoops of the healthcare industry". The ideal capitalist subject

>>47600
Readers in that sense are called bookworms.



 

yall have any good general game recs? I feel like im stuck on cs2 nd cant find anything else that brings me joy and im in an empty loop of queuing and losing (currently on a 5 game loss streak)
4 posts and 1 image reply omitted.

>>47512
Obese /v/edditor

>>47508
>Timesplitters
I played Timesplitters 2 when it came out and I have no idea why people like it. Very arcady mid-tier shooter.
Let me remind you that in the same year came Battlefield 1942, Morrowind and Hitman 2, so it wasnt a technical issue. Some damn good games came out that year and Timesplitters 2 is just bleh.

Found this upcoming game called Hypernet explorer. Don’t know where else to put it.

>>47519
>Very arcady mid-tier shooter.
High tier arcady shooter. Time splitters 2 was and still is peak.
>>47514
It’s true

>>47506
Just play Doom 1 and 2 and a few custom campaigns you won't want to play any other FPS games again.



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Are there any modern games that actually get the cyberpunk aesthetic right?

Cyberpunk 2077 looks pretty great during the night cycle, but during the day it becomes clear and sunny and looks more like gritty Futurama than cyberpunk.
2 posts omitted.

there's a LUT mod for cyberpunk 2077 or whatever that lets you tone down saturation which makes it look a lot like your third image and less like los angeles. in fact cyberpunk 2077 is hands down the best rendering of a cyberpunk city ever made for a video game, too bad the game itself is so fucking shit.

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Cloudpunk is really the only game i've seen capture cyberpunk urban sprawl/arcology at anywhere near the correct scale. The sequel is going to be a lifesim, and largely ditch the voxel graphics, so it could either turn out great or completely disappointing in that aspect.

>>47361
pure kino

low bit depth retro colour palette in this game, very grey and concrete levels but they also had these sunny dirty grassy areas in syndicate (1993), doesn't have the neon design and 3d lighting aesthetic of cloudpunk.

>>47361
this is how Bukharin's USSR would look like right now if stalinoids had not ruined everything



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