[ home / rules / faq / search ] [ overboard / sfw / alt ] [ leftypol / edu / labor / siberia / lgbt / latam / hobby / tech / games / anime / music / draw / AKM / ufo / 420 ] [ meta ] [ wiki / shop / tv / tiktok / twitter / patreon ] [ GET / ref / marx / booru ]

/games/ - Games

Name
Options
Subject
Comment
Flag
File
Embed
Password(For file deletion.)
What is 6 - 2?

Check out our new store at shop.leftypol.org!

| Catalog | Home
|

File: 1779669437001.jpg (13.76 KB, 245x284, chihuahua ayo.jpg)

 

post your greentext gaming stories in this thread

mine:
>boot VR chat for the first time
>go to a public server, expecting ppl to be funny and social
>first thing I see is someone clearly tripping on something lying on the floor
>people talking to themselves
>most people have their mics off (including me because I'm introverted)
>get depressed
>uninstall VR chat


i thought it was probably not as bad as its reputation, but it's even worse than its reputation. it's a literal virtual crack house

>>46913
I don't know if I consider VR chat to really be a game tbh.



File: 1769293529719.jpg (763.79 KB, 2856x1969, 1760675720700226.jpg)

 

With the amount of shill threads about Stellar Blade I kept seeing on 4chan /v/ saying it was a "decent action game" I ended up buying it along with some other games for my brother's birthday last year (at great expense as it's a modern video game and all). He never touched it so I finally gave the demo a go myself to see if it was worth the hype.

It was a Sekiro-like. and not even that great a one. It almost seems like it was hyped to shit because it had attractive girls in skintight suits and almost only because of that. I had more fun with Devil's Third of all games.
87 posts and 10 image replies omitted.

File: 1779603678094.png (115.67 KB, 239x387, ClipboardImage.png)

lol when i added the game to heroic, this is the nonsense cover it auto downloaded

i cant believe this coomerbait slop has unskippable cutscenes what the fuck

>>46889
Unskippable cutscenes are always implied in gooner games thobeit?

>>46890
i thought everyone skipped porn movies to the actual substantive portion, i don't want to watch a disembodied operator speak orders while space battles are happening in the background, i want to see the titillating stuff

ok another thing is that the game design fucking blows? why waste a decent combat if all levels are scavenging for sci-fi keys to open doors or whatever the fuck. what do you mean i need to type access keys manually. what the fuck



File: 1779636490038.png (6.92 MB, 2614x3906, ClipboardImage.png)

 

Hi, I'm making triple A game. My only question is how to make a triple A without their budget because I'm indie developer and I do everything on my own. I want to make a large sprawling adventure game the likes of which you've never seen; but I'm quickly hitting a roadblock because I want to go all the way in. So I'm writing my own game engine with OpenGL (for mobile) and Vulkan (for other devices) as a renderer. What do you think is the best way to create this large 3D RPG game? Is it feasible? How do I make the big bucks because I think the world owes me making me hyper-rich in the millions and even billions? Are all of this a waste of my time?

Don't tell me please to make small games like strardew valley, limbo, or hollow knight because we all know those games are extremely trash and playing them for too long will give you autism from how whimsical and out of touch with reality they are. The colors in them are either hippy acid junk or dull monochromatic depressing blend. They are also silly with their character movements and interaction because they are in 2D space. Everyone knows the superior option is 3D because it has larger expressive range unlike those trash 2D games everyone tries to trick you into playing. I still say it to this day. 2D games are a scourge in the game world. The better alternative is a full transition into a 3D environment and the serious contemplation of adapting hyper-dimension (such as 4D and even 16D) into gaming world. 2D games are holding us back from evolving and becoming better and smarter. So don't tell me don't make the witcher 3 clone. Because you're opinion is instantly worthless and silly.

Plus, how could I argue the world owes me millions and even billions when I'm making 2D stupid games like trash hollow knight and stardew valley and Limbo. I especially hate Limbo. If I was developer of Limbo I'd hide myself in a hole in the ground and never show my face to humanity.

(btw, image is copied from another thread to save you bandwidth opening this page and to save the website resources by getting the same hash file and hence reusing the image they already stored.)
14 posts and 1 image reply omitted.

>>46902
>you must know that they won't release 3D switch version because they can't
because they dont need to, and they dont want to. not every game needs to be 3d, or AAA

if you think youre better than the stardew valley devs, or minecraft devs (who have to do a lot of work behind the scenes so the game isnt a laggy mess, once again, "simple" games hide how complex they actually are on the inside) you can try making your own AAA game, but you wont be able to do it, not because youre a bad developer, but rather because its fucking impossible, its like an artisan trying to outproduce a factory. you do realise these games have entire teams dedicated to each part, like, 10 people working on animations, 15 on voice acting, 8 people on physics, 12 on level design, so on and so on

>>46907
There's demand for 3D switch version. And I definitely know a lot more than Minecraft devs and Stardew devs. One thing I know better is that Vulkan is better than OpenGL which Minecraft doesn't use. And I know 3D stardew is better than 2D stardew especially in the switch. But that's beside the point.

I'm only interested in why you think I can't make a AAA-like game. I like your analogy of likening me to an artisan trying to outproduce a factory. But the analogy breaks when you consider I have the same essential tools these factories use to make their products. I have the sounds system (alsa, direct_sound…), the physics system (jolt – it's used in godot btw), the rendering api (Vulkan), the software (blender, substance 3D, Final Draft…) and many more stuff. I may not have the high end stuff of motion capture and so on, but I'm very close. Add to that, these gaming studios are not using assets made entirely in-house. They in fact outsource so much work to third-parties. I have access to outsourcing the work to a limited extent too. And although they may have higher performance ceiling, the basic essential core gameplay and graphics of AAA games CAN BE ACHIEVED by indie developers like me. I demand that gamers to expect this much from indie devs and never settle for less.

I don't like your attitude that indie devs should know their place and never aim higher. Indie devs should work harder and even if they are 1 person up against 200 people company. Within the scale at which they are operation, I expect nothing 0.5% of the ouput of AAA games and in my estimation 0.5% is enough to make great graphics and game mechanics although the world will emptier and dialogue and interaction will be sparse but there will an objective and a beginning and an end to the game and it will definitely be better that silksong and limbo and many others.

I support your ambition OP. Make the next triple A RPG and rape GTA6 to death. I've always wanted to get into solo game dev but making textures is the biggest hurdle. Who cares about coding if your game looks like complete shit because you have to manually draw every house plant gun character etc? Just look at S&Box. Game was made by the creator of Garry's Mod and it is dead on arrival because of the dogshit character models that he made by himself because he didn't want to licence half life models again to split the revenue with Valve. Imagine spending years making a game only to have it autofail because your textures and character models are shit.

>>46908
>And I definitely know a lot more than Minecraft devs and Stardew devs.
you most definitely don't. for starters, they have experience in building a large scale project from the ground up, have you ever made a game of that scale before?
you might have the same tools that AAA devs use, but you don't have the manpower. it doesn't matter how great you are, what rockstar does in a week will take you 10 months because they have multiple people working on it, plus, game development is much more about art direction and design than it is about actual programming, most people working at rockstar probably barely even write code.

>I don't like your attitude that indie devs should know their place and never aim higher.

i can name multiple successful and ambitious indie projects, but you'd probably think they're all trash anyways.

>>46892
>I'm making triple A game. My only question is how to make a triple A without their budget
AAA is a budgetary descriptor, so it's gonna be a A or AA game. You can add more to it later with updates and it'll slowly become a AAA.

It seems like you want something that is technically impressive, like fancy graphics and viewscapes and stuff. I'd recommend Godot engine for that, it can do good PBR stuff and volumetric fog. You can make pretty big games with good performance.
>How do I make the big bucks because I think the world owes me making me hyper-rich in the millions and even billions? Are all of this a waste of my time?
Gachapon. Get good at writing diverse characters and having them interact with each other. The more varied they are the better chance the player will grow hyper fixated on one of them and thus pull for others because they're story related to each other. Arknights is a good game to look to for reference. The more reading, the better: both from a cost effectiveness standpoint (text is about as cheap as the labor to make it) and because the story is the reason the player will be invested.
>RPG
I think people are getting tired of leveling systems. There's other less tedious feeling ways to occupy the player's time, like rouge-like game modes and side stories. Having to grind and do dailies just causes burnout because you're telling the player to prepare to have fun later rather than having fun right now.



File: 1763606479977.png (1.11 MB, 1920x1080, 2025-11-12_02.34.16.png)

 

Does leftypol play minecraft? I have no friends and wanted to start a new lan world
31 posts and 5 image replies omitted.

>>46881
Sorry anon, don't use discord

>>46882
Ahw ok, I hope you guys still on for a lan mine session

>>46879
Also obsessed jannoid deleted my comment but I would like to play with preferably women or gay guys.

Why don't we have a server anymore? I'm down to join if someone makes one

>>46881
Made a new account and sent you a request (i'm >>46882)



File: 1744824496622.jpg (108.08 KB, 1000x750, roundscape-adorevia-2.jpg)

 

A thread for discussion of eroge, pornographic games, spicy visual novels, and such. Do you have any favourites? Are you looking for recommendations? Do you enjoy short and empty bodies? Post it here!
67 posts and 24 image replies omitted.

File: 1779131490383.webp (28.76 KB, 300x533, ookgk5dvob5f1.webp)

Just got a new PC, give me the most insane high-tech ultragooner simulators you can think of. Particularly stuff with a lot of character and/or scene customization

>>46863
Honey Select 2 with the hanmen skin shaders

>>46863
that orc massage game looks pretty good

>>46864
Downloading it as we speak but the repacked version everyone recommends is like a million gigabytes so it might take a while
>>46865
A friend of mine played it once on Discord as a joke and idk it looked kinda basic and janky. That was a long time ago though. Did it get a ton of features added or something?

>>46871
those are gigabytes of custom rooms and outfits and all that shit, well worth the download



 

I wish there was a Communist fork of Liberal Crime Squad, which is a game created by the Dwarf Fortress guy Tarn Adams way back during the Bush Era which has had multiple forks, but none which change the fundamental liberal pretenses. LCS is basically about building a network of clandestine cells to oppose an Arch-reactionary government, but it is fundamentally framed in terms of US liberal politics, which reveals its contradictions and ideological flaws. Tarn Adams also says he intended it as a GTA-style satire rather than something truly critical of the USA but I don't really believe that. I think he is "hiding his power level" which radlibs tend to do, to the extent that they have a power level at all. Someone made an update in 2024 that can be played in a web browser and posted it to the Dwarf Fortress forums, and while in some senses it updates it culturally from the Bush era, it still is fundamentally based on the same ideological pretenses.
https://www.jonathansfox.com/lcs-new-age/
30 posts and 4 image replies omitted.

>>42770
LCS has a way lower learning curve than DF

This game is so unplayable. Can't figure out how to properly put people into this squad or that. Or how to assign everyone else a car. I go to the vehicle page and I can only assign it to my main guy. It's pretty easy as fuck to max out whatever skill and make money too without getting into any trouble. Only had two hoes get caught and one got off the other just lost a month. Easy to seduce too.

I like the idea of the game as I always wanted a crime management style game but this one is kind of weak. City of gangsters is also kind of weak too and focuses too much on supply chain management.

I've been playing the updated version so maybe I will go back and try.

Wish there was a crime management game like this where you had to really actually had to manage the emotions, loyalty, greed, whatever of all these operatives instead of thos way where you just woo them by clicking the button for a few days and now they are your robot. Also the lack of variety in crimes and having like zero supply questions like buying and stashing the drugs before you sell it. Having to control blocks, go sell drugs in different social circles etc.

>>46370
Ok I figured out my problem with assigning the squads and the vehicles, but this game suffers from the problem all these types of games seem to which is there is only a shred of difficulty at the very beginning of the game. Then when you get all the upgrades and level up your characters etc. there is zero challenge. This game has no difficulty at the beginning stages because you don't even have to do any of the risky activities. You can just play it safe and face zero risk.

>>46371
Reading through the guides, if you have enough sleeper agents, they just win the game for you automatically lol.

>>46372
i make a horde of hundreds of naked sweatshop immigrants and then just do cybercrime until the pigs show up and i have a showdown with them



File: 1778277862242.webp (29.38 KB, 1290x1204, IMG_8437.webp)

 

Does hoi4 run well on Mac?
I have an old-ish Macbook and I was wondering if it would run ok on it and if so, does it also work well with moding? I want the play tfr

how old? if you have an intel mac you probably can just nuke macos and get windows 11 or some linux distro and run hoi4 just fine

>>46797
Like 2015, also it kind of belongs to my mother, it only works if it’s constantly plugged in so she just got a new one. I don’t know how important it is to her, like if she has important stuff on it, so I don’t think I should change its operating system

>>46835
the other day I checked and I think there's a native port of hoi4 on steam for intel macs so you should be good I think

>Mac
albania can not be THAT poor right?!?



 

- Games about Horse Racing,
- actual Horse Racing,
- Your favorite horse,
- related media, etc…

## Links
https://en.wikipedia.org/wiki/Horse_racing
https://umamusu.wiki/Main_Page
Admittedly don't know much about horse racing myself so if you got more links feel free to share.
83 posts and 58 image replies omitted.

File: 1768351404001.jpg (428.16 KB, 1920x1080, mpv-shot0001.jpg)

so I started watching the horse show and I can't help but notice Special Week eats meat that isn't birds. care to explain this?
I also need to know if any of the girls poop during any of the races
thank you for your attention


I tried playing Umamusume but the insane time commitment, multiple layers of RNG, and extreme reliance on pay to win made me drop it. Fuck Cygames for making a 2011 gacha in 2021.

File: 1779238644568.jpeg (11.37 KB, 300x413, IMG_8726.jpeg)

I love anges tachyon, I haven’t even played any of the games I just think she’s really cute, she reminds me of an autistic lady in her early thirties

>>45480
I like how the only thing that signifies that shes old are the laugh lines



File: 1776712271263.png (158.33 KB, 320x401, ClipboardImage.png)

 

>Mewgenics (Pro-Zionist game) gets rave reviews
>Pragmata (Pro-Natalist game) gets rave reviews
We really are in a post woke era. I think it's quite cringe myself but it seems as if the chudsphere has won the culture war I guess. Even if their political figures are becoming more and more hated.
18 posts and 2 image replies omitted.

File: 1779099366769.png (92.72 KB, 404x404, 1274472685919.png)

>>46611
>Pragmata
>A game where you simp for a literal AI is pro natalist.
The culture war give birth to some intersting takes, psychanalystically speaking.

Pro and anti natalism is a false dichotomy anyway. Whether people have kids or not shouldn't be anyone's business.

>>46611
you did not play either of those games lol

>twitter screenshot of blue check

kys my man

Mewgenics is very woke their voice cast is like a who's who list of every major libtard streamer.

Pragmata otoh is just typical jap lolislop.

the same people were treating stellar blade like some cultural watershed moment and no one cared in the end



File: 1778883050982.png (4.82 MB, 2560x1440, ClipboardImage.png)

 

i've been autistically obsessed with american truck simulator recently. never liked driving/racing games but gave it a shot and it's so cozy and nice, it's like a little roadtrip simulator, what do y'all think about it?

>>46851
I'm a trucker, or I was for a while, like 2 years. I've been all over the continental US - Chicago, Atlanta, Indianapolis, Los Angeles, etc - and I can say that the in-game highways and byways are pretty accurate to real life, which is something I like.

I also like the in-game academy, it teaches you how to do various maneuvers that I honestly believe is more insightful and helpful than a lot of the "trainers" that people have the misfortune of being paired with. my trainer was pretty shit in the sense that he made virtually no effort to teach me jack shit about the trade. I guess he thought me arrogant, but I don't know how I could've come across that way, I was willing to learn. not to wax poetic about my own personal experience, it's just that it's a common talking point among new drivers, that they feel betrayed by their trainers who end up treating them like free labor more than an actual apprentice, and well, this game will most definitely teach you the finer points of maneuvering a 53 foot trailer, in the privacy of your own home, if you already have experience behind the wheel and can translate what you observe in the game into reality.

at any rate, my only criticisms of this simulator is that it's fucking expensive. they should release multiple states packaged together like so for example
<[southwest pack - nevada, arizona, new mexico, utah, colorado, texas]
<[northwest pack - washington, oregon, idaho, montana, wyoming]
<[midwest pack - oklahoma, kansas, nebraska, the dakotas, missouri, iowa, minnesota, illinois, wisonsin]
etc.
instead of selling them to you piecemeal for 10 dollars a pop or whatever. money grubbery right there. aside from that, I wish that they would've added real mountain roads (the grapevine, cabbage hill, fancy gap, monteagle, wolf creek pass, the sandstone highway, etc.) so as to give the player a reason to learn to use the jake/retarder cause this game's roads are flatter than your favorite loli.

>>46851
I've only got the Euro version but ya, it's fun. Really need to get a wheel.
You might like BeamNG's career mode



Delete Post [ ]
[ home / rules / faq / search ] [ overboard / sfw / alt ] [ leftypol / edu / labor / siberia / lgbt / latam / hobby / tech / games / anime / music / draw / AKM / ufo / 420 ] [ meta ] [ wiki / shop / tv / tiktok / twitter / patreon ] [ GET / ref / marx / booru ]
Previous[ 1 /2 /3 /4 /5 /6 /7 /8 /9 /10 /11 /12 /13 /14 /15 /16 /17 /18 /19 /20 /21 /22 /23 /24 /25 /26 /27 /28 /29 /30 /31 /32 /33 /34 /35 /36 ]
| Catalog | Home