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What is 6 - 2?

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Post in this thread every time you play a new game and rate it, I'll start, currently playing Dread Dawn, pretty jank and honestly not that good but I'm desperate for more zombie games to wait until PZ 42 comes out. 6/10.
209 posts and 77 image replies omitted.

I've been playing Casualties: Unknown lately. especially the multiplayer mod, with some /v/ anons. it's a roguelike cave exploration/crafting game with a very detailed medical system. there are traps that exercise said medical system by inducing horrible injuries on the little furry creature you control
>>38159
I can also recommend Timberborn

Played Shogun 2 again. Remembered why I fucking loathe the late game. The AI somehow gets past my naval blockade on both sides of Honshu and lands five armies on Hokkaido, my economix heartland, with atleast one more on the way in the fog (I don't have the heart to pass more turns to see how many they really have sent). Half my income came from there, campaign is over. My armies were plowing their way through their heartlands with Kyoto only a few turns away, no chance to return in time. Of course AI never gaf about money so they can lose all their cities no worries and still have the money for an invasion like this. Perfect synced landing without any visibility even, I checked back and they had zero agents or ships to even scout it out for tens of turns. Fuck my chud life.

>>47255
When has GTA ever been "procedural slop"? I haven't played San Andreas in nearly a decade and I still remember every nook and cranny of the map. If anything, "crafted narratives" are what the series is consistently worst at.

>>47561
Total War games are most fun with maxed out battle difficulty, but keeping campaign at normal, otherwise it turns into a bullshit slog where AI conjures infinite full stack armies out of thin air.

Picked up Derail Valley during some train themed sale on Steam recently. It's a train simulator with a career mode a la Euro Truck Simulator or SnowRunner. It's pretty fun but I don't think there's a ton of replay value here unless you're a true train autist. Now I can't fault a train sim for being heavy on the train simming but it doesn't help that the map is quite small and you "beat" the economy side of the game fairly quickly. I'd give it a 7/10 for doing what it does well but maybe not my cup of tea



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Legacy of the Chinareich Edition

The other one filled up again so I might as well recreate it. For all those interested this is the big thread for all your Hearts of Iron 4 and modding related content, mostly modding because let's be real nobody plays vanilla anymore. Specifically alternate history. From Kaiserreich to The Fire Rises, mods from this shoddy game set in alternate timelines seem to really do numbers. And create serial killers.

So most recently the latest update from vanilla broke every mod's nation selection screen. You simply hate to see it
16 posts and 10 image replies omitted.

>>47479
You can't immediately become good, but you can do it in a few hours, here's my leftypol guide:
1) Go deep through the division designer and try to understand what makes what, soft power good against infantry, hard against armored targets, aa etc… It's really all simple math hidden under annoying UI.
2) Assess the status of the country you'll play and the one of your rivals, how many factories? Do they have planes? ships? tanks? And what do you have?
3) Adapt your production and designs to this, the simpler the better, take time and efficiency in account, don't overproduce, the artillery will be all there in a few months and you can put some points elsewhere instead.
4) Try to understand the bonus/malus the terrain, generals stuff, air thing, fortifications etc… You can totally bleed an enemy by holding a well fortified mountain and reinforcing it just when it's gonna fall.
5) >>47491 CAS works, if you can spare the production, do it

>>47479
For most of the nations in most of the mods, you will just do well with spamming 36 or 38w infantry brick with the best firearm & then battleplan your way (do cas&fighter too if you got the eco), the AI usually does awful templates and gets destroyed by pure infantry due to just HP/soft attack.

That is why I personally prefer MP games more, there is more creativity for sure, there are hardcore historical mods such as BICE too.

>>47469
Judging by the events, it looks like more about a symbolic nuclear strike to permanently demoralize Russian remnants and brag about the technological supeority of Wehrmacht since they have no access to nuclear weaponry nor jet interceptor planes.

Idk if sending Wehrmacht directly for the border war with Gorky Tank Brigade would be a better choice tho… ( which they'd probably win)

>>47553
My only question is, will Germany ALWAYS nuke Gorky?

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Among other new Kaiserredux paths are the Columbia Party, led by Homer Loomis Jr who irl formed America's first post-war Nazi group



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physical media is based
PS2 was the peak of gaming
praying someone vibe codes a new PS2 dev kit
im just saying man during the lockdown era me and my roommate had a PS4, PS3, and PS2 and we spent more time playing local multiplayer games on the PS2 than anything else

>>47557
PS2 was a great console, to be sure, but that doesn't really have anything to do with physical media; it was because the PS2 had a huge catalog of diverse and quality games from a variety of different devs. I mean, just off the top of my head, it had
>okami
>god of war 1,2
>sly cooper
>mgs 2,3
>gta vc, sa
>shinobi, nightshade
>silent hill 2,3
>resident evil 4, code veronica
>katamari damacy
>ace combat 4, 5, 0
>final fantasy X, X-2, XI, XII
and dozens of others, PLUS it was backwards compatible with the PS1, so it was like having two consoles in one.

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Not sure if this is the right place, but since this is the gaming tab, I say why not?

Back then, GamerGate was the start of something fresh, something edgy, something that was actually rebellious against both the bourgeois moralisms stifling the internet and the feminist hegemony that no western male could escape from. It was an escape valve, in other words.

But of course, I was wrong as GamerGate later on mestatized into being another wing of the current right-wing hegemonic ChudIntern. Indeed, GamerGate was merely an exercise in online reactionary activism, but we should actually try to analyse it as opposed to dismissing it as chuds being chuds.

It’s won’t give you the kind of analysis that has probably been done to death here, such as the alienation of young men, the rise of white upper-class female idpol and the HR-style managerial culture that preceded online censorship and SJWs’ political correctness, journos forming email groups as part of a coordinated attack on the median gamer, the MSM’s double standards towards female-exclusive spaces vs treating male-only spaces (such as gaming) pathologically, etc…

This is a good summary of the event from a gamergater’s POV: https://wolfsheadonline.com/how-wikipedia-and-molly-white-rewrote-the-history-of-gamergate/

Instead, I’ll say this: The rise of the gooner chuds that you see today is a product of GamerGate, itself being downstream from the left’s rejection of sex-positivity and and pathologisation of any form of assertive male heterosexuality to heed the demands of the feminist bourgeoise that held a stranglehold on the left.

Obviously the online right isn’t really sex-positive as much as being pro-sexual hierarchy and has been the case within the western right since the days of the Nazis and even before then (e.g., Annunzio’s enterprise in Fiume). It’s just that their vision of sexuality makes enough space for male heterosexuality to attract young men (the most revolutionary demographic) into their fold. The left’s response? It’s either dumb Puritanism as shown by puriteens who think Euphoria (that show starring Sydney Sweeney) is rape culture, or bastardised “trad Marxism” about banning porn and prosties cuz muh exploitation even tho Chinese games nowadays are heavily gooned out + the Soviet bloc was lax on non-comPost too long. Click here to view the full text.
72 posts and 9 image replies omitted.

>>47549
they're "just as bad" in the sense that both parties were astroterfing self-interested money grubbing grifters, is all. I said nothing else about their political leanings.

>>46832
I really don't understand the "make dark souls easier" people. Difficulty is a part of the art of the game and it can't always be compromised on. Do they think artists shouldn't pain paintings because blind people can't see them?

>>47555
Well the OBVIOUS problem is you paid 50 bucks and can't actually experience all of the game because you're stuck because of the difficulty, yes the entire point is when you will finally overcome it, but they feel entitled to seeing everything after paying for it.
It's like DLCs that gives you stuff directly instead of adding unlockable content in game, because the latter sounds weird to people

>>47551
I'm not sure you can disentangle the two, given the products they're selling are politics adjacent. Selling milquetoast social progressivism is fairly neutral to the audience while selling right-wing agitprop is the digital version of selling cigarettes to kids.

>>47556
what is there to see in a dark souls game, there is no plot, the cutscenes are incredibly sparse. the game is literally built around combat, the difficulty IS the product. i think it was just people trying to rationalize their frustration, like I get being stuck in a boss and wanting to skip it, or lower the difficulty temporarily but then it became some sort of public cause, even though it's a video game with mods and cheats and save files available



 

We should organize a date and time where we all hop on a game for a couple of hours. I know how to run TF2 servers and have experience running one. If there's anybody who is more confident in running a tf2 server, then be our guest.
<MAGGOT SPACING
We should also discuss gamerules (allow crits? don't allow crits? add this plugin? dont add this plugin? etc,etcetc)
<MAGGOT SPACING
If this thread gets enough interest with multiple anons wanting to participate then it's a deal. AND WE SHOULD MAKE THE MOST OF IT!
<MAGGOT SPACING

My proposed dates for when this could happen:
07/25 - 18:30 EDT (UTC-4)
07/26 - 18:40 EDT (UTC-4)
7 posts and 1 image reply omitted.

>>47517
not yet, will setup the server later next week

>>47525
We'll wait for you

>>47505
>gc?
group chat!

>>47532 (me)
Should the server have random crits enabled?

>>47533
y not.

>>47532

i'll make it a bit later as soon as i set up back in my room




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MGS Aside does Splinter Cell critique anything on the right, yeah I know tom clancy blah blah, but I thought it's funny because Chaos Theory is directed by a Socialist and the first game by a Liberal which I find ironic

Chaos Theory and MGS3 proably my two favorite stealth games

In Double Agent you can betray the U.S. government, and I think in later Splinter Cells Fisher gets betrayed by the government. Chaos Theory and earlier Splinter Cell plots were very run of the mill post 2001 patriotism iirc.

I fucking loved these games.
Also introduced me to the Schizovolumes of Tm Clancley. Peak.
I liked the first one and the one with the prison and shooting your boss.



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Anyone still playing the game? For me swiftplay kinda saved it. Only fun mode to play right now, wish they would just return twisted treeline.
What champs and modes do you guys prefer?

Anyway, alk about the game
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Amumu support is freelo. He's a squishier Leona but the extra range on his hook and ult are nice. With the two charges on Q you can win most level 1 all-ins.
How goes your climb?

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God gamer reaches new heights.
I'm tapping out and squatting here in case I'm just boosted by the LP changes (likely).

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Smurfing on children in Classic
>OP new champs gone
>mobility and damage creep reverted
>comeback mechanics gutted
>mana is a resource again
>soulful visuals
It's pretty fun. When they add old volibear I'll play a lot more

>>47538
>black cleaver garen
>bork tristana
>kayle with no cooldown items to have perma e
Too realistic for the time period

>>47538
Suprised they changed core game so much it would warrant existance of classic mode.



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it brings me no pleasure to announce this, but it's peak. the furry twink has done it again. total tumblr teen victory. i can't sleep at night and my life is irrevocably changed.
174 posts and 42 image replies omitted.

Baffled by the positive reception of chapter 5.
(Almost) nothing of note happened. Dialogue was cringeworthy. Jokes were more misses than hits. References for references sake. Flat characters incorporated as round characters. Waaay too long.
Seen some buzz around this or that being unexpected, but something being unexpected is not itself a good thing. The secret boss seems a good example of this (regardless of the character or fight itself).

What do chapter 5 enjoyers see what I am missing?

>>47281
>saw this image in a certain 4chan thread
wait wtf are the threads more connected than i thought

I enjoyed chapter 5 and thought Flowery was very cool

>>47529
im still enjoying deltarune itself but my biggest criticism is that toby fox overcorrects and panders to the fanbase way too often instead of doing his own thing. fandom culture is where art goes to die

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>>47530
how so? i dont keep up with the fandom much at all
all i know is that apparently gaster is a green clean pirate and has teamed up with a protein loving horde of cats in search of the delta rune, or something



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I've had this idea in my mind for a few years to make a strategy game about organizing labor unions and worker-owned cooperatives, but I'm not really sure how to make it FUN and RADICALIZING for both KIDS and ADULTS. thoughts?
8 posts and 4 image replies omitted.

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b u m p

>>43690
classic video up there with richard spencer getting punched in the face

>>39561
I like the idea of quicktime dialogue events like they were used in Katana Zero, even though those were not the central point of the game. Trying to convince someone a union is worth their time when they're trying to go back from their lunch break of they're in the parking lot about to go home could be treated in a similar way.

>>39437
this seems like a cartoony base building game so I'm not sure how the playstyle would translate to union organizing

>>39561
you could have different union organizing scenarios for different national situations. Being a union in the 1920s USSR must have been so much different than being a union in the 1920s USA



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>Get musicians and working actors with zero voice acting experience to voice your game
>end up with what's widely considered the best voice-acted game in history.

really makes you think
9 posts omitted.

>>47423
Oh no I forgot to mention but the problem isn't even actors, most of the time it's the actual dubbing process with the direction of the acting, now that's the real amateur hour

>>47438
From what I heard lots of dubs in the past were done with no direction whatsoever, voice actor would just be given their lines and told to read them into the microphone.

>>47439
That is why the quality of the dubbing could vary widely, for instance you could end up with a group of unemployed actors from North Carolina dubbing your anime.

>>47437
Modern voice actors are closer to the SCABs, as they literally work for peanuts in exchange for 'exposure' while unionized actors are sidelined simply because it is cheaper to hire YouTubers and e-celebs.

>>47445
>>47437
scabs are a problem but they are a side effect of the reserve army of labor



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