Imagine waiting 20 years for a new classicvania-style Castlevania game. The last one in this style, aside from the terrible Lords of Midnight game on the 3DS, was for the Nintendo Wii in, like, 2008: Castlevania: Adventure Rebirth. A series known for its extravagant art style, beautiful baroque-esque paintings and character designs with a wonderful gothic flavor. And instead of hiring Japanese artists to honor a Japanese series, they hire Western Tumblr-trained artists who completely desexualize and ruin all of the theming and have no soul whatsoever. I bought all of the recent Castlevania collections solely with the hope that by supporting the series, a new game would be made. Regretful purchases.
16 posts and 8 image replies omitted.>>48334they're responding to the picture in OP yes
>>48335And to text in OP
>Western Tumblr-trained artists who completely desexualize and ruin all of the theming >>48280The top pic looks like a playboy girl with batwings bolted on, something boomers would love I guess. Bottom looks more like a demon but it's drawn in a ugly way (not an artist not sure how to describe it aside from the "digital art" look that infested everything after photoshop and drawing tablets reached critical mass).
I think most people would prefer the top design because it's more memorable and iconic. Regardless of whether these designs are sexy or not, the top illustration just clearly has more work put into it. The bottom one is very flat and looks like every other style you would see on twitter. Western artists all derive their inspiration from cartoons whereas it's obvious Kojima derives their inspiration from a more serious study of real world subjects and painting. This is the problem with contemporary western art, it doesn't have any depth to it and people think that adding a million different accessories will make up for the fact that you're drawing a flat cartoon with no personality and no character to it.
On the topic of Eroticism, it works well when it has a level of verisimilitude. The succubus on the top has flesh that looks fleshy and soft, hair that looks textured and voluminous, and an erotic and suggestive expression. The bottom succubus only looks erotic if you're somebody who's only attracted to cartoons. It doesn't look like someone that could seduce you, it just looks like a circus clown. I know, I understand that some people are attracted to that, but it just doesn't speak to the primitive human sex drive.
> erik houdini
i wouldn't say the first one is more memorable but it's obviously more ambitious, it's wearing the yoshitaka amano inspiration on its sleeve and leverages the art nouveau style to communicate "goth" victorian decadence, the bottom one loses that context completely because it's going for something purely functional. i understand not liking what ultimately comes across as generic digital art but what does it need to relate to sexuality necessarily, do you need to masturbate to gustav klimt paintings before finding him appealing