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What is 6 - 2?

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Has anyone on here played S.T.A.L.K.E.R.?

It's set in post-soviet ukraine, about a cast of "stalkers" searched for artifacts in a mystical chernobyl exclusion zone.
10 posts omitted.

>>45212
They are

>be me and friend
>wow there is a multiplayer mod for call of prypiat
>run around the place,need to find helis ?
>they emit giga radiation so you just die
>have to reload from the last save everytime you die,only one slot
>go check another heli
>"warning:storm incoming"
>oh shit,run towards buildings
>they don't have interiors
>die
>hmm apparently the game tells you where to hide in singleplayer
>the feature doesn't work in the multi
>get softlocked by the first scripted storm
I also had to put the graphics in low to have a normal framerate,and I don't have a pc THAT shit
honestly have no clue where ypu're supposed to go/to do,and I'm not joining a discord for that

>>45205
Are you the guy who tried to mod NV desert full of empty ruins

>>45210
those are called miracles in the bible, bestie

>>45230
Yes, and the mod did work surprisingly well. I just cannot take the amount of crashing issues I initially had with it. The issue got fixed, but I still don’t want to release the mod regardless because there’s two major mods for NV that are came out

Long 15 and dry wells together effectively tripled the size of the games map. There’s other worldspace mods that affect that games issues with its map size which combined quintuple the maps size. I feel that introducing more worldspace mods is overkill at that point.



File: 1698976842425.jpg (Spoiler Image,350.54 KB, 1767x1346, Mount and Blade Warband 1.jpg)

 

A thread for discussing Mount & Blade series.
Which game do you play? Do you have favorite mods? Are you active in multiplayer? Do you roleplay? Tell us about your characters and their adventures!
130 posts and 83 image replies omitted.

South Korea made valve ban a steam warband mod for depiction of "historical revisionism" over the Gwangju massacre

https://automaton-media.com/en/news/valve-cooperates-in-banning-steam-mod-for-depicting-historical-revisionism/

>>43304
It's a shame you can't accept it and send them back a finger. "You get what you pay for."


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File: 1745293219298.png (44.4 KB, 676x646, calgearlyconcept.png)

 

I decided to create this general for TCOAAL since 4chan is currently out of service so discuss about TCOAAL or any of Nemlei's other games.

Store Link: https://store.steampowered.com/app/2378900/The_Coffin_of_Andy_and_Leyley/
72 posts and 17 image replies omitted.

>>45169
gotta keep the money in the family

>>45170
this is the true reason engles is anti-mongamous family in orgins of the family. gotta get that siscest!!!

>>45194
it's because he want to justify himself for being DRAIN GANG

>>45194
Engels fucked French hookers by the truckload. He said Frenxh hookers were his teason for living.

>>45222
Based



File: 1765410765368.jpeg (32.18 KB, 576x480, IMG_3273.jpeg)

 

40k reads like a superhero comic disguised as a military drama.

Most of the books and official animated media focus more on spectacle, exaggeration, humour, absurdity, and hype than on believability (not realism, believability and consistency) and immersion at the cost of tonal consistency and the depth of many of its characters. This series has many issues with scaling and tension when a new world/empire threat ending pops up each edition while the imperium is written to feel nearly always reactive and in a vegetative state. The imperium was never good, but never written to be so laughably incompetent that major galaxy ending crises could casually manifest without any pushback. Remember when the imperial guard was so strong it had to be nerfed in lore? Yeah I miss when the scaling of the series wasn’t 100% catered to the astartes and the times when the authors tried to write the guard and planetary defence forces as actually useful for protecting humanity…
3 posts omitted.

>>45214
>spectacle, exaggeration, humour, absurdity, and hype
its 40k wtf were you expecting. they are returning to tradition, if they ever departed. you are just old and grumpy
>uhm akshually armies are more like dhl and less like rambo
ok smart guy, feel free to pick literally any other franchise or hobby

>>45223
It showed they were pivoting to stories that were more small-scale and character focused that didn't really advance the setting in any meaningful way. Not that theres anything wrong with those type of stories but I always found the perpetual storylines boring and kind of meaningless.

>>45224
Fuck you talking about, modern imperial guard is anything except Rambo. You know how bad they’ve been shafted in the recent books? Like at least for a time, the authors tried writing them and the planetary defence forces as actually competent and intimidating soldiers. The recent editions make it questionable why the imperium even has these guys active.

>>45225
Literally the opposite problem. Every fucking edition brings a new galaxy ending crises somehow worse than the last one where the power scaling gets even more nonsensical and absurd (apparently the emperor fought Horus through 13 dimensions or some shit in one of the newest books), entire systems are casually given Horus heresy level disaster situations for just because for narrative convenience (like how marvel seemingly has a new world ending threat every week just to find a lazy excuse to keep publishing avengers comics) at the complete cost of tonal consistency and believability in the 40k setting.

>>45227
Well if it makes you feel better it looks like they're getting ready to chuck the whole thing in the toilet and start over age of sigmar style



File: 1765073603396.jpg (88.92 KB, 1280x720, ESCAPE FROM GACHI.jpg)

 

which faction do you play? ♂BEAR♂ or USEX?

also
PvE vs PvP?

Personally i've been sticking to PvE to master the basics of the game before i even decide to see how fast i can die in a pvp raid as a scav
5 posts and 3 image replies omitted.

>>45189
Complete opposite actually, arc raiders is shit and I am basing this on the fact that I have never seen or heard about it at all

>>45203
Well this game sounds shit and exclusively for easily obsessed neets and I'm basing both these posts on the one Google search I did for it after seeing this thread.
Its so shit i bet its not even on console.

>>45208

i actually spent a good while looking for a good milsim-ish game

>>45208
it's gonna have a release on console next year I think ? but playing fps on a controller is a certified retard moment.
also the worst part of tarkov is that the pvp is as unplayable as warzone with all the cheaters

>>45218

pve AI basically has aimbot so it's a 50/50



File: 1762895942082.png (1.04 MB, 1160x480, video-game-crash.png)

 

>In 1983 the video game industry crashed, plunging from an estimated global market value of $42 billion in 1982 to only $14 billion in 1985. It was catastrophic for what had seemed an unstoppable industry and, like most economic crashes, spawned many myths about its causes and outcomes.

>The popular imagination blames the crash on a combination of poor-quality games (most famously, E.T. the Extra-Terrestrial), the rise of home computers, and the increasing number of video game consoles for consumers to choose from. These myths have largely been accepted and perpetuated by historians, social media personalities and popular culture.


>Fast forward to 2025 and the video game industry seems to be going through another crash. Just this year alone, according to the website GamingLayoffs.com, the industry collectively has laid off 3,563 game developers. Gaming website Kotaku reports that Virtuous Ltd, the studio behind one of the biggest successes of the year with The Elder Scrolls: Oblivion Remastered, is laying off three hundred employees.


>What the crash of 1983 and the ongoing crash of 2025 have in common is that in both cases, most media, historians and social media influencers have muddied the waters on the cause and source of the crisis.


>In a way, the gaming industry is a canary in the capitalist coal mine. Video games are a sort of luxury goods – nobody ever died from not being able to play Donkey Kong Country or failing to grab the latest Call of Duty game. What this means in practice is that the capitalists who own and run the industry can be as greedy and rapacious as possible, above and beyond what they think they can get away with in more “serious” industries.


>Going back to 1983, Atari’s home version of Pac-Man – considered one of the worst games ever made – still managed to sell a total of seven million copies. Subjectively that’s an eye watering sum of units to sell; objectively it was the highest selling game the Atari console would ever sell. But despite this, Pac-Man for the Atari 2600 console reveals one of the unspoken truths about capitalism: it’s not enough to be successful. While Pac-Man sold seven million units, the corporate executives had banked on selling twelve million – that target would have required every single Atari
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5 posts omitted.

>>44845
It seems to be a crisis of overproduction caused by the post-pandemic crisis and the collapse of the Western video game industry, especially in the US (at least compared to East Asia), although we mustn't forget that video games as an industry are a huge economic miracle compared to the rest of the global economy (thanks to China, by the way).

>>45186
>collapse of the western video game industry
didn't happen,give me one studio who collapsed

>>45190
several small studios collapsed, but you're right, that's less of a collapse, and more like a concentration of capital towards the top

>>45190
Massive layoffs since 2021

>>45209
that's just the covid/post covid boom in the market no longer being relevant,so they fire people to compensate with the hirings that happened back then



File: 1634745931933.png (Spoiler Image,103.6 KB, 500x544, ClipboardImage.png)

 

of course most /pol/tards side with caser's legion but looking at it almost every single faction is awful one way or the other, The NCR is literally a reboot of America that is in the middle of a manifest destiny, House is a egotistical maniac and probably appeals to Musk bros and Yes man is just a libertarian wet dream
519 posts and 115 image replies omitted.

>>44514
>slavery is less economic right than american liberalism

>>44514
>slavery is less economic right than american liberalism
massive trvclear fallout

>>44904
house invented crispr cell rejuvination

New 76 Ohio update with Walter Goggins just dropped but apparently the servers were so ass barely anyone could play and they turned them off for maintenance

I just heard Ella Purnell speak and shes got a British accent what the fuck



File: 1762316193372.jpg (290.83 KB, 1307x732, free as the wind.jpg)

 

Welcome, comrades! Here we discuss everything Sonic the Hedgehog.

/lsthg/ #1 - Free as the Wind Edition

NEWS
>Sonic Racing: CrossWorlds - Accolades Trailer
https://youtu.be/C6BSu_x0gcE

>Sonic Rumble arrives this November

https://x.com/Sonic_Rumble/status/1978491359452364988

>Sonic the Hedgehog 4 to release on March 19, 2027

https://variety.com/2025/film/news/sonic-4-release-date-march-2027-1236280697/

RECENT SEGASONIC GAMES
Post too long. Click here to view the full text.
14 posts and 2 image replies omitted.

>>45119
Archie being great is controversial?
I would consider reading those comics again, if I were into comics right now, which I'm not

I genuinely wonder how nobody has noticed the correlation between the series' shift in quality and it's odd change in political leanings. No I'm not joking, you'd actually be surprised.
We all know the original few games were environmentalist, that's a very simple premise to really put out there, but later on in SA2 we had GUN as well, like the actual military (possibly a private military). They were pretty distinct antagonists, I mean they literally murdered children.
After the shift to third party though, there IS a distinct change. By Shadow 2005 they actively write GUN in a sympathetic light and have characters you would not expect to help them, do so.
By Sonic 06, the shift is so major that the person previously victimized by GUN is now directly working for them. Ontop of that, it is the first time the series has actively justified monarchism as a real and tangible thing that has merit to be upheld. Elise is able to contain iblis because she is of royal blood, not of the specific, soleanan royal family, no just "royal blood." We know this is the case, because Silver (a peasant) tries to contain iblis, and Blaze, note, a PRINCESS, has to come and contain iblis herself. The game is actively justifying monarchism, by saying these two princesses are special for being royalty, biologically speaking.
Sonic 06 is arguably the pole opposite of what came before, writing wise. Sonic is no longer cool, he sucks it up to royalty, and literally tells Elise to run from her problems, but in any case, that's not my point.
The point is that after 06, things were never the same again, in terms of the series political leanings, subconsciously or not (since all art is influenced by external factors, which politics are), Sonic games have lacked what they did before.
Ignoring how the 2010s marked an era intentionally avoiding complication and sticking to very run of the mil plotlines (and rehashing), even the game conceptualized as "Sonic Wars" has very little in terms of political substance. The war in forces is a backdrop, there is literally zero depth to what a war torn earth is like, it's ironically a far cry from the series roots in environmentalism. Compare the locales in Forces with the bad futures of Sonic CD, and you'll see exactly what I mean.
All of those are the impetus for the Sonic movies, they are obviously commodified kids films, but personally I find them rather insulting. A "good cop" father figure is one thing, I hate it but Post too long. Click here to view the full text.

>>45171
Sally was a princess but at the same time Archie had a lot more context around it, especially with the state of the world (the mobians were mostly fresh out of their version of the stone age), Sally and Elias' opposition and resentment to their own roles and the concept of being royalty.

A lot of nu sonic fans (especially the ones who have cropped up around 'that' twitter circle) I don't consider real fans. They have no appreciation for the subtle writing and themes in the early sonic games or the overt themes of Archie. They're parasites who have no place in the fandom

Luckily they are the extreme minority and it seems a lot of the younger alpha/gen z fans are intelligent enough to understand and agree with the environmentalist/anti-technofascism themes of Sonic. The fandom is probably one of the only worthwhile ones in terms of cultural output and personal beliefs.

>>45171
two things come to mind: speaking strictly on environmentalism, it was all the rage during the late 80s and throughout the 90s, likely because we had reached "the end of history" and everyone was convinced that all it took to save the planet from moneygrubbing industrialists was conscious liberalism. not a single soul believes that today unless you're particularly retarded or an atlanticist (but i repeat myself), so environmentalism was dropped out of everything once the link between capital and environmental destruction became obvious to everyone, no more captain planet, no more x-men or gi joe PSAs at the end of every episode telling you not to litter, and no sonic that speaks for the trees.

second, the early games worked because it relied on narrative simplicity. this guy is the evil industrialist, and then sonic is a real rebel, tuned to what's cool and what's cool is environmentalism. if you squint he looks like he wears air jordans, that's how cool he is. he's like the lorax if the lorax wasn't a preachy fuck. very easy to parse. the minute you have like the president or three later agencies trying to add political nuance, everything becomes shit. it doesnt work and it has never worked (unless you completely rework the universe but i argue the comics arent really sonic anymore but something else entirely) i cant even fault it for it having monarchy apologia. 06 reached lows so remarkably low that it was unable to even deliver a coherent story, let alone an understandable subtext, i mean it feels like the story was more interested in sonic wanting wanting to fuck, and what represents libidinous fantasies more than wanting to fuck a virginally pure holy madonna, you think it's a coincidence that all the sonic fetish stuff balooned after that? no! everyone's unconscious understood the message, sonic is a fuck beast, he fucked even the virgin mary. there's nothing holy anymore.

>>45183 (me)
this is just to say, sonic, being a marketable company mascot, it's not its own entity. it's always been a figure designed by council, emerging from the zeitgeist like some swamp creature. sonic was an environmentalist because it was cool at the time, and he became an enemy/collaborator of a literal deep state because in 2001 the american mind had melted after 9/11. now sonic persists in its eternal twilight, past its intended demise, vacillating between imaginary sexual object for the absolutely deranged, and nostalgia bait. it is what it is.



File: 1656914308691.png (Spoiler Image,8.53 KB, 449x209, ClipboardImage.png)

 

Is Dwarf Fortress the most Historical Materialist game of all time?

>Simulates thousands of years of history

>Simulates individual lives
>Simulates entire economies
>Simulates private property, families, cities, states
>does not privilege the player with any kind of protagonism. You are simply an entity in a larger civilization
>any entity can be wiped out at any given moment and replaced with a similar one.
>deep physics simluation that includes erosion, precipitation, and the formation of continents
>can instantaneously generate an entire encyclopedia of interconnected occurences spanning thousands of years
>simulates marriage, divorce, courtship, cheating, betrayal, coups, assassinations, persecutions, and purges
173 posts and 19 image replies omitted.

>>41273
true it is charming in a way. glitches and bugs and unintended consequences are always charming, but i was mostly talking about model interaction collapse in general as a challenge to simulation creators. simulation creators want their models to interact cohesively. sometimes the model interaction collapse is funny and charming, but not always. sometimes it can make things a slog, or broken, or boring.

>>41274
I think this is a challenge that has to be solved top-level, as a design philosophy thing. Look at the recent Zelda games and how they handle things interacting through a "chemistry" system as they call it. If you start from considering how all the different pieces interact instead of designing them separately as their own systems, it keeps everything more cohesive.

The new control scheme is such unplayable dogshit, what were they thinking?

>>45178
That people who got filtered by the old control scheme would be more likely to buy the game if everything took a million clicks to do, and they were right.

>>45179
The dev team at the engineering firm I worked at designed an application for the engineers to use which had a bunch of smart keyboard shortcuts, and documents outlining how to use them, and nobody uses them, instead choosing to do everything with mouse. So this is true. Also I think a lot of people never use keyboard shorcuts because they never learned how to type in school, and so, for them, keyboard shortcuts are actually slower than using the mouse, because they have to search around the keyboard for keys they can't feel out from muscle memory… another thing that's very depressing is the generational gap in designing everything around PC vs. designing everything around smartphone and tablet.



File: 1757685011549.png (2.51 MB, 2284x1292, ClipboardImage.png)

 

>Metroid Prime 4 is open world with a motorcycle
Literally everything is open world slop now. Even a series that named the genre where you explore intricate interconnected levels.
45 posts and 4 image replies omitted.

>>45037
My uncle works at nintendo and he hates this character with a passion. Says the gameplay is mediocre and brought down by the quipping and the empty world bike sections. Nintoddlers will eat it up anyway. That muppet in the video talking about how the point is to remove tension reminds me of HL:Alyx where the scary immersive atmosphere was intentionally ruined by the guy in your ear bantering back and forth with alyx. We need to bring silent protagonists back.

>>45041
Having a companion is fine if they either don't remove tension or if they only do it when appropriate. Alyx in the Half Life episodes was a good example of doing it well but they spent a lot of time making it work and those games are not specifically about non-linear solo exploration.

Escort NPCs in Metroid Prime could work if they only show up for a little while, and only after you've already been in an area to mix it up. Something like how they make you escape from the exploding planet so it recontextualizes the levels.

>>44262
I've been recommended several Youtube videos that say it sucks except for the few times it's free of modern game design. Has anyone played it?

>>45174
I'm playing through it now. I'm having a good time with it. Feels like a mix of all three previous games but does lean more towards Corruption overall. There are parts I don't like, such as the desert area, but besides that I don't think it's as bad as everyone is saying it is.

File: 1765043510834.jpg (6.96 KB, 300x168, 1754798242629511.jpg)

>>44262
>lots of characters
>lots of dialogue
>no sense of isolation
>no sense of wonder
>poor immersion
>shitty ending
The game is mediocre at best. Why is it even called Prime?



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