It’s finallly OOOOOOOUT.
19 posts and 6 image replies omitted.Torment XII overcome. Managed it on the first time using this specific ship, oblivion cruiser variant B, but previously had two or three unsuccessful attempts with variant A of it, which is disappointing, I wanted to do more unconventional summoner build. That ship kind of sucked though, other than having demon boosting module it was very poorly outfitted Still, when on one of those unsuccessful playthroughs I got my hand on two necromancers very early in the run (which I could afford only by selling off all my weapons), they carried me all the way to sector 5, but once centurions and knights started shoving up in enemy crew, it was no longer viable.
Anyway, variant B of oblivion cruiser is an all rounder, which gives you more space to adapt your build to what RNG throws your way. I lucked out and at the end of first sector found a centurion in a mercenary shop, so I could go for a strong boarding build. On the other hand I had no investment in defense, upgraded shield once and thats it, I was counting on finding shield boosters eventually, but nope, I ended up as glass cannon. Rising difficulty affects standard encounters more than bosses, I again got Ariokine Starflayer, who had less firepower and crew than some ships I had to face getting to it. Like one with 6 centurions manning it, or another armed with storm cannon III, retributor II, magnetic pulse I, totaling 10 shots together (against my pathetic 10% evasion and 2 shields), in addition to gladius missiles and artillery laser.
No idea how the game picks the final boss, I though it was difficulty, but checking other playthroughs of highest difficutly on youtube (there are currently 4, 3 by the same guy and another uploaded by someone yesterday, so unfortunately failed to take the second place), they got the ones I faced on earlier runs. Maybe just a chance I got the same 3 times in a row.