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File: 1776517624412.jpeg (338.57 KB, 1457x1847, IMG_3401.jpeg)

 

Not sure if this is the right place, but since this is the gaming tab, I say why not?

Back then, GamerGate was the start of something fresh, something edgy, something that was actually rebellious against both the bourgeois moralisms stifling the internet and the feminist hegemony that no western male could escape from. It was an escape valve, in other words.

But of course, I was wrong as GamerGate later on mestatized into being another wing of the current right-wing hegemonic ChudIntern. Indeed, GamerGate was merely an exercise in online reactionary activism, but we should actually try to analyse it as opposed to dismissing it as chuds being chuds.

It’s won’t give you the kind of analysis that has probably been done to death here, such as the alienation of young men, the rise of white upper-class female idpol and the HR-style managerial culture that preceded online censorship and SJWs’ political correctness, journos forming email groups as part of a coordinated attack on the median gamer, the MSM’s double standards towards female-exclusive spaces vs treating male-only spaces (such as gaming) pathologically, etc…

This is a good summary of the event from a gamergater’s POV: https://wolfsheadonline.com/how-wikipedia-and-molly-white-rewrote-the-history-of-gamergate/

Instead, I’ll say this: The rise of the gooner chuds that you see today is a product of GamerGate, itself being downstream from the left’s rejection of sex-positivity and and pathologisation of any form of assertive male heterosexuality to heed the demands of the feminist bourgeoise that held a stranglehold on the left.

Obviously the online right isn’t really sex-positive as much as being pro-sexual hierarchy and has been the case within the western right since the days of the Nazis and even before then (e.g., Annunzio’s enterprise in Fiume). It’s just that their vision of sexuality makes enough space for male heterosexuality to attract young men (the most revolutionary demographic) into their fold. The left’s response? It’s either dumb Puritanism as shown by puriteens who think Euphoria (that show starring Sydney Sweeney) is rape culture, or bastardised “trad Marxism” about banning porn and prosties cuz muh exploitation even tho Chinese games nowadays are heavily gooned out + the Soviet bloc was lax on non-comPost too long. Click here to view the full text.
112 posts and 15 image replies omitted.

>>46635
>The anti-SJW thing made a certain bit of sense in the context of 2014 or 2016 where there style and their rhetoric were, admittedly, unappealing to a teenage boy on an imageboard.
Why do you guys keep inventing bullshit and ignore the core happening of the issue. Sex was exchanged for power and some nobody nerds made fun of it. It would have died down if no one joined in but feminists and other factions had to make a proxy idpol war out of it. SJWs keep making bigger things out of small conflicts because they identify social inequalities everywhere and start white knighting >>47950

SJW and idpol inception tier bs

>>48052
you'd have a much better life if you stopped making up people to get mad at
(hunting bluesky for one crazy person to validate your idea that "this person actually exists" is a form of making it up, just like we can already find your unwritten novel online in the library of babel if we look hard enough.)

>>48059
a much wider phenomenon is being discussed in that post, of SJWism and anti-SJWism as a whole, a conflict which predated and outlasted gamergate. it's replying to a post about the FBI distracting the occupy movement in 2011! learn to read!
>they identify social inequalities everywhere
sounds like a good trait to have! much better than ignoring them, handwaving them, and in the final result arguing they're natural and good.

maybe this is why SJWs realised all these inequalities were rooted in capitalism and became communists, while the anti-SJWs for the most part have pledged total fealty to god-emperor trump.

>>48062
>they identify social inequalities everywhere
>sounds like a good trait to have! much better than ignoring them, handwaving them, and in the final result arguing they're natural and good.
Imagine trying to problematize an inequality between someone who saved their money and invested it properly and someone who didn't do any of that, and being known for that bullshit because "fitness is fascism".

File: 1789307564360-6.png (321.93 KB, 576x566, the canny investor.png)

>>48063
I agree.

>>48064
I don't think any of the individuals involved wanted the publicity.



File: 1789261628233-1-0.mp4 (2.32 MB, 1232x786, skyborne.mp4)

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File: 1789261628233-3-3.jpg (690.07 KB, 1920x1080, wow cosmetics.jpg)

 

>here's your Classic+ bro
meow.
meow.
meow.
meow.
meow.

who the FUCK still plays World of Warcraft in the year of our lord 2026?
>inb4 asmongold
i'm asking about PEOPLE not animals.

>>48065
A couple dozen millions

Ff14 clears

>>48060
uh… ok? Is yhat supposed to be shocking? Last time I played something Warcraft it was still a RTS.



 

I feel like we need to discuss why MMOs as a genre were never good, but how they were also fucking amazing. This is all due to when MMOs became a thing.
Most if not all MMOs people actually care about were from the early 2000s. They were all pushing the boundaries of capitalism over video games with either a subscription or whatever the hell is wrong with the korean industry, but, and I must stress this, but…they came out during the ONLY MOMENT they would've been successful.
They were social spaces, social WORLDS in fact, they were by definition larping sims. In an era where that was still a new thing. From 2003-2012, MMOs had THIS as their main wow factor. This is also their only staying power in media ABOUT video games, their sense of community and ability to break barriers…of course, all those external pieces of media also made it about how MMO players were losers, but nontheless, that was why they became a genre.
After social media became a permanent staple of human life, MMOs had practically no point anymore. Most of them were already garbage gameplay wise. This is why we all want classic wow, or classic maple, or the return of wonderking (which, by the way, looks like actual garbage, to my dismay).
We didn't "grow out" of MMOs, that is what idiots with no argument say to shut you up, the WORLD outgrew MMOs, and sadly, we have been conditioned to not be impressed or enamoured.
>what the fuck are you saying OP??
I'm saying what I mean, anon. Maybe I was groomed by this industry to endure capitalism, but DAMN IT, there was a time talking to someone as your personal chibi avatar was cool and FUN! Now it's a fucking bore, I cannot understand why anyone would play an MMO in 2025, almost all of them are bad wow clones.
7 posts and 2 image replies omitted.

I set up azerothcore with ollama controlled playerbots and they're better than actual wow players.
It's a dream for a solo player. If you have a home server and like wow, I highly recommend it.

>>48039
Why? "Single player MMO" is an insult used against games

>>48061
By the terminally multiplayer whose opinion I, another anon, do not care for

they are the original "live service games" and a huge reason why things are currently so bleak, wow "killers" were never really successful but that never really mattered because alot of those mechanics are now found in regular aaa games, including singleplayer. other than the community aspect, i dont think theres anything worth emulating about MMOs in general

>>48066
I meant insult used against single player games with MMO-like gameplay.



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https://youtu.be/9PU1e7kfkfs?is=pg2tYVlqczFkaQH_
What is the general consensus on this piece of interactive media that takes the form of a post apocalyptic grand strategy game? Hopes? Dreams? Thoughts?
9 posts and 4 image replies omitted.

I will not play the vanilla game at all and will possibly only get it when it gets some mods

>>47961
>I bet socialism and communism are going to be entirely absent from any of this of course
Probably but i am sure I read that they said this game will have their most advanced modding support yet, I bet some very interesting mods could come for this game, as someone who enjoys modding myself i am looking forward to it.
HOpe somebody does Europe, which i'd rather play in as a setting, but i'm not looking forward to a paradox-brained Europe mod, with the expected allusions to the Holy Roman Empire and a bunch of meme shit.


>>48037
anon that is a different game

>>47961
Maybe it will be like "christian socialism" since the game wants to do le epic schizo religious ideologies



File: 1742952389354.webp (841.47 KB, 1200x1200, piracy.webp)

 

So i dont have much money just the minimum wage, i gotta buy food, meds for both me and my sister and theres a lot of expenses. i like to achievment hunt on steam hence why i buy these games but they're getting more expensive each year. should i just start pirating ? i was thinking of buying red dead redemption remastered but its costly as fuck.

and i kinda wanted to know you guys opinions, is it worthless to 100% (platinum) games on pc since most people just use the achievment unlocker thing?
49 posts and 8 image replies omitted.

File: 1789153948690-0.jpg (69.64 KB, 750x750, 20251230_135420.jpg)

pirating is always correct

>>45796
pirate bay is boomercore
rutracker is zoomer shit

>>45796
I just download using the magnets from dodi or fitgirl, if it's a ROM then I'll use the myrient magnet that's already on my torrent client

>>45486
This is not an advertisement, I use proton VPN and they give you a single port per connection and up to 5 connections, but it is a dynamic port, so you either need to configure your shit with gluetun or script it or manually change it every new connection. AirVPN offers 5 ports per connection but I haven't tried that. Mullvad offers NOTHING it's not very good for torrenting.

Oh you said free VPN, a free VPN that offers port forwarding doesnt exist, I looked, you're better off paying upfront proton with crypto



File: 1783188893494-7.png (338.78 KB, 686x386, ClipboardImage.png)

 

What is to be done about all media moving toward a service model where you don't even have access to the game files? Streamed games never took off because there is too much latency, but it's only a matter of time before they figure out how to stream the data to your computer at load-time instead of at run-time. Other forms of media are already largely handled through full streaming at the point of access.

ITT let's keep up to date with developments in this area, including but not limited to
<DRM and loss of ownership rights
<Alternative means of distribution
<FOSS and open access models for games
<Developers and distributors who support genuine ownership
30 posts omitted.

>>47363
a capitalist is a person who owns means of production and exploits workers. people like being capitalist because it makes them a lot of money. a capitalist is not simply a worker who "believes capitalism is the best system". that's called false consciousness.

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>>47324
>caring about physical media
This is childish discourse. DRM is what should be talked about. For fucking decades physical releases have meant jack shit. So many physical games require online authentification and in today's age with the normalizing of half-ass releases and "redemption-arcs" so many games on release will be updated coutless time, having a physical 1.0 copy just doesn't make much sense unless publishers just want to make some extra coin off collectionists via fomo.

Crack a final version of a game to make it drm free, put it on a disk or portable drive. There you go, physical media. Hell, for a little extra money pay someone on etsy to make you a replica or custom box/case. The outcry for physical media is the outcry for corporate handholding. We don't need the corpos to enjoy games.

sony just cancelled the kojima game physint and i'm starting to suspect that the ps6, if it ever gets released, will be a portable console.

like it makes perfect sense, people actually don't expect portable mini pcs to support physical media, i'd like to see the people currently protesting staying true to their cause when sony releases a AAA-gaming "hybrid" console, in fact many people protesting will perform incredible sony apologetics if that happens.

>>47501
Yes, DRM is the problem. Every game should just be a file that you run. No more launchers, no anti-cheat.

>>48053
The next step is making games in portable VM formats like Z-code. Electron apps don't count!



File: 1788768921227-2.png (4.45 KB, 879x672, tetris.png)

 

Post about logic puzzles, puzzle vidya and other puzzle type games. Do you play any games with some regularity? What are your goto ones to relax?

Picrel is the Zero romhack for NES Tetris. I recently started playing two games of Tetris in parallel to see if i can improve my multitasking and this is the score of the first game i finished without getting a headache.

Sokoban clone Kwirk on the original Game Boy. (You shove around various shapes, not just boxes. There are holes you shove things into to walk over them, there are things that rotate 90° when you brush against, and there are levels where you control two people. That's pretty much it.) And Baba Is You', which I classify as half a Sokoban, half something else.

I'm also moderately excited about gigadouche Jonathan Blown's next game, Order of the Sinking Star.

>>48048 (me)
I fashion myself a gifted thinker and puzzle solver, yet here I stand with trousers down in public committing errors in basic formatting.

we are charlie kwirk. i've yet to play jonathan blowhard's the witness, maybe this weekend.



 

ocarina of time remake extended gameplay!!! i'm soyfacing to an insane degree rn

THOTS?!?!?!?!?!??!!
7 posts omitted.

>>48025
>i think it's mostly old millenials
<people who grew up with piece of media and have nostalgia are critical of pointless remake
shocker.

>>48020
>It is clearly oriented towards being played by new people, especially children
fuck them kids. it doesn't even look like "something that would appeal to children", like flat out, that's cope from some youtube shorts guy who found rococo in a dictionary. the unreal engine 5 demo look is obviously meant for the 40 year old manchildren fanboys who had wanted exactly this since the gamecube got released

>>48025
I can't explain it but I just don't like how it looks. I'm not even super precious about the awful 64 graphics either.

>we intentionally kept loading screens
soul reaver 2 was able to do away with loading screens 25 years ago

File: 1789145448191-2.png (7.85 KB, 373x243, Copium Wawa.PNG)

>we intentionally kept loading screens



 

what are some popular (somehow) games that are extremely boring? games that go for dozens of hours and have a shitfuckton of dialogue and are repetitive af

and is any of these games worth playing
14 posts and 1 image reply omitted.

>>48003
It's a story driven game you ADHD zoomer how about you play through the whole thing before forming an opinion bitch

>>48003
yeah, how about you play through the whole thing before forming an opinion you adhd zoomer bitch, how about that?!?

>>47997
i only ever had fun when i installed a mod that lets me have sandevistan and hacking at the same time, and a bunch of difficulty mods, and cranked everything all the way to very hard and did the dumb "secret" mission to raid arasaka. that was the only time anything in that piece of shit game felt exciting, and even then there was a lot of bunkering waiting for the asthma inhaler to reload or whatever

>>48042
also the fact that the raid arasaka mission was "secret" shows that cdpr are truly fucking stupid and fail to understand their own game, because it's thematically the most fitting outcome. it should have been the default option, perhaps behind the actual suicide ending. like yeah if you fail to make friends, your options should be either killing yourself, or smashing your face against a meatgrinder. the third option to make a deal with arasaka should just kill you offscreen.

>>48043
Making a deal with arasaka is the shit ending tho, you lose all your friends if you do it, and you're basically never gonna be able to do anything exciting for your entire extremely shortened life, it's a spiritual suicide instead of litteral



 

I was kind of intending this thread to be a storehouse of replies for

<hurrr but who would work without profit motive???? you ever thought about that commie?


where fans have for one reason or another put in a great deal of time and effort to maintain or recreate digital experiences.

For example, I stumbled on some videos for a fan recreation of TIE fighter which, from the clips of it, looks really neat. It seems like video related is a mod based off of another mod for the million year old X-wing Alliance engine. I need to look further into it and see if it's built off of the original game, or its own standalone deal meant to mimic it.

Then there's also Tamriel Reborn that seems like it isn't just a remake of the original, but actually expands on the original Morrowind, I guess to add back in all of the content that had to be cut. Apparently they've been going at it since 2001.

https://www.youtube.com/watch?v=CKyrzZRo-O0

Then there's DOOM, which has just had an insane amount of work done on it and with it since it was released. It's actually pretty amazing to see what people are capable of doing with it after so long.

https://www.youtube.com/watch?v=t3bwKzHEpbA
68 posts and 13 image replies omitted.

>>35934
it's worse because most of those games are also financial failures, so the effort is completely wasted. they see the insane RoI margins on fortnite and think they can just do their own fortnite. like technically they can but they also can't just manifest the paypigs from the ether. we can't have the financial flops that are also highly ambitious and niche concepts, unless it's from studios or auteurs that spent like a decade building goodwill and recognition with their audience.

>>47672
>it's worse because most of those games are also financial failures, so the effort is completely wasted.

Like concord

File: 1787341206893-0.png (468.81 KB, 720x718, ClipboardImage.png)


https://en.wikipedia.org/wiki/Ship_of_Harkinian

>Ship of Harkinian is an unofficial source-available port of the 1998 Nintendo 64 video game The Legend of Zelda: Ocarina of Time that runs on Microsoft Windows, Linux, macOS, Wii U, Android, and Nintendo Switch.


>The port was developed by a group of community developers named Harbour Masters. It was first released in March 2022 for Windows, four months after Ocarina of Time's source code was decompiled and released. Since then, Ship of Harkinian has received ports to Linux and macOS, and homebrew ports to Wii U and Nintendo Switch. The title of the project is an allusion to the philosophical thought experiment Ship of Theseus, as well as the name of the King from The Legend of Zelda CD-i games, who was the subject of internet memes.


>Ship of Harkinian received positive attention from games media thanks to its quality of life improvements compared to the original release of Ocarina of Time. Harbour Masters have subsequently ported other Nintendo 64 and GameCube games to Windows.




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