>>47820I mean I don't agree that the setting of "space empires" is anywhere near as specific as "post apocalyptic America where people cover themselves in jagged metal for no apparent reason and people still live surrounded by garbage and in destroyed ruins because apparently nobody thought to actually build new structures that aren't made out of garbage or even just pick up the trash around their living area and put it in a hole or just in a pile somewhere else".
I understand that this is an intentional strategy because they think it will appeal to the mainstream and get the most sales, well maybe they're right but it's still lame and creatively bankrupt. There's been a lot of negative feedback about these aspects of the game specifically. Even if they absolutely have to set it in the USA, they could at least have come up with their own visual style and tone instead of just going straight mad max. It's also really silly because the actual game footage is like 80% dense forests, not scorched desert, so they're not even actually committing to the mad max everything is ruins aesthetic, so why did they make it their cover art?
I just wish that the game was kind of a bit more mature and grounded, and dare I say even realistic. Also that there were actual regional cultures, like there should be Nu Afrika tribes and New Confederacy tribes and so on, actually reflect the culture of America, but no, instead it's either generic "we must rebuild America exactly as it was before" or "lol lmao we're just crazy raiders that wanna eat people, somehow we're not just going up immediately collapse in on ourselves"