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Not sure if this is the right place, but since this is the gaming tab, I say why not?

Back then, GamerGate was the start of something fresh, something edgy, something that was actually rebellious against both the bourgeois moralisms stifling the internet and the feminist hegemony that no western male could escape from. It was an escape valve, in other words.

But of course, I was wrong as GamerGate later on mestatized into being another wing of the current right-wing hegemonic ChudIntern. Indeed, GamerGate was merely an exercise in online reactionary activism, but we should actually try to analyse it as opposed to dismissing it as chuds being chuds.

It’s won’t give you the kind of analysis that has probably been done to death here, such as the alienation of young men, the rise of white upper-class female idpol and the HR-style managerial culture that preceded online censorship and SJWs’ political correctness, journos forming email groups as part of a coordinated attack on the median gamer, the MSM’s double standards towards female-exclusive spaces vs treating male-only spaces (such as gaming) pathologically, etc…

This is a good summary of the event from a gamergater’s POV: https://wolfsheadonline.com/how-wikipedia-and-molly-white-rewrote-the-history-of-gamergate/

Instead, I’ll say this: The rise of the gooner chuds that you see today is a product of GamerGate, itself being downstream from the left’s rejection of sex-positivity and and pathologisation of any form of assertive male heterosexuality to heed the demands of the feminist bourgeoise that held a stranglehold on the left.

Obviously the online right isn’t really sex-positive as much as being pro-sexual hierarchy and has been the case within the western right since the days of the Nazis and even before then (e.g., Annunzio’s enterprise in Fiume). It’s just that their vision of sexuality makes enough space for male heterosexuality to attract young men (the most revolutionary demographic) into their fold. The left’s response? It’s either dumb Puritanism as shown by puriteens who think Euphoria (that show starring Sydney Sweeney) is rape culture, or bastardised “trad Marxism” about banning porn and prosties cuz muh exploitation even tho Chinese games nowadays are heavily gooned out + the Soviet bloc was lax on non-comPost too long. Click here to view the full text.
52 posts and 8 image replies omitted.

>>46572
>>46811
the socially constructed "gamer identity" is 100% aligned with bourgeois neoliberal ideology from the Jeffrey Epstein class:
<"If you die in Dark Souls, you need to GET GOOD, you're a BAD PERSON"
<"If you die from lack of healthcare, that's your fault as an individual, you need to GET GOOD. If you don't jump through our hoops and make the rational, correct decisions as you navigate our marketplace, you are a BAD PERSON. You disgusting goy cattle deserve to be exterminated by Zionist neoliberal finance imperialists who correctly deny healthcare to inferiors that can't install Linux etc"
<Kotaku is DISGUSTING for being terrible neoliberal subjects who aren't good at video games, they don't deserve healthcare, we need to send SWAT teams to their homes to exterminate them!"

>>46823
good post
"gamer" is perhaps the most pathetic identity grouping there is. and it's voluntary! you can play games without considering yourself one! indeed, "gamers" are always trying to draw up reasons why many groups of people who play games don't count as "real" gamers.

>>46754
Wash your mouth before you speak ill of interactive fiction.

>>46823
you're not a bad person if you die in dark souls. you're a bad person if you complain about it, because you're infringing on the experience of people who want a difficult game to play by insisting that it be easier and more accessible to paraplegics or something.

>>46832
When a Big Media Event like Dark Souls happens, some people want to be able to experience it and possibly immerse themselves in paratext (e.g. peer discussion, theorycrafting, fan work) like the latest popular Netflix show. I think this a rational instinct, and it's the reason some high production games have a "story mode" (rather than an easy mode). In terms of labor composition, balancing and playtesting make up a fraction of the embodied value of a large game, so letting some people squander it is completely fine if they end up buying the game and spreading a positive sentiment. Nobody is complaining that I Want To Be The Guy is too hard.



 

just played bioshock for the first time and holy shit, its like the best game ive ever played. the story the gameplay all were amazing, new video games just domt have the same feel yk? why? what happened to video games in the last 20 years? i mean not only is it a good game but a potent critque of capitalism and ayn rand



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helo gamers, i invite u to a fuckin autismic political minecraft server u should come play. we are running factions on 1.21.11 and have a plugin that lets you pick up and throw people. teh texture pack is meant to represent autists across the political spectrum btw.

BILLIONS must play
42 posts and 15 image replies omitted.

>>46407
I wanna play it but you chuds block people who use tlauncher

File: 1777951858470.png (1.18 MB, 1272x964, newoptions.PNG)

>>46763
you can buy an account for like $9 i think
also apparently there are new armor trims now and i killed a wither

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>>46765
maximum autism

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>fight some chud
>he pops 9 totems
>toggles hax
>walks off a cliff backwards with his inventory open
>gets kicked by the anti cheat for inventorying while moving
>dies to fall damage since he never got to equip his totem
<admin the anticheat is bugged it kicked me fnr!
communist anons win again



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Does hoi4 run well on Mac?
I have an old-ish Macbook and I was wondering if it would run ok on it and if so, does it also work well with moding? I want the play tfr

how old? if you have an intel mac you probably can just nuke macos and get windows 11 or some linux distro and run hoi4 just fine

>>46797
Like 2015, also it kind of belongs to my mother, it only works if it’s constantly plugged in so she just got a new one. I don’t know how important it is to her, like if she has important stuff on it, so I don’t think I should change its operating system

>>46835
the other day I checked and I think there's a native port of hoi4 on steam for intel macs so you should be good I think



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HAI! ITS ME ERVA!
Im prob gonna get my post removed and banned again for this, but I have no friends and I must yap!
I like l4d like alot, be wary tho; I play with stupid amounts of mods, so much in fact that Im trimming them down as of late, I intend on getting rid of half of them.
Most of the mods, like pretty much all of them are server side, so you dont need to do anything.
Other games are allowed too.
AND FRIENDS ARE AWESOME!
I also really want to play halo/terraria with someone!
discord:
erva5073

Do you play it through steam or what? Im a pirate gamer…

>>46833
steam



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1.0.0 of the Twilight Princess Decompilation project has been released.
LINK (heh): https://twilitrealm.dev
Github: https://github.com/TwilitRealm/dusk/releases
>da fuq is dis?
It's a PC native version of The Legend of Zelda: Twilight Princess. You need to provide your own ISO/game dump in order to make this run, and I ain't gonna provide you one neither. If you use this it is presumed that you dumped your own version of the game.

Anyway, check it out, it comes preloaded with some quality of life improvements, including:
>unlocked frame rate
>higher resolutions up to 8k
>improved post processing effects
>instant transformation by pressing a button combination, instead of having to interact with Midna every time you want to transform
>ability to disable the stupid rupee cutscenes, so that you don't have Link stop what he's doing every single god damn time he picks up a rupee
Among other things.
9 posts and 1 image reply omitted.

very cool

Dungeon mods when?

>>46819
Wow this is really nice.

>>46810
When's the "skip the boring ass intro of Link as a farmer" mod coming?

bit titty what if link was a gril mod when



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Bikini Armor is something of a staple of chud discourse and many gamers will refuse to play games that don't feature it, but at this point it is something that future game devs predicting a pro-chud vibe shift will include in their games. Especially games being developed in 2024 where chuddery was at it's most potent. Yet somehow I still think that bikini armor propaganda will still be a potent force in future politics now that even centrist men will berate you for not having hoes in bikini armor.
I frankly think it has a place in games, but only where it really makes sense and I might as well get some male cheese cake as well
32 posts and 8 image replies omitted.

>>46709
I stole my GF's booty shorts because they look better on me, is this male-feminist praxis?

i like bikini armor. i don't care about realism or historical accuracy.

My barbarian in bg3 always dresses slutty

Not video games but the Pillar man from JoJo are my favourite Bikini armor wearing characters.




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With the amount of shill threads about Stellar Blade I kept seeing on 4chan /v/ saying it was a "decent action game" I ended up buying it along with some other games for my brother's birthday last year (at great expense as it's a modern video game and all). He never touched it so I finally gave the demo a go myself to see if it was worth the hype.

It was a Sekiro-like. and not even that great a one. It almost seems like it was hyped to shit because it had attractive girls in skintight suits and almost only because of that. I had more fun with Devil's Third of all games.
79 posts and 10 image replies omitted.

>>46777
>>46777
It's a damned if you do, damned if you don't situation and the devs skirted it perfectly just enough to be polarising as the game is. just because you're beautiful/sexy doesn't mean you necessarily have to 'be' anything personality wise, people are mad because they have their preconceived notions and project it onto the game and weaponise it in the culture war while the devs laugh to the bank.

>>46778
>It's a damned if you do, damned if you don't
it's really not. i just think it's hacky characterization and reminds me of marvel movies (which also have AAA-tier bodies but everyone is inhumanly asexual). the game was released and then went away without pain or glory, really, and the drama around it was vastly overstated by a 60 year old pedophile who spends too much time online. they could have done either thing.

>>46777
>they're unable to write a hot lady in their story
Why would you have to care about the character "acting" attractive? This depends on the personality of the character and the culture the game is produced in.

>>46808
Helps with immersion, if she dress like a slut and is one.
Then the problem becomes obviously that you can't have both pure virgin waifu uwu and extremely sexual woman in the same archetype without it being ridiculous, which I think is a bigger problem than having it be "too empowering" for the woman, because both of those are the market for gooner/waifu game and you want to hit them both at the same time

>>46808
it would make every character act a little bit less like carton cutouts with no real interiority?



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Post examples of different systems for crafting and discussions of crafting mechanics. Most games just do the simple "collect enough materials and click on the thing you want to make," even the ones that are ripping off minecraft, which actually was pretty novel with its 3x3 grid.
15 posts and 7 image replies omitted.

>>46198
That's exactly why I pick the immersive crafting mods in vintage story, so that I don't have to use a menu and can just assemble things together in the world

>>46202
True but print playthroughs were big, first game I played was some domestic puzzle game… with a guide lol. Not to mention older psychotically trial-and-error text adventures. Must have been made so by publishers to sell guides.

>>46217
apples and oranges that came out 16 years apart

>>46183
The Median Mod of Diablo 2 had some cool crafting recipes in the horadric cube but it got out of control. I kinda assumed they were copying stuff from World of Warcraft or something I dunno never played it dunno how it compares to modern games either.

>I Made A PVP Smithing Game
>For the past 8 months, I have been working on an online multiplayer game called A Smithing Game. In this game, you smith weapons and fight other players with them. Let me know what you think of A Smithing Game in the comments or by leaving a review on Steam!
https://store.steampowered.com/app/4541460/A_Smithing_Game/

See, this is what I'm talking about. Crafting is the focus of this game and it actually has you doing things in the world to make the items instead making recipes in a menu. This game has you actually hit the weapon you're crafting on the anvil and it affects the stats!



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press F to pay respects, anti-'movie game', diegetic design, ludonarrative dissonance, scoring systems, games as architecture, 'games as cinema' limits medium, games as commodity, atari 2600, object-oriented ontology, remakes as simulacra, skinner box, hypermediacy, virtual diaramas, rhizome, folk process, kinesthetic empathy, anti-cinema, alien phenomenology, analog accessories, game manuals as ergodic literature, paratextual architecture, lore as narrative, ludic space, magic circle (huizinga), spatial narrative, controller feel, psychogeography, screen as proscenium, ludeme, simulation sickness as gameplay, proprioception, game feel, sound chip, hyperreality, zero-player game, invisible walls, apophenia, alternative physics, key-door adjacency, game-object, smooth/striated, engine grain, Kishotenketsu, skybox as cyclorama, affordance, negative feedback loop, save rooms irl



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