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What is 6 - 2?

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File: 1745568032762.png (65.25 KB, 180x180, arthas.png)

 

So there's a famous scene in Warcraft 3 where Arthas, upon seeing that grain infected with the undead plague had been distributed in Stratholme, orders the city purged.

There's some controversy over whether Arthas was wrong for doing this. On one hand, if you play the game, Arthas can come across as something of a John Snow-like character in the sense that he's the only one that seems to be taking the plague and the undead Scourge as the dire, even apocalyptic threat that they actually are. In the Stratholme level itself, the citizens are actively turning into the undead as you meet them, while the Scourge are present and active in the city, lead by Mal'ganis who is swelling their numbers with infected citizens. This might lead a player to conclude that Arthas is doing what is necessary to prevent the Scourge from getting a city-sized army and preventing his subjects from becoming the mindless slaves of the Lich King. A mercy kill, if you will.

But there are many, including the writers who seem to disagree. In fact, the guy who wrote the mission apparently thinks its obvious that Arthas was in the wrong and that you're a psycho if you think otherwise.

What causes this disconnect?
34 posts omitted.

>>43685
The thing is they shouldnt present an alternative, the fact purge of Stratholme was the only course of action he could had taken is a core component of Arthas' storyline. If he was in wrong there, then Arthas has no arc, he was always secretly an evil murderous maniac.

>>43740
He wasn't really a evil murderous maniac so much as he went insane with his quest for revenge.

>>42058
Arthas' biggest mistake was stepping foot on Northrend. Once he did, he was gone.
He could have turned towards the right path before that point, but he foolishly got baited by Malganis.


File: 1762046310852.jpg (57.76 KB, 1170x833, trolley problem.jpg)

It's the Trolley Problem.

You have to remember that Warcraft has largely been written by boomer liberals and, by their reckoning, it's always better to not do anything bad than to do something good in an imperfect way or by morally dubious means. That you would even consider pulling the lever and saving many people, but consciously dooming one person in the process basically makes you a psychopath. There's no need for further nuance to prove that Arthas was in the wrong, like another viable option or there being innocents in the city that were killed alongside the infected. That Arthas would consider doing wrong by killing innocents to serve the greater good of stopping the Scourge is itself completely beyond the pale and proves that he has become a psychopath.



 

Are gacha games another part of why a lot of young men are reactionaries? It seems like gacha gaming in general seems to be something that is supported in a lot of right-wing nations and even in China the gamers who like gacha games tend to be rather right-wing. Is this a chicken or the egg scenario though?
58 posts and 15 image replies omitted.

>>44706
i'm not into hoyoverse but it gives me a faint whiff of mid aughts' dojin EDM scene, I suppose it's par for the course since it's the established aesthetics for anime nerds, but it's trying to simulate what a bunch of japanese nerds thought was cool but in a professional way, kinda funny

>>44707
I've seen sumo recreate samples, especially the overused ones (which opens a can of worms because you can use sumo to file spurious takedowns) but also I'm being a bit of a jerk here, admittedly.

>>44663
Kancolle was nationalist from the start tbh so its creator being like that isn't surprising

I think the way gachas are written lend themselves to character maxxing:
- need characters to fill the gumball machine with
- make a buch of them
- flesh each of them out fairly well, give them a reasonable amount of screen time through side content
- make them all main story relevant

Which is a hard tightrope to walk as an author or team of authors–you risk stretching too thin like how I feel Warriors by Erin Hunter did–but it means you're basically guaranteed to make a character or two that the player is going to strongly relate to. Delta Nikke and Texas Arknights in my case.

its literally porn + gambling addiction. like putting hitler particles in a lab and artificially multiplying them until you get a disgusting blob of life

>>44730
dont forget to add in the overly whitewashed characters to add extra hitler particles into the mix



 

hahahahahaha, what the fuck is this

https://xcancel.com/mattshumer_/status/1981406315693187430#m

this is what's responsible for 90% of GDP growth in the US economy right now
4 posts and 1 image reply omitted.

its over

The immense majority of the gaming market is mobile slop though so this actually have a future.

This is not AI, this is Neuralink hooked up to Biden's brain.

>>44717
I mean it's easier to just slap together an agario clone with a big red £99.99 purchase button in the corner than to bother with AI stuff.

Kinda amazing how AIfags have torpedoed their chances of AI mass adoption for some clout and internet likes so they can call themselves the first movers. Who the fuck looks at those slop videos and thinks that this is a product that can be presented to any type of audience? It looks like fucking ass, the piss filter AI pictures look like ass, and the Chat GPT text reads like ass, its all fucking shit. Next time shut the fuck up and only show your cards when you've actually got a good hand.



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Operation Deep Sneed edition

Made a new thread since the other one is full. You know the drill folks, gather here to discuss and/or complain about Hearts of Iron 4 and all the alt history mods that make the game relevant. From green natpops to sicko mode Savinkov we've got a lot of exciting stuff coming in the next Kaiserreich update, one which will make the LKMT look like pre-rework Germany by comparison. But dont worry TNOomers, you're getting some new content too! After a year and a half and three focus trees that only last for four years, we finally have something new and that's…

…three years of fucking Antarctica
501 posts and 206 image replies omitted.


TFR Campaign AAR: nazbol order in europe

>be german

>happy that you have liberated the proletariat of germany
>government suddenly rehabilitates alot of nazis
>butches the european revolution after beatting the "ruzzian orc hordes"
>everything that the revolution stood for is betrayed by chauvinism
>you still eventually guard the east from russia nazi partisans that came back and desire violent revenge

>be spanish

>aid the international revolution after the victory agaisnt the fascists
>you is locked now leading a deadly left wing infighting, protecting the italians and south french remants, with american war
>even if you win, russian slavist nazis would also win

>be china

>win

Trvthnuke about hoi4 mods

File: 1761957588401.jpg (113.76 KB, 1174x648, 1736603879516088.jpg)

OWB confirmed to be peak




 

Post in this thread every time you play a new game and rate it, I'll start, currently playing Dread Dawn, pretty jank and honestly not that good but I'm desperate for more zombie games to wait until PZ 42 comes out. 6/10.
98 posts and 41 image replies omitted.

Just completed Silent Hill f.
Very good horror game with a very interesting story, with the main gripes being graphical glitches that need patching out and there being an excessively high amount of enemies at some points.
Each playthrough takes 10-12 hours depending on how much of a completionist you are. But the it takes 3 playthroughs to get the full picture, with the story expanding and changing significantly with each subsequent playthrough.
So really, you aren't done with the story until you've done NG++. Which is kind of similar to Armoured Core 6, if you've played that.
After the first playthrough and first ending you'll probably be thinking "huh?" and have some questions and confusion, maybe feel like it didn't end on any real conclusion. But… by the time you finish the true ending you'll be like 😯.

>>44433
Okay I did 2 other runs, one where I was doing alright until about '94 when the economy collapsed due to Brazil, Mexico and Japan cutting off trade, followed by not having enough army/special forces support to stop Ukraine from seceding and the constant nationalist riots.

I played the second run way more conservatively than the previous one, keeping a stable Warsaw pact with Yugoslavia and Albania in COMECON. I did have some issues with military high command loyalty and not researching the higher end of mil tech until late, so I didn't wrap up Afghanistan, Nicaragua and Angola until very late. I really wish my earlier bid to end the Sino-Soviet split didn't fail or that the civil wars wrapped up faster so I could help out the Chinese military coup.
It's a good game and I appreciate that they made it more legible than Ostalgie or the original (I did not play the latter).

Since Bloodlines 2 ended up a massive dissapointment (beating the odds as nobody was expecting anything positive), I tried Vampyr to scratch that itch. Uninstalled after like an hour, because the game is fucking soulslike. At this point I legitimely resent Dark Souls for popularising that fucking dodgeroll combat.

i'm trying out dispatch. so far i like the premise but don't like the dialogue writing.

File: 1761973350461-1.png (595.26 KB, 1246x790, ClipboardImage.png)

trying to gather some money to play something else other than this piece of dogshit game that makes me relapse into investigating cheesy queers and Crytek staff

but all games lately are either indieslop tiktok games or just mid as all fuck and just overall a downgrade off old games

>i wanna start playing vampire survivors because it has a Balatro free DLC

>I wanna buy Bully because Bully Online is just around the corner
>MISERY legitimately might be the only good game from the entire season
>BLOOD WEST just tickles my cowboy game needs
<and will hopefully keep me from playing HUNT shitshow for a while



File: 1743873966812.png (238.35 KB, 438x449, ClipboardImage.png)

 

How come some nintendo fans got so defensive around people criticizing switch hardware but now they're fine with it now that Switch 2 is powerful? I saw it happen once online so I got the perception that they didn't like hearing about the Switch's relatively weak performance compared to PS5 and other consoles.
73 posts and 12 image replies omitted.

>>41438
AAA games are, not indies.

>>44712
aside from silksong,yes they do,they're all in the 30+ range now even tho half of them shit up on your screen

>>44713
Most indies I've played recently are free

>>44598
Staged…

>>44715
gib some recommendations



File: 1716920010275.jpg (Spoiler Image,3.63 MB, 3300x1844, VotP-WebHeader-21.jpg)

 

I'm pretty new to victoria 3, and I'm looking for some advice. What are some fun countries to play as while still being a beginner? Also, what are the best mods I should get?
205 posts and 66 image replies omitted.

>>44495
oh yeah that happens a lot lol. theyll always build railways before theres enough industry or workers to support them and then theres just expensive rail lines languishing around all over the country

For my next run I decided to play as the East India Company with the goal of developing a mlitary large enough to become independent from the British Empire. So many processes were going on at once that it actually crashed my computer completely, which blows my mind because I'm running an i9 CPU, 32GB RAM, and an RTX 4070.

Map is so ugly

>>44555
it really is and becomes clear how bad it is when you get nice mods. i used the edwardian era map and its gorgeous. some horrific border gore on this playthru though

>>44529
dude, my pc can usually handle paradox games just fine, even ck3, but for some reason when i play victoria it starts having these weird ass glitches after 1-2 hours. on vic3 ive had pc crashes and my screen starts freaking out, glitching and stuttering even minutes after i close the tab. it happens with vic2 aswell



File: 1698763917341.png (Spoiler Image,2.96 MB, 1894x1048, ClipboardImage.png)

 

https://schombert.github.io/Project-Alice/index.html

Getting Started
Please consult docs/contributing.md for more information! it contains information on how to compile the project on both Windows AND Linux

Picking up where Open V2 left off
The goal of Project Alice (named after Alice Roosevelt Longworth) is essentially to create a new version of open v2 – my earlier project to create a Victoria 2 clone – and then to finish a working, feature complete, version of the game. This means that, at least initially, there will be few departures from doing things as Victoria 2 did them, simply to keep the project focused and on track. Once a 1.0 is complete, we can then use it as a playground for new experiments. As of July 2023, I have basically caught up to where open v2 was, minus some deficiencies in the ui.

I hope to find a few people to form an art team that can recreate the assets that Victoria 2 uses to give this project its own distinctive visual identity. I know that is a big ask, but on the other hand, there will be no 3d modeling required. We already have access to a set of new flags that we can use, courtesy of the SOE project.

In comparison to other projects
In comparison to SOE (Symphony of Empires) this project is a more direct Victoria 2 clone, while SOE is its own game. Nevertheless, I tend to think of it as a sister project. We do have some people here involved with both (I myself make the occasional suggestion there), and if you see something that we make that they could use, I am sure that they would appreciate the contribution. Likewise, we will be using at least some of their work.

With regards to the OpenVic2 project, although it "marketed" as a Victoria 2 "clone," that isn't what they are working towards creating. Instead, they intend to provide an entirely new set of assets, including events, decisions, etc., which will make their project more of a Victoria 2-ish game. It is also run with a very different managerial style. If you are interested in both Project Alice and OpenVic2, I suggest spending time with both teams or even joining both projects.

Post too long. Click here to view the full text.
46 posts and 9 image replies omitted.

>>38076
dude is a commie tho.

Doesnt make this code better


https://github.com/schombert/Project-Alice/releases/download/v1.2.0/1.2.0.7z
<Latest stable release with support for state-level markets.


although there is no official release past the 1.2.2 update there are dev builds here
https://sneakbug8.com/pap/pa/download
https://github.com/ineveraskedforthis/alice/releases

>>44533
awesome :)



 

i need good psp and ps1 games recommendations, i haven't played much ps1 games tho so. yeah














Post too long. Click here to view the full text.
12 posts and 1 image reply omitted.

For PSP: Patapon series, Metal Gear Ac!d 2 (not a fan of 1), Medievil (different from the PS1 version), Ridge Racer games, Wipeout Pure, GTA Chinatown Wars, ZHP Unlosing Ranger.

Monster Hunter Freedom Unite is also great, but nowadays I prefer playing the FUComplete version on PC.

File: 1761690568151.jpg (6.83 KB, 238x300, transfem pol pot.jpg)

>>44252

why is Alunya drinking piss?

>>44697
Why not? It's a refreshing drink you can enjoy pretty much for free.

Playing through RE1 director's cut (not dualshock) just to see what it was like after playing through REmake like 3 times. It's weird how little zombies there are (at least so far) and how some of the puzzles changed. Weirdly enough I find dodging zombies harder in this version. It doesn't seem like they really lunge at you like in REmake? Also no quick turn.



File: 1744824496622.jpg (108.08 KB, 1000x750, roundscape-adorevia-2.jpg)

 

A thread for discussion of eroge, pornographic games, spicy visual novels, and such. Do you have any favourites? Are you looking for recommendations? Do you enjoy short and empty bodies? Post it here!
55 posts and 23 image replies omitted.

>>44637

propaganda or not i'm not gonna tell them how to keep their movement afloat since it seems to be working.

>>44635

what you think about the Castle-Submarine tho?

>>44626
idk man i only play futa games where they dominate the player character

>>44643
Sounds very silly, but you could make it work. If i was in your place, i would make something like a submarine crossed with a battleship and with a spacious interior designed in a maximalist tudor or neo-gothic style. Still low-key ridiculous, yet easier to derive from existing military and building aesthetic.

>>44691

in this universe everything is exponentially silly because people like Marx, Jesus Christ and most cohesive figures never existed yet.
not even Hitler
so pure ideology rules the world.



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