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Bikini Armor is something of a staple of chud discourse and many gamers will refuse to play games that don't feature it, but at this point it is something that future game devs predicting a pro-chud vibe shift will include in their games. Especially games being developed in 2024 where chuddery was at it's most potent. Yet somehow I still think that bikini armor propaganda will still be a potent force in future politics now that even centrist men will berate you for not having hoes in bikini armor.
I frankly think it has a place in games, but only where it really makes sense and I might as well get some male cheese cake as well
25 posts and 6 image replies omitted.

Imo bikini armor is fine so long as the male characters are female-gaze fujobait instead of male power fantasies.
For every biking wearing booba bitch there should be a shirtless lean twink that looks like a male character from Fruits Basket.

I've said my piece.

Bikini armour is stupid. Games should have aesthetically pleasing and creative sexual elements, not bikini armour which as a concept smells of overweight 40 year olds.

>>46526
You actually make a good point. I hadn't considered fantasy camp.

>>46532
Well, if we're talking camp fantasy, the men were always intended to be hot. The difference is that what makes a hot man and what makes a hot woman are different things. Of course, bikini armor works well on women to make them hot because to serves to show off their figure (not to mention a lot of skin) which is key to making a hot girl outfit. With guys, it's different. I would argue that the "hot guy" is almost always portrayed fully clothed, with their clothing designed to say something about them. So, the typical camp fantasy "hot guy" wears a full set of armor that covers their entire body, but that armor is designed to look in a way that implies strength, ruggedness, power, authority, danger, virtue, or whatever else the character might have going on, but never, ever wears a helmet of any kind to hide his handsome face and has long, flowing hair that is either shoulder-length or flows down his shoulders and on to his chest. What's more, the armor is typically made to imply a muscular build underneath.

>>46488
>For every biking wearing booba bitch there should be a shirtless lean twink that looks like a male character from Fruits Basket.

speak for yourself, i want guys that look like he-man

>>46701
Men both irl and in video games need to dress sluttier.

So much crying and gnashing of teeth over zero suit samus but solid snake's hipline of the year ran so she could walk.



 

Will there still be a class system in RPG videogames after the revolution destroys capitalism?
>body too empty or short
>body too empty or short
>body too empty or short
>body too empty or short
>body too empty or short
>body too empty or short
20 posts and 3 image replies omitted.

>>42116
Classless systems definitely give you more freedom to make the characters how you want, but that's not necessarily what people want in a game. Class systems give you more structure which can speed up character creation and make it easier to remember what your character can do well. This is particularly relevant for games where you are likely to run multiple characters, like if you play with high lethality or something.

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>>42116
I think classless is the better option for tabletop rpgs and single player videogames but class systems do add a lot to multiplayer coop. It also depends on how the class system is done. I like how FFV and FFT do them.

Bump.

>>39445
Yeah, obviously people will have talent or preferences for one way of doing things in general but you won't be locked into one 'class'

I like the way zangband's "realms of magic" (http://www.thangorodrim.net/zangband/docs/magic.html) act as specializations for wizards, clerics and hybrid classes. While Death and Chaos are mostly pure destruction and Life restoration, Sorcery, Nature and Trump mix in a lot of utility and flavor.



 

>video games where people kill each other okay
>video games where people rape not okay
Why?

The rape was too short or empty.The rape was too short or empty.The rape was too short or empty.The rape was too short or empty.The rape was too short or empty.The rape was too short or empty.

rape detected; rape discarded.rape detected; rape discarded.rape detected; rape discarded.rape detected; rape discarded.rape detected; rape discarded.
11 posts omitted.

Killing isn't inherently bad.
Rape is inherently bad.

>>46367
>You can't rape 100 people in a single minute
erogame tycoons would like to have a word with you

same reason they send men to war but not women, mens life is devalued, womens is over-inflated.

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>>46704
and yet it's less socially acceptable to rape men. curious

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Not sure if this is the right place, but since this is the gaming tab, I say why not?

Back then, GamerGate was the start of something fresh, something edgy, something that was actually rebellious against both the bourgeois moralisms stifling the internet and the feminist hegemony that no western male could escape from. It was an escape valve, in other words.

But of course, I was wrong as GamerGate later on mestatized into being another wing of the current right-wing hegemonic ChudIntern. Indeed, GamerGate was merely an exercise in online reactionary activism, but we should actually try to analyse it as opposed to dismissing it as chuds being chuds.

It’s won’t give you the kind of analysis that has probably been done to death here, such as the alienation of young men, the rise of white upper-class female idpol and the HR-style managerial culture that preceded online censorship and SJWs’ political correctness, journos forming email groups as part of a coordinated attack on the median gamer, the MSM’s double standards towards female-exclusive spaces vs treating male-only spaces (such as gaming) pathologically, etc…

This is a good summary of the event from a gamergater’s POV: https://wolfsheadonline.com/how-wikipedia-and-molly-white-rewrote-the-history-of-gamergate/

Instead, I’ll say this: The rise of the gooner chuds that you see today is a product of GamerGate, itself being downstream from the left’s rejection of sex-positivity and and pathologisation of any form of assertive male heterosexuality to heed the demands of the feminist bourgeoise that held a stranglehold on the left.

Obviously the online right isn’t really sex-positive as much as being pro-sexual hierarchy and has been the case within the western right since the days of the Nazis and even before then (e.g., Annunzio’s enterprise in Fiume). It’s just that their vision of sexuality makes enough space for male heterosexuality to attract young men (the most revolutionary demographic) into their fold. The left’s response? It’s either dumb Puritanism as shown by puriteens who think Euphoria (that show starring Sydney Sweeney) is rape culture, or bastardised “trad Marxism” about banning porn and prosties cuz muh exploitation even tho Chinese games nowadays are heavily gooned out + the Soviet bloc was lax on non-comPost too long. Click here to view the full text.
40 posts and 7 image replies omitted.

>>46656
>I felt that little moment was completed when outlets began including disclaimers.
this is an incredibly rarity and basically addressed none of the institutional incentives that encouraged biased reviews (e.g. early access to scoops and video games in exchange for positive coverage). but at this point who cares, whatever GG did, it basically amounts to nothing because, think about it, who actually uses video game reviews to decide whether they should buy a video game or not? if reviewers haven't been all replaced by AI at this point, then it's a cottage industry that literally only exists to validate the opinion of insecure simpletons. and thus the "video game reviews" if they can even be called that at this point are mostly deep dives and video essays from people pretending to be curators of sorts, with IGN barely lingering on at the sidelines.

>>46677
I remember when i found out the game she made was fuckin text based game with barely any writing and the "review" was absolutely weak shit
Kinda glad gg happened and broke the spell on me

>>46666
Sarkeesian has (before Oct 7th, even!) https://xcancel.com/anitasarkeesian/status/1392134298065543168
As has Hbomberguy, who you didn't even double check!
https://xcancel.com/Hbomberguy/status/1716943069583646838

You're high if you think you can sidestep Anita fucking Sarkeesian being pro Palestinian by going "but what about contrarianpoints!"
You don't want gamergate, you just want to endlessly critique antigamergate.

Liberals were better people then and have aged like wine. Reactionaries aged like milk. You, on the other hand, haven't aged at all. You're still mentally 14.

https://8chan.moe/v/res/2351549.html
In this thread you see a lot of the hardline gamer gaters straight up say that they need to back Israel over Hamas or whatever

>>46697
>there's still a general for this shit
genuine mental illness



 

games that made you second guess yourself

Shit so peak it made stop viewing ethics as cringe



The bofy was tooo short or skmth idk
The body was yoo short or something idk

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being able to project myself into Aeka made me aware of my gender dysphoria, didn't know how to interpret it back then but it woke something inside me.

>>46693
nuttin dawg, ain't no game really be all that profound, although that one scene in earthbound where poo has to go through ego death is pretty fuggen post-capitalism ngl



 

Are you excited about anything game's related lately?
games, mods, etc.

2026-2027 as long as it hasn't been released and it's keeping you on your toes you can post it here.
body isn't too short nor empty

>>46244

personally i'm really hyped for Onimusha Way of The Sword because Onimusha was the game i was introduced to videogames with – and Skyblivion so i can do catgirl slave runs in Cyrodiil :3

Archolos: Chronicles of Myrtana has a major 2.0 update in development. No release date yes, but it does seem like it could be sometime this year.

Elden Ring Tarnished edition is what I am waiting for before starting a full playthough.

>>46244
>excited for anything?
no, but at some point I'll play GTAVI, nioh3, the new onimusha, and the other games I never got around to playing. as I'm getting older I've found myself increasingly disenfranchised with video games, they just don't appeal to me as much anymore, and I gravitate towards games from my youth, including those I've never played before, so that's where I'll spend most my gaming time, on emulators.

Not really, the last time I got excited over a new release was elden ring and shadow of the erdtree and i knew in the back of my head that it was the last time i would feel excitement about new releases in general



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helo gamers, i invite u to a fuckin autismic political minecraft server u should come play. we are running factions on 1.21.11 and have a plugin that lets you pick up and throw people. teh texture pack is meant to represent autists across the political spectrum btw.

BILLIONS must play
25 posts and 7 image replies omitted.

>>46681
>last true minecraft version was 1.8
objectively false
the last real minecraft version was beta 1.7.3 but alpha 1.1.2_01 is best

>>46681
it was a game made to be sold either way, i think it's more about the people and what you do anon, can't have no fun in a world full of corposlop

quadrilions must play

>>46682
It makes it unfair and easy win as long as you rubberband your internet to lag on purpose, I do admit it feels better against mobs tho instead of the jumping axe meme

>>46688
the anticheat does not seem to like fake lag
it also doesnt seem to do much in pvp it feels like, i tried it



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With the amount of shill threads about Stellar Blade I kept seeing on 4chan /v/ saying it was a "decent action game" I ended up buying it along with some other games for my brother's birthday last year (at great expense as it's a modern video game and all). He never touched it so I finally gave the demo a go myself to see if it was worth the hype.

It was a Sekiro-like. and not even that great a one. It almost seems like it was hyped to shit because it had attractive girls in skintight suits and almost only because of that. I had more fun with Devil's Third of all games.
69 posts and 10 image replies omitted.

>>46589
They tried to say it's because Capon is underage by historical facts even though he's clearly not actually underage even in the first game

>>46590
Though I do think it would have been more interesting if they had actually had a realistic portrayal of him as a 15 year old but that's a different argument

>>46584
He did attack it. He claimed that it was objectifying the main character.

>>46522
4chan generally isn't class conscious and has political compass brain so you're really not gonna get any coherent point of view

>>46631
That's not even an attack you gameroid.



 

New Gamedev thread. This is thread is only for people who have deved something. Don't post in this thread if you're just an idea bro who has never deved anything in their life.

The engines:
>Unreal
>Unity
>Godot
>Cocos
>etc.

Go pickup one of these engines and start deving. My advice is don't ever get too caught up with reinventing the wheel if your goal is gamedev. Even people who want to "develop their own engine" are using a million frameworks. If you're developing a 3D game, you're going to use a preexisting graphics engine instead of developing one yourself because that would be pointless. You are not going to improve on the graphics engines developed by 1000s of engineers smarter than yourself. It's a lot of advanced trigonometry, I foolishly bought a graphics programming book when I was young and dumb and overly ambitious. There's no point to it.

So basically every game engine works fundamentally in the exact same way. The only difference might be more in the realm of performance handling, but unless you're like a computer genius, that's not even relevant to you. Unreal gives you full access to the source code. If you're so smart you can decipher it and modify it to your heart's content. I recommend real. I'm no programming whiz, but what actually counts:GAMEPLAY PROGRAMMING is very intuitive. It's very easy. If you can write out the rules for a board game, you could easily write those same rules out in code. That's how simple and intuitive gameplay programming is.
39 posts and 19 image replies omitted.

I wish I understood how this stuff works so I cold make a Sega Mega Drive game just because it's a cool console.

boomping with footage from the oldge project we were doing with my bf, i was doing about half the code but he remade all the code to be more modular, so the credit's for the fully functional turn system is his; we were actually doing great but half our staff, so like, other 3 people got reduced to only my bf and me again due to a couple of us calling sick a couple of times in a short span (we were actually sicklish for a bit there) but also because a couple of them were kind of young and found out this was a bit of a bigger project than they expected and since they were studying they decided to step out.

Also i got diagnosed with John Romero syndrome and i moved the goalpost so further away that we decided to CAN THE PROJECT AGAIN
and we gone back to the first project we had already canned

we will come back to this idea for a classic Fallout inspired project once we have more resources and we will probably salvage a lot of code if not all the code from this previous project but right now we will be doing a pvp game instead.

a part of this was also one of the reasons why we jumped from Godot to Unity and it's mostly because Godot is easier to code but it's harder to get the proper documentation at times and the Discord is kind of full of weird nerds who sperg out when trying to ask for help from them with literally anything, so support is kinda subpar for an engine at the moment and Unity is more documented and big enough for tutorials and probably with a smaller ratio of weird nerds looking for a reason to get upset to normal users community; we can't share much of the old project atm but i can show you a little playtest i did for something that i'd use for a grenade throwing mechanic.

also an animation of Tariq who was gonna be one of the protagonists his gun and a drawing of him (i made the drawing in 20 minutes before having lunch).

we wanna come back to this project but since we got left alone again we'd decided it's best if we do something more grounded for a 2-3 people team first; of course anyone is welcome to join us.

>>44988

a bit more little thingies about the project
we were gonna do simulated voxels til we made the calculations and realized having this many slices of sprites simulating voxels was probably heavier than just using low poly models again and that made me sadge.

so instead i decided to grab the original low poly models of the fishes instead and made a shader and script to randomize the instanced fish colors, it was fun.

can't wait to get to that again, but my bf recently got into a software development job for school practices and he's been showing me how to properly set up and start a project so we can get to our first prototype with everything properly documented and a clear scope of the goalpost so i don't move it again which is a good thing in these early stages of development.

I was really burned out by tech stuff because of my job, so to give it a last go I'm getting in to godot, and for the first time in a while i'm having actually a good time behind my screen.

That's all for now

>>46636
I too can't wait to get off bad screen and work on good screen. Having a demanding tech job ruined the joy of coding for me. I miss my low paying IT job where I'd just code away on personal projects and play roguelikes until I got an email about the printer being down.



 

Post in this thread every time you play a new game and rate it, I'll start, currently playing Dread Dawn, pretty jank and honestly not that good but I'm desperate for more zombie games to wait until PZ 42 comes out. 6/10.
172 posts and 66 image replies omitted.

Just beat Morrowind
I understand the hype, this was so good. Now im going to try out the Tamriel Rebuilt stuff.

>>46519
update, my gpu is fried

Fallout New Vegas and hoi4

>>46663
For the first time?

Emulatan Wizardry for SNES.

>>46660
RIP. Probably the worst time for that to happen since crypto boom



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