Pretty good! Haw does the wireframe look, and do you have a catbox for the models?
Looks nice with a distinct style. How's the rigging look like?
>>3812>>3813I don't have a picture of that, but I'm sure the rigging will be good.
It will have Quest support as well for VRchat.
>ywn give Alunya a firm head pat and feel her purring with contentment
>>3811post the rigged model or I don't care
>>3811Thank you very much Graceanon! It is a good model, hopefully when in motion it will capture Alunya's slightly manic energy (as seen in most images/memes of her)
>>3817The rigging will be by tomorrow.
Update #1
The tail is a bit funky, so there'll be a version w/ the tail & a version w/o the tail.
Update pictures will be here soon.
>>3821Unfortunately, the tail is a strange technique that cannot be fixed.
But that's why there will be a no tail version (in case the tail isn't liked).
Files & preview pictures soon.
>>3822With a tail free version someone can make their own tail implementation. Good call.
I think a tail with this sort of fur shader would be cool so it could poof up
>>3832The hair curling up does affect the silhouette and lines on the character. It makes her look a bit pricklier and a bit more alert.
>>3832Rendering cartoon-style Alunya into 3D would be a bit more challenging than anime-style.
VRoid Studio also starts with anime as a base.
The main reason I didn't opt for that style is I thought that style was more suited for 2D.
I personally like the hair atm than it was in the draft.
can you peek under her skirt?
Posting useful information for 3D models.
VRoid Studio is free:
https://vroid.com/en/studioSuper VRM Bros:
https://unityroom.com/games/aguroshoutest
>>3827>>3828where's the fuckin chao
Gonna slap DPS on this
>>3842You can see chao in the background.
Not looking hard enough, anon.
>>3843What is DPS?
Alunya files are also here
>>3825 &
>>3826Grace files in Royal Colony 8.0 & also available on VRchat Prismic Avatar Search.
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