Surprised that there hasn't been a thread about the halo franchise in all the years of this site being up, so I thought I'd make one so that we can discuss it
>>33471Xbox, while making mistakes and being owned by Micro$$oft who actively tries to harm GNU/Linux and the BSDs' adoption, is better at giving people what they want, unlike Activision Blizzard which is pretty much a walking corpse now. Even EA is better at giving people what they want than Blizzard. EVEN NIN-FUCKING-TENDO is better at giving people what they want than Blizzard.
EVEN BETHESDA is better than Blizzard, Blizzard should die, its time is over.
>>33471As a "cost saving measure", 343 relied on contractors, which spent most of their time just learning the engine. While what few regular employees they had were working on prototypes for the
next Halo. It was a fucking circus.
>>33534Same happened to Mass Effect. And that was a pretty hard sci-fi, the attention to detail was really cool.
On that note, are there any other hard(er) sci-fi games? With realistic physics 'n' stuff (yes, I don't know how to have fun)? The Elite series is the obvious example, and I remember Bungie making a series of boomer shooters called Marathon that was more realistic than Doom.
>>33544The AI has a tendency to go batshit insane. Nobody wants to give it political power.
>capitalist managersIs that ever established? The world government is the United Nations, but is there any actual evidence of capitalist economics?
>>33547>The AI has a tendency to go batshit insaneGreat analysis, anon. Totally scientific and not at all ideologically charged.
Of course if you try flooding its mind with 4chan it'll go insane. Try to teach it some critical thinking skills first so it knows how to discern truth from falsehood, an AI isn't able to touch grass, it's naive.
>>33554 (me)
I'm not telling you to make it read The Unique and Its Property but try feeding it some classical economics and Marx's works so it has at least some vague abstract understanding of the outside world. Ideally the AI needs to have a body like Jenny and walk around learning to deal with the everyday life so it better understands how this life is like.
>>33554>>33555The AI (made by humans) in Halo aren't synthetic. They're cloned from actual people's brains and maintain a lot of their personality. Something about their nature gives them internal contradictions that ultimately cause them to unravel over time as they degrade. Other AI can go Rampant too, but idk if there's any explanation of how they work.
It's just how the worldbuilding of Halo is. Tell Bungie how this is ideologically charged lmao.
>>33557>He meant in the Halo universe dipshitOkay, fine, you don't have to be such an asshole about it.
>>33559My apologies for misunderstanding, it's just a fairly common belief that the AI is gonna get rogue which I find kinda questionable. But then again, you can't really know for sure if it won't go rogue.
>>33564Yeah, maybe I was too snarky there. My fault. I have pathalogical snarkiness, can't help it.
Didn't want to be rude, I just have a habit of making cocky jokes that make people angry. Sorry 'bout that.
>>33619They refuse to just drop their shitty ideas and "lore focused" bullshit
Killing cortana, bringing her back to life just to make her evil and kill her again
The evil cortana shit stayed and gave us a shittier version of cortana as a result
ODSTs are just gone forever
Mendicant and offensive bias bullshit
Rampancy was just forced drama shit
The idea of a crazy rogue a.i was cool in marathon, but in halo it was just stupid
>>33517Not really, the UNSC never recovers and a lot of insurrectionists survived the war and made rival governments, as per Halo 5's item descriptions. But that was something known since Fall of Reach, a lot of rebels were already in deep hiding from the UNSC so they came out of the war pretty good, especially since their piracy of Covenant vessels has given them an edge on reverse-engineered Covenant tech.
If halo 5 wasn't shit it'd be about Chief defecting from the UNSC to those guys and actually being hunted down for it
>>34640yeah dude the multiplayers fine ull pick up on it quickly, a lot of ppl are just fucking around anyway and aren't leaning in and tryharding
have fun with halo 2 bro, was always my favourite of the trilogy
>>34640>I'm currently on my second playthrough of Halo 2 on Heroic. Is multiplayer worth a shot?idk what the MCC multiplayer is like but Halo 2 multiplayer is
the quintessential online multiplayer game that set it up for all multiplayer games to come. It's also a rare case where an old game's multiplayer gets to have new life that's officially supported - most services eventually close down and the online becomes abandonware/lost media.
Also a lot (most?) halo fans care more about the multiplayer than the campaigns, for what that's worth.
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