>>43131Just played for the first time since the 1.9 update. I like that they revamped that stupid trade system where you have to keep checking the trade window constantly to see which of your trade deals turned unprofitable. Although now it seems so confusing to even figure out what is going on with trade at all. Where is a window where you can just see what goods you are actually trading and how much profit each of them are making and etc.? I guess you don't absolutely need it since you can just see on the buildings which ones are more productive.
Fucking immigration seems bugged as fuck. I read that basically their is a mass immigration desirability for your country as a whole you can see in the ledger, and if any other country in your culture is more desirable, everyone will move there instead, which makes no sense. I found this made it absolutely impossible to get immigrants in my Colombia playthrough I'm doing.
It seems that Brazil is guaranteed to attack you at some point to try and reclaim the Amazona territory you control. I restarted like 2 times and I noticed that one time they did it in like the first 5-10 and then the next time like 15-20 or longer even, don't remember the exact date. France is very easy to sway to your side by just offering an obligation, and I don't think they even ever redeemed it on me, or I didn't notice. But then you can just add war goals to take as much of Brazil as you like pretty much, I spent the extra to make them all primary goals because I wasn't sure if they would capitulate before and I wouldn't get them, but since I am the war leader on my side, that''s my choice right? So I could've taken a lot more of their territories probably. The whole trick is the French need to do all the work for you. The problem is the AI will kinda randomly decide to move their troops to French Guyana a little immediately or a little later, and they may or may not decide to move them to your territory and help you defend your front. This makes all the difference, because if they don't move their troops to your front, and the AI doesn't divert enough troops away from the New Grenadine front to fight the French, they can bumrush the capital and you lose the war. So really everything in the game is extremely RNG. That's something you don't really think with all the complex numbers and systems, you think it's math, but just try
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