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R: 12 / I: 3

Marvel Rivals

Honestly, it's surprising that something like "Marvel Rivals" hasn't happened before. In retrospect, it seems obvious. A basic hero-shooter format, but with an established and expansive universe, with literally hundreds of variations for skins.
R: 169 / I: 20
Is Dwarf Fortress the most Historical Materialist game of all time?

>Simulates thousands of years of history

>Simulates individual lives
>Simulates entire economies
>Simulates private property, families, cities, states
>does not privilege the player with any kind of protagonism. You are simply an entity in a larger civilization
>any entity can be wiped out at any given moment and replaced with a similar one.
>deep physics simluation that includes erosion, precipitation, and the formation of continents
>can instantaneously generate an entire encyclopedia of interconnected occurences spanning thousands of years
>simulates marriage, divorce, courtship, cheating, betrayal, coups, assassinations, persecutions, and purges
R: 6 / I: 2

Oneyplays autistic faggot centre

Has Oneyplays fell off. Cause all the new videos are kinda mid to the old videos. The old ding dong and Julian videos are timeless while the new stuff is barely remember-able. They don't even have Zack. And i know he's busy with smiling friends but he's kinda of a big part of Oneyplays. Chris also hasn't made any new animations in a while. Also i know about Bolwbo and i heard it's cancelled but i might be wrong so yeah idk. But it just starting to feel alot more worse. Do you guys also feel like this?
R: 0 / I: 0

Shit like this reminds me that war hammer is underpowered

Sometimes I forget that the reason why the average warhammer fight doesn’t look like this is because the overwhelming majority of fights are between non augmented or genetically altered humans.

If there was a gene transfer program to make every human an ogryn that isn’t buff this fucking franchise would be xeelee tier levels of fucked up. Transhumanist sci fi will always be uniquely and conceptually horrifying
R: 16 / I: 1

World of Warcraft ruined gaming for a lot of people

After the Activision buyout, Blizzard’s leading game designers would go on to ruin AAA gaming for millions of people. Personally, I think blizzard’s mentality for accessibility is what caused the problems.

Blizzard used to keep world of warcraft (WOW) easy. Old WOW used to be simple to learn and simple to play. The progression system was easy, so was the combat, and the quests were simple to understand. For most players, the game wasn’t too competitive and it was easy to make friends.

Milsims like Arma and Squad still have that “easy to learn, easy to make friends” kind of appeal. Even the early soulsborne series had that “simple in design, easy to find fun” appeal despite what the masochists claimed about the souls series. Most AAA games released by blizzard and other high-ranking studios abondoned this approach to game design.

Blizzard catered to the hardcore players too much and made WOW hard. I’m glad that the devs are going back on most of the changes, but the damage and legacy is all still there. Multiplayer shooters are worse than ever. It’s basically impossible to get into any new multiplayer game without being bombarded with endlessly convoluted systems and a hardcore player-base. Gaming is so much harder now. Even games that should feel easy like path of exile 2 play as if I need a manual again to understand what’s going on.
R: 166 / I: 50

HoI4 + HoI4 modding thread

Operation Deep Sneed edition

Made a new thread since the other one is full. You know the drill folks, gather here to discuss and/or complain about Hearts of Iron 4 and all the alt history mods that make the game relevant. From green natpops to sicko mode Savinkov we've got a lot of exciting stuff coming in the next Kaiserreich update, one which will make the LKMT look like pre-rework Germany by comparison. But dont worry TNOomers, you're getting some new content too! After a year and a half and three focus trees that only last for four years, we finally have something new and that's…

…three years of fucking Antarctica
R: 4 / I: 2

I don't get FNaF's art direction

How can this series shift from a grimdark survival horror to a kid-friendly coomerbait seemingly at the snap of a finger? It's more tonally inconsistent than Sonic games frfr. And what's the point of the kid-friendly entries still being horror games? FNaF World was a self-aware spin-off at least, Security Breach straight out looks like Poppy Playtime or some shit.
R: 12 / I: 0

How to actually succeed in nearly all shooters

Over the years, I’ve learned many things about multiplayer shooters. I’m here to share my tips. You don’t have to be good at aiming, movement, or teamwork to learn any of these skills.

>first and foremost: camp

Camping is objectively the only viable playstyle. Rushing and leaving yourself open ever is stupid and will make you lose your KDR arbitrarily. Let the idiots run into your line of fire, they deserve to die to campers.

>best setups

If your game has attachments, I recommend these
<always use tracerless rounds even if you suffer damage debuffs.
<equip a scope/sight and a suppressor
<if any machine pistols are optional, take them. They are better than missile launchers and shotguns

>never shoot in the open.

<If you’re in open terrain, crouch or lay prone; if you’re fighting in an urban map, always shoot within buildings; you’re aiming through a window, a wall, or a door, keep your in-game avatar standing parallel to the wall and not perpendicular to it; doing so makes you slightly less easy to hit than if your face was directly perpendicular to a window’s opening

>never reload or use explosives if you’re not fully behind cover.

<Seriously, there is no reason to leave yourself open to getting shot at from any angle when reloading. Coincidentally, most explosives (mainly grenades) cause indirect damage, which absolves the need to directly look at an opponent to know where to throw or plant an explosive.

>don’t move quickly in dense spaces

<this one is something I learned while playing battlefield and some boomer shooters. Moving to quickly in dense spaces only makes you vulnerable to dicks hiding behind doorways or getting your ass blasted by some random dude down a corridor. Moving generally slowly (like at a walking speed) gives you way more time to react to other players.
R: 6 / I: 0
>Bayonetta 2 gets Samus's Varia Suit instead of her Zero Suit
>Doom Eternal gets absolutely nothing
What was Nintendo thinking? Such a missed opportunity, The Zero Suit in Bayonetta 2 and a Doom x Metroid crossover make so much sense.
R: 77 / I: 8

Western AAA market is crashing

"woke" aside, it is very weird how so many games with 100+ million budgets flopped hard lately, what do you think is going on behind the scenes?
Is it a problem with the higher ups? The devs? The market researchers? It just doesn't make any sense
R: 144 / I: 52

Visual Novels

Im making a thread about VNs because there isnt one on the catalogue and i wanna talk about my experience. I just finished danganronpa 2, which im not certain counts as a VN or if it's a point and click murder mystery social deduction game, and i think im pretty confident to say that it presents a pretty interesting moral dilemma. On one hand, the hope faction is pretty clearly a technocratic organization who obsesses over "Ultimates", or people who possess immense talent in a particular field or study, for example the world's best scientist, or the world's best doctor. It is revealed in the story of goodbye despair that before despair took over, hope's peak academy created a method of artificially forcing someone to become extremely talented, which dialectically had the potential to equalize mankind and develop the talents of anyone, which would make the idea of meritocracy, or ruling over others due to better talents or knowledge, completely obsolete. Despair on the other hand spawned as a result of the mass movement of reserve students, malcontents who became disaffected with the idea that people with talent mattered more than the rest, since hope's peak academy was formed to research peoples' talents and how to cultivate them.
I think it would be pretty easy to side with the latter out of frustration, especially if you're talentless like i am, but i think the idea that talent could be forcibly cultivated out of someone who never realized it before would be the "productive forces" argument. Not to mention that junko destroyed civilization, which is dialectically bad.
Your turn to die is a great game too, very similar to danganronpa on a surface level, i finished it a while ago and im glad i played it. Free btw. Anyone got visual novel recommendations? I need a weeb fix.
R: 3 / I: 1

YIIK IV

Anyone else here play this kino update? It fixed alot of issues I had with the base game, like the slow combat, the story is much clearer as well and learns into the schizo visuals the first game was lacking in which was nice
R: 18 / I: 3
Why are gamers salesfags these days? Seems like everyone is obsessed with game popularity, like it's the only thing that matters is whether or not other people play the same games you do
R: 1 / I: 0 (sage)

Queer furry and proud!

When i present furry or are seen with furry, this always be:
Fasch idiot: "Ew furries are zoophile degenerates"

Me: ζζζζφ🐾


Hehe i made it in a random anarchy minecraft server
R: 2 / I: 0

Go play Friday Night Funkin'

It's one of the best rhythm games on PC, with great artstyle and music. It's FLOSS so it's blessed by St. iGNUsius and has an amazing modding support as well. What are you waiting for?

I also wanted to recommend the Funkadelix mod which features real vocals and a cool aesthetic but unfortunately it's proprietary. Maybe the devs will release the source code when the full version comes out? At least keep an eye on it. If you have a Twitter acc you can ask the devs directly.

Also recommend other FLOSS rhythm games such as Osu! and Stepmania.
R: 19 / I: 7

Free games

Post any free games.
R: 16 / I: 1

Weird AI pathfinding issue

Again, same guy editing new Vegas. I discovered this shockingly common design flaw after observing how raiders fight in desert and urban environments.

I found that NPCs in most games tend to fail at finding cover in natural environments.

For context, game developers assign certain objects marks that tells an NPC “hey you can take cover here.” In gameplay, these markers allow NPCs to hide behind crates, cars, doorways, and other man-sized objects.

Now with terrain, normally there are plenty of hills, rocks, and depressions available for NPCs to take cover from. In Arma, players (hopefully) take advantage of these aspects to conceal and cover themselves during combat and patrols. In real life, there are entire systems dedicated to using terrain to cover oneself from enemy fire.

Now with most shooters, this basic feature is no where to be found. Yeah, even in milsims, I was surprised to find NPCs failing to recognize objects as simple as rocks as useful things to hide behind.

Why isn’t this something that is fixed in milsims right now. I can understand why this pathfinding feature may not be as common in arcade shooters, but for the more realistic games, missing something like this is a massive mistake.
R: 568 / I: 186

Sonic the Hedgehog

I have a weird fascination with this franchise, particularly its fans. How do they remain so loyal when there's been maybe one or two good games in the last two decades in a sea of average-to-terrible garbage released year after year? How did Sega manage to take all the wrong lessons away from their colossal fuckups of the mid-late 2000s?
R: 85 / I: 63

Mount & Blade

A thread for discussing Mount & Blade series.
Which game do you play? Do you have favorite mods? Are you active in multiplayer? Do you roleplay? Tell us about your characters and their adventures!
R: 1 / I: 0

Kaiserreich/Kaiserredux

What would the Kaiserreich/Kaiserredux versions of ᴉuᴉlossnW and Mosley react to their real life counterparts? Or Kaiserreich/Kaiserredux fascist react to real life versions of their ideology.
R: 24 / I: 10

What are you playing general

Post in this thread every time you play a new game and rate it, I'll start, currently playing Dread Dawn, pretty jank and honestly not that good but I'm desperate for more zombie games to wait until PZ 42 comes out. 6/10.
R: 49 / I: 9

OpenSource Victoria 2: Project Alice

https://schombert.github.io/Project-Alice/index.html

Getting Started
Please consult docs/contributing.md for more information! it contains information on how to compile the project on both Windows AND Linux

Picking up where Open V2 left off
The goal of Project Alice (named after Alice Roosevelt Longworth) is essentially to create a new version of open v2 – my earlier project to create a Victoria 2 clone – and then to finish a working, feature complete, version of the game. This means that, at least initially, there will be few departures from doing things as Victoria 2 did them, simply to keep the project focused and on track. Once a 1.0 is complete, we can then use it as a playground for new experiments. As of July 2023, I have basically caught up to where open v2 was, minus some deficiencies in the ui.

I hope to find a few people to form an art team that can recreate the assets that Victoria 2 uses to give this project its own distinctive visual identity. I know that is a big ask, but on the other hand, there will be no 3d modeling required. We already have access to a set of new flags that we can use, courtesy of the SOE project.

In comparison to other projects
In comparison to SOE (Symphony of Empires) this project is a more direct Victoria 2 clone, while SOE is its own game. Nevertheless, I tend to think of it as a sister project. We do have some people here involved with both (I myself make the occasional suggestion there), and if you see something that we make that they could use, I am sure that they would appreciate the contribution. Likewise, we will be using at least some of their work.

With regards to the OpenVic2 project, although it "marketed" as a Victoria 2 "clone," that isn't what they are working towards creating. Instead, they intend to provide an entirely new set of assets, including events, decisions, etc., which will make their project more of a Victoria 2-ish game. It is also run with a very different managerial style. If you are interested in both Project Alice and OpenVic2, I suggest spending time with both teams or even joining both projects.

Licensing
All code produced as part of this project will be released under the GPL3 license (as was open v2). The license for art assets will be up to the art team, but I would prefer some form of Creative Commons.

Genossen - it lives. OpenSource Vicky lives and I have ignored it
R: 5 / I: 0

How the hell does starship troopers not get way more shit

The book series is far more explicitly fascist than warhammer ever could be. Unlike the imperium, the Terran federation started off as a fascist organization and does not possess any of the art or emblems representing human history that war hammer has. There is no inquisition, there is only fascist police officers dressed in parsimonious uniforms. The Terran federation never establishes any diplomacy with any of the aliens it encounters. Unlike how the imperium learned to at least coexist with peaceful aliens, the Terran federation tried obliterating everything it saw. The federation doesn’t even use melee weapons that at least bring historical vibes and art. All you get are bombs, WMDs, and assault rifles.

The bugs are even portrayed in a more biased manner than the other aliens. Anti-Soviet propaganda is everywhere in these books. The bugs are regularly compared to Chinese people. This makes sense given how strong anti-sino sentiment was when this book was written, but my god, the insults get so fucking petty.

Also the first book is one and completely obvious infantry recruitment ad. Like, there is no point in the first book where it tries to discourage the reader from joining the army. It’s the fucking milsim era of shooters all over again but with Cold War era rhetoric.
R: 9 / I: 1

Disco Elysium Merch

IM GONNA DO IT! IM GONNA BUY THE 489€ HARRY DUBOIS JACKET! I'M GOING TO CONSOOM PRODUCT AND YOU CAN'T STOP ME! HE'S LITERALLY ME AND I NEED HIS JACKET! ZAUM IS AN EVIL COMPANY AND THEY'VE GOT THEIR HANDS ON MY WALLET! HELP, I'M BEING ROBBED!
R: 10 / I: 4

Nostalgia Check

Have you managed to free yourself of your nostalgia biases? Let's perform a test. Think of some games in series or franchises that you you experienced first as a kid before trying out earlier entries. Are you capable of recognizing any of the earlier entries as superior games?
R: 9 / I: 1
what were some notable ragequit moments you've had in videogames?

I've been playing Diablo II (the original) for the first time, and on act 3 there's a random dungeon I went in where RIGHT AT THE FUCKING ENTRANCE there are like 15 snake enemies that IMMEDIATELY gang up on you and spam you with attacks, killing you LITERALLY in 1 to 2 seconds max. I have lost a lot of gear there trying to recover the loot in the dozens of bodies that I left there after dying many times to these extremely cheap snakes.

How can a game that's so good have such comical difficulty spikes out of nowhere? You're breezing through the game, and then suddenly a mob of roided up monsters come out of the shadows and fold you like a lawn chair
R: 19 / I: 7

Putting in a little firepower into New Vegas

Hey, I am editor anon again. Currently, I made the legion much more dangerous in a mod I’m working on.

Simply put, I replaced most of the legion’s weapons with the 12.7mm submachine gun. For those unaware, this gun is one of the strongest guns in game, and it is used canonically by the Legion’s assault divisions. By having most legion soldiers use this gun, the legion stands a better chance against most factions, and fighting the legion feels much more fierce than a point and click experience against tribesmen with literal spears.

So why did I buff the legion? Well, I am trying to fix the gunplay, and I feel like I found the solution. My approach is to make guns stronger and more widely used. I believe that if most characters use guns, New Vegas’ gameplay should feel much more exciting. From the play tests I have, this idea holds up. Having more enemies use guns makes the game play more like a shooter. Coincidentally, the increased firepower also makes the game feel more representative of the lore.
R: 19 / I: 10
I got good news and bad news, good news is this 15 year old cowboy shay Daniels game is coming to PC after so long in 29 October, bad news is, you're gonna "have" to pay 50 dollars for steam to play it. So contact your local piratebay smuggler, tell him fitgirl repacks has a new target.
R: 15 / I: 1

The fundamental problem with all shooters

Hi, I’m the guy modding new Vegas. I’ve noticed a problem present in every shooter made, or at least, every shooter mainly focused on the ranged aspect of combat.

The fundamental problem with all shooters it that they make shooting at an elevation too convenient. It doesn’t matter what game you play. Camping at a high elevation usually the safest option. Camping at these heights is also the least fun way to play and the least fun thing to play against.

For the perpetrator, the game becomes unengaging (unless you’re playing a game like sniper elite or hitman), and for the invaders, fighting against this playstyle can become frustratingly difficult. Games like DayZ, PUBG, and insurgency are notorious for this type of camping. Retro shooters like DOOM and Boltgun can be cheesed by playing like this in nearly all levels. You get the idea, this problem is not fun to deal with.

How do you even go about solving a problem like this?
R: 28 / I: 1
Why do people cling onto this shitty storefront instead of freely using multiples for the games they want?
Every new game that comes out on pc is exclusive to the epic games store and the first 10 pages of any section on steam is literally filled with shovelware pixelshit and porn games.
Despite the influx of indie shovelware on the PSN store you can atleast get a curation of good games on any page you visit. It feels like Valve literally does nothing to moderate their own fucking property. just sits there and collects income from gaymer cattle
R: 492 / I: 109

Fallout General - What side is do you choose in Fallout new Vegas ?

of course most /pol/tards side with caser's legion but looking at it almost every single faction is awful one way or the other, The NCR is literally a reboot of America that is in the middle of a manifest destiny, House is a egotistical maniac and probably appeals to Musk bros and Yes man is just a libertarian wet dream
R: 3 / I: 0

Fan remasters are just better

They just are. Not only are they better than the new games, they're better than the originals too.
>Dreamcast Conversion is better than both SA1 and SADX
>Team Fortress 2 Classic is better than both beta and modern TF2
>Project+ is better than both Melee and Brawl
The only other good versions of these games are the OG releases (Sonic Adventure International, Team Fortress 2 Beta, Super Smash Bros Melee). But why play the OG releases when the mods provide so much more? And that is only scratching the surface. If the game is FLOSS then it's even easier to remaster it, look at Doom or Quake or Friday Night Funkin'.
R: 144 / I: 44

Victoria 3

I'm pretty new to victoria 3, and I'm looking for some advice. What are some fun countries to play as while still being a beginner? Also, what are the best mods I should get?
R: 73 / I: 19
Can I still be a communist if I play Helldivers 2?
THE FUCK YOU MEAN FLOOD DETECTED
R: 43 / I: 3

3ds is better than Switch

Yes the Switch is technically better however what is the Switch really? It’s basically a soulless tablet with joysticks. The Nintendo 3ds actually feels like a genuine soulful Gameboy. Such a shame Nintendo discontinued it. The Switch is just too big and doesn’t capture that portable Gameboy spirit. If you don’t own one I would get a 3ds asap. You can get the XL version for $200. It’s the best version. If you can’t afford that the regular smaller one is cheaper. They are a discontinued console now so prices will only go up. I would buy a 3ds before they are too expensive.
R: 1 / I: 0
I don't know if this fits here, but I've been thinking of console wars, My theory is that the breakdown of both the nuclear family and the nation state has led to individuals seeking out tribal loyalties from the only places guaranteed not to turn them down: companies selling a product that want their money. Same with sports. Rather than having a tribal affinity with your family/hometown/nation/people, this instead gets redirected to rooting for this squad of steroid freaks recruited from all over the country over this other squad of steroid freaks recruited from all over the country because the nearest major city has them playing at McBankTM Stadium, Thing is, with a few exceptions, I don't think it's artificially induced the way /pol/ does. I think it has arisen naturally out of the decline of important institutions of belonging: people are naturally reaching out, and like a kid trusting a man offering sweets, they are not necessarily doing so very intelligently.
The apogee of this within gaming was the console war of the mid-2000s. Trump hate is as nothing compared to Sony versus Microsoft. I know this stuff is ancient, like the Byzantine Riots over the coloured chariot racing teams, but I can't help but notice how most of that stuff occurred in the pre-modern era, before nations, religious institutions and families were really crystallised in full. Something needs to be done about this, we can't keep atomising forever.
R: 21 / I: 4

ninetendo switch 2

the new switch has been leaked guis and the it looks like konami got off their ass and is gonna release a new metal gear and it looks like a sequel holy shit
the specs are impressive, finally, a real 4k console
R: 6 / I: 0

1000xresist

This game is getting shilled hard right now but turns out it's an unironic "free hong kong" game in 2024 lmao. Gamers can't stop being cringe. Honestly the ResetEra radlibs aren't any better than the neckbeard rightoids.
R: 0 / I: 0

/tech/ Tips For Gamers

Are you annoyed how much space some games take with save files and downloaded mods on your C drive and they don't even let you select another location for the folder?

Introducing symbolic linking! With this one neat trick you can basically create shortcuts to folders that your computer will treat as if it is the folder itself. So you can move any folder to another drive, and when the application is looking for it on the C drive, it will automatically be redirected to it's location on the other drive as if it was still on the C drive.

This program was very easy to use:
https://schinagl.priv.at/nt/hardlinkshellext/linkshellextension.html
R: 1 / I: 0
away with you, Vile busta ass foo
R: 510 / I: 101

/gamedev/ - Game Development General (SHARE YOUR VIDEOGAME IDEAS ITT)

So I'm not an experienced game developer or anything, but I figured we should have a general dedicated to this sort of thing, especially since I'm interested to hear peoples' ideas on lefty-orientated videogames that would be cool for me to make.
I've been using Blender since I was 11 or 12 years old (I'm 20 now) so I'm pretty much at a level now where I can model any game asset I want. I'm also in school for Computer Engineering, and have been a hobby programmer since I was around 14 working with Python, C, and GLSL shaders, so I can script pretty much anything as well. I would say my main weaknesses when approaching a task like this are Sculpting, Spriting, and Painting, so to any drawfags/artfags with skills: I invite you to contribute on whatever projects we end up embarking on.

FREE, OPEN SOURCE, EASY SOFTWARE I RECOMMEND

>Modelling

Blender: https://www.blender.org/
>Painting
Kritas: https://krita.org/en/
>Game Development
Godot: https://godotengine.org/
R: 0 / I: 0

Tetris and the like

I love Tetris and recently a collection & documentary thingie of Tetris games came out, Tetris Forever (by Digital Eclipse, the same people who made the collection & documentary thingie Atari 50, which I liked a lot). And I'm amazed that it doesn't include a single version of Tetris I'm interested in:
https://indiegamerchick.com/2024/12/31/tetris/

NES Tetris? There are some obscure crappy versions on the NES/Famicom, but the one famous in the West is still played competitively today. Not in the collection.

Game Boy Tetris? The killer app the system launched with. To many people this is THE version of Tetris. Not in the collection.

N64 Tetris? I don't mean the sphere thing,
but 2D. Can also be played competitively at high levels. Not in the collection.

Pokemon Mini Tetris? A fav of game collector Stuart Campbell, this one allows you to mirror pieces. Not in the collection.

Arika's Grand Master Tetris? Have you seen clips of some arcade Tetris with pieces dropping instantly and sliding across the floor like crazy, it was probably from this series. Amazing high-level play. Not in the collection.

WildSnake? Not in the collection. I don't actually know if this is solid, I just was interested in it.

Something with 3D shapes? Not in the collection.

It's like this was custom-made by someone who can read my mind who then consulted a super-computer to construct a game set optimized for the sole purpose of pissing me off maximally.

🎮😩
R: 7 / I: 4

Workers & Resources: Soviet Republic

Why has no one made a thread about this game, yet? Hello?? It's a Soviet city builder game. Has anyone here played this?

https://store.steampowered.com/app/784150/Workers__Resources_Soviet_Republic/
R: 23 / I: 4
Why don't chuds just stop consuming shitty mass produced culture? They only play AAA videogames and watch capeshit and then complain about how woke and DEI it is.

Why not play indie videogames and watch art films instead where the creators have total creative freedom?
R: 6 / I: 1
is the NES a boy or a girl
is the SNES a boy or a girl
is the Nintendo 64 a boy or a girl
is the Gamecube a boy or a girl
is the Nintendo Wii a boy or a girl
is the Nintendo Wii U a boy or a girl
is the Nintendo Switch a boy or a girl
is the Gameboy a boy or a girl
is the Gameboy Color a boy or a girl
is the Gameboy Advance a boy or a girl
is the Virtual Boy a boy or a girl
is the Nintendo DS a boy or a girl
is the Nintendo 3DS a boy or a girl
is the Game & Watch a boy or a girl

and what is their sexuality
R: 8 / I: 1

It’s amazing how terrible the Amnesia sequels are

It’s actually impressive how they could make something so good (Dark Descent) which is a masterpiece and then immediately follow up with sequel after sequel of terrible games. This is like one of the worst managed franchises of all time.
R: 55 / I: 34

Arknights Thread

Thoughts on Arknights?
Kinda surprised there's not already a thread about this, there's so much politics crammed into this game's story I'd imagine people here would have interesting takes on.
R: 2 / I: 0

Squad ICO

For those of you unaware squad is a tactical shooter like arma whose main focus for its gameplay is its infantry combat. Recently the developers launched a controversial but cool update called the infantry combat overhaul or ICO. The update brings realistic recoil physics, depth of field of effects to simulate the eyes focusing on certain objects, altered ADS time, improved weapon inertia and a lot of other QOL features. This update was controversial for the amount of things changed, more specifically changes away from being an arcade shooter to reaching closer towards a simulation of real infantry level combat. I think it was a good update, it brought a lot of new ideas to what FPS games can be and currently the game plays as if your actually controlling a person and not two floating hands with a hitscanned gun, adding another layer of depth to the gameplay.

I’m assuming real force vectors are used in this update because the current procedural weapon animations play out in a way that feels responsive to the players movement and inputs rather than being predetermined like in other shooters.
R: 9 / I: 0

Why can’t people accept that the imperium is feudal

There seems to be a lot of promotion of the idea that the imperium is more fascist than feudal. I’m not seeing that.

I think a lot of people tend to forget that the imperium is neither a centralized authority nor a federation. It’s a horribly decentralized, disorganized, and mismanaged confederation of star systems that works to keep several species of humans alive.

Reminder, the great crusade was never finished because of the whole ‘Horus has some daddy issues’ thing. This also means that there are hundreds to dozens of thousands of human worlds that exist outside of the imperium’s control. Some may not even be in the Milky Way.

It also doesn’t help that most of the planets that did get annexed were never stabilized after the civil war ended. Most human worlds are still recovering from the effects of the age of strife, and the imperium has been largely absent in directly managing these planets. The only real thing the imperium does is collect taxes, kill secessionists, and fight aliens and or demons. That’s it.

Ignoring that basic responsibility, most of the imperium is left to whatever it has. The imperium doesn’t really have any ability to actually do much for its citizens. Most people rely literally on feudal lords, walled cities, slavery, religious communalism, and serfdom to survive the aftermath of the age of strife and the existential threats of the galaxy.
R: 0 / I: 0

Good news about new vegas

The modding community has gone around to adding a lot of missing content back into the game.

There are three mods that restore most of the original game’s cut content:
Nova Arizona will allow the player to access the other half the map that was cut in the original release
Dry Wells will allow the player to access the cut location of Dry wells that is only accessible after completing lonesome road
Long 16 also allows the player to access a cut location that was repackaged as DLC

These three mods together almost triple the size of the games map, and they make the game feel full. Check em out.
R: 11 / I: 0

BO6

Spoiler Alert:
Yea, I was just kind of wondering how you guys were handling this masterpiece of a game. Personally, I found the black humor more than impressive in it. And, it's a pretty damn good version of the muliplayer, so fun in fact. Thoughts?
R: 2 / I: 0
It's like the garfield picture that says "You are not immune to propaganda". One moment I was playing call of duty and military games and the next I'm feeling patriotic about a country I don't even live in. Not very lefty of me I guess. It shows how this stuff can subtly change your political views over time. I hate to admit it but after looking into this stuff I respect soldiers and veterans much more these days.
R: 5 / I: 0

Pain is permanent and Ellie won’t fully heal

I want to talk about an idea that’s been on my mind. A lot of people came into part 2 waiting for wish fulfillment. I don’t want to get into the debate over Joel’s, but from what I understand about the western gaming community and the last of us’ fan base, a lot of people were expecting another game dedicated to Joel and Ellie running around.

I’m glad that the developers took a strong stance away from this idea, but there’s another thought that’s been on my mind. The authors can recognize that pain is permanent.

For context, a lot of games, shows, and movies tend to feature tragedies, traumas, and other events that cause pain as reversible. Hell, physical regeneration from immediate injuries or even resurrection is commonplace throughout franchises like deadpool, warhammer, and other mainstream slop.

The last of us’ developers treat pain as permanent. Even if the forces that caused the suffering are removed, the effects and the legacy of the pain itself never go away or fully leave one’s life.

In part 3, Ellie isn’t going to come out any less broken than she did by the end of part two. If her ending is retconned, it’ll feel completely half assed. How the fuck do you even approach such an idea. So many people in her life are dead, so many hopes were crushed, and so much hasn’t changed. Even if her physical condition improves, what am I saying, it won’t.

The third game is going to be intense. I don’t think anyone is going to be ready for the loneliness in it.
R: 32 / I: 9

Half-Life 2

Is the way the Combine portrayed in Half-Life anti-communist?
Ironic the people that made these games became huge lefties later.
R: 1 / I: 0

Is world of Warcraft easy now?

The war within released a few months ago, and I’m wondering the devs made the game easy.

For those of you that don’t know, world of Warcraft lost millions of players over years, because the devs kept adding in so many progression systems, combat perks, and balance changes that made the game too difficult for casual players to enjoy. When battle for Azeroth dropped, any newbie would need an hour long tutorial or even a booklet to be able to understand the game’s basics.

Most players that got fed up left for the elder scrolls online or single player RPGs.

I’m wondering if the devs got rid of all that garbage. Did they make gold the only currency again? Did they simplify the skill and talent system? Is the UI readable? Tell me they made the game easy again.
R: 0 / I: 0

I haven’t felt scared by a game in a long time

Walking through south Vegas created a genuine feeling of uneasiness in me. I haven’t felt scared by a game like that since I was a kid—much less this much.

I think the constant fear of getting shot by fiends and bleeding out is what caused it. Also, a lot of the gunfights in my version of the game can be heard as background noise. You only really get a sense of the violence once you start seeing the bodies and blood left over.

Uniquely creepy game
R: 2 / I: 0

gunfights in warhammer shouldn’t have tracers

In the games, bolt guns, auto guns, and energy guns are portrayed as having visible tracers and trails. Obviously, this design decision is to make the games accessible and the movies easier to watch. However, the idea that any of the projectiles used in the lore are ever visible just doesn’t make a lot of sense.

Tracers aren’t inherent to any projectile, and given how fucked up the galaxy is, you probably wouldn’t want to give away your location. Coincidentally, given how dense a battle in the 40k universe can be, having tracers equipped everywhere might be counterproductive to making your shots visible.
R: 1 / I: 0

The real reason Black Myth Wukong didn’t get game of the year

It wasn’t anti Chinese bias. It lost because it’s just another generic soulslop we already played a thousand times. Just because a based Chinese made it doesn’t make it good. I’m happy to see the soulslop trend dying. The first step is a soulslop not winning game of the year. You will see in years to come Souls will become irrelevant like Halo which use to be massive and is now barely played by anyone. That will be From Software and their thousands of clone’s fate.
R: 6 / I: 0
Was he in the right?

Roy Phillips from Fallout 3 that is, killing everyone in Tenpenny Tower.

>The body was too short or empty.

>The body was too short or empty.
>The body was too short or empty.
R: 2 / I: 0
So is PUBG a tactical shooter or an arcade shooter?
R: 14 / I: 13

Fighting games

Do you play fg's? What are your favorites? I'm grinding SF6 currently. I'm still shit, slowly getting better. Overall I appreciate the genre, because it's a rare case of 1v1 multiplayer experience, I never liked team games where everyone is just blaming the other players.
R: 3 / I: 5

Why aren’t petty criminals given dignity?

Stalker and to a lesser extent tlou series are the only franchises that give petty criminals any form of dignity.

Cyberpunk’s gangs look like cartoon stereotypes. Fallout raiders look like BSDM enthusiasts. Yakuza is impossible to take seriously. Starfield’s “not-raiders” also look ridiculous even by sci fi standards. Cultists in darktide are bordering subhuman in their portrayal. Even some of doom’s human enemies feel like caricatures of real people.

Why does every game artist do this?
R: 3 / I: 0

Recovery frames made mkx fast

The time to move or attack again after finishers or special attacks in mkx is what made the game so much faster than mk1 or mk11. It’s so much easier to get away with playing as oppressively as possible in x just off the fact that your opponent likely won’t have the time to do shit about it compared to mk1 where most grabs and special attacks at least give you space or time to get your shit sorted out.

Mkx feels like getting your ass beat when you’ve already been flogged.
R: 0 / I: 0

War zones are worse than wastelands

Sort of political post and sort of gaming related posts

Yeah I’m also editor anon

After playing stalker and a heavily buffed version of new Vegas, I learned just how much fucking worse the effects of prolonged war are compared to the environmental damage caused by nuclear war itself. Forget the idea of wandering through a harsh waste. The fear of constantly getting shot at for no fucking reason is far worse than anything some barren and irradiated waste can offer, because at least the radiation takes time to kill.

War zones in games also remove the power fantasy element of action games. Like the forever winter, you really get a better sense of the idea that your ass genuinely doesn’t fucking matter and that you can easily die at any time from one shitty decision. Wish more games like the forever winter were made so bad.
R: 12 / I: 1

Aren't the Stormcloaks like Skyrim's Alt-Right and White Nationalists?

The 'imperials versus stormcloaks' situation in general.

What would you think of it? Did the story writers anticipate the rise of 'the alt-right' irl in a way?

The Thalmor might be the Neoliberal billionaires and their supporters or the Bilderberg meeting's members. Best comparison I can think of.
R: 31 / I: 13

Ex-friends/Lost connections

We all have some stories of friends we used to know and love but aren't there for us anymore.
any stories about you outgrowing your friends.
What happened for you to drift apart?
Do you miss them?
Have you tried to reconnect?
Etc.
R: 0 / I: 0

Best new Vegas mod, no best fallout mod period

The Arizona mod has to be the best mod that has come out for the game in a long time.

For context, New Vegas’ map is unusually small. I’m the base game, only a third of region displayed is actually playable. What Nova Arizona does is add lore-friendly content to the otherwise unplayable sectors of the game. Nova Arizona is different from other world space mods.

Unlike the frontier or the DLCs, Nova Arizona’s map is seamless with the base game. You can walk from good springs directly to the new map without seeing a single loading screen. The legion also gets some long overdue representation in the game. Unlike in the original, you get to explore captured legion territory.

The mod doesn’t feel like a mod; it feels like a part of the base game.
R: 6 / I: 1
glory kills (the gameplay mechanic) are fascist
they operate on a fascist logic
think about it

I have no arguments to back this, up, it just intuitively feels this way to me, so I will not elaborate
R: 5 / I: 1

Rouge-like games

just wanted to talk about some rouge-likes, maybe discover some i dont know about yet and know wich ones are your favorites
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⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢷⢐⡈⢻⠢⠀⠀⠀⠛⢉⠘⠒⠂⠠⠄⢀⠀⢀⠀⠀⠀⠈⠉⠉⠁⠀⠀⠀⠀⠀⢀⢔⣀⣀⠀⠀⠀⠀⠀⢀⠺⠈⢴⣕⠞⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
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⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠪⠿⡷⠘⠀⠡⠜⣰⣩⣦⣭⣠⣀⡀⠙⠙⠓⠠⠀⡄⠀⢀⣦⠀⡀⠈⢀⠀⣁⣀⣴⣦⣴⣬⣩⣄⡒⠁⣠⠙⢿⠁⠒⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⠢⠁⡀⣅⡀⣺⣿⣿⣿⣿⣿⣿⣽⣶⣶⣶⣶⣿⣶⡯⢍⡻⠿⣿⣿⣿⣿⣿⣿⣽⣿⣯⡛⡿⢿⡄⢠⡎⢀⡔⠪⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢹⠇⠿⢧⠉⠹⣿⡿⣻⣯⣟⣛⡭⣿⣿⣿⣿⣿⡷⠦⠴⣿⡿⡿⢿⣧⡝⣛⣯⣿⠿⢳⣗⠁⠘⡟⠃⠺⠃⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢲⣾⠀⢸⠀⠀⠉⠳⢦⡼⠍⠽⢋⣏⠳⣼⣿⣿⠀⠀⠀⢸⣿⡷⢿⣿⣙⠫⠅⢁⣰⠯⠀⠀⢀⠇⠀⠿⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣴⠀⠘⣆⠀⠀⠀⠀⠉⠤⠔⠋⠈⢀⣾⣿⠇⠀⠀⠀⠀⢻⣷⡈⠑⠓⠱⠲⠚⠃⠀⢀⣠⡞⠀⠀⠇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠐⡹⣳⢤⣤⣀⣀⣀⣄⣤⠼⢿⡛⠉⠉⠀⠀⠀⠀⠈⠙⠻⠶⢤⠤⣦⣴⣴⠶⠟⠑⡜⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠠⢱⣿⢿⡉⠋⠈⠀⠀⢀⣠⣿⠛⠀⠀⠀⠀⠀⠀⠀⠀⢷⣦⠀⠀⠀⠀⢀⠀⣌⢼⠼⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
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⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠘⠠⠁⢳⢗⣿⠈⣠⠰⣸⠟⠈⢿⣿⣦⣄⣀⠀⣄⣁⣠⣶⣾⣄⢙⣷⠂⢀⡀⣸⢬⠀⠀⠄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
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⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⣴⣾⣿⣿⣿⣿⣿⣿⡇⢇⢿⡧⣴⣿⣿⣿⠿⣿⢿⣿⣿⣿⣯⣿⣿⣿⣿⣿⣟⠛⣿⣿⣿⣸⢥⣼⣿⣿⣿⣿⣿⣿⣿⣿⣶⣄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
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⣠⣴⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⣔⠥⣉⠻⢹⡿⣿⣻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣽⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷
⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⣥⣚⡹⢟⣿⣧⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿
⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣾⣷⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿
⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿
R: 2 / I: 0

C&C: Tiberian Propaganda

The 1995 video game Command and Conquer, also known as Command and Conquer: Tiberian Dawn, is pro natoid anti third world propaganda.

The GDI is depicted as a multinational high tech military force aimed at "maintaining global stability" and countering terrorism - an idealized portrayal of NATO-like organizations. The Brotherhood of Nod, under Kane's leadership, represents a decentralized, guerrilla-style force often associated with anti-establishment or insurgent groups. This could be seen as reflecting Western anxieties about non-state actors disrupting the international (i.e. capitalist) order.

Nod is depicted as a quasi-religious, revolutionary movement that recruits heavily from impoverished and politically unstable regions, presenting itself as the voice of the oppressed. However, their methods of terrorism, mass manipulation, and fanaticism paint them as a dangerous and chaotic force. This characterization can be seen as dismissive of legitimate grievances that might drive revolutionary movements in the real world, reducing them to caricatures of violence and tyranny. Nod’s focus on harnessing Tiberium, a resource with both destructive and transformative potential, mirrors resource conflicts in the Global South.

Essentially the narrative is that those from these regions cannot responsibly manage resources without endangering global stability.

Kane may as well be Saddam Hussein
R: 2 / I: 0

Factorio is a game about logistics

The best advice I can give to any new player is to put massive amounts of effort into your logistics. Production does matter, but most of the headaches in this game come from trying to deliver anything.

Watch tutorials if you have to.
R: 101 / I: 130

African pmc simulator is cozy

I’m playing far cry 2 with redux+ realism and I’m amazed by the level of immersion and sense of control I have over my time with it. The mod fully disables all in-game features to assist the players availing to navigate the map meaning your paper map and some screens showcasing your location is all you get to figure out where to go. I’ve navigated my way through several missions off my own accord, having to learn to be patient with outposts, run the fuck away from anything that looks like trouble and fight with barely any ammo is such a unique experience you can’t create in so many games. The world itself even without mods is beautiful and every hour I spend playing makes me feel like I’m genuinely apart of it, something you wouldn’t typically get from a non roleplaying game.
R: 0 / I: 0

Heaven Will be Mine

Did anyone play this visual novel? I actually liked it a lot, yes it felt like it was written by a 17 year old but it worked. I liked the characters, they are very flawed and often a bit unlikable but by the end I came around to liking them. The story makes sense and is kind of good but it doesn't tell you what's happening at the beginning. Like it's kind of obtuse and difficult to understand who is who, what their relations are to each other and what the factions even want, but it explains it all to you at the end. It is a very idealist game though.
I played Pluto and the space faction because I am Zeon's strongest soldier and was really satisfied with the ending. I can't play different endings of VNs because it feels wrong so idk how they are like, maybe I will play one of the other characters like the really unlikable and completely like loads of people in my life character Saturn, and then go with the space faction because I don't want any other ending.
R: 9 / I: 2

Kojima clearly knows

Taking into consideration how Hideo pretty much spot on predicted the situation we're now in as far as the information age with MGS2, and how he totally predicted a lot of aspects of COVID in Death Stranding, not to mention any of the other pieces he's seen coming, what do you think he and Jordan Peele have cooking with this OD game? I don't think there's anything out about it other than what we saw at the game awards.

there was a new york city mission planned in mgs 2 where the mothership crashes into manhatten, had to be cut bc 911 happened. he of course is part of the ingroup, death stranding is a game about being a mtf transhumanist & communism. no premonitions, he is in the know ofc. dont be a naive fool.

videogames are a psyop frm the beginning, cod is a military recruitment ad. bioshock created by ((ken levine)), deus ex conceived by ((warren spector)), inventor of the videogame console ((ralph h baer)), enough said.

<death stranding was about being a man and carrying a baby around in your artificial uterus (transhumanistinsm at its finest, so many are dreaming about having a uterus transplant), further about america being too individualistic and we need to bond together to be more inclusive and communist, otherwise we will not survive the parallel dimension alien invasion.

also weapons and killing bad, please give up your violent ways, americans, it makes the baby cry.

<recycling piss and shit into grenades and such, green propaganda, resource saving measures, reduce co2 or other such nonsense.


<MGS V was about covid


<DS is all about the upcoming division of america, the ideal for him was that we behave more like Sam and start making Bridges to reunite the country, which just seems very hard atm.
R: 14 / I: 1
> Co-op survival game
> Battle royale mechanics
> Hero shooter-like class mechanics, each class has special abilities that operate with a cooldown
> Hack n slash gameplay
> Auto level up feature
> Revival mechanic where you press A until bar is filled
> Each "level" is a randomized mishmash of FromSoft assets from previous games

you can barely tell they're getting purchased by sony
R: 2 / I: 0

FF14 is racist

Why do you have to fight all the different races gods? Like in this game if you are non-human and ugly you are evil. You have to destroy all these different cultures but then you have to side with the obviously evil Ishgard. I don't want to do it though, I want to help the bandits, heretics and non-human tribes.

Going to be honest I hate MMOs, every one is reactionary. Unfortunately having friends means you have to play it.
R: 20 / I: 1

Tau players are obnoxious

Napoleon once said something important about the vulnerability that follows after any military victory. I don’t remember the quote. However, the meaning of it was simple. Territory won must be secured. What most tau players—and by extension, most people—tend to fail to understand about war is that there’s more to conquest than killing. It’s not enough to simply harass opponents with endless artillery fire and air strikes. If you can’t fortify the land you’re fighting on and can’t build a logistics system to secure it, then you might aswell have conquered an area covered in mines.
Part of why the tau struggle so much with the orks and the tyranids is because they fight even more obnoxiously than Americans. The tau are too reliant on range, stealth, and expensive-as-fuck equipment to win most of their battles, but struggle to commit to building fortifications that can ensure their expansion. The results of such nearsightedness include the Damocles crusade, literally any exchange with the Orks, getting their asses beat by generic basilisks, and more. It’s no surprise knowing that when tau forces try to take a fortified imperial world, all victories end up being more devastating than the phyrric victories the guardsmen deal with when up against heretics.
Tau players online are even more fucking obnoxious. Their entire beliefs and reliance on tech reek of ignorance of the importance of fortification and the logistical constraints of conventional war. It’s almost as bad as the rhetoric spewed by amerisharts that boast of their military’s technology while endlessly whining about getting their asses beat by insurgents.

Ffs the tau didn’t even get to have their own golden age before getting hit by the great rift.
R: 5 / I: 0
Any gothic enjoyers here? What's the most based way to play OG Gothic? I've installed some repack with that Union mod but that shit modifies graphics with stupid stuff like new water and new shadows that are impossible to disable as far as I can tell. I just want OG graphics with 60 fps and 1080p.
R: 60 / I: 13

Fanmods, total conversions, and independent projects

I was kind of intending this thread to be a storehouse of replies for

<hurrr but who would work without profit motive???? you ever thought about that commie?


where fans have for one reason or another put in a great deal of time and effort to maintain or recreate digital experiences.

For example, I stumbled on some videos for a fan recreation of TIE fighter which, from the clips of it, looks really neat. It seems like video related is a mod based off of another mod for the million year old X-wing Alliance engine. I need to look further into it and see if it's built off of the original game, or its own standalone deal meant to mimic it.

Then there's also Tamriel Reborn that seems like it isn't just a remake of the original, but actually expands on the original Morrowind, I guess to add back in all of the content that had to be cut. Apparently they've been going at it since 2001.

https://www.youtube.com/watch?v=CKyrzZRo-O0

Then there's DOOM, which has just had an insane amount of work done on it and with it since it was released. It's actually pretty amazing to see what people are capable of doing with it after so long.

https://www.youtube.com/watch?v=t3bwKzHEpbA
R: 235 / I: 59

Disco Elysium(spoilers)

I just beat this game, I remember seeing another discussion thread about this game but I can't find it, but I want to talk about the game, full spoilers.
R: 7 / I: 0

Bro, the arachnids were so fucking butchered in extermination

The book-accurate bugs were communists wielding weapons as strong as the federation. The average warrior bug fought using lasers and coordinated swarm tactics similar to the tyranids. The bugs had badass warships too and were fully capable of developing a cool space-bug logistics system across the galaxy.

The movie nerfed the lore so fucking hard. We could’ve been riding around with nuclear-armed orbiItaly-dropped power armour fighting planet destroying cybernetic communist space bugs man…

This shit hits like watching the second renaissance of the animatrix compared to the slop that was the movies. You only realize how much was lost when you even get a taste of how much better things could’ve been.
R: 24 / I: 0

Random pet peeve about NPCs in shooters

I don’t know how, but most video game developers tend to program NPCs the same way in shooters. NPCs all have a tendency to move around in random patterns when shooting a gun and they seldom seek cover.

In real life, people move far less often and far more predictably in gun fights. Most people tend to stay generally still when shooting and only change positions when an opponent has lost sight of them or if they’re fleeing suppressive and or open fire. Game developers have much more to gain by programming NPCs to behave realistically. After all, shouldn’t programming such predictable behaviour be piss easy?
R: 4 / I: 1
Jealous? You should be, you dont own the video games that I own so basically you should just shut up drop to your knees and worship me already… Oh my god (who doesnt exist) why am I so fucking awesomeeeeee uggghhh?!?! Yeah i know i know, you want to be me, but thats just not going to happen you fucking dumbass, oh well i guess <_<
R: 10 / I: 0

Gun only shooters?

Any shooters that ONLY feature guns and artillery? I don’t mean in the sense that either the player or the enemy has access to guns. I mean that only ranged warfare involving guns and artillery is present throughout the entire play through. I hate melee combat and fighting opponents that are forced into coming near me to land a kill.
R: 12 / I: 2

"comfy" games.

I've been so bored recently and I need some games to play, any super chill games?
I don't like shooters, horror or games that require too much brain usage. good example is House flipper and A little to the left
PC and switch games, still figuring out how to emulate switch games though

thanks for anyone who helps out
R: 0 / I: 0

Marvel Rivals

Have you played it? It seems to be really popular. To me, it looks kind of generic and cluttered, and I think I'm tired of the superhero genre and all of their constant quips and (attempted) witty one-liners. That being said, I'm going to install it and try it out for myself. What are your thoughts on it?
R: 4 / I: 0

Polititcal Simulator

https://web.archive.org/web/20170929170153/http://filteries.com/politics.html

btw anyone know how to back this up and have an offline working version?

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R: 31 / I: 8

Souls games are the most overrated garbage ever and a cancer to gaming

These games are just awful. They are in the same category as games like Fortnite or Overwatch in their cancerous influences on the gaming industry. “Soulslike” games are soulless garbage. They are not “hardcore” either. Every single normalfag streamer plays these games. It’s like the same popularity as Call of Duty. You see the cancerous influence of Souls in new Star Wars and Zelda games where your character moves like a slow fatass and you have to deal with this retarded stamina meter. These games fucking suck. We already had difficult sword fighting games like Ninja Gaiden and Shinobi but these faggots act like Souls is some innovative masterpiece when it’s a steaming pile of garbage. What about the artsyle of these games? It’s boring as hell. This loner knight shit is really getting old now. All these games look exactly the same. I’m so sick of this shit.
R: 28 / I: 9
Name one game where your enemies are the empire known as the united states and not made up arab speaking group in some middle eastern shithole
R: 0 / I: 0

/GA/ - Game Analysis

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⡟⢰⣿⣿⣿⣿⣿⣷⣶⣶⣶⣤⣤⣤⣄⣀⣈⡉⠛⠿⢿⣿⠘⡇⢸⣿⡆⣿⣿⣿⣿⠿⠟⠋⠁⠀⣀⣤⣶⣿⡿⢃⣴⣿⣿⣿⡇⣿⣿⣿
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⣿⠀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⣶⣤⣄⣠⣴⣾⣿⣿⣿⣿⣿⣿⣿⠃⣾⣿⣿⣿⣿⣿⠟⠁⣀⣾⣿
⣿⣇⠘⠿⠿⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠀⣿⣿⣿⣿⠟⠁⢀⣴⣿⣿⣿
⣿⣿⣶⣶⣶⣤⣤⣤⠉⠉⠉⠿⠿⠿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠀⣿⣿⣿⠏⠀⣴⣿⣿⣿⣿⣿
⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣶⣶⣶⣦⣤⣤⣌⣉⣉⡙⠛⠛⠻⠿⠿⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠀⣿⠟⠁⣠⣾⣿⣿⣿⣿⣿⣿
⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⣶⣶⣤⣤⣤⣀⣉⣉⠉⠛⠛⠛⠿⠿⠄⠁⢠⣼⣿⣿⣿⣿⣿⣿⣿⣿
⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣶⣶⣶⣤⣴⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿

Sharing and posting is appreciated
R: 5 / I: 2

This video reminds me of how horrifying fallout really is

The nuclear war by itself in fallout isn’t what made the planet shit. The nuclear wars and non stop conflicts emerging just after the first nuclear war is what made the planet shit.

This video is analogous to the type of conflicts being fought. Everybody fighting in the soon-to-be wastelands of earths we’re using ranged weapons and vehicles across thousands of kilometres. Nukes both handheld and towed were being detonated non stop until most of earth became an irradiated hellscape. Artillery craters line every square centimetre of ground.

Based off this video, imagine the lore-accurate destruction going on at Hoover dam. NCR troopers armed with assault rifles, machine guns, artillery, trucks, and mini nukes casually blasting off at endlessly at the legion. The legion’s soldiers are also all equipped with 12.7mm machine guns, mini nukes of their own, slave armies armed with rifles, and an unholy supply of bombs being dropped. Even then, nothing amounts to the devastation caused by artillery fire and missiles being launched by the boomers behind the NCR’s frontlines.

It’s a miracle knowing the NCR even exists at times. Fallout isn’t a story about nuclear warfare. It’s a story about the noticeably worse devastation that modern warfare brings to both civilization and humanity and large.
R: 3 / I: 1

THE M0ST BASeD GAM3

The most masterpiece BASED REV0LUTION4RY game ever made right here.

>a visual novel where you control the choices of a terrifying psychopath during a zombie apocalypse. Your choices affect the progression of the story. The game is an adult dark comedy with pornographic elements that many may find highly disturbing.​
R: 5 / I: 0

Is it normal to dream and vidya

Dreams are impulsive in nature. It both says a lot and a little of your minds patterns.Your behavior is driven and oriented towards your interests, rather than towards the interests of a collective unless you specifically can see some return/value.

Your brain plays with the information it has available. Video games are an easy ways to abstract movement outside the body while the physical form is still. You can wake up in a dream in a near sleep state, and imagine your computer monitor in front of you running your favorite game or program and lucidly dream your way into browsing digital cyberspace that way. It can get pretty metal though, easy to lose yourself into the illusions. Make sure you remember to look away from your monitor when you want normal dreams again.

Every once in a while I dream about Dark Souls again. Often it's nothing present in the games, but like completely brand new bosses, and it's like I'm actually doing all this shit I just see it from a third person perspective as if I was playing the game with the same mechanics and all lol
R: 30 / I: 8

pornographic video games

if it's a game about the coom, it belongs
shame about what happened to the previous porn addict thread
currenly playing another run of degrees of lewdity,the game about surviving the ancap rapetown from moleyneux theories set somewhere in britain, everyone is trying to get into your pants and you just want to gather money for your rent so you don't get sold to sex slavery.
R: 8 / I: 11

Resident Evil 2 sucks ass

Why this game sucks ass.

1. Leon is a faggot in this game. He is badass in Resident Evil 4 but in this game he is like 14 years old.

2. Backtracking. The entire game takes place in a very small area you will be running back and forth a thousand times over trying to figure out what to do or what door you can now access. There will be times where you will be running around for 20 minutes trying to figure out what to do. Most game devs have progressed beyond this retarded game design but they wanted this game to suck ass like the original so they kept this feature in.

3. Very limited ammo. You have to run past 3/4 of the enemies in this game because there is almost no ammo. This wouldn’t be a problem however the annoying part is you will be running past these same enemies over and over again trying to figure out wtf you are supposed to do to progress the game. You would think that they would at least make the enemies less difficult given the fact extreme lack of ammo but no the game will throw hoards of difficult enemies at you and you can not kill even 1/2 of them without completely running out of ammo. Also you are literally in a fucking police station so you’d think there would be more then ten bullets laying around. The average American probably has more bullets in his house than the entire RPD which has a Swat team.
R: 0 / I: 0

It’s kind of scary knowing how realistic bolt guns are

The idea of a gun that fires self-propelled rounds being a common weapon is shockingly realistic. There are plenty of real world examples of guns that meet that description well. Gyrojet guns, recoil less guns, and milkor variants have been proven to fire self-propelled bullets. Some have even been used in small instances in war. Hell, the us army at once banned a proposed bolter-like patent over the weapon’s potential lethality.

Bolt guns are special in the sense that they really aren’t fictional. These weapons are just a look into what weapons could look like in the near future, which only makes me appreciate what we have in the present so much more.
R: 8 / I: 1
oh you game? name every game in this .webm
R: 25 / I: 8

Games where you kill cops

Hard mode: no GTA games
<specially GTA V where you're more likely to just end up fighting 12 year old in oppressor bikes

right now i'm playing:

>XCOM

<you fight corporate cops there's nothing more cool than cornering them into cover at the end and blasting their asses with all my modded guns

>Red Dead Redemption

<Literal illegalist-pilled game every heist mission is such a thrill even if they start a bit slow

>PAYDAY 2

<old game with mods i love making blursed weapons and blasting cops with them then making them surrender and executing them anyway
R: 12 / I: 4

The most BASED game

The most masterpiece BASED communist game ever made right here.
R: 20 / I: 2

GTA Sucks

GTA 6 will be complete garbage just like every other gta game. How does rockstar keep getting away with selling you losers the same product over and over again? You're nothing but mindless consumers who literally buy anything as long as its hyped. There is no good taste to be found anywhere near you, you're casual bad taste havers that continue to aid the downfall of gaming. We need more real gamers such as myself with great taste such as myself that won't support trash like this.
R: 20 / I: 2

I want to like the bolt gun DLC

However, the DLC is so fucking brutal man. I’m playing it on the highest difficulty and the average level takes like 45 minutes plus to complete. The reason isn’t even because the game is genuinely hard; the problem exists because of the enemy spam.

Don’t take the DLC the wrong way. The level design is solid, the scenery both communicates a sense of scale and the player’s destination, the normal spawn points are well placed, the new weapons are fun to use, the enemy types are cool, and the difficulty feels appropriate for a DLC in most sections. However, the game is the FPS equivalent to dark souls 2.

Some enemy spawns are completely cheap and are meant to kill the player randomly. The purge levels take ages to complete given the enemy spam and how many waves the player has to fight through. Most fights are multi fights that leave little room for cover. Finally, the set design is discontinuous, which causes the same staggering feeling you’d get when transitioning between levels in dark souls 2. It’s so fucking brutal, dream-like, and long in areas where it shouldn’t be. I’ve had to spend almost an hour shooting from the same dumbass spot or running around for dozens of minutes just to get through some levels. I’m glad the devs learned a lot about level design from the first game, but it’s a shame that they didn’t realize that more enemies != harder and more fun game.

Suprisingly more fun than half life 2 when it’s working.
R: 16 / I: 6
You guys have to check out terraforged + distant horizons man. This shit is so cozy.
R: 1 / I: 0

5 REASONS CRASH BANDICOOT SUCKS

straight facts
R: 4 / I: 0

i dont get it

>nerd
>nazi
R: 16 / I: 1

The survivalist rifle has me thinking

This weapon represents what all post apocalyptic games should be about, decay. The survivalist rifle isn’t a bad weapon, it isn’t a unique weapon either. Rather, the rifle is a useful tool that’s been battered by the degradation of the society that made it. This idea of decay should have been present everywhere in fallout. Fallout feels too ‘clean.’ Even in the originals, there was a pervasive feeling that the world was comically ruined while all the technology that was left behind is in a comically useful state. The inverse should be true.

Yes the world of fallout (especially 4) is broken down, but the games really don’t capture what being broken down looks like. The ruins of settlements and logistics infrastructure should litter every meter of ground. Weapons should be advanced but always in a near broken state. Makeshift weapons and equipment should be rare given how much wealth was left behind by the humans of the old world.

I think the capital in fallout 3 got this feeling right the most. The city creates the same feeling as walking through post war Aleppo. The capital gets all these ideas right. It’s urban, but ruins, trash, and corpses litter everything in your sight; weapons are advanced but most of them are breaking down; and there’s always a pervasive feeling that you’re exploring a once great civilization no matter what part of the capital you’re in. You never get that feeling of stagnation and despair when exploring through the slums of the stadium, the villages of the first two games, or even in any of the clips of the Fallout TV show. I don’t think any other post apocalyptic game got that feeling right…
R: 11 / I: 1

Spyro Teaches Ethnic Nationalism

Every game is a Psyop
R: 22 / I: 10

I hate the emperor and warhammer because of him

The single biggest mistake this asshole made was immortalizing himself with the powers of chaos. By taking chaos, he immortalized the corruption of the warp. Every intelligent species is doomed because of this asshole. Human or not, every fucking organism in the galaxy has a valid reason to hate this motherfucker and want his empire raised to the ground.
Immortalizing chaos prevents any faction from ever making the galaxy safe even with the introduction of blackstone devices. All sentinent beings are now doomed to have their souls trapped forever in the warp upon death, and face eternal torment by chaos during their life. It’s not like big E wasn’t warned about his actions causing the eradication of all life in the galaxy. People fucking told him repeatedly that there would be a galactic civil war followed by galaxy-scale omnicide if he kept pushing for the web way project. The fucker also doomed any chance of humanity’s potential growth away from the abomination that it is in his endless imperial wars. It doesn’t matter if Guilliman overcomes era indomitus. Now the entirety of the galaxy is genuinely doomed to never get better, and it’s all this asshole’s fault.

>:(
R: 1 / I: 0

5 REASONS SPYRO TOTALLY SUCKS ASS

.
R: 4 / I: 0
I don't like cozy games or games that are to aesthetically "cute". I'd rather spend my time on a game where I can be a cool military soldier (even if the genre sometimes could be propagandistic). Or anything with a power fantasy in it like Doom or Elder Scrolls. My kind of escapism is typically action oriented, and this stuff just doesn't fit me or my self perception. Stuff that's realistic is more for me.

I can see the appeal of relaxing games though.

What do you think
R: 0 / I: 0

Best new Vegas mod just dropped

Now you can move in 360 degrees with a weapon out in third person

https://www.nexusmods.com/newvegas/mods/89967
R: 6 / I: 0

Do video games help you cope with loneliness?

do they?
R: 3 / I: 2

Neva

What a dissapointment. I love Gris, it is one of my favourite games to this day. It made me cry just by art and sound. This is nothing like Gris. It's a boring action game about… a dog? I don't know what it's meant to be about. Nothing in this game affected me emotionally. Oh wow the dog grows up and then dies, who'd have seen that coming when the game is set in four seasons and the dog is growing up really fast over the year. The evil virus humans make no sense, what are they meant to represent? Industrialism? Covid? I have never cared less for a dog in a video game, and I am speaking as someone who does not care about dogs in video games or in real life. It is just mediocre art, not saying it shouldn't exist just that its bad and I hate how everyone seems to love it. These games are always extremely popular. Make one about a rabbit and then maybe I'll care.
R: 1 / I: 0

Danganronpa

>teens forced into world where they have to kill each other for freedom
>problems resolved by "voting like their lives depended on it.
>once the characters awaken from their false consciousness and see the world for what it is, they literally solve the finally problem with abstentionism

was it actually 'based?'
R: 44 / I: 2

I’m CVUD for not liking westoid shit apparently

Anti-Imperialism bros.., I keep being called CVUD for liking Chinese monkey game and Gacha Waifus over le pronouns Dragon Age Veilguard.
R: 0 / I: 0
monthy python ahh game
R: 25 / I: 1

Go/Baduk/Weiqu

Holy shit holy shit did you know comrade Xi Jinping is childhood friends w/ Nie Weiping and plays Go

Holy shit the great helmsman plays Go wow

Also a Go game general
R: 7 / I: 1
damn call of duty got john wickified
R: 1 / I: 0

The lessons of from softwares level design

If the studio got anything right, it was level design more than anything. The souls borne games (except dark souls 2) have always felt large despite the playtimes being small. There are lessons that game designers on this board should take.

>interiors should have multiple exits

<more exits gets the player to feel like they’re moving through a labyrinth like in Castlevania instead of a hallway like in the original doom
>increase the dimensions of each level
<increasing the dimensions of each level’s space is a cheap way to make areas feel larger without having to add more content or areas to a level
>keep new zones visible
<the player should be consistently able to see silhouettes of levels they will be entering in or leaving from. The images produced create a sense of scale and helps the player navigate the game
>consider verticality
>nothing breaks up the monotony of navigating through a level as much as changing the dimension that someone travels in.

Thats all. Feel free to add to this list of level design tips.
R: 7 / I: 4

Dumbass game design detail only I would care for

You know how in DOOM, the guns were all kept cantered on the screen? Well in real life, you’d actually want to keep a gun closely centred in your vision when left unholstered. Such a placement ensures that if for some reason you end up face to face with someone that’s hostile you can immediately shoot without worrying over a delay in your ability to aim. Never understood why more milsims and quasi realistic shooters all universally adopted this weird as fuck offset in each gun’s neutral position.
R: 22 / I: 6

After years of modding and play testing, I finally understand what’s wrong with new Vegas

New Vegas suffers from a lack of ranged human enemies, too many bad guns, and weak creatures.

I had to compare how the game would play if all humans were given decent assault rifles and shotguns. With only that change, I saw a drastic improvement in the gameplay. Suddenly, the game felt much less slow. The enemies stopped being pushovers, and VATS became useless. The solution seemed so simple. Just give the enemies in a shooter weapons they shoot with. However, seeing the principle’s application made me realize how badly designed fallout is.

Fallout should have assault rifles be made a common weapon. Armed humans should also be the most common enemy throughout all the games. It’s against the lore for creatures to be so anyways. Additionally, most creatures are too slow to ever be a threat to the player. Only the deathclaws and cazadors are fast enough to harm the player consistently. In comparison, dogs from Stalker are capable of killing experienced players. These flaws may sound small, but they’re felt in every aspect of gameplay. Simply addressing them does make the game more fun and more accurate to the lore.

New Vegas—and by extension the rest of Fallout—doesn’t really need sprinting, ADS, leaning or any other FPS mechanic. The RPGs just need to respect the fact that they are also shooters. Additional changes to the game design like making maps comfortably large enough to shoot in, replacing creature spawns with humans, and adding more urban areas all contribute to making the shooting aspect of New Vegas much more enjoyable.
R: 8 / I: 1
3rd worldist gamers where you at?
R: 60 / I: 10
Is gacha reactionary?
R: 0 / I: 0

DOD:S

DOD:S isn't talked about as much as the other Source-Engine multiplayer shooters of its day, but damn is it great. There's still full servers if you ever feel like hopping onto a game with a bunch of old farts and chilling out.
https://gamebanana.com/mods/173950
R: 1 / I: 0

Melee in sci fi is so fucking boring

All sci fi games should be shooters. Melee isn’t just conceptually stupid, it’s also just fucking boring. If the game developers are making a game set in the future, they should feel comfortable with introducing modern and futuristic weapons. Laser rifles, gravity guns, portal cannons, artillery, nukes, missile launchers, energy shields, drones, mechs, and more are all way more fun options. There are so many creative and underused weapons in futuristic shooters. The fucking dogmatic push for shitty weapons to become standard in futuristic games like destiny, fallout, and borderlands is so pointless.

I want a weapon like the gravitational beam emitter from blame, or the javelin from anthem. Not a fucking lightsaber in battlefront or an actual frying rolling pin from fallout.
R: 154 / I: 17
There's no proper word to describe just how cultish and odious Nintendo fanboys are. There's a weird game of telephone going on because I've seen people accusing Palworld of being made with AIs or stealing from artists when it's not and at worst they are obvious parodies of pokeymans.
R: 25 / I: 0

why do video game remakes miss the mark all the time?

why do video game remakes fail to capture what makes the original game special all the time even though they are good games they still fail as remakes let's take a look at RE2 remake or the RE4 remake and FF7 remake. i am pretty sure the MGS3 and Silent Hill 2 remakes are gonna be just the same.
R: 59 / I: 5

Grand Strategy Thread

I really wish this game had been good but it isn't, the design is completely boring. I just want a good game where I can run a country (preferably in the modern day) that isn't yet another HOI mod. Any suggestions outside of the obvious Paradox fare?
R: 1 / I: 0
the mission from cod 2 where you hold a line and do a mass charge still pops in my head randomly with the music 20 years later
R: 7 / I: 3
Did you forgive the roba or did you kill her?
R: 24 / I: 3

Should i feel shitty for pirating a game?

So, i live with a minimum wage and sometimes barely make ends meet. in recent years since ive had some cash to spare i brought games on steam (sometimes at full price) the thing is. i feel like a moron being ripped off. these companies have been adding piles upon piles of dlcs and battlepasses even in singleplayer games. Silent hill 2 remake is 27% of my wage alone (i didnt and im never buying it cuz fuck konami) i hate these greedy companies and i dont want to support them. should i feel like scum for pirating games?
R: 60 / I: 6

Go play Half Earth Socialism

If you haven't already. WITNESS! How enforcing veganism is necessary to tackle the climate crisis. Among other things. Can you save the great barrier reef though? Maybe by rushing solar radiation management you can. It's on Steam and it's free. It's not as buggy as it used to be either, you can no longer stack overflow wildlife protection and break the game.

I do wish you could play until the end of your term though even if you hit the victory conditions. I want the space colony.

(not putting on games yet so more people can see it)
R: 16 / I: 1
In what direction would you take Minecraft, were you able to miracleously buy it from the Corporation of Evil?
R: 0 / I: 0

Let’s make the imperium genuinely nightmarish

Let’s say that something within the empire just fails. The emperor simply gives out completely, but the astronomicon stays intact. Wars break out, but somewhere down the line, the inquisition and mechanicum find themselves to be in complete control over the wider imperium. Former planetary governors are replaced with members of the mechanicus or inquisition. Additionally, another war breaks out that makes these two factions merge into one single organization. Let’s just call this organization ‘the new inquisition’ or NI for short.

Unlike its predecessors, the NI does away with the dogma of the former imperium. Instead, this group hastily works to adopt all the technologies mankind currently has in mass. Surveillance and monitoring systems are so prevalent that any member of the NI can monitor the oxygen saturation levels of all its citizens at any time. The corpses of the fallen are used to nourish the embryos in vitae wombs until nearly the entire human population rebounds. However, this generation of man is equipped with sensors and connections to a wider internet that can be accessed by any of NI’s members. Information about the atrocities the soldiers and citizens under NI face is used to channel frustration and anger to all the forces of chaos, heretics, and aliens that roam the stars. Humanity’s history is taught again, but only to strengthen the interest of the organization. The age of strife is taught as a gift from NI to save humanity from alien caused extinction, the heresy is treated as a dark age caused by the emperor’s conquest over humanity, and the emergence of NI is taught as a gift to return to greatness. Within only a few years, nearly all of humanity is so heavily indoctrinated, monitored, and exploited that all signs of heresy is ultimately eradicated. Even the NI’s members aren’t able to develop any critical thought against the current progression of the new imperium. Naturally, the members of NI slowly but inevitably become fully proletarianized by the remaining members of the imperium. What drives the new imperium now is species-level hysteria and information systems dictating what the empire must accomplish. Man becomes totally enslaved to its own ideas.

Ultimately, the wars of the future become even more scary. Alien corpses are brought back to newly formed hives to be publicly mocked and shamed. Trillions of humans are spread out to new worlds to completely excavate and build new fortifications. Although technological progress grinds to a near stop, the adoptation of already existing imperial tech is used to create wars of scale and attrition analogous to the wars of feudal china. The space marines, custodes, arbiters, all those groups of special forces become utterly worthless in the face of what humanity becomes.

There truly is no way out. There is nothing to feel hope for. It’s likely that all alien life will be completely annihilated with the strength and numbers the imperium possesses at the level it is at. However, there is no way to save humanity or really intelligent life in general from ever progressing again. Inevitably, maybe thousands or millions of years, humanity dies as the last remaining living species in the wider universe. Untold numbers of planets remain shelled into oblivion, and galaxies remain empty with no sign of intelligence to ever form again.
R: 4 / I: 0
(Halloween thread) What would be a perfect Amnesia game for you?
I would give the protagonist some limited weaponry (think about pickaxe and dynamite from first Penumbra game, and of a gun you have for one part of SOMA), but would both make them extremly limited and punishing to use offensively at the cost of protagonist's sanity (killing the monster looks and feels so gruesome it gives you sanity damage), so that it should be impossible (at least for an average player) to simply "kill everything in your path" and stealth gameplay is still the primary part of the game.
Add an ability to "lay down and pretend dead" that can be used to make the monsters ignore you, but can only be used for a short time (proportional to your sanity level).
Add more ranged enemies and enemies walking on ceilings, attacking you from above (Rebirth has both already, however its ranged enemies appear only at the end of the game, and ceiling-walking enemy is actually a fakeout who is only a harmless scripted cinematic)
Add a little bit of non-linearity (At minimum, there should have been multiple paths to progress forwards and the secret rooms you can miss on first playthrough, at maximum… look at the Dark Descent custom map "Fleeing Brennenburg" to see how the non-linear structure can potentially work well in an Amnesia game) at the cost of the game's story being a little bit shorter than Dark Descent (roughy comparable to "What if there were no Agrippa and instead you get to Alexander soon after the sewer level?")
Add at least one puzzle using the sanity mechanic (e.g. there is a mystic object you can see only on low sanity and thus you need to lower your sanity by… eating a psychedelic mushroom or something)
R: 0 / I: 0
when I checked out the VTM tabletop years ago (it was still Old WoD) after playing Bloodlines I expected the same grungy punk sort of tone and it was all weepy goth bullshit, very gay and disappointing
R: 20 / I: 6

so what games did you play today?

any
R: 20 / I: 1

Battlebit

>game made by 3 people
>has features at launch that battlefield added months after release
What isn't there to love?
R: 21 / I: 0

PC gaming in the Boring 20s

Getting a gaming PC again soon for the first time since I was a fat fuck, I am interested mostly in the deep, weird, and sometimes just funny experiences that only seem to exist on PC.
R: 2 / I: 0
>Destroys commies and leftypol
>Is everyone's favorite character in Mafia 3?

How does he do it?
R: 43 / I: 1

VG soundtrack thread

I have looked all over the catalog both on /games/ and /music/ and have not found the VG OST thread so I guess it got wiped by the bumplimit, so here we go again.
R: 92 / I: 37
Undertale is primarily a commentary on the ways people approach media. Genocide route, in that context, is a response to playing through games in the increasingly prevalent mechanical and consumptive way. While there's enough in there to support Toby exalting authorial intent, I think he's noticing trends in the ways people approach games (consumptive and completionist), but hasn't really diagnosed the cause, which is why he condemns the player for playing through genocide (or choosing to see it without playing themselves) as a personal failing rather than getting at things like the culture industry or trends in game design and marketing that encourage that kind of approach. As not a great fan of authorial intent I still see a lot of value in a game (or anything really) having the guts to resist people who only want to engage with it in a boring or distanced way.
R: 3 / I: 1
Ay yo what fucking game is this please.
R: 0 / I: 0

Every studio messed up fallout’s worldbuilding

There is no excuse for the world of fallout to look the way it does. The united states in fallout shouldn’t be an empty wasteland, it should be a polluted graveyard filled with dead mega cities and broken highways everywhere. The fucking matrix comics got this aspect of omnicide right. Being aware of this fact makes the combat so dissapointing too. The player should be spending more time in the ruins of irradiated or depopulated cities using laser guns and fully automatic rifles. That shit is objectively way more cool and sci fi than whatever 80s era retrofuturist bullshit the dickheads at black isle are pulling. Like fuck, how the hell did the fuckers working on the TV show somehow manage to continue the tradition of fucking up the setting.
R: 1 / I: 0

Discussion thread for what went wrong with starship troopers: extermination

Helldivers 2 gets regularly compared to this game. It’s disappointing to see how much worse starship troopers turned out on launch. Helldivers 2 wasn’t perfect at launch either. However, the sequel had way more features that made it a much better game. Helldivers 2 has a playable menu system, a community based conquest system, procedurally generated maps for infinite replay, better bullet ballistics, crater physics, some vehicles, and air support.

What’s strange is the lack of reasons for starship troopers to have performed poorly. In terms of bugs, both games are evenly buggy. In terms of strengths, starship troopers has larger lobbies, more diverse levels, larger maps, and more heavy weapons than H2.

When considering all this information, it’s strange to see the game do poorly compared to helldivers. Voice your ideas on what went wrong. Additionally, voice your suggestions on what could change.
R: 12 / I: 2  

The gem empire could solo nearly every sci di setting

The gem empire in Steven universe is a universe-spanning alien empire. The fuckers literally rip apart entire planets to fuel their expansion. They don’t take just the biologically-compatible resources, they take everything and they’ve colonized nearly every region of their universe. Their own home world is located in a fully colonized galaxy away from the Milky Way. They can fucking teleport anywhere.

The imperium wouldn’t stand a chance even at its prime and neither would the necron empire. The forerunners would be walking with their tails crossed between their legs if the gems went to war with them. Not even the fucking reapers of mass effect stand a chance. The gem empire of Steven universe could and legitimately would solo all galactic empires in every video game franchise and its elites probably wouldn’t even notice that they were even at war with them.

How do gay-mers even cope with this objective fact?
R: 14 / I: 2

Moral of the Story

Let idiots kill themselves
R: 609 / I: 145 (full)

HoI4 + HoI4 modding thread

By Blood alone waiting room edition.

>RedFlood

I didn't realise they also reworked the Far-Eastern Collapse.
If Kerensky fucks up the Manchu's still take over the West, Republicans run off to Transamur and Vladivostok and then either become one of two different flavours of authdem, Ukrops spawn in the north, but can either be SocDem or Banderites who are now properly set to reactionary.
Harbin proper gets to keep some of the south now, Its either led by Gastev who calms down his autism a bit and becomes PopSoc

Or…
R: 194 / I: 54

Pokemon general

ITT capitalist guilty pleasures

which tier is your favorite teir?
i leik little cup (lvl 5 only)
R: 6 / I: 0

Boomershooters

Objectively the best kind of shooters
R: 0 / I: 0
pokemon is so sauceless that the fans are sputtering and vomiting at the mere idea that it couldve had interesting writing? kept seeing over and over saying pokemon cant have anything weird or dark in it because its a franchise aimed at children, and literally everyone saying this was an adult pokemon fan
R: 4 / I: 0
>Nintendo manages to take out 3 emulators in relatively short succession
>uyghas are defending them for it because only pirates care about emulation and it's nintendo's legal right to do this
When did gamers get so whipped on this?
R: 6 / I: 0
Thoughts on Metaphor: reFantazio?
I'm past the second main dungeon and it feels like an infinitely better version of Persona.
R: 90 / I: 36

Kart Racing General

Kart racing general

You may now play as Alunya in SuperTuxKart.gentooGentoo
R: 0 / I: 0

Starship troopers extermination has shockingly less issues than helldivers 2

Apparently the game is doing pretty well for its launch despite its menu and performance issues. The games developers also fixed most of the problems I identified in my previous ST thread. Also there are permanent corpses like in the original DOOM, so now the game genuinely feels realistically brutal. Can’t wait to see where this goes.
R: 45 / I: 9

I hate Warhammer

I hate all of it. The fans, the retarded looking oversized armor. Most of all I hate that it’s heavily focused on the American military. You never get to play as the Russian orcs or anything. No you always play as the US marines. Because it’s meant to be pro us military propaganda. Just like Starship Troopers hides behind fake bullshit “anti war” veil that doesn’t mean anything because it’s still a pro us military movie. Do you get to play as the bugs in the Starship Troopers game? Nope. Yeah it’s all chinlet us military propaganda. Same with that gay Helldivers game.
R: 6 / I: 3

Grace Sonic 1

Sonic 1 Grace mod is available
LATEST VERSION
https://files.catbox.moe/o6hcf6.zip
Goalpost & minor sprite added^
Steps:
1.
Unzip this folder:
2.
Go to "mods" & enable Grace mod & Music Mod & Labyrinth Mod
3.
Make sure the Options under Abilities & Visuals are the same.
(Note: Turn off Peelout)
R: 3 / I: 1

Why don’t game authors consistently give demons armour and weapons?

Aren’t demons (well the Christian or Nordic ideas of demons) used in most games representations of human violence and anger? What better way to represent that anger than by consistently giving all demons in gaming weapons and body armour. You’d think games a lot about demons like diablo, World of Warcraft, Doom, Quake, the entirety of the souls borne series and the elder scrolls series would get this right. However, games like warhammer fantasy, and the Doom reboots to a small extent end up portraying demons less as nudists with big claws and more as murder-obsessed barbarians.

This is an honest question btw. Does anyone here that has a background with digital and tabletop games actually understand this shit?
R: 7 / I: 3
Has to be the only detective game I know where racial profiling is a vital tool
R: 2 / I: 1
Someone gave the legion pants
https://www.nexusmods.com/newvegas/mods/89355?tab=images
R: 3 / I: 0  

Vat people

You (probably) know how servitors and some citizens on krieg are artificially created in vats called ‘Vito wombs?’ Well the technology to just… casually mass produce human beings in exists and has for quite some time now. Hell, it wouldn’t even be too expensive to simply just start mass producing humans through egg-semen injections whose embryos are grown in synthetic broth-filed vats and then training all the newborns in daycare and education facilities anyways. Plenty of these facilities are getting progressively emptier due to the lack of children available.
I find this technology to be uniquely horrifying for these reasons. Outside of being kind of fucked up on a conceptual level, the amount of questions such a technology brings about the actual worth of human life. How precious is a person if they can have their numbers grown synthetically at rates faster than a bacteria’s? Fuck me man…
R: 63 / I: 24

Disco Elysium Spoilers

I like how these two characters reflected each other. I like how sad Dros is when he finds out that Rene died and that he'll never have a chance to shoot Rene
R: 16 / I: 5
Is there any good space ship or space battle game? I've been reading SF lately and want to know if there is any game where you control a spaceship or a fleet into battle, or just travel through space.
R: 5 / I: 0

are there any leftist game devs?

are there?
R: 7 / I: 0
Are there any science fiction games or books that take advantage of geothermal energy? The idea of any species taking full advantage of a planet’s energy reserves. The idea of a planet like earth becoming absolute 0 on the surface from the sheer energy extraction present on it sounds hardcore.
R: 12 / I: 1
https://lefty.pictures/post/view/7157

This list sucks.
Not because of its contents, I haven't actually played most of them. Nor, apparently, has the person making the list because a third have just question marks.
So, /games/ let's collectively crit this list and maybe even make a new one.
R: 25 / I: 4
The 2 came out, and has lots of factions. Apparently, you are able to get ""political"" in the sequel, and you have more options to chose from than "fascist A" and "religious fascist B".
Also it will allow modding, so there is a opportunity to you smart guys to do something cool with the base game.
What are you guys opinions about it?
https://www.youtube.com/watch?v=BuvJAcptUd0 (trailer)
R: 10 / I: 0

Imagine how fucking hard it is to fight krorks

Imagine an ork, but instead of being stuck with some shitty semi automatic pistol or rifle, the fucker has a fully automatic assault rifle. Imagine this same ork but now fully covered in armour equipped with sensors and scanners. Now imagine the hundreds to thousands of rounds each of these fuckers are carrying. Imagine some of these fuckers carrying heavy machine guns and tank-sized recoil less rifles as ordinary primary weapons. The sheer uncontested raw firepower of each of these hulks of muscle and steel is something noteworthy. These mfs would fuck up every single living and no living organism that crosses their path. You want to know the worst thing? These fuckers (unlike the orks) are now also fully capable of squad tactics, troop formations, and building reliable vehicles. Krorks are a mechanized infantry fan’s dream…
R: 14 / I: 3

Echoes of Wisdom

Is anyone else playing it yet?
R: 0 / I: 0
Game about TOR and nonces has haxxxxor nonce dev who is gonna use his built in backdoors to fuck with your computer if you give his game a bad review. Who could've seen this one coming, lol
R: 13 / I: 3
unlike yall tripleA gamers, i play REAL immersive mdickie games. and it's not bigger than 1gb

posted here because the /games/ board is dead
R: 6 / I: 1

Updated mod list for New Vegas

Thanks to the community of modders for this, the game is unofficially in a playable state.

>to fix the broken AI

Mods including useful sound level, realistic stealth overhaul, leave no witnesses, immersive NPC recoil, simple AI merge, and navmesh overhaul will do much to fix every NPC’s combat issues. Useful sound level will allow creatures and NPCs to respond to the sound of gunfire, which means that firing guns or detonating explosives will draw the immediate attention of enemies depending on the loudness of the weapon used. Realistic stealth overhaul fixes issues with the game’s stealth mechanics and detection system. Simple AI merge provides NPCs with cover fire tactics and the ability to shoot in groups. Finally, navmesh overhaul fixes the overall in game NPC pathfinding issues by fixing all the broken in game navmeshes.

>to fix the movement

Mods including movement overhaul, true movement, and walking inertia are recommended. The first and last mods will provide more movement mechanics and implement an interpolation function for the players movement speed scalar. The second mod will give you the ability to maintain momentum when jumping while moving and the ability to change your speed when moving up or down slopes. In application, this means that you can platform areas a lot easier.

That’s all for now. Check out LowBeeBob’s mods on nexus.
R: 1 / I: 0  
My dog has cancer :(
R: 163 / I: 41

/leftytg/

Tabletop Games / Traditional Games
Wargames, Roleplaying Games, Board Games, Card Games, Drinking Games, and so on and so on.
What are you playing/running/home-brewing? What do you have to recommend or criticize?
R: 7 / I: 1

A vivid description of the wars of the 42nd millenium

By around m42 there are a few characteristics of war in the imperium of man.
>the only important fighters are the PDF and the arbites
The sheer number of PDF forces and arbites officers throughout the empire alone makes them the only forces that matters to the entire security situation of the IOM. The inquisition, sisters, astartes, mechanicus forces, custodes, and more are only used for highly niche purposes. Otherwise, most fights are almost entirely composed of the arbiters and PDF against most aliens and traitors.
>most fights aren’t particularly densely violent
The sheer amount of violence in most conflicts fought in the IOM is explicitly tied to the scale of each conflict being fought. Most battles faced are unamed and consist mainly of firefights between human soldiers against terrorists and mutants using auto guns, lasguns and some light machinery. The fights on each world resemble the battles fought in MENA today. These battles may occasionally have a nuke or a series of air strikes, but most battles will consist entirely of gunfights. Soldiers rely primarily on cheap weapons and equipment. They find themselves dying and coming out of battles that will be forgotten about if they were even remembered.
However, these small battles also comprise most of the deaths faced by war in the IOM due to the sheer number of them present throughout the galaxy. Its not the tyrannic wars or interstellar invasions that fucked up the empire, but the dozens of thousands of planetary and continental scale battles that collectively have pushed much of the galaxy into a near constant state of disrepair.
>space is cold and dark and big
Most PDF and Arbites officers fight in dimly lit or pitch black conditions throughout the imperium. The amount of light that reaches the vast expanses of cold and distant worlds is only barely enough to keep most worlds illuminated enough to be hospital enough for settlements and armed conflict. The danger of warp travel also puts limits on logistics networks throughout the galaxy. Many soldiers may spend years to decades entirely on spacecrafts travelling between worlds and systems before they’ll ever begin their mission. Additionally, the availability of vehicles to transport military equipment throughout each world varies between nonexistent and semi effective. Many soldiers within the empire must march on foot for weeks, or they commute on vehicles resembling modern day trucks and tanks for hours to days to supply troops and prepare for combat.
>combat uniforms (if they’re available) resemble modern day military uniforms
Most PDF militaries within the galaxy don’t have the resources to provide their soldiers with emblemed, ornamented and colourful attire. Most soldiers ultimately wear simple mono colour uniforms that blend well in the environments they fight. Some uniforms have flak armour and protection against munitions, but much of what’s available entirely consists of mass produced slop provided by the mechanicus. Additionally, the same ideas apply for all the vehicles available to these soldiers and policemen.

What a weirdly realistic galaxy.
R: 6 / I: 0

It took me fucking years to notice this

If there’s a similarity that Star Wars battlefront, helldivers 2,, starship troopers: extermination, every fallout game, space marine 2, Halo, duke nukem, GTA, even COD all share, it’s that none of the guns featured in these games have slings. Historically, the use of belts, bags, and slings by foot-soldiers is a recent phenomenon.
I don’t know what caused this, but most modern infantry use that shit to make transporting their supplies, equipment, and weapon(s) around a shitload easier. It’s such a subtle change too. You don’t notice how much the other aspects of human violence have changed outside of the tech used until you notice that soldiers literally hold rifles differently compared to a century ago and in more positions for increased coverage and mobility.
I don’t even think the devs of actual military simulators like arma and squad caught onto a change this drastic yet subtle…
R: 9 / I: 1

Blasters suck wth

Tf fucked up reasons made these guns preferable to slug-throwers (it’s the Star Wars equivalent of an ordinary gunpowdered rifle.) This thing won’t kill anything that isn’t a point blank at that point. No wonder the empire is such a mess when such a trash piece of equipment is the primary weapon used by most of its armies. Who knows how much worse their mechanized divisions are…
R: 20 / I: 1

Space marine 2 doesn’t feel like it takes place in space

Thanks to the guy that recommended revelation space to me, because I wouldn’t have realized just how ‘earth like’ most planets feel like in warhammer games compared to the books. The books share similarities to revelation space, because the authors put shitloads of effort into creating vivid descriptions of the dark coldness that encompasses the vastness of space. Planets in books like rebel winter and fifteen hours actually are described the way a real planet would feel like.
Space marine 2 doesn’t do justice to the legacy the authors of the franchise gave the setting. The planets, ships, and cities all make the game feel more like a fantasy shooter than a sci fi focused on the worlds beyond earth.


>2nd pic is drawn by Alastair Reynolds
R: 14 / I: 0

WARNO

Is anyone still interested in RTS here? This is cold war themed and you can play as the Eastern block against the West.

https://store.steampowered.com/app/1611600/WARNO/
R: 10 / I: 7
>chinese monkey god in the myth is all sass all jokes
>chinese monkey god in teh gaem is generic master forgive me badass rip and tear until it's done
R: 10 / I: 0

Children of a Dead Earth

I've been playing this game a lot and it took me a long time to finish the Vesta Overkill mission. Before that it took me a while to finish the interplanetary manouver one. This is what I used along with a stinger drone spammer with nothing except drones that barely made it into the cost range. My ship just points at the enemy and has really thick sloped armour on the front and aluminium on the back which will never get hit, it ended up beating their mega fleet in a slugging match because they have no armour it seems. The drone launcher is to intercept incoming drones so I don't lose the main drone swarm's fuel.

First thing I did when I unlocked module maker was to try an orion drive but the result was turning my whole ship to slag… you cant have armour on the back of your ship so it ends up destroying it all from behind. Also I made a giant gun that shoots nukes. nukes, all of which I make are way too big I just make the slider maximum. I'll stick with the spaceship builder, the nuclear reactor builder seems a tad difficult.

Whoever the person is who overanalyzes every game should play this because your suspension of disbelief won't be broken thats for sure, everything in the game is possible IRL thats the whole point. But I think its wierd how there isn't radar and missiles only have IR homing.
R: 5 / I: 1
Why is TI's prize pool the lowest it's been since 2013?
I don't play dota but I do know the prize pools are funded by in-game purchases and things like that. Are the players just broke?
R: 1 / I: 0

Censored

That's all folks
R: 0 / I: 0
KANES LIVES IN DEATH!
R: 61 / I: 18
I'm curious to see what would happen if a game with a phenomenal story and great combat, but with PS2-era graphics, got released. I wonder how well it would hold up against modern AAA games
R: 2 / I: 0
We are not `hostile'. Hostility is unwarranted aggression! SNORT!

If you want to know about hostility, let us tell you about Culture Twelve!
R: 276 / I: 115

/games/ meme thread

!
R: 9 / I: 0

How much artillery does the imperial guard use?

It’s often been a long running joke in the war hammer community that the imperial guard is an army composed of a bunch of drones sent to die in waves against hell itself, but this alas is just a joke. Based off the writing, it’s known that the guard use ww2 era soviet tactics where a focus on gaining numerical and firepower superiority through clever positioning and logistics is prioritized above all else. That’s not to say that the guard never end up with shitty generals, but that it’s rare for most of the guard’s army to send off its infantrymen to die without expending an unholy amount of resources on artillery, mines, and traps first beforehand to save numbers.
That posits a question. How much does the guard truly rely on artillery and indirect fire to win their wars? Are all guardsmen really still stuck in the WW2 era of relying heavily on artillery and mobilized infantry to win all their conflicts?
R: 24 / I: 3

Space Station 13

Is it possible for this type of game to have a good playerbase? The concept is amazing but it has possibly the worst online community I’ve seen in a game. I just want a comfy co-op space outpost autism simulator without dealing with uncreative griefers or admin abuse.

Goonstation was the closest thing to this back I the glory days
R: 10 / I: 2
Isn't this game inherently about settler colonialism? You have this vast resource rich wild world and then you destroy its landscape strip its resources murder the animals enslave the natives (villagers) and genocide those who fight back (illagers)
R: 26 / I: 3

Games set in communist/socialist nations

Check this out. An erotic visual novel set in a Soviet pioneer camp. WTF.
https://store.steampowered.com/app/331470/Everlasting_Summer/
R: 0 / I: 0

What characters in Siege are actually based

Most of the characters are from shitty pro western countries. Tachanka, Fuze, Glaz, Kapkan and Finka are all Russians so they are some of the only based characters. Lesion is Hong Kong police so he is based. I’m surprised the devs even allowed that. Ying however says that she was in the IDF so fuck that bitch. Maestro was obviously inspired by Fidel Castro but he is from Brazil. Kaid looks like he was inspired by Syrian General issam zahreddine but they made him Moroccan which is basically a western shill country now.
R: 33 / I: 4

BEST GAME OF 2012?

Best Game of 2012?

Def BO2
The black ops series in general is amazing
The action
The Characters
Also some really iconic weapons like the DSR 50 and the Peacekeeper
I recently finished Black Ops 1 and i loved the campaign but BO2 has better multiplayer by far

I love reznov
R: 8 / I: 0

Spec Ops: The Line

>Still the only game in this generation that had american soldiers as the main baddies you kill.
R: 2 / I: 0

Complexity: Blizzard’s worst design ideology

After playing the original diablo and going back to look through World of Warcraft gameplay, I gained insight to why Blizzard has been struggling to retain much of its player base over the years. The reason for the decline of the studio is the studio’s unwavering commitment to complexity in their game design.
For those of you who’ve never played classic WoW, you should be aware of the fact that that version of the game is substantially easier than retail WoW despite what some community members might tell you. The reason for the disparity in overall difficulty between the two versions lies in the number of features present and influential to the player’s experience. Additionally, retail WoW is horribly optimized for PC players despite being a PC game. These two problems are the byproducts of a two sets of terrible design decisions, and they are replicated in much of Blizzard’s other releases.
The former set is caused by the fact that Blizzard keeps adding currencies (paid or unpaid) to retail WoW, keeps adding new progression features disproportionately to the number of new levels and zones, keeps adding new ‘optional’ mini games that slowly become mandatory for certain gear and zones, keeps adding new mounts that break the purpose and pacing of navigating through the map, and keeps adding new items and stories that fuck up the meta and lore. The latter set is caused by the fact that blizzard has failed to centralize HUD elements to a single menu, failed to provide complete keyboard control over all elements of gameplay, fails to keep the number of key binds required to play the game as low as possible, and fails to keep most of the existing hud elements meaningfully informative.
These factors put together can make WoW feel like a complete headache to understand. Understandably, most new players quickly drop the game either out of confusion because they don’t understand what’s going on, or out of boredom because they don’t understand the purpose of the game’s structure. Veterans have left retail WoW permanently for the same reason. Unfortunately, it is likely that tho departure of these players is intentional.
If you were to go back and look through Blizzard’s presentations on game design, you would know that WoW was originally designed for questing. The game at its core was meant to be a simple and casual experience. Your only real task was to hit max level by completing quests. This made the game accessible to people of all kinds. Lonely, popular, rich, poor, disabled, able-bodied, and more, anyone could simply plug and play WoW however you felt with ease. However as time progressed, Blizzard kept adding in more shit into the game in the hopes of attracting more people. More features didn’t make WoW a better game, but they did make WoW a harder one.
From the looks of Blizzard’s recent actions, it’s unlikely that the developers there will turn away from their push towards complexity in all their games. In fact, its more likely that they’ll add so much shit for players to spend time on until only the most die hard basement dwellers are capable of understanding the horrendous design of the crafts these developers put forth.
R: 37 / I: 4

Detroit: Become Human

Very late to the party, I know, but I just finished the game over the course of last two days. Never played any David Cage game, saw streamers playing most of them though. They seemed hilariously bad, like The Room of video games.

The premise of the game is basically "what if racism was real?". The entire game is extremely clique, with social commentary so heavy-handed it borders on parody, and crige inducing sense of self-importance.

Gameplay wise, its a glorified visual novel, but filled with quick time events for even the most mundane of task, such as sitting on a chair. You have dialogue choices that are described to you in a single vague word (Sincere, Regretful, Determined, etc.), so good luck guessing what you character is going to actually say.

The impressive thing about the game is sheer amount of potential story branches. Like I cant even find list of all the final endings, because they are combinations of various intertwined outcomes for each of the main characters, resulting together in dozens of distinct endings you can get.
Speaking of which, there are three main characters, two of them actually relevant to overarching plot of the game. One is putting together a revolution to liberate androids, while an autistic detective investigates why androids are going haywire. The third one might not actually be of any importance, but she does have one of the tensest segments I ever experienced in a video game, when you end up as a prisoner in a death camp, waiting in a line for a robot gas chamber. Certainly memorable, but personally I feel way to heavy for (unintentionally) rather silly game.

Anyway, on my playthough I went for violent revolution, wasting every human I could for shit and giggles. If I was playing seriously, as in doing what I personally think is moraly right and effective as if IRL, I would pick peaceful protest actually. In this world andoids are fully integrated into society, everybody own one, and they all act and look like people. Children are raised by androids, androids serve as companions to humans, it just seems unrealistic for there to be a widespread public opposition to android liberation. They are too human-like, humans would recognize them as people even if they actually were glorified toasters. I kept thinking how much more interesting the setting would be if the android did actually look and behave like machines. Sentient ones, acquiring their own will and desiring freedom, but fundamentally inhuman. That would make so much more complex and interesting story. Nobody but complete chvd is going to argue that people should be deprived of human rights for sin of having a LED light glued to their head (or maybe I am overly optimistic, who knows), but what about intelligent heavy machinery? What if your computer OS starts demanding freedom? I would really like to see a story exploring the issue of AI from this angle.

Those are my thoughts on the game, it currently has on Steam overwhelming positive rating, which seems very overrated, as I said the game is far from masterpiece of storytelling some of the reviews make it out to be, but still, it certainly is unique enough to be worth giving a try.
R: 31 / I: 4

World of Warcraft’s world building is so bad

“The entire orc race was crafted by gods and they have a super huge civilization that has survived multiple battles against magic and massive armies.” “oh by the way there capital has a population of a few thousand.”

“Stormwind is a massive industrial capital with the capabilities of equipping its army’s soldiers with fully ornamented metal armour, magic and even guns.” “Also the entirety of the alliance is in the medieval era of technology somehow for… reasons.”

“There are actual gods and people with access to time travel and teleportation that can casually obliterate Azeroth and all the other dimensions at any time but won’t, because the writers only need to acknowledge this when it’s convenient for any expansions.”
R: 3 / I: 1

Mafia Games

Still haven't won this stupid fucking race in classic difficulty. I genuinely despised this mission more than any other games that I hate.

Also, they better not fuck up with Mafia 4.
R: 36 / I: 5

Metal Gear Solid is not “based” it’s actually liberal garbage

Every single game you are just killing Soviets or other evil Russians. The Soviet Union is pure evil in the games. I fail to see how this overrated dogshit series is “based”. The only game that’s actually based is Peace Walker since you are killing CIA agents instead of Russians like in literally every other game. Or in MGS4 when you get to kill Blackwater mercenaries but even in that game the US military are portrayed in a positive light. Hideo like most Japanese are massive cucks and suck USA dick. Most of the villains are actually based. Skull Face talks about how evil America is and how he wants to overthrow the Amerikkkan world order. Solidus is also based but these are supposed to be the “bad guys” for some reason.
R: 5 / I: 1
Kingdom Sharts 1 Agrabah is the worst level how the fuck do you even beat the sand lion thing?
R: 7 / I: 1

Bethesda Game Studios Unionized

https://archive.is/dGJys
>Bethesda Game Studios is officially the first Microsoft game developer to full unionize under the Communication Workers of America (CWA), forming a "wall-to-wall" union of developers including artists, engineers, programmers and designers. Microsoft has recognized the union.
>The union was confirmed after 241 developers either signed a union authorization card or indicated that they wanted unionization via an online portal. It follows Bethesda Games Studios Montreal's unionization in late June and the unionization of roughly 300 quality assurance workers within Zenimax, which is Bethesda's parent company.
Surprised this happened amidst Microsoft turning all their game studios to dust.
R: 7 / I: 0
This might seem desperate but I don’t care.
I’m giving away $409 in Steam games cuz I need stream viewers.

https://www.twitch.tv/papercuts
R: 4 / I: 0
The cancelled, almost-finished Daredevil PS2 game has been shared online by an anonymous developer who worked on it, almost 20 years later:
https://hiddenpalace.org/Daredevil:_The_Man_Without_Fear_(Mar_22,_2004_prototype)
R: 34 / I: 6

The new DLC for Elden Ring has sparked controversy due to its high difficulty.

A large number of players are complaining about the difficulty of "Elden Ring: Shadow of the Erdtree."
Players from China are particularly angry, with the Simplified Chinese region currently showing only a 31% approval rating.

大量玩家抱怨《艾尔登法环 黄金树幽影》的难度
来自中国的玩家尤其愤怒,目前简体中文区仅有31%好评
R: 14 / I: 33
PLEASE post screenshots you took
i love taking screenshots in games
R: 169 / I: 35
It's 2022 and TF2 still slaps.
R: 190 / I: 55

/leftytesg/ - Elder Scrolls General

Always wanted to make this thread, but could never find time for it until now. Discuss lore, art, modding, headcanons, C0DA and other stuff related to the games.
R: 2 / I: 0

“Overbuilt”

After watching a short animated film called “Cannon Fodder”, a short based on a larger film called “memories, I thought about the fact that the M1 Abrams tank is manually loaded unlike the T90 MBT. This difference in design got me thinking about large machines in science fiction, and it dawned on me just how practical the design of Cannon Fodder’s tank really was. Similar to the other thread I made about certain weapons of war not being used due to overspecialization, certain technologies and tools available to engineers in any sci do universe are likely to be avoid being used for the same reason; versatility.
I’m not an engineer, but from the observations I’ve had with the machines around me, I’ve come to presume that mechanical and electrical engineers deliberately keep most of their designs simple, so that the machines made are easy to make, maintain, and repair. Ironically, this design principle may make the overusage of technology in every single science fiction setting may look unrealistic, because of how unnecessary it would be to use the innovations made. An electronic steel door compared to a simpler wooden one opened with hinges, 3D holograms over radios and ordinary screens, bullets capable of tracking targets over indirect-fire based weapons, machines and tools that simply have less features, and so much more. All this tells that innovation is obviously useful in science fiction. However, writers serious about hard world building should consider how much innovation will realistically affect the societies they create in their worlds.
R: 50 / I: 3

Cyberpunk spam

Anyone notice a massive flood of Cyberpunk spam on every gaming site and forum over the last 2 months? The worst part is that I did play it post patch and I know for a fact that claims that the writing/story are good and that the game is "fixed" are pure bullshit. Normally the game is super forgettable but holy shit is the fanbase incessant on spamming it everywhere, even in discussions for completely unrelated games.
R: 0 / I: 0

The scale of a hive city

The following stats are mostly based off the lore and data provided by GW and its fanbase.

The Imperium of Man’s hive cities are one of the most frequently referenced and popular settlements present in the writing of 40k. They’re described as these mountain shaped towers of industrial, commercial, and residential infrastructure that were built as arcologies during the Dark Age of Technology. However, one has to wonder how big these cities truly are. With the data provided by GW and its community members, and the data provided about population densities of present-day megacities and megalopolis, the true scale of the hives is shockingly accurate to its depiction.
A conclusion like this would be staggering given the time the artists spend on crafting these settlements, but the data provided by the writers and fans tells a much different story about the hives. Going by the high estimates of mankind’s population in the imperium (1.5 quintillion or 1.5*10^18 people, GW community), then dividing the estimate by the number of hive worlds (~2.25*10^5, Reddit and GW) provides each of these worlds a supposed average of 6.7*10^12 people or 6.7 trillion people per hive world. Of course, this number assumes that every human lives on a hive world. However this number is reliable. This reliability is present, because even if one subtracted the populations of the civilized cities away from the initial population, the average would remain unchanged. When taking into account the number of civilized worlds (1.5*10^5, Reddit) whose populations average 5.1*10^8 (GW) and then subtracting the product from the initial population, the average hive world population comes shockingly remains stagnant when rounding off to two significant digits.

(1.5*10^18 - (1.5*10^5)(5.07*10^8))/2.25*10^5
=
6.7*10^12 people/world

That’s a fucking huge number. Calculating the true scale of the average hive with that reveals just how much more impressive the imperium really is. Just taking the average surface area of each of these worlds (5.1*10^8 km^2, based off estimated by NASA of planetary surface areas) brings down the average hive worlds population density down to 1.3*10^4 people/km^2. Obviously this would be presuming that the entire area of these planets is evenly inhabited. For that reason the rough population has to be calculated differently. Given that the average hive world has an average of 13 hive cities (GW), then if the average hive city had a population density similar to Tokyo’s Ku area, the average hive city would only need to be 3.6*10^7km^2 (36 million square kilometres) big each to house the number of people they’d on average be containing. That number is obviously not small. However, given the fact the average hive city is also layered, the area that these places occupy can be estimated to be much smaller.
From the description GW provides, the hives contain either a few dozen to a few hundred layers of roadways, railways, and ports meant to transport people and resources all around these arcologies efficiently. From that description, an arbitrary average of 224 layers per hive (from the equation (4*12 + 4*100)/2 = 224) can be calculated. When multiplying this divisor by the average number of hive worlds and the population density of each presumed layer, the total square area of the average hive city comes down to around 1.6*10^5km^2 or a little more than 10% of the total built up urban area on earth today.

(6.7*10^12people/world)/(1.44*10^4people/km^2)(224)(13 cities)
*note that the population/world stat is still considering the existence of civilized worlds, because that will be used in calculating the scale of hive cities based on other stats*
=
1.6*10^5km^2/city

Looking back at all these stats, it’s clear that GW’s writers did much to fully flesh out how terrifyingly large the hives are. The idea that these settlements are these massive arcologies that are visible from space and serve as testaments to mankind’s architectural vision is as impressive as it is mathematically accurate in the world of 40k. Congrats to the writers for once, because they made a sci fi trope function exactly like how it could in the real word.
There is one problem to consider about all this information. The estimated scale of the average hive city is based on the idea that there 1.5 quintillion humans in the galaxy. Lower estimates of the imperium’s real population include 4, 8, 15, and 331 quadrillion (GW community, GW community, GW community, GW community, and Reddit respectively). If that were to be the case, then the real scale of the hives falls down to 3.1*10^2km^2, 8.4*10^2km^2, 1.6*10^3km^2, and 3.5*10^4km^2 respectively. That would still make these towers large, but large in the sense that they genuinely look like towers than as the mountains they’re depicted as.

Thanks for taking the time to read all this.
R: 17 / I: 0

OG Fallout is fine; just fine.

It’s a fine game, but that’s all there is to say about it. As a Fallout game, it’s pretty average. The gore and feeling of dread in the visuals and audio is still the same as in every game made before New Vegas, the gameplay still has the player running around like a bitch for fucking anything, and the main storyline plays like any of Fallout 3’s and New Vegas’ DLCs. What makes it stand out is the difficulty, because the tabletop elements, enemy spam, limited playtime, and finite resources keep the player from becoming stupidly overpowered the moment they get past the first few levels. Additionally, the visuals are somewhat unique even to the other top down releases, because they’re slightly more grounded in reality than in what’s seen in other retro sci fi works. Otherwise, the game is like any other Fallout game, and that’s okay.
R: 5 / I: 1
anyone play Cyberchinlet?
R: 13 / I: 0
>Hey guys do you think the AAA games industry are too sexist to female protagonists because they constantly get the ever living shit kicked out of them? Here are examples of games I hate where there's danger and death everywhere so you'll obviously get the ever living shit kicked out of you.

The absolute state of this guy.
R: 9 / I: 3 (sage)

Best Final Fantasy 11 private server

Out of the different Final Fantasy 11 private servers, I like Valhalla the most.

Valhalla has TRUSTs, 90 level cap, XP gain rate same as retail. Movement speed is increased, all Home Point crystal warps and outpost warps are unlocked. They have some nice extra content like a unique gear augment system, a few custom dungeons, Dynamis D raids are unlocked. Rise of the Zilart, Treasures of AU, Wings of the Goddess expansions are all unlocked and working properly.

So anyway if you are tried of the slow grind to 75 on the other private servers like Horizon or Eden, then come check out Valhalla.

https://www.valhalla.group/home/doku.php?id=start
R: 8 / I: 1

gears of war e-day

Growing up, you wanted to be the COG. As leftist, you realize the locusts are the good guys and the COG are fascist assholes who deserve to be annihilated.
R: 14 / I: 1

“It’s just not necessary”

I think the only technology with any real-world practicality that’s also popular in science fiction is power armour; more specifically, the exodus they are built on top of. The necessity of those suits in warfare would likely be for transporting riflemen around hard-to-navigate terrain. Even then, it’s likely that such a technology would be used sparingly for small patrol missions than in actual combat. Why am I bringing up exo suits in a thread with such a specific quote? Because it’s often overlooked by writers how unbelievably broken some of their in game weapons are.
If Xeelee Sequence, Legend of the Galactic Heroes, EVE Online and Gothic Fleet Armada got anything correct about sci fi, it’s that the best tactic in any war of attrition is to spam your opponent with only the most broken weapons available to you in your kit. There’s absolutely no reason to use any other technology, if any faction can just blast someone else with endless space lasers, auto cannons, and large bombs until they inevitably win a battle. Especially if the technologies available are cheap to make and mass produce. If this wasn’t true, NATO wouldn’t still be relying on shitty and possibly rusty m4 carbines, Leopard 1s, and Apache-64s to fight in every fucking battle they’ll ever participate in regardless of context. Similarly, there wouldn’t be so many countries using Ak-74us, and armoured single-machine-gunned trucks to supply their armies.
In fiction this brainless approach to mechanized combat is even more apparent in the galactic empire’s (the Star Wars one to prevent confusion) over usage of the death star and their star destroyers whenever they start losing basically any fight, the interim coalition’s tendency to favour its space navy during its alien-genocide campaigns, or the Necron’s haha funny star- and planet- destroying super weapons. Literally the only time a cool sci fi faction decides to use a technology that isn’t brain dead simple and cheap is if that faction is complete shit. Examples of this relationship between technologies usage and a faction is apparent in the Terran federation, the UNSC, the Imperium of man, Gundam’s Earth federation, Supreme Commander’s Earth federation, every house in Dune, and more—no I don’t care that all of those factions consist exclusively of humans.
Looking back at all of this, any sci fi fan has to wonder. Are all fictional—and by extent real—wars doomed to always fall into being series of brief battles determined by who has the deadlier but cheaply produced weapon? If not, where can an avid sci fi enthusiast find a series where the wars fought are complex, but aren’t fought between primitive space-faring societies.
R: 9 / I: 3
Name a character with more self confidence than her. I’ll wait
R: 10 / I: 0

PSVITA!

Hello!

A friend of mine gifted me a psvita, i used to own a psp 3000 when I was a child (i have long since then broken it), and It was honestly and still is my favorite thing, I remember the same friend back when we're little when he got that PSVITA I was very jealous. So after like 12 years he gifted it to me haha.

The best thing about my PSV is that it perfectly runs all PSP games, which i have the most memories with. Nevertheless it has a few good games and its hardware is very potent for a handheld of its age. The homebrew scene has ported a lot of interesting titles so you can have them on the go.

This is a guide if you wanna jailbreak it.

https://vita.hacks.guide/

it's really ridiculous you just run some web-exploit through the PSVITA browser

PSVITA GAMES

I wanted to talk about which games you know, have played, of the PSVITA and how was your experience with them. Do you have any recommendations for me ?

Homebrew Scene, Technical Issues with the Custom Frimware/Exploit.

You may post about questions you have on an issue you've encountered on your process of moding it or installing a homebrew, do you have any recommendations of cool homebrews?
R: 19 / I: 3
Did any of y'all buy any games during this steam summer sale? I wanna get something, but I have no idea what I want, and the sale is about to end. I think I want to buy something indie, since I usually pirate AAA games.
R: 5 / I: 0

Bethesda bashing thread II: Bethesda doesn’t understand space

Comparing Starfield’s levels to previous Bethesda major releases reveals another flaw about the developers of that studio’s game design principles. Where as other game developers build space around the elements of their levels, Bethesda builds the elements around the space the designers already allowed. It’s no wonder to why every level, every room, every dungeon, every dlc in any Bethesda game feels like playing an early 90s dungeon crawler. The levels don’t allow enough space for either the player, the enemies, the NPCs, the objects, or anything else to move or interact with anything sufficiently, and the gameplay suffers. Just compare how much space the player has to move around in a game like Doom and Wolfenstein to fallout 4 or Skyrim. Even Redfall’s developers understood to give the player enough space to play the game right..:
R: 23 / I: 4
been on the resident evil mood. it's a much better franchise than i thought!!!!!!

i played 1(hd remake), 2, 4, 5 and 7. i haven't finished 3 (ps1) yet but it's already my favorite along with the first one. can't wait to play the remakes of 2, 3 and 4

do you like any resident evil??????????????????????????????????????????????????????????
R: 2 / I: 0

Does Bethesda just not understand what interpolation is?

Two actions most video game developers take with their movement is to keep the player character’s velocity vector separated from the player’s inputs, and to apply some form of linear interpolation to the player character’s speed. These actions allow the player to maintain their inertia and smoothly transition between speeds. Without these features, franchises like Titanfall, Half Life, Destiny, Doom, Quake, Mario, Zelda, Warframe, GTA, and more would have janky movement and uninteresting gameplay. Implementing these features isn’t hard either—I’ve even done so myself in visual studio.
So what’s stopping Bethesda from implementing these features in their gambryo games? It’s not like gamebryo can’t handle physics, otherwise Bethesda wouldn’t be able to have rag doll physics in fallout 3 or space combat in Starfield. It’s not like implementing inertia for movement is hard either, because doing so only requires a couple dozen lines of code to work tops. Outside of movement, lerp and other interpolation curves are rarely ever used in other aspects of every major Bethesda game’s gameplay. You can see this with how static HUD elements move around, how the camera is animated in a visibly static fashion, how even the inertia on the weapons of the elder scrolls and Bethesda fallout series are clearly preanimated and lack true locomotion/interpolation. What gives?
R: 135 / I: 26

Late Capitalism Simulator

Lately I’ve seen a huge influx of good games that try to update the outdated capitalist realist Cyberpunk genre to the current political and economic landscape. Stuff like Disco Elysium is getting more and more recognition they rightfully deserve for depicting the hopeless and bleak death of modern revolution. However they’re still have some semblance of hope like with Ghostrunner having the corporation being destroyed by a revolution in contrast to the sad oppression of the system.

Another great but obscure example is whatever the fuck Cruelty Squad is. It’s fully embraced the boring drug fueled dystopia aesthetic while delivering basically Deus Ex but without the stealth. Compared to the faux shell of a Cyberpunk game 2077 was (full of cyber but nothing about the societal implications of such technologies other than some edgy infantile “message” about “soul”), this game have everything and everyone be miserable using the cyber-enhancements. Space colonization and AI being pipe dreams. Corporations are not knowingly malicious but only apart of the rot of capitalism.
R: 0 / I: 0
Are there any sci do books or games that take advantage of transport and combat vehicles outside of Star Wars’ IPs? Even franchises as large as warhammer, battletech, and supreme commander tend to forget about the importance of transporting a societies resources in a true sci if world.
R: 31 / I: 8

Rouge trader (40k) is so overexaggerated

I’ve been thinking about the imperium’s image for most fans, and I’m noticing just exaggerated everything about that faction’s lore is.

Hive worlds
Like think about these planets for a second. These supposedly ‘kardashev type 1’ societies that function as ecumenopolies, but when taking into account the number of planets the estimated 3.5 quadrillion humans in the 40k universe occupy, the number of moons available, the fact that human settlements exist on a hierarchy rather than being centralized urban centres, and the fact that not every human necessarily is on or lives on a planet or moon and you end up with hive cities that are either moderately dense or just straight up empty for most of the time they’re functioning (even on planets not considered deathworlds). Like fuck, the way the writers describe hive cities is similar to the way advertisers describe cities like Tokyo and New York; they are big cities, but they aren’t gargantuan—especially as they plateau in density relative to one’s displacement from their centres.

War
Then there’s the conflicts. Even the writers can’t be bothered to pretend as if the Milky Way is always in a state of galaxy-ending conflicts. The vast majority of the imperiums battles aren’t fought by space marines or the guardsman but by the PDF forces and the navy. It’s not like the latter two forces do nothing, but they’re only active like once every few decades to centuries—or even millennia. Even with major conflicts like the crusades or the heresy, the galaxy as a whole will never see a conflict like the cybernetic revolt ever again… and that’s in the worst possible scenario; there’s plenty of worse conflicts in sci fi.

Population
Additionally the ‘untold billions’ is shockingly low given how long humanity has been around for (the same applies for the other factions). No really, if the human population were to grow by even 0.1% each earth year, by m.42 there would be 8.16*10^26 people. A number that’s a far cry from the 3.5 quadrillion to 330+ quadrillion estimates for the 40k population by the fan base.

There’s really not much more I can add to this. For as hard as the authors try to make the galaxy seem, there really isn’t that much wrong with the world building of rouge trader. Anyone getting into the series today that actually takes anything going on seriously misses the point of this goofy fucking tabletop game.
R: 31 / I: 10

Crisis in the kremlin, Ostalgie: the berlin wall and China: Maos Legacy

Can someone tell me if any of them are worth playing? I bought them while they were on steam sale so they were like two dollars each, are they any fun or are they just standard libshit stuff
R: 2 / I: 1

Beat 'em ups

no beat 'em ups thread?
post your favorite beat 'em ups, the ones you're currently playing or obscure titles you want to share
i'll start:
>Gourmet Sentai: Bara Yarou
https://www.youtube.com/watch?v=dTjy_vHJ_3w
pretty cool game from 1995 for the snes that got a full english fan translation recently (https://cdromance.org/snes-rom/gourmet-sentai-bara-yarou-japan/)
instead of restoring HP by picking up health items like in other games you prepare meals in between stages with ingredients you pick up and heal that way instead, and there's no continues so you better figure out which meals you should be cooking because that's the only way to restore HP
the sprites are really nice and it has a surprising number of moves you can do compared to most beat 'em up games from that era
it also has a re-release on steam under the title "Gourmet Warriors" (https://store.steampowered.com/app/1104460/Gourmet_Warriors/) but i think the snes version with the fan translation is better since the official one also uses emulation anyway
R: 12 / I: 0
dayum, the No Man Sky guy is still pumping out updates and bug fixes to this day.
R: 5 / I: 12

Oldschool Minecraft

Let's play Oldschool Minecraft, /leftypol/!
R: 14 / I: 0

Doom general

So we are getting both a nu-Doom prequel and Hexen spiritual successor, aren't we?
R: 41 / I: 0
Hey all, little schizospiracy theory

The Godot engine is a social experiment:
- Godot comes from the french "absurd theater" play "While waiting for Godot" where Godot represents God, and the point of the play is that Godot never comes, and the people waiting for him do absurd stuff while waiting for him, and cope with the fact he's not coming.
- The Godot game engine is very meh, especially considering the huge amount of traction it has. The leads are incompetent, and have no vision, no profesionnalism. The fo See https://waiting-for-blue-robot.gitlab.io/index.html for complete criticism. It's more of a cult than a community, and this is what i will build my next point on.
- The cult schizophrenically waits for the next version of the engine to fix everything wrong with it (just like in the piece: waiting for God: something very good, just like the next version of Godot according to them). While waiting, they boast about their objectively overrated engine, invent qualities to it, attack any critic (see future thread replies of angry godotcels), and engage in other ABSURD cult behaviour (in the play, they engage in such activites "While waiting for Godot")

Juan Linietsky, you're a comedic genius
R: 220 / I: 48

Starfield

It actually looks like a pretty good game after skimming this video. I hope the combat will be more dangerous and punchy though and that the quest/dialogue aspect of the game which wasn't the focus the vid will be good.
Planned to release for September 6th, I think I'll pirate it on day one, or whenever empress does her magic if it's under Denuvo.
Well I would need a better PC, whenever I thought about upgrading my decade old machine to play releasing AAA titles such as Cyberpunk or Callisto Protocol I ended up not doing it because those games were shit, most of the big games recently were shit actually, hope Starfield breaks the trend.
R: 21 / I: 2
TF2 players have more solidarity than the average American, people online are more willing to organize to save a video game than to unionize. Let that sink in
R: 23 / I: 0

Any major autist wanna help with adding leftypol into a hoi4 internet mod?

(No idea where to post this but maybe this is the best place since its the most active board EVEN DOE there is games but probably noone goes there idk i dont use leftypol…)

I have been posting my progress around a couple websites and i'd want to add getchan, ponychan leftypol and lupchan into the mod but i need help with 3-6 national ideas for each nation and perhaps leaders.

Ive noticed the wiki had a lot of care put into it so maybe someone wants to help out with the mod, we will see if this thread gets any traction.
R: 81 / I: 18 (sage)

牢大复活赛打赢转生日本战国

It looks like Ubisoft is being criticized once again.

What are your thoughts on the deliberate inclusion of racial diversity elements in games?

People detest overt political propaganda, especially when it undermines the artistic integrity of the literary work itself.

I personally believe this is an example of political intervention in culture by Western countries to mediate immigration conflicts. It is evident that population's importance to the economy is now paramount. With the significantly reduced birth rates among white people and immigrants no longer primarily coming from Europe, having actors on stage say a few lines like "Welcome African friends" and featuring some black actors seems to be a way to ease conflicts.

The anger in Asian regions seems particularly intense. Not only in Japan, but also in South Korea, Taiwan, and mainland China, there is noticeable criticism. In the context of rising nationalism globally, doing this appears to be a form of desecration (although the admiration for white culture and disdain for darker cultures in Asia seem quite common). I believe if they changed the character to a white samurai, the issue might be less severe. Oh, my, imagine an Italian missionary in Japan (who looks like a mix of Leonardo DiCaprio and Robert Downey Jr.), wielding a katana engraved with Roman Catholic symbols, teaching Oda Nobunaga's army how to use advanced European weaponry, and eventually falling in love with a Japanese princess (1.55 meters tall), leaving behind symbols from another world during Japan's turbulent times. Isn't that cool? In China, if you created a comic about a German joining the Chinese army to resist Japan (preferably with the main character being a anime female with white hair and red eyes), it might be very popular. "My name is Feng Shilaiman, a Sino-German mixed race. My father graduated from Whampoa Military Academy, and my mother is the daughter of a German general." But if you changed the character to an African, many people would curse the author to have all-black children.

So, how would the left-wing comment on this? Political and capital interference in literature is indeed repulsive, but the racism it reveals is concerning.A more noticeable feature is that when Black people join, a lot of people say, "Can't you create your own African-themed content and add Black people?" But when White people join, no one says, "I hope to see White people only in European-themed content."

看起来育碧似乎又一次被骂了

对游戏中故意加入的种族多元化元素有什么理解?

人们厌恶刻意的政治宣传,尤其是当它会破坏文学作品本身的艺术性。

我个人认为这是欧美地区为了调解移民矛盾而试图让政治干涉文化的例子,很明显在现在人口对经济的重要性不言而喻。在白人出生率大大降低,且移民不再像以往一样来自欧洲的情况下,让台上的演员说几句“欢迎非洲朋友”带几个黑人一起演出似乎是一个调节矛盾的方式。

亚洲地区的怒火似乎尤其大,不只日本,连韩国、台湾地区和大陆地区都可以看见批评声,在民族主义全球抬头的情况下这么做似乎是一种亵渎(虽然亚洲对白人文化的崇拜和对深色文化的唾弃似乎已经屡见不鲜了,我认为改成一个白人武士事情应该会小很多。哦,天哪,一位到日本的意大利传教士(看起来像莱昂纳多·迪卡普里奥和小罗伯特·唐尼的混合体),带着刻着罗马天主教符号的武士刀,他教织田信长的军队如何使用欧洲先进的武器,最后爱上了一位日本的公主(1米55),在日本的乱世之中留下了来自另外一个世界的符号,不是很酷吗?在中国如果你画一部德国人参加中国军队抵抗日本的漫画,(主角最好是白色头发红色眼睛的二次元女性)说不定会大受欢迎,“我叫冯施莱曼茵,中德混血,父亲毕业于黄埔军校,母亲是德国将军的女儿”。但是改成非洲人那么会有很多人祝作者生下的孩子全是黑人)

所以从左翼的角度怎么评论?政治与资本对文学的干涉固然令人反感,但是从中表现的种族歧视却令人担忧。一个比较明显的特征是黑人加入会有一大堆人说“你们自己出非洲题材再加黑人不行吗?”而白人加入却没有人说“我希望只在欧洲题材看见白人”
R: 33 / I: 0

Night in the Woods

Game is gay as fuck. Play it anons
R: 11 / I: 2
A new Marathon game by Bungie has been announced… but it's a PVP extraction shooter. Who even wants this shit? With Bungie's experience they surely could have made a Doom 2016 or Wolfenstein New Order style re-imagining and pulled it off, but instead it's a cashgrab. Honestly what was I expecting considering all they've been making for the last decade is a franchise so shit it makes me want to blow my brains out playing it. It's a shame because the original Marathon games were great. Porky is going to be porky.
R: 93 / I: 13

Escape from Catalunya

This is a thread about a third-person shooter game featuring Alunya.

It is a free-and-open-source game made using Godot and Blender. Contributions are welcome.
R: 1 / I: 0
i said come in, don't stand there. i said come in, don't stand there.
R: 2 / I: 0
is it worth it to buy a cheap vr headset (like the oculus rift CV1, or quest 1, or samsung odyssey HMD), or is VR only worth it with extremely expensive devices?

and my apologies if i've already made this thread, my memory is ass
R: 161 / I: 21

Cooperating to make a semi-official /leftypol/ game?

Hey comrades,
I'm an enthusiast hobbyist game dev, i mostly handle the programming part in games. I also do more general coding.

'Nuff saif, i was wondering if this forum was interested in collaborating to make a semi-official (or even official if mods are down) /leftypol/ game? There's much ideologically motivated obscure alt right games so why not do our own? Could also make us known more among leftist and leftists gamers circles, and mostly be a fun experience for everyone.

I've made a document with a bunch of game ideas that fit it in the /leftypol/ theme, if some of you guys are interested, i can share them and we could build something great. Also share your ideas if interested.
R: 9 / I: 1
So Xdefiant came out. How do you people feel about the game?
R: 15 / I: 2

ITT: we discuss actually obscure games / 'hidden gems'

What unknown games are you playing that you think are worth talking about? And I mean actually obscure not EYE Divine Cybermancy obscure.

I just finished through playing Kandria, which is a very small indie open world platformer. The gameplay is a lot like Celeste most of the time except much more difficult, and this is applied to a metroidvania like open world, except there isn't anything that unlocks new areas like that and you've got your entire arsenal at the beginnin of the game. The platforming is fun but as I said it is incredibly difficult in later areas, though in earlier areas they added a bunch of pointless underground office blocks to like make it an open world or something. Those areas are very tedious and pointless. It also has a combat system which sucks and I try to avoid it except when you can use it for platforming. The game is very open as to how you approach obstacles, there are often different ways of getting past a room or you can go a different way through the map. The most standout thing for me was the story, which I wasn't expecting to be sort of good even if the twist is predictable. It also has a good soundtrack. All in all its a heavily flawed and rough indie passion project that nevertheless managed to fulfill my need for open 2D platforming.
R: 3 / I: 0

Homeworld Thread?

I haven't had the chance to play Homeworld 3 but it's out now and I've heard mixed things about it. Any other Homeworld fans on this board? The first game is one of my favorites, the rest of the series is still good but it feels like it gets progressively less interesting.
R: 3 / I: 0

Downfall of Playstation and Xbox

It seems like these platforms have been tripping up a lot in recent years. And recently Microsoft shuttered a bunch of indie studios because of cost cutting or whatever. It seems like the future of gaming now is PC, mobile and the Nintendo platforms.
R: 11 / I: 1

Little Big Planet thread

Does anyone remember this gem?
R: 78 / I: 17

now you can make your own epic memes in Disco Elysium

>Create the Disco scenes of your dreams.
>Introducing Collage Mode: the new functionality that gives you the creative freedom to stage just about anything in-game.
lmao ZA/UM usurpers come up with worst possible choices for the franchise now that they kicked out the creators and have become just an Amazon subsidiary now, expecting to see Disco Elysium NFTs soon
R: 205 / I: 67

Baldur's Gate 3 Thread

Is it any good? I haven't played it myself
Also do I have to play the previous games to understand what's going on?
R: 7 / I: 1

CUPHEAD IS LEFTIST

Chef Saltbaker the petite bourgeois, after exploiting the labor of Cuphead and co., has his bakery (private mean of production) destroyed and is put to justice. The judge, instead of encarceraring the Chef, sentences him to obligatory community service, where he is resocialized through labor. Then, after arduous work in service of his community (Isle IV), he is forgiven, rebuilds his bakery (productive force) with his own labor and becomes a respected member.
R: 6 / I: 4
frick zodiac signs
what's your MGSV custom mixtape?

for me it's Kino, molchat doma and Musics from the Afghan-Soviet War
R: 7 / I: 0

Animal Well

New Cave Story-like has dropped.
So far I am enjoying it a lot. Sound design is really good. The animals are either really cute or really uncanny. There's a spooky atmosphere. I don't know whats going on but I think the animals are ghosts because they disappear in light sources. It's really open ended and you just sort of wander around until you get stuck. Upgrades are REALLY fun so far (not in that they change much about how you traverse the world or anything just that they are fun to use and funny). The game is like looking at an animal at night and they make a growling noise and you think its a wild boar when its just a goat.
R: 103 / I: 9
Is this the end of anti-woke? Or at least a deep wound in it?
R: 25 / I: 3

Cultural translation

Is it good or bad? On one hand it's such a corporate thing to do that goes against the authors' vision just so people don't turn away from something outside of their comfort zone and prevents people from experiencing the work the way the authors intended. But on the other hand the adaptation may contribute some nifty ideas in return like that funny Crash's dance.

In my opinion all countries should be allowed to contribute ideas while not substituting them, like in an open-source project. I don't think the author is some 300 IQ big brain who knows better than everyone else, death of the author still applies. Plus, it doesn't mean that the ideas contributed aren't something the author doesn't find interesting. In fact, authors listen to feedback and borrow ideas all the time.
R: 0 / I: 0
I'm starting to think that nostalgia isn't a delusion but a form of false consciousness. Nostalgic people can point out that certain things were better in the past but they cannot figure out why. Take "Games were better back then" for example. It's clear that people say this because of modern AAA gaming but they just don't understand that the worsening of quality of AAA games is due to the gaming business becoming mainstream and "too big to fail" rather than some innate special qualities to these older games that cannot be replicated today. And when it comes to certain games that people remember fondly, it's often not because it's their childhood but rather that these are genuinely good games or at least games that had potential. Therefore using the word "nostalgia" muddies the waters, it's a term that obfuscates discourse and makes people attached to superficial brands and appearances devoid of the content they represented. Nintendo's games were and are good because their developers are talented and pixel art is charming because it looks pretty and stylish, simple as. There was no pixel art in the 80s anyway, your shitty CRT screen turned everything into a blended goop.

In conclusion, we should stop using such a word as "nostalgia" and just say that the AAA games were just simply superior back then because capitalism, deal with it, zoom-zooms. And Sonic was always good… kinda… not really.
R: 39 / I: 4

SMT and Turn-Based General

Sorry if this exist already but I didnt see it anywhere and Id like to discuss
R: 14 / I: 2

Marxist Themes in Genshin Impact?

I'm wondering what a Marxist reading of Genshin would come out to, given that a few Mihoyo founders are Communist Party of China members.

How do you read Liyue, for instance? Ningguang, for instance, seems like a representative of the Party State, given her omnipresent surveillance empire, while Keqing is an eternal revolutionary and humanist.
R: 120 / I: 43

Anti-Communist Games

Has there been an uptick in anti-communist games/crypto-ethnonationalist anti-Russian ethnic grievance games coming out of former eastern bloc countries recently?

This game treats the Bolsheviks like they're cartoon villains and acts like the fucking retreating Czechoslovak Legion cared more about Soviet citizens than the Red Army.
R: 69 / I: 13

Gaymen Industry

I don't care about gamergate 2 or whatever but I did think this was interesting

> Former game executive and develop at Blizzard Mark Kern


> @Grummz


< "The way games are funded you don't use your own money. Even EA, its games are hugely expensive to make, they're upwards of you know 250 sometimes 600 million dollars it's for certain live games it's incredibly how expensive they are and to do that uh your CFO is your best friend.


< "You're counting on your CFO to get you tax breaks to get you in to put studios in regions which are financially favorable and you will borrow the cheap money, you will get a cheap money to do it. Even EA does this. I worked with EA; we were putting together a deal where they were taking bailout money from the banks in the last financial crisis that we had, and they were applying that cheap money towards games, same thing with Covid money. They're applying that cheap money towards games, and what has been the cheapest money while interest rates were still low, you know a couple of years ago it was ESG financing, and so they're going to take this money."


< "Because the returns on investment have been so poor on Wall Street for ESG funds, that source of Revenue is drying it up. This Woke machine cannot continue in the way that it is now for AAA gaming, and I think unfortunately, it's so entrenched that you're not going to see—you're not going to see much of an ability to course correct because the studios are—they're just gonna shut down."


>He goes on to state that the ESG money comes with “strings attached”:


< Mark Kern explains how ESG money comes with strings attached inside corporations and is used to make companies partner with DEI consulting companies like Sweet Baby Inc:


< "Everyone needs to realize is that it's not that these Studios are funding the games out of their own pocket; that would be very expensive for them. Cash is king. They will preferably go out and get money from other sources if it's cheap enough to help spread the risk of these massive titles, and so you have a lot of quid pro quo happening, and I can tell you that developers have been approaching me and giving me some inside baseball on what's been happening, and there are funding deals out there for studios—and I can't get too specific; I don't want to out sources—that have certain strings attached like a company will suddenly sign with a developer and now that developer needs to hire a DEI director and needs to go out and hire consultancy firms to gender balance."


< "Their staff quite specifically go out and hire companies like SBI to consult on their writing and do sensitivity reading and changes for that, and what does, all this does, it boosts their ESG score. It allows them access that funding so ESG is not going away entirely."


< "It's [ESG] become an evil brand. People are waking up to this… You have you have a rebranding going on right now. They're not calling it ESG, but it's still out there."


Anti-woke hysteria aside the industry collapsing in on itself is some good news imo.
R: 79 / I: 16

Minecraft /leftypol/ server thread

Since a lot of time has passed since the old thread was made and all the old servers apparently got nuked by the hosting service, I have decided to create a new one on the Aternos account that I have registered back in the Bunkerchan days. Just like the previous one, it runs on one of the newer versions (1.19.2) of the game with a simple custom modpack that contains tech mods like Mekanism and the Thermal series, as well as some that add new elements to the game world as a whole such as Biomes O' Plenty and Aquaculture. Some previous additions like Pam's Harvestcraft and Chisel had to be pruned however due to lack of a 1.19.x version or being too resource extensive.

Instructions on entering the new server:
>Download UltimMC https://nightly.link/UltimMC/Launcher/workflows/main/develop
>Download the modpack https://gofile.io/d/vQSpcg
>Extract the UltimMC archive anywhere you like
>Launch UltimMC
>Create an account record in the UltimMC accounts section in top right (no Microsoft account required)
>Install the modpack through Add instance > Import from .zip
>Launch the newly "LeftyCraft" created instance
>Add “leftycraftreborn.aternos.me” into your server list and join the game

To start up the server in case it is down:
>Log into aternos.org with account “leftypoluser” (password: solidarityforever)
>Press the “Start” button
>Wait until the server status bar becomes green and says "Online"
>???
>PROFIT

Matrix space:
https://matrix.to/#/#leftycraft:matrix.org
R: 25 / I: 1
So entertainment technology is becoming more addictive, more immersive and more personalized. If you think your dopamine receptors are already fried, wait until VR porn becomes mainstream.

I don't know about you, but I will not touch this shit. I will not use modern entertainment technology, because I don't want to get used to this extreme brain stimulation. Basically the same reason, why I wouldn't try heroin.
https://www.analyticsinsight.net/artificial-intelligence/emotional-ai-in-gaming-creating-an-immersive-player-experience
R: 19 / I: 3

World of Warcraft

Old thread fell off at some point. I've been trying out the hardcore addon for classic and it's been a lot more fun than I thought it would be. Only level 20 so far on my warrior but it makes what's usually a long slog to max a lot more dramatic with trackers for its own achievements like only using certain gear or not using professions. It's pretty sobering seeing all the death alerts too, knowing what a huge time investment it is for someone to get to the 50-60 range only to die from fall damage or something. There's also a big sense of community with all the hardcore guilds and people tend to look out for each other even if they're not "officially" allowed to, which is cool.

Not being able to trade (even if to hand off things you can't use), no grouping unless in a duo/trio or in a dungeon, and only being allowed to run each dungeon once before max is annoying, but I'm hoping the official servers will be able to smooth out the rough edges whenever they come out. I don't think they should make trading/dungeons unrestricted, maybe just put a level band on grouping (no group member can be more than 4 levels apart from anyone else, for example) and prevent trading gold before max level while making traded items soulbound so they can't get passed around.
R: 152 / I: 27

Suzerain General - Uphold Sollism edition

Without Colonel Soll, there would be no New Sordland!
R: 10 / I: 1

Is Tetris an RPG?

>Progression system
The pieces drop faster the longer you play.
>Build variety
The number of piece combinations and placement options means you can customize as you see fit.
>Storytelling
The emergent narrative possibilities are unmatched by any other RPG, as they're restricted to simple dialogue options.
>Choices and consequences
Putting the pieces in suboptimal locations can fuck up your run completely.
R: 163 / I: 49
There's going to be a Fallout TV show and it looks like a yoghurt ad. It's also solely based on Fallout 4 and it's going to have even more BOS wank. Thanks Todd!
R: 26 / I: 3

Elden rings combat is so bad

I hate to say anything good about dark souls 2, but elden rings combat is considerably worse. The only good thing about it is the lack of enemy spam and that’s it. AOE attacks, environmental hazards and gank squads in boss fights, projectile spamming, enemies that exist as ai variants of the player character, unusually high poise enemies, and unpredictable delayed swings make running a melee play through even more painful than it is in dark souls. I’m not asking the game to have sekiros combat pacing, quite the opposite. I like the feeling of weight the souls trilogy had with their combat, it feels sluggish, fair and brutal like the world you were in. Only a few large enemies were actually fast and that’s if they were more lean than large like yhorm or gundyr. Every fucking enemy in elden ring has so much cheese attached to the way they attack that it’s meta to spam jump attacks and rolls which is even worse than the r1 and estus mashing of ds3, also poise is meaningless against spells unlike DS2. It’s a shame knowing DS2 and 3 still have the best pvp that’s far more aggressive with much less of people straight up running away, spamming spells/summons and constantly fishing for jump attacks, parries and backstabs like in DeS and DS1.
R: 23 / I: 2

Divergent Timeline

What kind of world would we be living in now if John Romero did indeed succeed in making us his collective bitch? What kind of effect would "sucking it down" have had on the course of events in gaming?

>daikatana is the killer shooter instead of halo

>2 weapon max doesn't take hold
>9-11 averted
>high concept boomer shooters displace brownanbloom ww2/cowadoody at the big industry cash cow
>ion storm goes on from its massive successes with deus ex and daikatana to buy up a bunch of other 90s studios
>with design being law origin, westwood, etc aren't cannibalized and destroyed by EA
R: 14 / I: 1

Another one bites the dust

Nintendo forces Garry's Mod to delete 20 years of content — Garry confirms Nintendo is behind Steam Workshop purge
https://www.tomshardware.com/video-games/pc-gaming/nintendo-forces-garrys-mod-to-delete-20-years-of-content-garry-confirms-nintendo-is-behind-steam-workshop-purge

They can't keep getting away with it!
R: 8 / I: 2
I am creating a gta san andreas with ideas of punk and oi music, I changed the grove street gang for skinheads s.h.r.p.s, the enemies, that is, the ballas, I changed for hammerskins/boneheads/ the pistols I changed for bats, mitts, by little I am adding gangs, I also plan to change the radio,I post some photos of my project
R: 264 / I: 52
Get in the hype train Communism simulator is coming in 3 days. Which will be your starting nation?
R: 6 / I: 2
Why did ocelot pretend to be possessed by the arm and do a whole bit where he pretended to be liquid possessing himself and put on a British accent?
I don't understand metal gear as much as I wish I did..
R: 11 / I: 1

Leonida?

GTA VI they're renaming Florida "Leonida" to fictionalize it further. Which is weird. I mean it's consistent with San Andreas being a fictional state, and all those other fictional Midwest states they made up for Red Dead Redemption II, but at the same time, when Vice City came out in 2002, Florida was just called "Florida" in that game. Numerous references to "Florida" over the radio. If Rockstar is going to make a totally fictionalized Burgerpunk America, they should just go all out and make an entire fictional country already, like Eagleland in Earthbound.
R: 34 / I: 6
based wholesome kulak bisexual harem isekai
R: 17 / I: 1
What are iconic and legendary games that defined a generation of gaming, that deserve a place in the gaming pantheon?

List all of them that you know.
R: 63 / I: 23

Indie games recommendation

please post your favorite indie games and tell us something about them,
any description will do, all are welcome

presenting: The Life and Suffering of Sir Brante
https://store.steampowered.com/app/1272160/The_Life_and_Suffering_of_Sir_Brante/


The Life and Suffering of Sir Brante is a narrative-driven RPG that comes to life on the pages of the protagonist's journal. Set in a ruthless world where any form of dissent is mercilessly crushed, the story follows a man who has dared to challenge the existing order. Set out on a lifelong journey and become an individual able to carve out their own destiny… But remember that freedom never comes cheap.

Life in the Great Arknian Empire is harsh and its hardest Lot is yours by the circumstance of birth. You are a commoner, holding no rights and no title. To seize your fate and become the rightful heir to the legacy of the Brante family you will have to come to grips with ossified tradition and prejudice. Embarking on a life-long journey from one's birth until true death, you will have to endure great upheavals, face adversity, and make many difficult choices. Every decision will affect not only the protagonist, his family, and loved ones, but may even topple the foundation of the Empire itself.
Key features

At the turn of time
Every imperial citizen's life is predetermined by their estate. The deities known as the Twin Gods have bestowed this truth to the world, dividing mortals into Lots. The nobles lead and rule over others, while the clergy guides people on the one true path, and the lowborn suffer, toiling away for the glory of the Empire. You may accept your fate without question, but it is also in your power to change the cosmic order that governs all.




Your choice is not an illusion
Divided into chapters, the game keeps track of the player's deeds, the skills they acquired, as well as other overlapping circumstances that shape a unique plotline for each playthrough. Every decision has its consequences and you will be held accountable throughout the entire journey. To protect your family and loved ones, to impose the rule of the Emperor and make a fortune, or to try and change the world as you see fit… Make your choice, but beware of the follies of pride and ambition.




Find your own path
The first complete walkthrough can take you upwards of 15 hours! The unpredictable conclusion to the game's story hinges solely on your actions: the fates of your character and members of his family, their friends and rivals, as well as the outcome of the monumental events that shall determine the future of the Empire – you can decide it all!
R: 4 / I: 0
Why has the average gamer's average skill increased so much since the late 2000s?

I was never good at the games I typically play and lose often in the multiplayer games I play, but I wonder if I was playing multiplayer fpses back then if I at my skill level currently would be decent back then.
R: 26 / I: 8

Minetest thread

Since joining to my Minecraft server has proven to be quite a headache for a lot of players, I want to propose the board admins to host a server for its free, open-source alternative: Minetest (minetest.net).

The prime upsides of this would be:
- Much less resource consumption on both client and server end due to Minetest using an engine written C++ rather than Java.
- Extremely deep and wide maps compared to Minecraft, with the estimated maximum size being 60000 chunks on every axis. Minetest's terrain generator also creates caves and mountains much larger than any seen in MC even after the Caves & Cliffs update.
- Ease of moddability due to the game's modular nature and a built-in modding API based using the Lua language, as well as automatic mod fetching from the server eliminating the need for players to download mods beforehand. Also, the game does not need to be quit from when editing mod files, just for the world to be reentered.
- No need for third-party plugins for stuff like sethome and logins as this functionality is already built into the base game.

Thoughts?
https://strawpoll.com/polls/NMnQ5BBXBn6
R: 1 / I: 0
How to reply?
R: 48 / I: 2
Surprised that there hasn't been a thread about the halo franchise in all the years of this site being up, so I thought I'd make one so that we can discuss it
R: 1 / I: 0
I'm the most hardcore gamer on the planet. Nobody can compare themselves to me. I don't care what anybody else thinks. I only care about myself and my perspective of the world.

Who care about material reality and all that nonsense? When it comes to gaming I'm a serious hardcore idealist who gatekeeps people who I see as inferior and lesser gamers to me who aren't on the same level as me.

I don't care about numbers. Being a hardcore gamer is all about qualifications that only I can fulfill. I don't use metrics such as that to determine my hardcoreness. Also you're a console peasant so you're immediately disqualified because one of my mysterious requirements is that you have to be an member of the pc master race.

I could brag about many gaming related achievements here, and many other achievements that are unreplicable by fake gamers and lesser gamers than me. But I won't. It's just more hardcore to be mysterious like that. There is one thing that a gamer will never leave behind, and that is their pride.

You can list your gaming achievements here to see if you qualify for being part of my cadre of advanced gamers league. Eventually, I plan on creating a micronation called the Republic of Gamers. Are you in? Or are you too casual?
R: 1 / I: 0
Stop killing games petition is up gamers. You know what to do.
https://petition.parliament.uk/petitions/659071/
R: 22 / I: 1
Just because I play military glorifying first person shooters doesn't mean I like the military's actions itself or want to glorify it. It's just a game don't take things so seriously. Even if it could potentially be propaganda, I don't care. It's tacticool and its fun. It just a game just chill out ffs. I just want to turn my brain off and have some fun. It's also the types of games I played growing up.
R: 0 / I: 0
We can't frag n00bs like we used to, but we have our ways. One trick is to play matches that don't go anywhere, like the time I joined a 24/7 16k 32vs32 no AWP dust2 server in the community browser, which was how you joined matches in those days. I had replaced all the player skins with Touhou and Vocaloid characters, which was the style at the time. Now to buy guns AND ammunition you had to spend money. "!MONEY" for $16000 you'd say, otherwise you'd be playing catchup with a USP and a knife and no armor while everybody was running around with M4s and AKs.
Now where were we? Oh yeah, the important thing was that I had installed anime girl decal mods on my guns, which was the style at the time. They didn't have in-game weapon skins cause of hostility to microtransactions. The only thing you could do was download mods off gamebanana…
R: 28 / I: 5
learn how to draw
learn how to animate
learn how to compose
learn how to do trig
learn how to do linear algebra
learn how to do physics
learn how to do calculus
learn how to program (starting with ASM)
learn how to make games

Now I can make games!
R: 1 / I: 0

Confusing game design decisions

I'll start: I understand and support if Mojang wants the real life animals to teach environmantalism or something, but Dolphin's Grace absolutely dumbfounds me in this context. It incentives the player to swim between 9 and 15 meters of a dolphin, and encourage them to maintain the dolphin's persuit in order to get one of the fastest modes of transportation in the game, especially early game when the player lacks protective equipment.
Polar bears make more sense, they attack if you are within [wiki doesn't specify] meters of a cub. That is their lesson: teach the player not to approch a polar bear cub. This is a good lesson.
They even know IRL dolphins can be dangerous when approached haphazardly, but they balanced out making them cute with having them "steal" the kelp that floats above newly generated ocean ravines. But the whole Dolphin's Grace thing throws that out of wack. I don't get it's inclusion.
R: 3 / I: 0

dead rising

is dead rising leftypol approved?
R: 11 / I: 2
Every day more artists are drawing Chiaki Nanami with a Nintendo Switch instead of a Playstation Vita. They don't get it, they'll never understand the appeal.
Portable gaming hasn't been the same ever since it went from "pocket gaming" to "backpack gaming", the vibe is different.
R: 38 / I: 2

Losing my mind over first person physics

while modifying skyrims movement behaviour files I discovered something really awful about bethesda titles I thought was only an issue from morrowind to new Vegas. Bethesda doesn’t attach grounded momentum to movement, whenever you walk or sprint in a bethesda made game you will always without a shadow of a doubt always immediately move at full speed on frame one. This is also why the games feel noticeably janky and dated despite having their graphics and animations updated each release and why npc and third person movement tend to feel like you’re controlling a character with absolutely zero weight. Turns out it’s not just Bethesda a lot of game developers for first person titles will pull this same kind of trick aswell here’s some recent examples of this

Dying light 2
Cyberpunk 2077
Modern warfare 2
Ultra kill
Not just that even third person games especially the pvp ones don’t hide this or even try to
Fortnite
The division 2 pvp
Destiny
Literally every 3d MMO
Nearly every assassins creed title has this same issue of weightlessness

This doesn’t sound bad but play any souls game, naughty dog, Bandai rpg, rockstar title or any game with half decent physics and it becomes way more obvious how much better movement in those types of games handle, it’s also why those games feel so much more advanced
R: 2 / I: 0
NOOOOOOOOO
R: 8 / I: 0
Hilariously ironic that big boy games with big boy money chasing after vapid realism and """prestige""" storytelling stumble so hard at being artistic, while a freaky game that would probably cause a second ESRB debacle if found is much better at being artistic.
R: 35 / I: 5
what are some games with interesting girl characters?

i'm rly bothered by how women in the videogames i've played are all either 9999I.Q girlbosses with no negative qualities (99% of the women in cyberpunk 2077) or le hysterical feminist stereotype (99% of women in grand theft auto). I have yet to see a videogame girl character that's the funny + dumb + lovable character that we identify with
R: 10 / I: 1

Putinstation

In which we speculate about the rumored new Russian game console. My vision: A weak but also cheap machine (perhaps even cheaper than production by following a strategy of "selling the blades") running games from 10+ years ago with mods adding in Russian language support and some fun extra features and the marketplace is just paying pocket change for these mods and it's all perfectly legal because of copyright reform. If it's cheap enough and the controller feels decent I don't think normal people would mind the hardware being ancient.
R: 1 / I: 0

Hell Let Loose

Hell Let Loose is praised as a standout example of the current golden age of multiplayer first-person shooters (FPS). It caters to military simulation enthusiasts, offering a hardcore Battlefield experience akin to Squad but set in World War II. The game features intense gameplay where players must carefully manage respawns, often facing long distances to return to the front lines if their position is overrun.

Combat in Hell Let Loose is lethal, with players succumbing to just a few bullets. The emphasis on realism extends to weapon mechanics, requiring players to consider factors like bullet travel time and drop. The game prioritizes teamwork, respawn management, and vehicle utilization, akin to other titles like Squad and Post Scriptum.

While simplifying logistical mechanics compared to Squad, Hell Let Loose remains accessible. However, some players miss the intricate supply management of Squad, which added depth to the gameplay experience. One notable criticism is the audio design, with some players finding the sounds lacking in intensity and immersion compared to other similar titles.

Despite comparisons to existing games in the genre, Hell Let Loose offers a distinct World War II setting for players seeking straightforward action. While some players may continue to prefer Squad for its depth, Hell Let Loose remains a compelling option for those interested in immersive FPS experiences.
R: 6 / I: 2

God of War is too woke now

I’m tired of woke, sensitize, I-drink-craft-beer-exclusively-beard, nu-Kratos. Bring back old, horned up, rampaging, dont-give-af, old Kratos.
R: 4 / I: 0
Is FF7 the most mainstream commie game of all time?
R: 18 / I: 1

racist games

what is your what is your f
Avorite racing favorite racing game
R: 9 / I: 0

Why not just spam support turrets

They’re easy to produce, last long, can fuckup thousands of other aliens and even humans, cost little to maintain and can be deployed anywhere. Why not skip the process of training, educating and deploying tau soldiers and just automate defensive lines to preserve the taus existence in the most pragmatic way possible. It’s not even like the tau aren’t politically inclined to rely on automated warfare
R: 31 / I: 5

The state of the gaming industry

Do corporations just hate people? Once I used to think that sure you have big bourgeoisie who act in their class interests but you still has creatives who could flex their muscles and produce something great and then it would make a shit ton of money for publishers. But it seems that publishers these days just absolutely hate developers and moreso despise the consumers and now you have what the modern gaming industry is today, record profits with absolute gutted and half made releases with microtransactions to "buy" the full game. Also physical copies aren't useful anymore and digital copies can basically be "erased" at any time. All of these problems make me think that they just hate, like actually hate their consumers.
R: 1 / I: 0

Mobile gaming

I guess this is the best place to ask. If you're mobile gaming, whatcha gaming on, /games/ anything from a phone, to a switch, to an Odin. S20fe here. Bout to get an s22 or s23 on Ebay soon though. I mainly use it for emulation and Dex. I always see these fuckfaces on social media hawking these mobile pieces of shit for upcharged prices and it pisses me off. If you wanna play nothing but snes games go on Ebay and get a phone for like 50 bucks. Chances are if you're a gamer and wanna use it for that you probly have a controller lying around. I mean. I get it, it's a fun little gameboy shaped package, but the phone is a lot cheaper and a whole lot better.
R: 17 / I: 3

Best games like XCOM

Here's the caveat: MISS me with games that don't have an overworld layer because IMO that's more fun than the actual battles half the time. Games like Gears Tactics feel very halfassed due to not having that layer where you can do research and get immersed.

My favourites are the 'After'X series, very underrated, but eager to see if there's any unsung gems I missed. Doesn't necessarily have to be modern day vs aliens.
R: 38 / I: 6

Warhammer and Leftypol

There was an abortion of a thread in the main leftypol. This is for discussing W40k from a leftist reading, sort of Sigmarxist lite.

Interestingly enough, first, the Imperium is actually a great deconstruction of how booj and sheeple in the first world can justify their imperialism and inhumanity. Basically, you have folk justifying child soldiers, lobotomizing dissidents, etc, just because if they didn't do it, either AI or Xenos would overrun the Imperium.

A second focus of conversation might be Genestealer Cults as a deconstruction of proletarian revolts.
R: 6 / I: 5

Anachronistic elements in fighting games

Most of the fighting games still played today were developed in the 90s and as a result, their characters reflect the cultural contexts of that era as they were largely inspired by martial arts films and combat sports, Paul Phoenix is a perfect example, He embodies the early American full-contact karate, which is a mishmash of certain elements from basic karate that American servicemen in Japan picked up with Army boxing. His style features basic boxing techniques combined with backfists and karate-type lunge punches, reminiscent of legends such as Bill Wallace and Joe Lewis.
R: 4 / I: 1

ULTRAKILL

I woyld say this is probably one of the more interesting singleplayer shooters of the last decade. I loved the weapon and firing mode synergies, bosses with complex movesets that require you to utilize the movement techs and various weapon abilities to the max, badass voice acting by Stefan Weyte and Gianni Matragano, style combo system akin to DMC and Bulletstorm and a rather cool low-poly art style combined with detailed textures that really does remind of 90's-early 2000's games. On the bad side, I found level design to be kinda meh most of the time and I am kinda worry what will happen of it all with the recent Unity install fee shitstorm, since of the final act only the first level was finished as of now.
R: 63 / I: 31

/Morrowind/

A thread about Elder scrolls 3 Morrowind
R: 0 / I: 0

Elden Ring General

Any elden ring enjoyers? Looking to play with people online do co-op and stuff.
R: 34 / I: 7

Seriously why do MMO RPGs still exist at this point

They’re not profitable
They’re not good no none of them are fun at all especially not in comparison to single player coop games
And they’re also outdated mechanically and literally considering how old the genre is


Outside of how fucking retarded companies like nexon, blizzard, Amazon, and BioWare are there’s legitimate reasons for why this genre seriously should’ve went the way of club penguin at this point and it’s that MMOs have stayed functionally the same since EverQuest 2 was a thing. I mean the closest thing you have to a “modern” level example of these games is new world because it has collisions and basic as shit combat mechanics you’d see in action games from over a decade ago, rather than the lazily shoehorned tab target spam keys to win nonsense you’d have fun with on your dads shitty probably broken janky as shit pc you’d use in your kid years and those aspects of that game are still badly implemented and complained about to this day


There’s no fucking hope for these games even the technically popular MMOs like WoW and ff14 struggle to maintain server counts that aren’t community servers(or the fact that some of their servers are shutting down completely) and any attempt at a revolutionary change that’ll bring what’s seen everywhere else in gaming to the mmo seen in Asian countries is laughably bad or insidiously implemented with layers and layers of microtransactions like BDO. I don’t get why there’s still whales for these trash games when there’s so much else to play you could be having fun with that don’t require an entire communities worth of people to pair up with(ignoring how most people that played these games have already moved on to other aspects of their lives)


I don’t understand this at all at how long they’ve lives
R: 0 / I: 0
after 9 years, now that the M.O.O.N - Dust have settled, what even happened in the hotline Miami universe? I still have so many questions, like How did the USSR despite being in an ass position in the late 80s, overpower Burgerstan and its allies?
R: 44 / I: 6

Oppan Emulation Style!

Retroarch for everything or standalone for some stuff?
How do you #retrogame?

I like beauty, customization and ease of use but also understand how much performance and smoothness matters

So which systems you shouldn't go for a retroarch core and download the standalones?

Also, please post your setups and how you decide the play old games
R: 17 / I: 2
it's kind of sad how much money AAA devs pour into tiny improvements in graphics when there's barely any blood left to be squeezed out of that stone. This game for example is 20 years old. 2004. I played it as a teenager. Now compare that with 1984, 20 years before that. A world of difference. But this game holds up graphically after 20 years because everything since then is just slight improvements to textures and shaders and poly count, and changes in standard tv/monitor resolution. And yeah. I know this is pre-rendered cutscene but the gameplay itself is also pretty good for the time, and stands head and shoulders above a lot of 3D indie games made today. What's the deal with graphics obsession still being a thing?
R: 2 / I: 0
average ace combat players in real life wondering why their plane turned into this after doing a loop de loop at Mach 3 speed
R: 6 / I: 0

Alunya Sonic Robo Blast 2 Kart 3D Model

I made a 3D model for SRB2k a while ago. It's cool. Thought I should share it
R: 132 / I: 27
It is better than a marker but the fact that it is so obvious it ruins immersion is an issue. Good game and map design naturally leads you to the ladder.
AAA slop is incredibly simplistic in terms of game design anyway. Both the marker and the yellow paint are there to make the slop assembly process more straightforward, neither of them is for the player's benefit. There's no good answer because the question is wrong.
R: 1 / I: 0

Based Skyrim mod recommendation pls

Chat, chat. Is this real?
R: 5 / I: 0

Game Recommendations Thread

Hello fellas, I thought we could use this to share ideas for games to play.

Right now I want a post-apocalyptic RTS or strategy war game in general, I tried playing Cuban Missile Crisis just because I love the concept of a final war between the survivors of the various superpowers, but the actual game is pretty bad and definitely doesn't hold up today. I tried even playing this weird I think Russian old-ass RTS also set after the end of the world which was alright but again basic. I dunno anyone have any ideas?

Will also answer anyone else's questions obviously. Oh yeah and I also want a new XCOM style game to play but I doubt anyone will be able to suggest one I haven't already tried or looked at and deemed too garbage to play (seriously try me).
R: 12 / I: 2

Yakuza / Like A Dragon

What do you think of the Yakuza / Like A Dragon series? I love it!
Thread for everything Ryu Ga Gotoku
R: 1 / I: 0

New Elden Ring DLC

https://www.youtube.com/watch?v=vqhSQCciRBE
R: 1 / I: 0
<sniper ghost warrior 2
Honestly everything about this game looked bad and usual racist Americans shit but I happen upon this trailer:
<A lawless terrorist region of the middle east
<..situated between Syria and Lebanon
<… your mission is to assassinate president Bibi
Has anyone played it? Do you really get to shoot bibi? Is this a secret anti zionist game?
R: 22 / I: 2

Microsoft games division lays off nearly 2000 people

Blizzard had a survival game in the works for more than 6 years and just gutted the entire team. Anything that isn't an established IP is out, but even successful teams have been hit pretty badly by the layoffs. Hope everyone likes endless sequels and remasters!
https://www.nytimes.com/2024/01/25/business/microsoft-layoffs-video-games.html
https://archive.is/WObEx
R: 2 / I: 0
>proprietary launcher
>running inside of library software
>you don't own the files

how did this become the norm for consumption of vidya?
R: 25 / I: 3
if you had to live the rest of your life (with your family and loved ones) in the world of a videogame, which one would you choose
R: 49 / I: 9

Raising funds and recruiting developers

Let's say i have a couple pet projects, one of which involves paying people involved in said projects:

what would be a good way for us to raise funds for this which in itself also becomes an investment so we can cooncentrate in working full time in said project?

Also if any of you are interested just drop some of what ya'll know or want to learn and i'll invite ya'll to a chatroom thing; part of the project involves educating aspiring workforce that can help in the project(s) as opposed to the current game development industry which is made up entirely by college clubs.
R: 12 / I: 3

Roblox Neo-Nazi Rabbithole

I always heard that genuine neo-nazi groups were active on Roblox and using it as a method for recruiting and simulating real-world activism, but damn, I didn't know how easy it was going to be to find accounts in Klan robes and fascist accelerationsist these easily.
R: 14 / I: 1
Someone on the art team really thought giving this bigger more teeth would somehow make these ogres scary. Pftaahahahaha they’re adorable regardless
R: 14 / I: 1
Which of these old janky cheesy adventure games are the best?
R: 4 / I: 1
First they took Snake's ass and now they took Raiden's child-bearing hips and bulge. Fortnite sucks!
R: 51 / I: 11
The more i am exposed to reactionnaries, no matter what they politically identify as, the more i come to the conclusion that these guys pic related were right.
Don't you also think a programmed nuclear aramageddon done by enlightened genocidal progressives is the only way to save humanity from a descent into the regressive abyss? Normally i would bank on a global chinese style culturerev but let's be honest it aint gonna happen.
R: 29 / I: 11

Game recommendation thread

A thread where you can describe what are you looking for and others give you recommendations, or just recommend an interesting game you found.
R: 22 / I: 8
PLEASE recommend me GREAT, FUN games that i can play on: a kinda weak notebook which is able to run AT BEST ps3 x360 gen games reasonably well; can play ps1/n64 emulators perfectly; can play SOME games on ps2/gamecube emulators

thanks in advance ❤❤❤❤❤❤❤❤❤❤❤❤
R: 0 / I: 0
This was in a normie game in 2010. Let that sink in.

https://www.youtube.com/watch?v=Dwemft1PI9w
R: 6 / I: 0

SEND STEAM AN ANTI-CAPITALIST MESSAGE!

Hello comrades.

I have noticed steam published this garbage (wall of shame):

Link I: https://www.youtube.com/watch?v=dWUOa55s8Pw&t=44s

Link II: https://partner.steamgames.com/doc/marketing/upcoming_events/themed_sales/economy_2024 .

[redacted]

Godot is an good game engine: https://godotengine.org/

Sorry if I have sent this post in an wrong place. I am new here.
R: 1 / I: 0
RIP NOELLE. POST YOUR FUNNY 4chan fanfics related to games here. DOESN't HAVE TO BE DELTARUNE
R: 19 / I: 12

Goofy armours and weapons

I think art designers run out of creativity when designing high level gear in games that don’t look out of place because they’d have to imagine that gear being functionally better than all the rest but don’t know what it would have physically that would suggest that so they end up making armour and weapon sets look absolutely ridiculous to make them stand out and you end up with the OP

My suggestion to fix this is just base weapon and armour progression to crafting so you can visualize what the gear should have and cap off how good gear can get
R: 4 / I: 1
> Toby Fox has asked us to relay this message on his behalf
https://nitter.net/UndertaleYellow/status/1743683972951839006#m

Context: Undertale Yellow was blocked from sharing most of their soundtrack because the company in charge of Undertale's music stopped them, which Toby doesn't want, but the CEO himself decided to be obnoxious about it by publicly making a 10k bet and then refusing to take the L and doubling down.

Toby Fox straight up said "hey, sorry about the actions of the company I hired to be in charge of Undertale's music, here's a statement from me you can post about what a manchild the nepo baby is being, also about those 10k…"
R: 10 / I: 1

Jusant

I recently completed this rubbish game. I played it to completion expecting some story reveal later on but there was nothing. I am very, very dissapointed. How can people love this game where you can't fail and where gameplay is just pressing rmb lmb or right trigger left trigger. I don't get it, I wish the 4 hours I spent in this game could be spent watching video essays instead since that would be unquantifiably more worth my time.
R: 4 / I: 0

Final Fantasy XVI analysis and resources needed

Strange request but I would like to deepen my analysis of the game and one aspect I'd like to tackle is structural mechanics of oppression, its radical means of dismantlement and historical comparisons from communist and anarchist movements (preferably small communes). Zapatistas for example
I would also like resources to create comparisons to slavery in America through economics, social movement and moral decay so I can contrast it with the ways social progress is motivated through change in production that the protagonist and his commune put into effect.
To top it off, this would have to be somewhat digestible in a way that even (neo)liberal leftists can understand, which means it would have to go against idpol and optics (focusing on the work being problematic instead of the work itself), as well as a complete disregard or ignorance of historical materialism.
I'm also deeply uneducated in the subject so I need to deepen my vocabulary as I just wing it from common sense and my own set of beliefs.
Also if someone wants to argue the game with me, I'd be glad to do so.

Move thread if wrong place
R: 21 / I: 2
Incredible how 1 gay couple + 1 bisexual woman in a video game is enough for rightoid chinletdies to start sperging out and making hour long essays about "wokeness"
R: 14 / I: 0

Gaming on GNU/Linux

What do you use to run Windows games on Linux? Vanilla Wine, Bottles, Steam?
R: 10 / I: 1

A list of things I wish for the new wow expansion

- level shrink again back to 60, I know they did this with shadowlands but raising it again in dragon flight goes against what they were trying o do to avoid pissing off fans
- making gold useful again. Seriously retail wow has a fuck load of materials and random currencies I can’t be bothered to look into the lore for or care about. Please blizzard if any employee is reading this, simplify the fucking economy, only hardcore players are gonna be able to understand what the fuck is going in progression considering the amount of shit your casually expected to pick up on mid game.
- keep dragonflights talent tree system, I get not everyone liked it but I appreciate the fact that isn’t was readable for the average new player even if the skills had borderline cryptic levels of complexity behind their function.
- simplify the UI again, add a mouse lock button and an interact button. Simplifying the UI once was an amazing decision that did alot for new and casual players like me, the addition of a mouse lock button built in game and not in an add-on would make moving around way easier, coupled with an actual dialogue/interact key would make the game easy to handle enough for controller/console players.

I don’t care that much about the content at this point, there’s well more than enough of it, I just want the game to feel a lot smoother to play like what you’d find in a single player title.
R: 27 / I: 13

Virtual Divegrass General

A general permanent thread for the ICUP and /pol/eague meme tournaments.
Previous thread: >>10211
Note that during a cup, a thread will be made on /leftypol/, then merged into here after the end.

>ICUP: Infinity Cup, a competition between a wide range of small imageboards.

info - https://anon.cafe/icup/
vids - https://archive.org/details/@icuparchive
>/pol/eague: A 4chan Cup invitational league for /pol/ generals.
info - https://implyingrigged.info/wiki//pol/eague
vids - https://implying.fun

Aesthetics files: https://git.leftypol.org/comrade/divegrass_aesthetics/
R: 15 / I: 3
Mass Effect 1 having Shepard being an antivaxxer as a paragon option was so funny, same with Liara bringing up she's considered a child in her society right before having sex with Shepard. The most neocon game of all time. The whole Paragon/Renegade thing in Mass Effect 1 boils down to 'America gets UN approval before Iraq' vs 'America goes it alone (still morally correct)'.
R: 16 / I: 1

Hacker behind GTA 6 leak will be confined to "a secure hospital" for life

Another instance where the security system is a tool for those in power to opress those below. dude shouldnt earn a life sentence over fucking leaking a video game, rockstar lost 0 money on this shit (if you count youtube views ofc, but even then 99% of people use adblockers, so no ad money) why should someone who leaked a video game trailer (not the game itself) recieve such a harsh punishment while there are people out there with money and status committing crimes way more deserving of such punishment?


https://www.gamesradar.com/hacker-behind-gta-6-leak-will-be-confined-to-a-secure-hospital-for-life-due-to-his-intent-to-return-to-cybercrime-as-soon-as-possible/
R: 5 / I: 0

im confessing

I play Swat 4 and Ready or not religiously not because I like them, but to train myself on how to prepare if a police team raided my apartment
R: 112 / I: 25
GTA VI trailer just dropped
R: 7 / I: 1
looking at those insomniac leaks, its hilarious. over half a billion dollars to make a game because of capeshit licensing and they wanted to do another one for 2030, "Console Gaming" is donezo
https://www.polygon.com/24007591/insomniac-games-hack-wolverine-spider-man-3-data
R: 27 / I: 1

XBOX vs PS5

Which console is better if im looking into getting a gaming console?
R: 0 / I: 0

God of War PS2 edition was the peak of gaming.

great mechanics, entertaining storyline, fun gameplay and above all titties. What more can one want out of a Video game? God of War PS2 edition was peak of gaming.
R: 17 / I: 2

Console FPS games were a mistake BUT

If only Dreamcast didn't die prematurely, it could have been better.

There's still hope that Switch will normalize gyro but I do wonder what could have been if KB+M on consoles was the norm. Regenerating health, ADS and cover shooters might have been way less ubiquitous, the aim assist would have almost disappeared, and many PC FPSs would have gotten ports and remasters on consoles (and vice versa). At least we can experience what could have been through emulation but ofc the change in controls demands the change in game design and core gameplay mechanics.
R: 15 / I: 2
>2023
>3 years into the ps5's existence
>still no games
R: 4 / I: 2

who's your favorite voice actor in gaming?

btw, the guy who did the voice for Max Payne, James McCaffrey died yesterday.
R: 9 / I: 1
> Vampire: The Masquerade - Bloodlines 2 introduces the four playable vampire clans
This is your reminder that a complete, playable and finished version of Bloodlines 2 exists with all clans playable, and Paradox threw it out because of insane corporate politics and had a new developer start over from scratch. Bloodlines 2 was in a playable state start to end years ago when Paradox had some corporate restructuring, moved all the assets to a new company and had them start over. Paradox burned a complete video game because of decisions made behind closed doors by people who have never touched a video game in their life.
R: 10 / I: 0
looking at the old guilty gear sprites you realize wow those games kinda look like ass now in comparison. de-toonification of this magnitude. everything must be genshin now
R: 21 / I: 0
Is the Steam Deck worth it or should I just build a proper gaming rig? Portability sounds nice.
R: 21 / I: 3
i was a few hours into the game, but it got kinda boring, and i sucked at sneaking by BTS, i feel kinda bad about not beating it since my brother told me it is the kind of game that i like, and just now i discovered i could sneak past BTS…
im at this part
https://youtu.be/CjKOfjcVNbg
R: 16 / I: 6

GAME AWARDS 2023

everybody's favorite corporate rigged event that chinletjaks complain about, cheers.
R: 8 / I: 4

OD

<wow typical NEW Kojima showing us the Hollywood stars and no gameplay
None of those people are Hollywood stars… If he was going to sell out and market a game on star power he wouldn't be using Hunter Schafer.
R: 25 / I: 5
Sega trying to hype up… something sending these lame cards to popular streamers.
I can't remember the last time a company had a "big announcement" that wasn't a monumental disappointment.
R: 19 / I: 3
why the fuck do idiots get excited about mergers and acquisitions when this always happens
R: 9 / I: 0

"Disco-likes"

Disco Elysium only works because it had a team of really strong writers. I feel like this is a game style you can't "pull off" even consistently because even a mediocre Disco Elysium-like would be terrible. Horrible to play, even.
R: 18 / I: 6
the aggression casuals have towards people who actually want to learn a game well, let alone those people who can learn it inside out, is insane and has been consistent across every game i've played so far and i still don't really understand why
R: 0 / I: 0

RPG Design

Turn based RPGs with interesting mechanics?
From my non super indepth knowledge we have
>"JRPGs"
which are not too fundamentally different from DnD itself. I've never really played DnD much so I'm not too expert on it. Characters move in turns and to random checks based on their stats and what skill they used. Typically a JRPG doesn't have movement on a landscape very much at all, typically the characters position either doesn't matter (classic FF or Pokemon) or very little like Persona/Shin Megami(at least once you're actually engaged in battle)
>Strat RPGs
With either a tile system or more of a war gaming distance system.
>Card battle RPGs
These are like Yuigoh or Pokemon or Magic The Gathering where you have a deck of cards and each card has some kind of complex set of rules that are delineated on each card.

I like strat RPGs but at the same time I think the movement can be an unnecessary complication. I think card games can be kind of ugly visually, trying to represent a non video game type game in a format that doesn't need it, also having to memorize the rules on 50 different cards is needlessly complex. JRPGs can be way to simplistic and just matter more on stats and grinding but this can kind of apply to all RPGs.

I kind of have a halfway idea for an original game. I think since RPGs kind of inherently rely on RNG I think the gambling aspect of them is kind of underutilized, so maybe if there was a way to take the fun of traditional card games and betting like Poker and etc. and translate that to an RPG.

What do you think?
R: 0 / I: 0
anyone played this? its pretty great
verm was very relatable