[ home / rules / faq ] [ overboard / sfw / alt ] [ leftypol / edu / siberia / latam / hobby / tech / games / anime / music / draw / AKM ] [ meta ] [ wiki / tv / twitter / tiktok ] [ GET / ref / marx / booru ]

/games/ - Games

Name
Options
Subject
Comment
Flag
File
Embed
Password(For file deletion.)


File: 1713381740800.png (Spoiler Image,2.04 MB, 1920x1200, ClipboardImage.png)

 

Why has the average gamer's average skill increased so much since the late 2000s?

I was never good at the games I typically play and lose often in the multiplayer games I play, but I wonder if I was playing multiplayer fpses back then if I at my skill level currently would be decent back then.

- Advancements in learning techniques
- technical research into game source codes yeilding generally applicable discoveries
- bigger library of tactics and skills with vocabulary to describe them
- better hardware responsiveness
- availability of free learning and training resources
- harder indie games have been released
- speedrun culture
- nutrition
- etc..
Similar situation to kids getting better at drawing earlier.

>>34617
Is it possible you just got old and don't play as much? Plus games change over time, I'm still good at Battlefield and similar games but hopeless at Fortnite clones, the time to kill is just too long and I get panicky

Mad cuz bad

without any data to back it up I'd wager that kids play (read; practise) more nowadays. The industry itself has grown a lot sicne the 2000s, so has online multiplayer games. I used to shit on my friends in halo in local splitscreen matches, was just okay online, and nowadays I'm a lost cause vs these kids on counter strike for example.


Unique IPs: 5

[Return][Go to top] [Catalog] | [Home][Post a Reply]
Delete Post [ ]
[ home / rules / faq ] [ overboard / sfw / alt ] [ leftypol / edu / siberia / latam / hobby / tech / games / anime / music / draw / AKM ] [ meta ] [ wiki / tv / twitter / tiktok ] [ GET / ref / marx / booru ]