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Is anyone else playing it yet?

I haven't played the first zelda yet.

>>37240
It doesn't take long to beat the original and it's easy to emulate.

>>37241
Yeah I'll give it a shot, just been busy with work, college and minecrafti

>>37242
enjoy whenever you get to it

Is it possible some time in the future for this chibi aesthetic to have run its course? I don't want to be that guy who soyfaces over "realism", yet this cutesy style has become a lazy, unimaginative substitute for actual design work. It's probably just the most efficient way to produce marketable video games, that convey the impression of "good graphics" with high-poly but low-detail models and pukey shaders and particle effects.

>>37250
I think in this scenario it's fine, especially considering it allowed the game to be made in a shorter amount of time on a console with very aged tech at this point. I wouldn't mind seeing a new art style going forward, but I'm not bothered by it either.

File: 1727590336050.png (2.11 MB, 1280x720, ClipboardImage.png)

>>37250
It's definitely being overused now, but in this case it works fine as the 3D version of the old 2D style. It's what they used for the remake of Link's Awakening, so it's also making the game feel more consistent.

I don't care for modern Zelda, is this any better than the last two?

>>37260
It has some stuff in common with BotW/TotK like being slightly more open ended and making use of resources to solve puzzles rather than finding items in dungeons. On the other hand, the dungeons themselves feel like they have more in common with the older 2D titles and the exploration feels closer to the 2D Game Boy titles than other games. Hopefully that answers your question.

>>37261
It did, I appreciate it. Nice to see them start to incorporate older elements of the series again but I will probably only play it if it's loaned to me or something.

>>37250
>Is it possible some time in the future for this chibi aesthetic to have run its course?
It has been featured in 2 (two) games.

File: 1727662049959.png (592.13 KB, 625x417, ClipboardImage.png)

>>37269
A Link Between Worlds used a similar one that this one evolved from. And you could argue that Wind Waker and its sequels also contributed to the evolution of this style.

File: 1727663206739.png (168.78 KB, 1280x640, ClipboardImage.png)

>>37271
Windwaker looks nothing like the image in OP. It looks like Mother/Earthbound.

>>37271
>A Link Between Worlds used a similar one
No? Get your eyes checked dawg. ALBW's style is clearly just a 3D version of ALTTP's style.


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