If you haven't already. WITNESS! How enforcing veganism is necessary to tackle the climate crisis. Among other things. Can you save the great barrier reef though? Maybe by rushing solar radiation management you can. It's on Steam and it's free. It's not as buggy as it used to be either, you can no longer stack overflow wildlife protection and break the game.
I do wish you could play until the end of your term though even if you hit the victory conditions. I want the space colony.
(not putting on games yet so more people can see it)
>>37451Because the browser version is older and more buggy. Your choice though.
>>37450Yeah idk, I remember when it originally came out I tried a nuclear run too, but when I played it the other day nuclear didn't seem to have any advantages to it.
>>37433Help please I'm addicted to these games
When will world leaders see sense and appoint me as chief central planner???
I tried to do eco-feminism and Fanonism but liteaally the world burned down the second time i pressed the GO button. :(
>>37466I dont use that shit i got self respect.
>>37549I think so but i only changed it by putting coal to maybe near zero and changed to solar and natural gas.
idk, the game is not very clear. the tutorial is irritating without seemingly teaching you what you need to do.
>>37556I downloaded it to play, the downloaded version has a little prediction graph at the bottom of the page which makes it MUCH easier to fiddle with all that stuff.
Does the Hero give a bonus the first time i go into the red or only if I do so on my first turn? Didn't get it my second attempt but thinking maybe it's better to spend a little more to get the extra points if it has a hard requirement like that.
BTW, i think the first few years being the most integral in lowering the heat is silly, i understand why they did it, to convey urgency in the climate crisis, it's simply not good game design though on an object level to have your first few turns be the major decider between win/loose, it just i guarantee will make the piece unappealing to most people who will attempt to play, or will make them seek out guides, kind of ruining the game for themselves.
>>37486>When will world leaders see sense and appoint me as chief central planner???This what they do at Davos, anon. Go there.
They have an autistic savant whom they all sit in front of and place the cards, the cards he picks, as in the game, become the policy that the deep state and bourgeoisie power-brokers push out to the world leaders.
Theoretically a good gig but apparently they do a ritual afterwards in which they execute the card reader.
>>37681i tried the 2nd one and it sucks ass
HEAVY electric car propaganda
you have to invest in le electric cars - there's no mention anywhere of any kind of public transit or anything
>>37702You know, when your game is explicitly socialist it becomes pure ideology over logic.
Just look at Victoria 3 or something. It at least tries to be unbiased, having explicit game mechanics that govern everything instead of deliberately tweaking everything so socialism becomes literally the only option to move forward. If your game is just "capitalism bad, communism good" or "communism bad, capitalism good" or "everything bad, centrism good" it all just becomes a wish-fulfillment playground for wannabe revolutionaries. And that's not very scientific, it's just utopian socialism in spades.
>>37707>it's silly to think Victoria isn't also ideologicalI mean, it is but it's the best we have imo. Any other game is either even more ideologically biased or has mechanics so simplistic that there's barely any simulation of anything (what economic liberalism does to a dev). Or both, as 99.99999999999999% of grand strategy games, economic/political simulators and city builders other than the Victoria series do not mechanize everything and thus shit just happens according to what the authors
think is supposed to happen. Like, come on, EU4 has fucking mana points.
MANA POINTS. >>37822Basically the only way to get the temperature below 1c that I can tell is using Solar Radiation Management, and it's best to wait until you've nearly got the other objectives down since it has bad consequences the longer it goes on.
Production shortages seem to happen kinda randomly for reasons I can't really figure out but they seem much more likely if you assign any production changes that have more than 1 cycle at a time IMO. Another possible reason is you didn't switch to organic farming, industrial agriculture requires fertilisers and pesticides that can only be produced using oil.
I've never got to the ark, nice.
>>37823alright, i did not do the solar radiation management thing, gonna try it next playthough.
Also, what is best, organic farming or small peasants, small farm landowners? Are those small producers worth in late game?
>>37833>>37851The Steam/Itch.io version is less buggy IMO, the thing with emissions isn't a bug though per se, you just managed a huge emissions drop in one cycle and got shitloads for it, lowered emmissions is the primary way of getting PP. Though IDK maybe it is too much.
>>37851Not sure how that happened, did you maybe set all electricity production to floating wind turbines but it hasn't finished converting yet?
The start i've been using for a stable start to do whatever i want off of is to spend all my points on day one, you get the 50 boost on the second turn so it doesn't matter about loses in your first turn. With the initial 100 points instantly spent it puts you in a much better spot than if you worry about point conservation , as not spending them early are only going to compound the issues that will end your game early.
>>37770I wouldn't say they have great things to say about solar because it causes huge habitat loss. At least i don't put much into it for this reason.
>>37877>>37853 was the strat i used to get off the ground, but it's definitely not optimal by any means, i ended up rushing technologies i learned get much cheaper.
Anything that gives you research points is good earlier (the one after ecofeminist gives a few) because they go a lot further than spending your normal points.
Also get allies asap because that makes things cheaper and also take stakhanovite workers.
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