You know how in DOOM, the guns were all kept cantered on the screen? Well in real life, you’d actually want to keep a gun closely centred in your vision when left unholstered. Such a placement ensures that if for some reason you end up face to face with someone that’s hostile you can immediately shoot without worrying over a delay in your ability to aim. Never understood why more milsims and quasi realistic shooters all universally adopted this weird as fuck offset in each gun’s neutral position.
>>37517the reason is to see more of the screen
>>37517Well centering the gun is what ADS is, the gun to the right is 'at rest'.
>>37523That shit also makes it harder to actually aim since there’s now a greater reliance on the crosshair or angle than the literal placement of the gun itself.
I member changing the csgo config a decade ago so that the gun is almost perfectly centered at the bottom of the screen.