Post in this thread every time you play a new game and rate it, I'll start, currently playing Dread Dawn, pretty jank and honestly not that good but I'm desperate for more zombie games to wait until PZ 42 comes out. 6/10.
>>38141Timberborn. 8.5/10. A very solid resource management, settlement builder & terraforming game. There some small things I think need to be changed for balance a tiny bit more realism, but the game is technical still in alpha and otherwise great.
Currently playing UFO 50. Finished a couple of games already, but I'm definitely not beating all of them. So far it seems like a good compilation, I'll need to play more to see if there are more interesting games than boring.
I'm playing dragon age veilguard and I'll give it a 7/10. Pros: I like this new 3rd person perspective with soulslike gameplay. I think there is less grinding and the level design is pretty intuitive. The voice acting is pretty in point. I like the attention to detail where there are very few useless area, and I like the way previous characters are brought back. Cons: I don't agree with any of the reactionary bullshit criticism like the fact that there are non binary options, which I think are cool. My issue is that the writing feels lazy like a Saturday morning cartoon. Take for example the halfling Hardy your get as a companion. Without spoilers, a major discovery turns out to just be a mission or two of anger management and that's it? Or another companion whose only motivation seems to be to rescue her brother or tinker with a computer. I don't think most characters have a major foil. I'm struggling to finish the game because it feels so predictable.
>>38169How would you rate DA 1 and 2
I just played SuperTuxKart for the first time since 2011 and 10/10 because someone made an Alunya addon
>>38159I saw that and it looks cool (also I like furries), but I usually try not to play EA games, I'll try keep waiting.
>>38222Ah I remember that from years ago!
Anyways, I played HOI4 with the TFR mod, see other thread.
I'm also watching my friend play Silent Hill 2 remake, honestly the game seems pretty boring. Maybe it's faithful to the original but seems pretty lame TBH.
>>38239Best Silent Hill is 3, the sound design in that game is on another level
total war pharaoh, only got it after the dynasty update so idk how shit it was before but im enjoying it now
Boiling Point: Road To Hell. I would best describe it as a cross between Stalker and Far Cry. Hard to rate objectively, its a janky mess held together with ducktape (quite stable though, havent crashed on me yet), but just as Stalker, ambitious and unique. Takes place in a fictional South American country (or Bolivia, im kind of confused by that), whacky non-serious tone full of racial caricatures, you do missions for various factions (government, guerrillas, mafia, bandits, CIA, indians) to earn money to pay for information to find your daughter.
>>38293Damn I remember that game. Good times. For some reason the bit I remember most is some guy talking about the noosphere.
Also the voice acting in the sequel is hilarious
I've been playing Norland after being on a Victoria 3 kick for awhile.
I don't like when these roguelikey or whatever you call it kinda games that ask you to make million decisions about how the gameplay should be when you're just starting it. Well there is a tutorial "campaign" if you'd call it, kinda like how they do it in Paradox games. Then when you start game it just shoves like a million options in your face, so I went with "normal" which said it was the way the game was meant to be played, and easy makes the enemy AI not attack you so much. Well on normal they fucking just coming at. So far on my like 4th or 5th time starting over, and I can't really keep enough army to properly defend against bandit attacks, or if I do, then I go broke. On my current playthrough I just accepted vassalization and the king has been sending me adequate armies to defend me. Most of the game is Victoria/factorio economic management and supply chain management type stuff, then they also mix in a lot of sims elements, which feel mostly like a distraction and a chore tbh, but then again I feel the same way about Chivalry, bombarding me with stupid life events when I'm trying to manage some complex war.
I don't really know what the end game is supposed to look like, but from what I see, it seems like you just end up depleting all your resources. The mines, then the trees(each tree resource is a doodad on the map that gets felled like in the Warcraft and they don't look like they grow back.)
I think I've played enough of UFO 50 to write something about it. It's worth buying if you are into simple indie games, because it's pretty likely it will make you try games from the genres you don't normally play. As far as individual games from it go, I would say only Mini & Max feels like something that would be worth spending money on if it was a standalone game.
But it's definitely better than the sum of its parts, I finished 10+ games out of these 50 and I haven't tried all of them, there are about 10 left, maybe I'll go back to it one day.
>>38141Played Tunic, fun at first but these puzzles and backtracking just get tedious, here is the dpad button combo you have to input for one of them
Up, Left, Down, Left, Up, Left, Down, Left, Up, Right, Up, Right, Up, Left, Up, Right, Down, Right, Up, Left, Up, Left, Up, Right, Up, Left, Down, Left, Up, Right, Up, Up, Left, Up, Right, Down, Right, Down, Right, Up, Right, Down, Left, Down, Right, Up, Right, Right, Down, Right, Up, Right, Down, Right, Up, Right, Right, Down, Left, Down, Left, Down, Right, Down, Right, Down, Left, Left, Down, Right, Down, Left, Down, Right, Up, Right, Down, Right, Up, Right, Right, Down, Down, Left, Up, Right, Up, Left, Down, Left, Up, Left, Up, Left, Up, Right, Right, Up, Left, Upand you are supposed to figure that out from a hand-drawn map taken from the whole manual, where you could easily make a mistake, cmon man5/10 don't play it unless you like puzzles
>>38420
I thought about playing a furry Sims 4 game with sex mods and so on but there was so many mods I would need to troubleshoot and install and stuff it just didn't seem worth it, I really wish compilation mods were more of a thing where you only need to grab one thing
>>38422
Fair, but I prefer furry all the time so I can live out my dreams of living in a cute furry college town and scoring ass
I've been playing satisfactory. Probably some fallout 76 since there's a new update, but probably not since I'm way too depressed to even move tbh
>>38141Playing Galacticare, it's sadly been seemingly abandoned by the devs so there's some bugs, but overall fun game, I like the cute aliens and so on, and it has the Tails voice actor playing a cute robot, and has Matt Berry doing his voice from Darkplace as one of the antagonists which makes me laugh. Well anyways it's on Game Pass so you could check it out if you have that. It's a theme hospital (I guess two point hospital now) clone but in space.
8/10
NBA 2K25 is pretty good gameplay wise. First one worth getting on PC in forever since it's "next-gen". Haven't played online yet but even just from traversing the world it seems like the hacking is alot less blatant. In 2K24 you'd see 10 foot tall 20 foot wingspans dudes standing around with names that advertise their discords where you could get the hacks. Unfortunately it's micro-transactions would make F2P games blush. If you're not willing to pay $100+ per build it's a MMO-esque grind before your stats are even halfway decent. I'd give it an 8/10 for being fun and an improvement over its predecessors even tho the devs are greedy cunts. It's the only basketball game around so can't be too picky
Starting to play Teamfight Tactics as well. Fun little auto-chess game set in the League of Legends universe. Was climbing the ranks pretty effortlessly before getting hardstuck in platinum. Not sure what the competition is like, wouldn't surprise me if I just like it because I'm an ex-LOL player and that there are better alternatives available but I'll give it a 7/10
Stardew Valley
normie uni friends told me it made me an egirl :/
About to get back into Manor Lords with the new update. It’s fun and cozy but starts to get a little boring once you get yourself established and are able to stand up to the Baron. It’s really solid but clearly unfinished and lacking content. Idk how people manage to get their towns up to like 500 families because I always get bored before then.
Playing kill knight here and there, pretty fun game. Kinda like a twinstick doom eternal. Most of my playtime so far was spent on the first level which I got the hang of after 3-4 attempts and only played it more and more to get a feel for the game. Attempted the 2nd level recently and there's way more enemies thrown at you that makes me glad I spent all that time on the 1st level because I don't think I'd make it past the 2nd or 3rd section of it otherwise. Wish the hardest difficulty was unlocked from the start but I can settle for the one below it.
I got Darktide a week ago. Its not bad. I played it 2 years ago maybe when I had gamepass on pc and it was not good. Its improved quite a lot. The gameplay is decent. Worth it if you get it on sale for like 10 or something.
Playing Dragon Age Origins for the first time and it's been fun, I'm glad I'm getting around to it after buying it over a decade ago.
cs1.6 for ever and ever
only game for a red
Picked up Project Zomboid last week on sale and holy shit I’m hooked. I could never get into other survival sandbox games like Day Z or STALKER Anomaly, but this one has the perfect blend of realism and fun to make it really addicting. It’s complex enough that it requires decent thought and careful planning, but simple enough to be intuitive. I also love the wide range of customization options in sandbox mode, it let’s you simulate different scenarios and creates a ton of replay value. This is going to be one of those games I constantly return to. 9/10
>>40218Check out the workshop if you havent already. There are so many good mods
>>40491Mandatory save-scumming is one of those things that I am really glad modern game design decided to (mostly) abandon.
The farthest I got in Baldurs Gate was the first town. I wanted to roleplay an evil character, at that point I was yet to actually commit any evil acts, but just being mean to people in conversations was enough to tank my alignment low enough to warrant high-level paladin death squad send after me.
>>40500 (me)
also bop music.
>>38169I tried to play it but I absolutely despised the fact devs turned it into medieval fantasy mass effect
I tried peripeteia, completed the demo then tried 2 hrs of the game before refund. It's absolutely terrible, why do people love it so much in the reviews? The only thing I really liked was the silenced mosin and inventory system.
A fully-funded patreon and $25 early access split between two devs. Seriously good job on selling an aesthetic, get that bag.
>>40562>gacha shit>John TitorWtf? IS that supposed to be John Titor? I can't understand Jap shit at all. Cargo cult country.
>>40567Its actually Chinese
Also she is not like the john titor but just based on him or something.
She uses her ibm pc to hit enemys too
>>40573Gatcha can barely even be called a game.
If you want to gamble, go gamble, if you want to grind, go grind for something that will leave you with a real reward.
Get more fulfilling hobbies.
>>40573>Its actually Chinese Same difference. I mean it's kinda funny that they would give an obscure American internet meme "the anime treatment" but just why? What do they have a loli version of longcat too? After loli Jack The Ripper and loli maid HMS Belfast personification, nothing would surprise me. The Asian mind works in mysterious ways. They'd probably find a way to turn a cockroach, or a pile of shit, or a traffic cone, into a loli.
Asians have that ability where they're so much of a pedophile it gives them unlimited creativity
to draw bizarre porn >>40586>Chibi/kawaii is pedophilicNgmi
Imageboard users claim to be open minded and free of spooks but the truth is they're even more judgemental than the the normies they claim to hate
>>40589>They're depicting Jack The Ripper as a Japanese elementary school girl.What the actual fuck?
Steam spring sale is here, are you buying anything? I am getting Tactics Ogre Reborn, as the pirate sites which I trust dont have the patches.
>>40608I have ultimately made a decision to also not buy it. I found a release lacking only the very latest patch, which has only one stability fix. Download speed is 100kbs though, so it is going to take me two days. Looking at steam store and seeing new indie games going for 14€ made me feel bad about about giving twice as much to Square Enix.
>>40601I can vouch for PoE, the most fun combat I had experienced in cRPG, along with wide variety of options for buildcrafting, together both games will take you 100+ hours to finish. Tyranny is shorter, designed around player doing multiple playthroughts to see all the routes, and HL2 can be finished over a weekend.
>>40593Nah, I got myself Monster Hunter Wilds and I got a ton of unplayed games as it is.
>>40619there is the last release on cs.rin.ru,along with all the patches with sfv installers,if you already have the game
>>40659one of the guys in my steam family preordered the deluxe ultra premium meme edition so I'm just abusing Greenluma for that one lol,took like 4-5 days until the REFramework finally worked.
>>40619Just so we're clear, you're talking about Path of Exile and not Pillars of Eternity, right? I was talking about the former and I suspect you are too but during my continued search I've come across the latter and now I'm not so sure. Pillars might be more up my alley tbh
>>40593I've settled on these three so far
>>40601Atom RPG is great if you like Fallout 1/2. Trudograd is even better, though it is a shorter experience.
>>40664"I don't usually leave a review but in this case…
I have 267 hours of play time while i have waited and waited for an update
that will never come (it gets easier once you accept that).
This game is dead. No seriously. There's been no updates in almost 2 years to the game other
than a beta branch that showcases…Nothing??
This has become nothing more than a blatant crash grab How I wish steam would allow for
refunds once this happens.
From a quick google.
Owner estimates
Gamalytic: Estimates around 1.28 million owners
SteamSpy: Estimates around 1.38 million owners
VG Insights: Estimates around 1.60 million owners
PlayTracker: Estimates around 1.74 million owners
The Long Drive made an estimate $30,294,414.15 in gross revenue since its release. Out of this, the developer had an estimated net revenue of $8,936,852.17.
There is No reason for lack of updates at this point… other than its abandoned."
>>40664I was talking about Pillars of Eternity.
>>40667I saw that but thought that even if it's abandoned what little it had to offer was appealing. That said I've played for an hour so far and very well may refund. I was prepared for it to be barebones and can look past the almost obnoxiously janky controls but the driving itself it pretty unsatisfying.
>>40669Thanks for the clarification, my fault for using the abbreviation.
>>40666>Atom RPG is great if you like Fallout 1/2Ya that what I keep hearing. Some folks rip on the writing but it's translated from Russian so I'll cut it some slack.
>>40670I played both in Russian and I can tell you that the writing in the first game is pretty amateur. Too many jokes and references. They tightened it up in the sequel, while keeping the tone (a mix of lighthearted and dark stuff). So yeah, must be even worse in English but not in an annoying way if you know what to expect.
Playing Tamriel Rebuilt, it's so fucking good.
Been replaying Kenshi and I'm pretty sure I hate it. The early game is brutal and a slog but it's also the only fun part because once you have stats it's a cakewalk. Suddenly, you can explore the once scary world only to find it's completely static and lifeless. All that's left to do is scavenging ruins for research. Now you have a base, the game is running on auto-pilot, and you wonder why you bothered playing in the first place. On top of all that it looks and runs like shit.
>>42483Yeah that is all these open ended games. Every Paradox game is like that.
>>42483I just can't enjoy these sandboxes where you "make your own fun". The closest game to that that I actually liked was Subnautica because there were clear goals.
>>38141Fallout Shelter and Bloons TD6
https://youtu.be/tlUX-0HNOnQ?list=RDtlUX-0HNOnQBeen enjoying tempest rising a lot, played through the dynasty campaign and just started the GDF campaign. Is fun ah, the music's really great too.
>>38413How is that game? I've been itching for a ww2 shooter, don't want something too simulation or too casual either, something like isonzo is what I'd love. Hell let loose and squad 44 seem to be the best option these days.
>>43947Man the elves in ESO are so so so cute while retaining their unique ES look, why did bethesda made them hideous in Skyrim?
>>43955Hideous from your perspective maybe, smoothskin.
>w8 for almost 2 years for both of the planned DLCs for WH40K: Rogue Trader to come out so I can play the "full" game
>install it
>pop-up in menu announces season pass 2 with 2 more DLCs to come out next year
FINISH THE GAME ALREADY
>>43981>he doesn't know WOTR had 6 dlcs,2 of them released after rogue trader releaseproblem ?
>>43983 (me)
also this autumn is the rebalance patch lol
>>43983>>43984I mean Owlcat currently has two new games in development, one of which is another Warhammer 40K cRPG. Its not unreasonable to expect them to be done with this one already.
I do not care for DnD setting (and writing this I realised pathfinder is technically not DnD), which means there arent many games like these for me to play.
Played Expeditions: Rome. Its predecessor, Expeditions: Viking is one of the best cRPGs I played, and unique in one particular way - you can lose encounters. The game wont just throw you to last save, you can continue playing with consequences of your loss, be they damaged equipment, injuries or failed quests, which if you keep fucking up too much results in getting bad ending at the end of your campaign. It makes the game so much tenser, and more immersive, when everything that happens carries actual consequences, is part of your characters story.
Anyway, Rome removed that feature. Now you dont even have to lose the fight, you get game over if any of the team members fall in battle. And then to add insult to injury some mission will arbitrary change lose condition from any dying to any getting as much as incapacitated, the game wont even give you chance to resuscitate them, instant game over. Oh but the game now has voice acting and shinier graphics with awful post-processing and a card minigame, resources well spend, so naturally its the one highest rated and best sold in the series. One of the loading screens even has balls to make fun of time-constrain around which entire campaign of Viking was build. Fuck you, total death to culture industry, I fucking hate this, I hate everything interesting getting sandpapered off for the sake of mass appeal.
On second thought, the culprit is high production value, the more expensive video game contend is the less of it can be put in, and now we cant afford players skipping it, that would be just burning money, wouldnt it? In Viking all of your companions can die. If you fail specific early game quests, you can miss out on core of your party. Any role they had in the story can either be removed or taken by someone else. But when you spend bunch of money on voice acting and polishing models, that kind of branching becomes too expensive. And the character drama of course has to be in the forefront, focus on history or themes or story is nerd shit, we need emotional engagement, you cant just kill of important characters!
I am exhausted, I am having mental breakdown over this stupid fucking video game because I wanted one thing to enjoy, and I cant even fucking have that.
>>44108Viking was pretty good. It's a shame to hear the follow-up falls flat.
>>44112Unless you share my great antipathy for game over screens, you will probably enjoy it. Indisputably more polished than Viking, its just that one specific thing which is so hard to find in games, making it doubly disappointing when it is in a series which previously did punish player for losing. Usually even when playing some RPG which does send me to nearest save upon loss I homebrew some kind of punishment rule, like deleting my items or something.
Btw, if anyone has any recommendations for games like that, please let me know. Battlefleet Gothic Armada is the only one that comes to mind, and funnily shares exact same fate of Expeditions series - its bigger, more popular, more polished sequel has done away with that feature.
I finished Expeditions: Rome. I spend almost 100 hours in it and I did have fun, so its hard to complain too much, but ended up inferior to Viking in both narrative and gameplay. The setting is less ancient Rome and more Hollywood movie set in Rome. The story just kind of happens to you, your character has very little agency, there is no story branching barring the final mission, none of your decisions have impact on anything, ots severely hampers roleplay potential. Gameplay wise the missions are more varried and and there are more options for buildcrafting, however balancing is kind of fucked. The gladiator class is blatantly inferior to all others and has no role in a team, from act II your rogue companion becames capable of killing entire encounter in first round, relegating the rest of the team into clean-up crew, completely removing any semblance of challenge from the game, and certain sequences were clearly not balanced for highest difficulty (or gladiator class) and can be finished only through savescumming until RNG goes your way.
>>44292Im about to start playing Hollow Knight so I can play Silksong.
Tried Kingdom Come: Deliverance. Lost count of how many times I did that, and then quit after few hours. I really want to like it, I like how challenging it is, how immersive, I am actually one of those people who find its clunky combat fun, but what really kills it for me is its world design. So big and empty. I am not sure if it is the developer's commitment to realism or simply not having enough resources to properly fill the game with contend, probably mix of both, but outside of few settlement with handful of NPCs with some sort of function, the world is a wast swaths of forests, fields and meadow, littered with homesteads populated by unnamed peasants. There is nothing to discover, no loot scattered around the world, almost all places of interest are just landmarks on a map. Most of the playtime is spend running across empty nothingness.
>>44307I mean bro, your opinion is valid, but how is it a problem that the world is made up of mostly forest, fields and meadows? That's just how the middle ages were. Besides there are plenty of random treasures and hidden stuff to find, often there's quests that lead you to them but you can just skip that if you want by wandering around. Did you want 100 identical dungeons littered around the world filled with identical skeletons/zombies to get a +1 codpiece of uselessness at the end?
>>44309>>Most of the playtime is spend running across empty nothingnessThe game literally has fast travel though. And you get a horse relatively early if you follow the main quest.
>>44310Hardcore mode doesnt have fast travel, and saying I can skip traveling through the game world is hardly a point in its defense, is it? The same goes for giving me ability to move through empty nothingness faster.
And another thing, having all weapons be gated by player stats combined with weapon quality being tied to its stat requirement. Meaning even if you find a good thing, you cant use it, and if you can use it means you most likely already have it. There needs to be more item diversity, like for example if there is a common 5 strength sword you can get in shop, you could also be able to find a better one.
I was not able to finish KCD. Not because of the emptiness, just got bored closer to the end. The combat vs multiple opponents is terrible, in my opinion.
>>44318I kind of enjoy that jankiness. Like the game is inviting you to find a way to break it. Reminds me of Gothic.
Silksong. Pretty standard metroidvaniana so far
Why is every UE5 game so fucking buggy graphically?
Also some weird lighting effect or stuttering or some bs going off. Unoptimised trash generator.
>>44371UE5 came at the worst possible time because lumen and nanite came with the promise of reducing work among developers, just as the entirety of the IT industry sees lay offs as a good thing. This is why everything ever is using UE5, even among studios that had spent copious amount of money developing their own engines and pipelines. What you're seeing is people making do with whatever automated lighting solution UE5 is offering because they dont have time for anything else, and the results are good enough for management.
I'm trying to test out Crisis in the Kremlin:Cold War.
I was terrible at managing the budget in my first run so I got couped in '86
Just completed Silent Hill f.
Very good horror game with a very interesting story, with the main gripes being graphical glitches that need patching out and there being an excessively high amount of enemies at some points.
Each playthrough takes 10-12 hours depending on how much of a completionist you are. But the it takes 3 playthroughs to get the full picture, with the story expanding and changing significantly with each subsequent playthrough.
So really, you aren't done with the story until you've done NG++. Which is kind of similar to Armoured Core 6, if you've played that.
After the first playthrough and first ending you'll probably be thinking "huh?" and have some questions and confusion, maybe feel like it didn't end on any real conclusion. But… by the time you finish the true ending you'll be like 😯.
>>44433Okay I did 2 other runs, one where I was doing alright until about '94 when the economy collapsed due to Brazil, Mexico and Japan cutting off trade, followed by not having enough army/special forces support to stop Ukraine from seceding and the constant nationalist riots.
I played the second run way more conservatively than the previous one, keeping a stable Warsaw pact with Yugoslavia and Albania in COMECON. I did have some issues with military high command loyalty and not researching the higher end of mil tech until late, so I didn't wrap up Afghanistan, Nicaragua and Angola until very late. I really wish my earlier bid to end the Sino-Soviet split didn't fail or that the civil wars wrapped up faster so I could help out the Chinese military coup.
It's a good game and I appreciate that they made it more legible than Ostalgie or the original (I did not play the latter).
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