Post in this thread every time you play a new game and rate it, I'll start, currently playing Dread Dawn, pretty jank and honestly not that good but I'm desperate for more zombie games to wait until PZ 42 comes out. 6/10.
>>38159I saw that and it looks cool (also I like furries), but I usually try not to play EA games, I'll try keep waiting.
>>38222Ah I remember that from years ago!
Anyways, I played HOI4 with the TFR mod, see other thread.
I'm also watching my friend play Silent Hill 2 remake, honestly the game seems pretty boring. Maybe it's faithful to the original but seems pretty lame TBH.
Boiling Point: Road To Hell. I would best describe it as a cross between Stalker and Far Cry. Hard to rate objectively, its a janky mess held together with ducktape (quite stable though, havent crashed on me yet), but just as Stalker, ambitious and unique. Takes place in a fictional South American country (or Bolivia, im kind of confused by that), whacky non-serious tone full of racial caricatures, you do missions for various factions (government, guerrillas, mafia, bandits, CIA, indians) to earn money to pay for information to find your daughter.
>>38293Damn I remember that game. Good times. For some reason the bit I remember most is some guy talking about the noosphere.
Also the voice acting in the sequel is hilarious
I've been playing Norland after being on a Victoria 3 kick for awhile.
I don't like when these roguelikey or whatever you call it kinda games that ask you to make million decisions about how the gameplay should be when you're just starting it. Well there is a tutorial "campaign" if you'd call it, kinda like how they do it in Paradox games. Then when you start game it just shoves like a million options in your face, so I went with "normal" which said it was the way the game was meant to be played, and easy makes the enemy AI not attack you so much. Well on normal they fucking just coming at. So far on my like 4th or 5th time starting over, and I can't really keep enough army to properly defend against bandit attacks, or if I do, then I go broke. On my current playthrough I just accepted vassalization and the king has been sending me adequate armies to defend me. Most of the game is Victoria/factorio economic management and supply chain management type stuff, then they also mix in a lot of sims elements, which feel mostly like a distraction and a chore tbh, but then again I feel the same way about Chivalry, bombarding me with stupid life events when I'm trying to manage some complex war.
I don't really know what the end game is supposed to look like, but from what I see, it seems like you just end up depleting all your resources. The mines, then the trees(each tree resource is a doodad on the map that gets felled like in the Warcraft and they don't look like they grow back.)
>>38141Played Tunic, fun at first but these puzzles and backtracking just get tedious, here is the dpad button combo you have to input for one of them
Up, Left, Down, Left, Up, Left, Down, Left, Up, Right, Up, Right, Up, Left, Up, Right, Down, Right, Up, Left, Up, Left, Up, Right, Up, Left, Down, Left, Up, Right, Up, Up, Left, Up, Right, Down, Right, Down, Right, Up, Right, Down, Left, Down, Right, Up, Right, Right, Down, Right, Up, Right, Down, Right, Up, Right, Right, Down, Left, Down, Left, Down, Right, Down, Right, Down, Left, Left, Down, Right, Down, Left, Down, Right, Up, Right, Down, Right, Up, Right, Right, Down, Down, Left, Up, Right, Up, Left, Down, Left, Up, Left, Up, Left, Up, Right, Right, Up, Left, Upand you are supposed to figure that out from a hand-drawn map taken from the whole manual, where you could easily make a mistake, cmon man5/10 don't play it unless you like puzzles
>>38141Playing Galacticare, it's sadly been seemingly abandoned by the devs so there's some bugs, but overall fun game, I like the cute aliens and so on, and it has the Tails voice actor playing a cute robot, and has Matt Berry doing his voice from Darkplace as one of the antagonists which makes me laugh. Well anyways it's on Game Pass so you could check it out if you have that. It's a theme hospital (I guess two point hospital now) clone but in space.
8/10
>>40491Mandatory save-scumming is one of those things that I am really glad modern game design decided to (mostly) abandon.
The farthest I got in Baldurs Gate was the first town. I wanted to roleplay an evil character, at that point I was yet to actually commit any evil acts, but just being mean to people in conversations was enough to tank my alignment low enough to warrant high-level paladin death squad send after me.
>>40500 (me)
also bop music.
>>40567Its actually Chinese
Also she is not like the john titor but just based on him or something.
She uses her ibm pc to hit enemys too
>>40573Gatcha can barely even be called a game.
If you want to gamble, go gamble, if you want to grind, go grind for something that will leave you with a real reward.
Get more fulfilling hobbies.
>>40573>Its actually Chinese Same difference. I mean it's kinda funny that they would give an obscure American internet meme "the anime treatment" but just why? What do they have a loli version of longcat too? After loli Jack The Ripper and loli maid HMS Belfast personification, nothing would surprise me. The Asian mind works in mysterious ways. They'd probably find a way to turn a cockroach, or a pile of shit, or a traffic cone, into a loli.
Asians have that ability where they're so much of a pedophile it gives them unlimited creativity
to draw bizarre porn >>40586>Chibi/kawaii is pedophilicNgmi
Imageboard users claim to be open minded and free of spooks but the truth is they're even more judgemental than the the normies they claim to hate
>>40608I have ultimately made a decision to also not buy it. I found a release lacking only the very latest patch, which has only one stability fix. Download speed is 100kbs though, so it is going to take me two days. Looking at steam store and seeing new indie games going for 14€ made me feel bad about about giving twice as much to Square Enix.
>>40601I can vouch for PoE, the most fun combat I had experienced in cRPG, along with wide variety of options for buildcrafting, together both games will take you 100+ hours to finish. Tyranny is shorter, designed around player doing multiple playthroughts to see all the routes, and HL2 can be finished over a weekend.
>>40619there is the last release on cs.rin.ru,along with all the patches with sfv installers,if you already have the game
>>40659one of the guys in my steam family preordered the deluxe ultra premium meme edition so I'm just abusing Greenluma for that one lol,took like 4-5 days until the REFramework finally worked.
>>40619Just so we're clear, you're talking about Path of Exile and not Pillars of Eternity, right? I was talking about the former and I suspect you are too but during my continued search I've come across the latter and now I'm not so sure. Pillars might be more up my alley tbh
>>40593I've settled on these three so far
>>40664"I don't usually leave a review but in this case…
I have 267 hours of play time while i have waited and waited for an update
that will never come (it gets easier once you accept that).
This game is dead. No seriously. There's been no updates in almost 2 years to the game other
than a beta branch that showcases…Nothing??
This has become nothing more than a blatant crash grab How I wish steam would allow for
refunds once this happens.
From a quick google.
Owner estimates
Gamalytic: Estimates around 1.28 million owners
SteamSpy: Estimates around 1.38 million owners
VG Insights: Estimates around 1.60 million owners
PlayTracker: Estimates around 1.74 million owners
The Long Drive made an estimate $30,294,414.15 in gross revenue since its release. Out of this, the developer had an estimated net revenue of $8,936,852.17.
There is No reason for lack of updates at this point… other than its abandoned."
>>40667I saw that but thought that even if it's abandoned what little it had to offer was appealing. That said I've played for an hour so far and very well may refund. I was prepared for it to be barebones and can look past the almost obnoxiously janky controls but the driving itself it pretty unsatisfying.
>>40669Thanks for the clarification, my fault for using the abbreviation.
>>40666>Atom RPG is great if you like Fallout 1/2Ya that what I keep hearing. Some folks rip on the writing but it's translated from Russian so I'll cut it some slack.
https://youtu.be/tlUX-0HNOnQ?list=RDtlUX-0HNOnQBeen enjoying tempest rising a lot, played through the dynasty campaign and just started the GDF campaign. Is fun ah, the music's really great too.
>>38413How is that game? I've been itching for a ww2 shooter, don't want something too simulation or too casual either, something like isonzo is what I'd love. Hell let loose and squad 44 seem to be the best option these days.
>>43983 (me)
also this autumn is the rebalance patch lol
>>43983>>43984I mean Owlcat currently has two new games in development, one of which is another Warhammer 40K cRPG. Its not unreasonable to expect them to be done with this one already.
I do not care for DnD setting (and writing this I realised pathfinder is technically not DnD), which means there arent many games like these for me to play.
Played Expeditions: Rome. Its predecessor, Expeditions: Viking is one of the best cRPGs I played, and unique in one particular way - you can lose encounters. The game wont just throw you to last save, you can continue playing with consequences of your loss, be they damaged equipment, injuries or failed quests, which if you keep fucking up too much results in getting bad ending at the end of your campaign. It makes the game so much tenser, and more immersive, when everything that happens carries actual consequences, is part of your characters story.
Anyway, Rome removed that feature. Now you dont even have to lose the fight, you get game over if any of the team members fall in battle. And then to add insult to injury some mission will arbitrary change lose condition from any dying to any getting as much as incapacitated, the game wont even give you chance to resuscitate them, instant game over. Oh but the game now has voice acting and shinier graphics with awful post-processing and a card minigame, resources well spend, so naturally its the one highest rated and best sold in the series. One of the loading screens even has balls to make fun of time-constrain around which entire campaign of Viking was build. Fuck you, total death to culture industry, I fucking hate this, I hate everything interesting getting sandpapered off for the sake of mass appeal.
On second thought, the culprit is high production value, the more expensive video game contend is the less of it can be put in, and now we cant afford players skipping it, that would be just burning money, wouldnt it? In Viking all of your companions can die. If you fail specific early game quests, you can miss out on core of your party. Any role they had in the story can either be removed or taken by someone else. But when you spend bunch of money on voice acting and polishing models, that kind of branching becomes too expensive. And the character drama of course has to be in the forefront, focus on history or themes or story is nerd shit, we need emotional engagement, you cant just kill of important characters!
I am exhausted, I am having mental breakdown over this stupid fucking video game because I wanted one thing to enjoy, and I cant even fucking have that.
>>44112Unless you share my great antipathy for game over screens, you will probably enjoy it. Indisputably more polished than Viking, its just that one specific thing which is so hard to find in games, making it doubly disappointing when it is in a series which previously did punish player for losing. Usually even when playing some RPG which does send me to nearest save upon loss I homebrew some kind of punishment rule, like deleting my items or something.
Btw, if anyone has any recommendations for games like that, please let me know. Battlefleet Gothic Armada is the only one that comes to mind, and funnily shares exact same fate of Expeditions series - its bigger, more popular, more polished sequel has done away with that feature.
Unique IPs: 40