[ home / rules / faq / search ] [ overboard / sfw / alt ] [ leftypol / edu / labor / siberia / lgbt / latam / hobby / tech / games / anime / music / draw / AKM ] [ meta ] [ wiki / shop / tv / tiktok / twitter / patreon ] [ GET / ref / marx / booru ]

/games/ - Games

Name
Options
Subject
Comment
Flag
File
Embed
Password(For file deletion.)

Not reporting is bourgeois


File: 1752616806746.jpeg (7.9 KB, 348x145, ttw.jpeg)

 

A thread where we can talk freely about the Total War Saga and CA, historical, non-historical, classics, new titles, all the way from Shogun 1 to Pharaoh or whatever you want.
Mods, Historical accuracy, game mechanics, critique of newer titles, etc.

Interesting YouTube channels:
< Volound; he makes videos about game mechanics, he is pretty controversial within the community for his critiques of CA and post-Shogun 2 titles (https://m.youtube.com/@Volound)
< Legend of Total War; mostly gameplay videos about various TTW titles (https://m.youtube.com/@LegendofTotalWar/videos)
< To Nerd is To Human; another gameplay channel, although they have also made modding tutorials in the past for Rome and Medieval 2 (https://m.youtube.com/@ToNerdistoHumanTNH/videos)

>>43467
I just started playing Britannia for the first time after not playing any TWs since Shogun 2 came out. The campaign seems a little simplistic IMO coming back after playing Paradox games. I know that's not the focus but they could do more. Thinking about CK3, the wars take forever because when you win a battle, the enemy manages to retreat with a substantial force, and face you again and they do a lot of avoidance of you as well when they know you're going to stomp them. In this game, the AI charged me with an army half my size. Maybe a few units, and the general manage to escape, then I easily just chase them down again and finish them off.

So total war was a legend for doing the simulated sword battles, which really no one else has done since, but they could try and put some more effort into the campaign I think.

>>43468
>they could try and put some more effort into the campaign I think.

3 Kingdoms and Pharoah have the best campaign mechanics in the series imo. the issue imo is that in medieval & empire/napolean you at least had more dynamic non-combat units to move around on the map in a more boardgame like way. the simplification to just spy/diplomat they did in rome/attila/britannia flattened the game and was already lagging behind the dynamics of other strategy games. 3 kingdoms/pharoah adds a much more "paradox like" campaign, with more diplomatic depth, different map modes, etc.

pharoah is actually really good now btw, the free update they put out was fantastic. as much as CA's neglect of the historical entries is obvious and sucks and come with all the predatory DLC bullshit, i feel like im in the minority of the longer term TW players that actually really likes the new historical entries. my favorite entry is probably napolean though, that eras combat just makes for such satisfying tactical gameplay

i tried sometimes to get into total war but my normal rts bias kinda throws me off, is there a "gateway" game of sorts

>>43470
eh not really, its one of those things where you get it right away or its not your thing, more or less


Unique IPs: 5

[Return][Go to top] [Catalog] | [Home][Post a Reply]
Delete Post [ ]
[ home / rules / faq / search ] [ overboard / sfw / alt ] [ leftypol / edu / labor / siberia / lgbt / latam / hobby / tech / games / anime / music / draw / AKM ] [ meta ] [ wiki / shop / tv / tiktok / twitter / patreon ] [ GET / ref / marx / booru ]