ITT capitalist guilty pleasures
which tier is your favorite teir?
i leik little cup (lvl 5 only)
>>7543why?
>>7541dual types, and psychic nerf were pretty good things in the first sequel
> but grindingno one cares
>>7549yea as in your only complaint is they are grind happy games (which they actually have been lessening to the chagrin of old time players), that's not a diss to any of the games meta: typing, monster variety, competition, or even how the leveling is done (ev + slow/fast groups)
Maybe you just don't like RPGs
>>7550I like plenty of good RPGs, of which Pokemon is not.
>your only complaint isI don't believe I've enumerated any of my complaints so far. But the "competition" aspect of Pokemon has always been an embarrassing joke, filled to the brim with exceptions and restrictions because of how broken the system is. If you want to get into what makes a good RPG we can talk about that. How about the fact that the battle progression has never been very good and the world design and area progression seemingly getting more uninspired with every game these days.
>which they actually have been lessening to the chagrin of old time playersI'll concede this is a good thing if it's true, the horrible time-wasting anti-player grind shit got worse with every game in the early generations. The idea that you have to schedule a specific time out of your busy day for a
leisure activity in order to catch some Pokemon at the right time of day is just monstrous. That's a game controlling you, not you controlling a game.
>>7553>The idea that you have to schedule a specific time out of your busy day for a leisure activity in order to catch some Pokemon at the right time of day is just monstrous.What's the matter anon, you can't get up early enough?
I kinda empathise with the complaints ITT though, I some years ago had an idea for a Pokemon game that was more akin to say MGS5 (big open world where you have to scout out what Pokemon you want in the world, use your Pokemon to either distract or overwhelm, gadgets and devices to help you track down small/stealthy/ethereal Pokemon, etc).
But then I just want a game where you fuck the Pokemon and dislike turn based battles so w/e.
>>7553> stealing RMS's taglineyou can change the time whenever you want
> world design/area progressionEh, GF knows what makes the game addicting, awesome landscapes you see in Final Fantasy aren't really the games main appeal and traditionally being ran on low powered hand held titles were infeasible until very recently - which they *have* been experimenting with in recent titles like Ultra Moon. This is like knocking on a puzzle game for not having more voice acting.
> battle progressionits only 'bad' because you can intentionally cheese it with type weaknesses (and being OP with efficient grinding in RPGs is usually seen as a boon to the gameplay)
The discussion is pointless though, it's fine to not like it, I'm not particularly attached to them but I've had enough fun playing pokemon to mildly defend the series
>>7560No, I just had to extrapolate what anon meant with > bad battle progression
It's clearly a great feature of the pokemon formula
>>7553>filled to the brim with exceptions and restrictions because of how broken the system is.Every other e-sport is like that, anon. The only difference is that, most of the time, the exceptions and restrictions are baked into the programming itself and imposed via patches. In Pokémon's case the biggest problem is that all of the enemy teams/encounters are designed on complete autopilot and don't even take advantage of any of the nuances the battle system has (to the point where trainers literally will never switch, use status moves, buffs, debuffs, or use their abilities properly), let alone have their levels properly balanced. Romhacks that actually bother to design trainers tend to be pretty entertaining (like Drayano's, or Clover, as cringe as it is)
Completely agreed on the world-design part. Why they wouldn't get bored of doing the "modern country but wholesome" shtick for 7 gens straight with the exact same gym leader > evil team > E4 > champion routine, even if they knew they were making serotonin dispensers for kids, boggles the mind. Feels like GF only ever gave the post-game and Alola any thought
Reposting here what I posted on that /hobby/ thread
>As for vidya, I consider Pokemon a guilty pleasure of mine. I don't see anybody on this site talk about it so I automatically assume I'm alone in liking it. I know the games are shit compared to pretty much any other game and I've hated the franchise since Gen 7, and under this system there's nothing I can do to stop that trainwreck of a series. But I like the monsters and characters, and the setting has so much potential. Which is exactly why I hate it because it's all wasted. Not to mention that they're still selling 2 versions of the same game which in this day and age could be easily replaced by some pokemon randomization per player like what they did with the Friend Safari in XY, but for obvious reasons they'll never do something like this. It's disgusting to see, but I can't help it, I still like Pokemon to an extent. Unfortunately if I tried to hack the games to make them better in any way, and share it with the world, I'd end up in some top secret Game Freak/Nintendo list, after which I'd get sent a C&D letter or worse, men in black would visit my house and physically threaten me so that I stop all "violation of intellectual rights" forever.(By the way, that last thing about the men in black is real in case some of you didn't know already
https://youtu.be/th1ijyjnulwIn all seriousness, I admit I'm kinda hype for New Pokémon Snap. I'll definitely try to emulate it. Looking forward to the Sinnoh husbandos and waifus' redesigns. But damn, was that video disgusting.
>>7803I'm expecting the remake to be kind of the same as the original,
but in 3D! like ORAS was, but I also think it could surprise me in a good way that we can't see now. Partly because another company is also working on it. What sort of infuriates me though (and it's something they also did in ORAS) is that the maps look exactly THE SAME as they did in the original games. Sword and Shield came out nearly two years ago, why can't they modernize the look of an old region for once? Shit, I'd say even Kanto in FireRed and LeafGreen looked more "updated" than the main entries of that generation, Ruby and Sapphire.
The fact that the Arceus game is apparently being developed solely by Game Freak/Creatures is sort of terrifying.
And speaking of Arceus
>Arkeus>>7803right now it's looking like unrendered hills and fps crashes for pokemon loading in nearby. they did trailer cuts, so you're supposed to assume that triggering a battle will be near-seamless transition from overworld to battle-mode. given the trailer alone, it might as well be linear because if "interesting events" dont render at a large distance, the player will essentially just be looking at their map and trying to get to the next location the fastest. this would probably be the best gen for having field puzzles, but all we've seen are just hills and grass. pokemon just stand around waiting to be captured.
i was hyped at first bc i saw the leaks but the real thing ended up being very disappointing.
>>7803also, i was wrong about it being feudal. clothing resemble the Ainu people, and its architecture being early Showa period.
>>8261based
>>8262not sure if serious or not but I laughed either wayTeam Magma wanted to awaken Groudon so that they could create more land for people to live on.
>>8335Some of the new Pokemon are fucking awesome, like Corviknight and Vikavolt
Some of the others, however…
>>8263I didn't know that part about Nu-Team Aqua's goals and ideology, because I didn't play Alpha Sapphire, only Omega Ruby and RSE.
>>8813It's not a trailer, it's just a music video.
But yeah, I agree.
They "forgot" the Frontier leaders even though they would've fit neatly at the end >>8827Most likely, although they got another company to help them handle it this time. This
could mean that the games are going to be good.
>>8833The problem is that if someone wants to win, they'll use objectively better pokémon and everyone else will be forced to do the same because losing every time to the same guy is no fun.
How about a rule that you can't use more than one pokémon of each tier?
>>10615Gen 6 was
still fun because there were a few new mechanics and the 3D looked fresh at the time, even if ORAS was a bit disappointingIt's Gen 7 where everything went to shit even though they tried to write better plots. At that point every new thing they added in Gen 6 (including the Z-move gimmick which was a repeat of Mega evolution) had gone stale, plus the fact that they released
two new versions of the same game instead of just one like they used to
So has anyone played it yet? How is it?
It's shit, isn't it? I have seen so little hype on the places I usually hang out that I wasn't aware that it had already come out>>12941Yeah, I think the (badly executed imo) focus on the cover legendaries is partly what has ruined Pokemon for me. It's just so formulaic, it stopped being cool 3 generations ago.
>>14324lol he is
>>14366Fangames:
- Uranium
- Xenoverse
- Insurgence
GBC:
- Prism
GBA:
- Liquid Crystal
- Inclement Emerald
- Radical Red
- Glazed
- Unbound
- Gaia
DS:
- Renegade Platinum
Upcoming:
- Sacred Gold & Storm Silver v2
- Volt White 2 & Blaze Black 2 Redux
These are going to be 2 difficulty/balance/QoL hacks based on Drayano's existing hacks, cause his current BW(2) and HGSS hacks are kinda outdated compared to the extremely polished Renegade Platinum. All of them are developed by Drayano, co-developed in the case of BW2 Redux.
Someone else is in charge of BW2R development, seems like a pretty motivated and talented guy so I don't expect development to take too long. SGSSv2 is a bit complicated cause Drayano (the dev) just returned from a 7-month hiatus and says development is a bit slow, plus there's a bunch of new breakthroughs that happened in DS romhacking over time so IIRC he's somewhat back to the drawing board determining whether or not to include some of the new available features.
Mind you, I haven't played most of these. The ones I've finished are Glazed, which was OK, then Renegade Platinum and Radical Red which I can both wholeheartedly recommend if you're looking for a challenging, fun, refreshing experience and then Unbound which is probably the best non-QoL romhack there is IMO.
>>14496What game are you talking about? I'm assuming Mystery Dungeon but I've haven't seen anyone who likes that also want a pokemon game with all regions and that series is a few years off from being 2 decades old, let alone 3.
>>14510>Doesn't even sound that difficult to pull offGSC has fucked exp and pokemon distribution and it only has 2 regions and <300 pokemon. Try making sure that and other factors aren't fucked for 8 regions and 1k+ pokemon.
>>14540make the game take place during a multi-regional "season" of pokemon training and fighting and divide the badges into ranks, with each rank you earn upgrading the remaining trainers in other areas to reflect weaker trainers and pokemon getting "knocked out" of the competition.
in addition, scale it so its harder to bumrush one or two regions to incentivize region-hopping, but don't make it totally impossible. like the more you complete in just one or two areas, the more fierce competition becomes because it gets seen as a hotspot for hotshot trainers, with bigger challenges and rewards. you don't need all badges/ranks to qualify for the finals, just something like 70% of them.
>>14611in heartgold/soulsilver you can choose if you want it to follow you or not,and you just have to put it in first place of your team.
it's honestly a detail,but I appreciate being able to choose to do it if I want (and that would be easy as fuck to reproduce in the 3d ones,but what can you do)
>>14562damn,sounds like a shitton of work and still a balancing nightmare,like do you limit the number of pokemon you can have ? are there level limits ? what does ranking up change,the team of the entire trainer place or just upgrade their levels and change the moves accordingly ? (does it needs all 8 regions ?)
>>14635 (me)
also forgot,how do you deal with mithycal/legendaries ? all postgame ?
>>14635>do you limit the number of pokemon you can haveNo, at least no more than the games already do with the box and party system.
>are there level limitsNah the existing systems would probably work fine.
>what does ranking up change,the team of the entire trainer place or just upgrade their levels and change the moves accordinglyIt depends on how much you have ranked up, there would be breakpoints where there would be evolutions and/or swapped out team members. Likewise with moves, they would broadly follow the natural pokemon's movelist plus whatever TMs/HMs could be acquired within that rank.
>how do you deal with mithycal/legendariesI'd like to do them as easter egg hunts but the internet ruins that anymore so a mix of really hard dungeons/mini regions and also seasonal events.
>>14380No
Fuck off
This is part of research, Not everybody conducts their research by reading listicles, sally
>>14663what would marx think of pokemon card fetishism
also who is this guy
>dogging on consumerism>going to north koreaaverage reactionary or based anti-capitalist?
>>14669based anti-capitalist or at least succdem at worst
Can't believe I've finally seen the mythical left Australian at last, and there's two of them!
>>14672> 26 de Julio flagi didn't know what this was until now
thanks
>>14918>nearly all of them not shown in promo footage are uglykek they obviously knew that, that's why the trailers looked decent
personally I think the Dialga/Palkia fusions (especially the latter) are some of the least ugly.
>gamefreak should just stick to human designs as they excel at thatLOL
>>15027>Okay, so I've played and beaten PLAPeople's Liberation Army?
>Another mediocre-to-bad gamekek I remember when everyone thought the Sinnoh remakes would be shit and Arceus Legends would be decent. It seems that it turned out to be the other way around lmao
>>15027I think they updated the statuses for freeze and sleep. They’ve been replaced with frostbite and “sleepy” or something like that. frostbite is now a special burn, hail replaced(?) I think with snow that increases speed of ice types, drowsy let’s Pokémon attack half the time or some shit like that.
I’ve seen footage, and I feel like the novelty will wear off fast. I guess all Pokémon games are like that but Nuzlockes should be interesting I guess.
>>15296It's a chink pokemon game that features more pokemon than Sword/Shield and a somewhat unique storymode. I just vicariously experience it through someone 'dedicated' enough to play a pokemon game that features daily chores and a bunch of micro transactions. Not a bad game but I'm currently waiting for them to add the 7th gym and beyond. The OC these games bring with them and the meta are honestly quite interesting to follow.
https://www.youtube.com/watch?v=kJWmn-L8OOA&t=8620sThere's also Pocket Incoming which has some nice 2d animations. Likely made by the same company that makes all the other clone games.
>>15998repent while you can sinner, this is the world of sprigatto, you are nothing but a smidge in the path to world dominations
gods will bleed
nations will crumble
sprigattoCHADS will rule this planet and the multiverses
>>18178what did they do to weed cat brehs…
>>18183IT'S TIME
are the Nintendo Switch emulators for PC good enough yet?
>>18469Pokemon Champion's shouldn't be allowed to own companies
That feels wrong…
Who makes even the pokeballs in-universe?
What company has monopoly on that?
Oh my god, did those custom, apricot pokeballs go out of fashion because the corporation that manufactures banned them?
>>18567In gen 1, silph co. made pokeballs, as evidenced by the CEO giving you a master ball.
In gen 2, Kurt made pokeballs out of berries somehow, indicating that this is how they used to be made. professor elm also says that before the invention of the pokeball, pokemon would walk besides their trainers.
In gen 3, Devon made pokeballs, as evidenced by an employee giving you a "new" greatball.
Not sure about the rest tho
>>18606pokeballs were the worst invention in the pokemon world it seems
pokemons were allowed to be free albeit with their partner, at most you would have 3 or 4
but because of their invention, pokemon literally became commodity, stuffed and collected into hundreds
they need to execute the ceos of silph.co and devon
but first, that guy who is dressed up as a pokeball must pay
>>7540https://www.pokewiki.de/Spezial:Geheimcode-Generator#pwaikotobalearnt about primo and his secret codes
any other cool pokemon websites like this, do you know?
>>19104apkpure, my beloved
it gave me free world of goo too, without paying somehow
>>7540i like monotype, it's really satisfying to win with a "weak" type or against a bad matchup.
water is my favorite type to play, good defense and really threatening with rain teams.
>>26573Damn, that lynx has some
serious fuckin' curves, and a cool carnival theme to boot.
How did they fuck up so bad with the other ones though? The crocodile generally looks like something out of a Chinese Pokemon knockoff mobile game, while the bird got some weird bulbs instead of feet, just for starters. Why go with random nonsense instead of more organic shapes, just why?
>>26747Blaines committed war crimes and regrets it
Lt.surge committed war crimes and is proud of it
>>37536because pedo panic
imagine how cancelled the brothers grimm would get today
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