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 No.7540[Last 50 Posts]

ITT capitalist guilty pleasures

which tier is your favorite teir?
i leik little cup (lvl 5 only)

 No.7541

1st generation, while very flawed games, were still the best games because somehow the sequels took all the bad things and just kept making them worse and worse and worse.

 No.7543

>>7541
Separating special attack and special defense, biggest mistake.

 No.7545

>>7540
didn't realize onix stats were that crap

 No.7546

>>7543
why?
>>7541
dual types, and psychic nerf were pretty good things in the first sequel
> but grinding
no one cares

 No.7547

>>7546
>why?
Too much nerf.

 No.7548

>>7547
it was just to nerf mewtwo and the psychic type in general

 No.7549

>>7546
<excuse me sir this aspect of your game sucks
>yes, but who cares
Yes, we all know people don't play Pokemon for the gameplay.

 No.7550

>>7549
yea as in your only complaint is they are grind happy games (which they actually have been lessening to the chagrin of old time players), that's not a diss to any of the games meta: typing, monster variety, competition, or even how the leveling is done (ev + slow/fast groups)

Maybe you just don't like RPGs

 No.7552

What if I don't like Smogon rules? My favorite ruleset was official doubles (Gen 6) because that's the last generation I played, and nobody on Showdown plays that anymore, wish I could get over my hatred for Gens 7/8 so that I could learn how the new battles and pokemon work

 No.7553

>>7550
I like plenty of good RPGs, of which Pokemon is not.

>your only complaint is

I don't believe I've enumerated any of my complaints so far. But the "competition" aspect of Pokemon has always been an embarrassing joke, filled to the brim with exceptions and restrictions because of how broken the system is. If you want to get into what makes a good RPG we can talk about that. How about the fact that the battle progression has never been very good and the world design and area progression seemingly getting more uninspired with every game these days.

>which they actually have been lessening to the chagrin of old time players

I'll concede this is a good thing if it's true, the horrible time-wasting anti-player grind shit got worse with every game in the early generations. The idea that you have to schedule a specific time out of your busy day for a leisure activity in order to catch some Pokemon at the right time of day is just monstrous. That's a game controlling you, not you controlling a game.

 No.7556

>>7553
>The idea that you have to schedule a specific time out of your busy day for a leisure activity in order to catch some Pokemon at the right time of day is just monstrous.

What's the matter anon, you can't get up early enough?

I kinda empathise with the complaints ITT though, I some years ago had an idea for a Pokemon game that was more akin to say MGS5 (big open world where you have to scout out what Pokemon you want in the world, use your Pokemon to either distract or overwhelm, gadgets and devices to help you track down small/stealthy/ethereal Pokemon, etc).

But then I just want a game where you fuck the Pokemon and dislike turn based battles so w/e.

 No.7558

>>7553
> stealing RMS's tagline
you can change the time whenever you want

> world design/area progression

Eh, GF knows what makes the game addicting, awesome landscapes you see in Final Fantasy aren't really the games main appeal and traditionally being ran on low powered hand held titles were infeasible until very recently - which they *have* been experimenting with in recent titles like Ultra Moon. This is like knocking on a puzzle game for not having more voice acting.

> battle progression

its only 'bad' because you can intentionally cheese it with type weaknesses (and being OP with efficient grinding in RPGs is usually seen as a boon to the gameplay)

The discussion is pointless though, it's fine to not like it, I'm not particularly attached to them but I've had enough fun playing pokemon to mildly defend the series

 No.7560

>>7558
>intentionally cheese it with type weaknesses

Is that really 'cheesing' when it's the whole point of the game?

 No.7561

>>7560
No, I just had to extrapolate what anon meant with > bad battle progression
It's clearly a great feature of the pokemon formula

 No.7573

File: 1612628869854.png (63.53 KB, 750x650, hmm.png)

>>7553
>filled to the brim with exceptions and restrictions because of how broken the system is.
Every other e-sport is like that, anon. The only difference is that, most of the time, the exceptions and restrictions are baked into the programming itself and imposed via patches. In Pokémon's case the biggest problem is that all of the enemy teams/encounters are designed on complete autopilot and don't even take advantage of any of the nuances the battle system has (to the point where trainers literally will never switch, use status moves, buffs, debuffs, or use their abilities properly), let alone have their levels properly balanced. Romhacks that actually bother to design trainers tend to be pretty entertaining (like Drayano's, or Clover, as cringe as it is)
Completely agreed on the world-design part. Why they wouldn't get bored of doing the "modern country but wholesome" shtick for 7 gens straight with the exact same gym leader > evil team > E4 > champion routine, even if they knew they were making serotonin dispensers for kids, boggles the mind. Feels like GF only ever gave the post-game and Alola any thought

 No.7574

Reposting here what I posted on that /hobby/ thread

>As for vidya, I consider Pokemon a guilty pleasure of mine. I don't see anybody on this site talk about it so I automatically assume I'm alone in liking it. I know the games are shit compared to pretty much any other game and I've hated the franchise since Gen 7, and under this system there's nothing I can do to stop that trainwreck of a series. But I like the monsters and characters, and the setting has so much potential. Which is exactly why I hate it because it's all wasted. Not to mention that they're still selling 2 versions of the same game which in this day and age could be easily replaced by some pokemon randomization per player like what they did with the Friend Safari in XY, but for obvious reasons they'll never do something like this. It's disgusting to see, but I can't help it, I still like Pokemon to an extent. Unfortunately if I tried to hack the games to make them better in any way, and share it with the world, I'd end up in some top secret Game Freak/Nintendo list, after which I'd get sent a C&D letter or worse, men in black would visit my house and physically threaten me so that I stop all "violation of intellectual rights" forever.



(By the way, that last thing about the men in black is real in case some of you didn't know already https://youtu.be/th1ijyjnulw

 No.7596

Defense should've just been a general defense stat instead of having multiple defenses. Although special attacking special was dumb.

 No.7597

>>7596
Surely that would make the game way shallower. Also, it makes sense for some pokemon to have higher defence against physical attacks and lower against special attacks, or vice-versa.

 No.7598

I like Monotype because it lets you larp as a gym leader/elite 4 member. Did pretty well with a trick room Ghost team. Does anyone play gen8 competitive at all? What's the meta like? Do the restrictions on mons narrow it down even more than usual or does it give some spotlight to previously underappreciated mons?

 No.7601

Genuine question from someone who's older than the pokémans, but never got it: what's the appeal? Why do people above age of 8 go crazy over them?
And I don't mean massaging their innards with your dick. That's the part I get.

 No.7609

>>7601
It's nostalgia from when we were kids, Pokemon was like, a 'social movement' that everyone was involved in.

 No.7610

>>7601
The monsters and characters are cute/cool, that's what keeps me hooked. But the reason I'm hooked in the first place is because I've liked it since I was a kid, so I've become used to it, I'm immune to its shittiness.

 No.7611

>>7601
The biggest reason is obviously nostalgia for when you were a kid, but the monster designs are really neat for what they are (wanting to fuck them aside) and IMO the competitive aspect of it is pretty enjoyable. It has plenty of the elements that make, say, TCGs interesting while keeping it simpler and with a much different combat system.

 No.7652

File: 1613244647179.gif (1.05 MB, 320x240, 1395690428831.gif)

>>7609
>>7610
>>7611
Appreciated.

 No.7801


 No.7803

Sinnoh remake looks lame and I feel like the open world game is going to have the same trappings the recent games have minus being linear.

 No.7807

#cringe

 No.7810

In all seriousness, I admit I'm kinda hype for New Pokémon Snap. I'll definitely try to emulate it. Looking forward to the Sinnoh husbandos and waifus' redesigns. But damn, was that video disgusting.

>>7803
I'm expecting the remake to be kind of the same as the original, but in 3D! like ORAS was, but I also think it could surprise me in a good way that we can't see now. Partly because another company is also working on it. What sort of infuriates me though (and it's something they also did in ORAS) is that the maps look exactly THE SAME as they did in the original games. Sword and Shield came out nearly two years ago, why can't they modernize the look of an old region for once? Shit, I'd say even Kanto in FireRed and LeafGreen looked more "updated" than the main entries of that generation, Ruby and Sapphire.
The fact that the Arceus game is apparently being developed solely by Game Freak/Creatures is sort of terrifying.
And speaking of Arceus
>Arkeus

 No.7824

>>7803
right now it's looking like unrendered hills and fps crashes for pokemon loading in nearby. they did trailer cuts, so you're supposed to assume that triggering a battle will be near-seamless transition from overworld to battle-mode. given the trailer alone, it might as well be linear because if "interesting events" dont render at a large distance, the player will essentially just be looking at their map and trying to get to the next location the fastest. this would probably be the best gen for having field puzzles, but all we've seen are just hills and grass. pokemon just stand around waiting to be captured.

i was hyped at first bc i saw the leaks but the real thing ended up being very disappointing.
>>7803
also, i was wrong about it being feudal. clothing resemble the Ainu people, and its architecture being early Showa period.

 No.7929

Pokemon Conquest went into a 3 based stat system and it is actually fantastic to play and setup.

 No.7930

>>7929
I downloaded that game, but still haven't played it. I liked the sprites and characters, it looks like it's a pretty cool game

 No.8240

File: 1615957873354.png (1023.05 KB, 800x566, ClipboardImage.png)

OK, I'm gonna say it

Team Magma are tankies
Team Aqua are anarkiddies

 No.8259

>>8240
team aqua are eco-terrorists, their plan was to drown civilization so that nature can flourish.

 No.8260

>>8259
What are Team Magma then?

 No.8261

>>8240
Guess i was meant to be a tankie since i was 6 then.

 No.8262

>>8260
iirc magma wanted to evaporate the ocean to uncover hyperborea

 No.8263

File: 1616033015573.jpg (36.29 KB, 472x348, heavy breathing.jpg)

>>8260
>>8262
>In Pokémon Omega Ruby, Team Magma's role in the story remains largely the same but their motivation has been significantly altered. While in the original versions of Ruby and Sapphire Team Magma saw a world with more landmass as ideal for both Pokémon and humans, in Omega Ruby Team Magma wishes to put an end to the misguided ideal of coexistence and expand the land to give humanity more space on which to build and develop civilization. This puts them in direct opposition to Team Aqua, who in this version of the story believe that the sea must be expanded to wipe out human civilization so that Pokémon may live without interference.

 No.8264

File: 1616033288541.png (1.5 MB, 600x832, ClipboardImage.png)

>>8261
based
>>8262
not sure if serious or not but I laughed either way
Team Magma wanted to awaken Groudon so that they could create more land for people to live on.

 No.8335

File: 1616349818385.jpg (68.88 KB, 526x1000, sirfetchd.jpg)

wtf these fakemon are getting wild

 No.8340

>>8335
Some of the new Pokemon are fucking awesome, like Corviknight and Vikavolt
Some of the others, however…
>>8263
I didn't know that part about Nu-Team Aqua's goals and ideology, because I didn't play Alpha Sapphire, only Omega Ruby and RSE.

 No.8813

Ngl this Trailer is kino

 No.8826

>>8813
It's not a trailer, it's just a music video.
But yeah, I agree. They "forgot" the Frontier leaders even though they would've fit neatly at the end

 No.8827

Will the Diamond and Pearl Remakes suck ass? They are the games brought me into Pokemon, so it would be a shame if gamefreak fucks this one up

 No.8830

>>8827
Most likely, although they got another company to help them handle it this time. This could mean that the games are going to be good.

 No.8831

>>8830
I heard they made the characters in chibi form. Lmao why would you do that?

 No.8832

>>8831
Perhaps to emulate the style and feel of the original DPPt? Yeah it was a very controversial decision

 No.8833

there's something about the philosophy of competitive pokemon that bothers me.
i suppose it's that pokemon, more than most games, gives the impression about one where you should just make a team around your favourites - and they're probably shit, but your friends faves will also be shit - so if you're going to play against each other you're just fucking around. but at all times, basically, it's about the monsters, it's about what you like.
but then you look at competitive and it's not about that, it's about winning. so you see a different strategy built around what's objectively effective rather than what your subjective preferences are, and you see people pulling apart the game in all kind of bizarre ways to find the best way to win in a way that goes against whatever stupid philosophical stance i have.

it's not fundamentally an anti-competitive instinct. with something like chess i'm all in on how people play it in ingenuous ways, but there's something specifically about reducing pokemon to being about that style of play. perhaps i have internalized some of the confusing morality of the movies. "gotta catch 'em al– NOT LIKE THAT!!"

 No.8834

>>8833
The problem is that if someone wants to win, they'll use objectively better pokémon and everyone else will be forced to do the same because losing every time to the same guy is no fun.
How about a rule that you can't use more than one pokémon of each tier?

 No.8836

>>8833
The thing is, Pokemon was never really designed for competitive play, it was designed for you to play with your other 12-year old friends at school.

 No.8837

>>8833
Your cognitive dissonance ultimately stems over what it means to be a game. At its most basic level a game is a test of skill for the purpose of entertainment. If a game's test of skill is exceptionally poor, like Pokemon's, it may try to present itself as something else, perhaps analogous to stamp or coin collecting. Pokemon attempts to be a different kind of hobby to hide the fact that it has a poor test of skill, but ultimately it can't escape from the trappings of being a game and that is where the dissonance arises.

 No.8838

>>7553
>filled to the brim with exceptions and restrictions because of how broken the system is
Literally every e-sport that grew organically is like this, the rest are corporate trash that was made to attract the e-sport crowd from the get go

 No.10615

It stopped being a pleasure when gen 6 rolled around, 3D was a mistake.

 No.10625

>>10615
Gen 6 was still fun because there were a few new mechanics and the 3D looked fresh at the time, even if ORAS was a bit disappointing
It's Gen 7 where everything went to shit even though they tried to write better plots. At that point every new thing they added in Gen 6 (including the Z-move gimmick which was a repeat of Mega evolution) had gone stale, plus the fact that they released two new versions of the same game instead of just one like they used to

 No.10638

The pokemon games are and solid gameplay wise. Hit me

 No.10639


 No.10647

>>10638
Yes, I think they're fun, but I don't agree that they're solid in terms of the battle mechanics. They haven't changed the core system at all and it's gotten stale. The most innovative thing they've done was add Fairy type.

 No.12908

I can't wait to see how they'll appeal to coomers and fanartists with the character redesigns

You know what I hate about these recent remakes? In some regards they're like a step back from that generation's original games.

 No.12909

>>12908
(The character redesigns in the Sinnoh remakes, obviously)

 No.12940

I feel like black and white was the last time Gamefreak gave a shit about pokemon.

 No.12941

>>12940
Also, the gameplay is still “OK” for how stale it all feels and despite how the more open world environment in the new games is hollow. That’s even with the dlc that expands it to an acceptable level. But for the love of God, please make your characters less obnoxiously bland and have an interesting villain. I get this is a kids game but pokelore has gotten so lame since they introduced ones who are essential God and Satan. They fall back on that shit in leu of an actual story. I’m sorry, but I don’t need to know about this ancient war between a pokemon that’s a literal sword and another that’s a literal shield. Give me some actual characters with motivations. They don’t even have to be human.

 No.14324

Volo(male Cynthia ancestor) is hot

https://m.youtube.com/watch?v=1lAN9yMnfrQ

 No.14341

File: 1639630166781.png (502.5 KB, 578x327, ClipboardImage.png)

So has anyone played it yet? How is it? It's shit, isn't it? I have seen so little hype on the places I usually hang out that I wasn't aware that it had already come out

>>12941
Yeah, I think the (badly executed imo) focus on the cover legendaries is partly what has ruined Pokemon for me. It's just so formulaic, it stopped being cool 3 generations ago.

>>14324
lol he is

 No.14361

>>14341
It's just boring. Romhacks offer variety, older games are also quicker on beefier PCs. Playing vanilla pokemon is pointless. Even injecting Gen 1-3 Pokes into BDSP won't add movesets, abilities and everything else they've gutted. It can become a good game once it becomes a PC port, something I've always thought needed to happen and hope someone will actually bother making a nice framework now that makes adding your own Pokemon as easy as editing an .ini file. I mean adding pokemon beyond what exists "in lore", I want to add whatever the fuck I want type-wise and just have a fun challenge. They could have made a good remake that utilized all QoL from earlier gens like they did with ORAS, but it's clearly just not worth playing.

 No.14366

What is the best rom hacks to play for each system?

 No.14371

>>14366
Do your own fucking research

 No.14373

>>14366
The ones that give all the NPC trainers better teams, for starters.

 No.14374

>>14371
okay calm down, it's just a request for pokemon rom hack suggestion not a "who should i vote for" question

 No.14375

>>7540
>>7546
>dual types, and psychic nerf were pretty good things in the first sequel

I was going to say gen 1 but I think this is the answer right here. I can name all 150 of gen 1 and maybe not gen 2 but that dark/psychic eveee is my favorite

 No.14378

>>14366
Fangames:
- Uranium
- Xenoverse
- Insurgence

GBC:
- Prism

GBA:
- Liquid Crystal
- Inclement Emerald
- Radical Red
- Glazed
- Unbound
- Gaia

DS:
- Renegade Platinum
Upcoming:
- Sacred Gold & Storm Silver v2
- Volt White 2 & Blaze Black 2 Redux

These are going to be 2 difficulty/balance/QoL hacks based on Drayano's existing hacks, cause his current BW(2) and HGSS hacks are kinda outdated compared to the extremely polished Renegade Platinum. All of them are developed by Drayano, co-developed in the case of BW2 Redux.

Someone else is in charge of BW2R development, seems like a pretty motivated and talented guy so I don't expect development to take too long. SGSSv2 is a bit complicated cause Drayano (the dev) just returned from a 7-month hiatus and says development is a bit slow, plus there's a bunch of new breakthroughs that happened in DS romhacking over time so IIRC he's somewhat back to the drawing board determining whether or not to include some of the new available features.

Mind you, I haven't played most of these. The ones I've finished are Glazed, which was OK, then Renegade Platinum and Radical Red which I can both wholeheartedly recommend if you're looking for a challenging, fun, refreshing experience and then Unbound which is probably the best non-QoL romhack there is IMO.

 No.14380

>>14374
If you can't do your own research, you can't contribute to the discussion. Learn to fucking google and form your own opinions.

 No.14381

>>14374
>Actually replying

 No.14383

>>14375
>Espeon/Umbreon
>eeveelutions
shit taste tbh

 No.14384

>>14383
Well anon, you may be overlooking the fact that Vaporeon was MADE FOR SEX.

 No.14385

no one’s made a fucking double battle only rom hack and I might as well do it myself. FUCK. got no clue where to start though. Maybe there can be a co-op rom hack, if that’s even possible

 No.14386

>>14385
>double battle only
sounds like a cool idea, I was pretty into VGS for a little bit, and really enjoyed the different strategies and creativity some people used.

 No.14387


 No.14390

>>14385
There's this co-op mode where the opposing player controls the enemy AI. It's eceleb videos on it though so I'm not sure if the actual romhack got released somewhere.

 No.14391

>>14385
>double battle-only hack
Based

 No.14395

>>14386
Gen 6 (2014-106) was pretty fun for VGC. I think a lot of people who previously didn't pay attention to the competitive scene suddenly gained an interest in it (me included), partly because it was now easier to breed and train competitive pokemon and to battle online.

 No.14397

>>14395
*2014-2016

 No.14426

BDSP has been officially redeemed. It now officially qualifies as a remake. I'll personally still wait for further improvements but this +5x speed clearly trumps Platinum.
https://gamebanana.com/mods/344711

 No.14496

Just wanted to chime in and say that MD is mediocre in its genre, shovelware with a poke skin, hasn't innovated in 2-3 decades and is only praised by ignorant smucks that literally won't touch the genre beyond the surface. The same type of people that want a "pokemon game with all the regions". Pokemon is special. Don't be that guy that praises anything with a pokeskin.

 No.14497

>>8833
It's because we didn't care about the stats of the Pokemon as kids.

 No.14510

>>14496
> The same type of people that want a "pokemon game with all the regions"
I could never really get into MD but is it so bad to want a Pokemon game with all the regions? It doesn't even sound that difficult to pull off.

 No.14511

>>14510
Think about level design for a second

 No.14540

>>14510
think about how to adjust the encounters/difficulty/XP gain,and if you get answer to those problems,tell me.

 No.14554

>>14496
What game are you talking about? I'm assuming Mystery Dungeon but I've haven't seen anyone who likes that also want a pokemon game with all regions and that series is a few years off from being 2 decades old, let alone 3.

>>14510
>Doesn't even sound that difficult to pull off
GSC has fucked exp and pokemon distribution and it only has 2 regions and <300 pokemon. Try making sure that and other factors aren't fucked for 8 regions and 1k+ pokemon.

 No.14555

>>14386
I REMEMBER THIS

 No.14562

>>14540
make the game take place during a multi-regional "season" of pokemon training and fighting and divide the badges into ranks, with each rank you earn upgrading the remaining trainers in other areas to reflect weaker trainers and pokemon getting "knocked out" of the competition.

in addition, scale it so its harder to bumrush one or two regions to incentivize region-hopping, but don't make it totally impossible. like the more you complete in just one or two areas, the more fierce competition becomes because it gets seen as a hotspot for hotshot trainers, with bigger challenges and rewards. you don't need all badges/ranks to qualify for the finals, just something like 70% of them.

 No.14606

anyone try temtem? i tried it when it came out and it didn't really hold me but after BDSP i went back to it and i think it's pretty good

 No.14607

>>14385
check out pokemon radical red or emerald ROWE. both have options to enable double battles for the entire game, as well as no IV modes and other QOL shit

 No.14608

>ever playing anything but crystal clear

open world
pick any starting town between kanto or johto
all mon up to gen 2 available in wild or part of events
levels scale to your badges
refined shiny hunting mechanics
following pokemon

can't beat it, lads

 No.14609

just discovered this gem

 No.14610


 No.14611

>>14608
following pokemon seems cringe I never liked the following pikachu in yellow because you can't get rid of it and its always there practically chained to you

 No.14635

>>14611
in heartgold/soulsilver you can choose if you want it to follow you or not,and you just have to put it in first place of your team.
it's honestly a detail,but I appreciate being able to choose to do it if I want (and that would be easy as fuck to reproduce in the 3d ones,but what can you do)
>>14562
damn,sounds like a shitton of work and still a balancing nightmare,like do you limit the number of pokemon you can have ? are there level limits ? what does ranking up change,the team of the entire trainer place or just upgrade their levels and change the moves accordingly ? (does it needs all 8 regions ?)

 No.14636

>>14635 (me)
also forgot,how do you deal with mithycal/legendaries ? all postgame ?

 No.14657

>>14635
>do you limit the number of pokemon you can have
No, at least no more than the games already do with the box and party system.
>are there level limits
Nah the existing systems would probably work fine.
>what does ranking up change,the team of the entire trainer place or just upgrade their levels and change the moves accordingly
It depends on how much you have ranked up, there would be breakpoints where there would be evolutions and/or swapped out team members. Likewise with moves, they would broadly follow the natural pokemon's movelist plus whatever TMs/HMs could be acquired within that rank.
>how do you deal with mithycal/legendaries
I'd like to do them as easter egg hunts but the internet ruins that anymore so a mix of really hard dungeons/mini regions and also seasonal events.

 No.14658

>>14608
>shiny hunting
>can't beat it
Seems pretty trivial to beat it with a game that doesn't have that horrible bullshit.

 No.14663


>Imagine still playing Pokemon

 No.14668

>>14380
No
Fuck off

This is part of research, Not everybody conducts their research by reading listicles, sally

 No.14669

>>14663
what would marx think of pokemon card fetishism
also who is this guy

>dogging on consumerism

>going to north korea

average reactionary or based anti-capitalist?

 No.14670

>>14669
based anti-capitalist or at least succdem at worst

Can't believe I've finally seen the mythical left Australian at last, and there's two of them!

 No.14672

File: 1641296820080.png (932.95 KB, 1142x591, based.png)

>>14669
I started watching them a while back and had to do a double take when I saw they had a 26 de Julio flag lmao

 No.14679

>>14562
>just make 5 games in one
Or just make 5 games. A 'region' is an abritrary concept. Having more than one is abritrary unless it actively works against just regular level design

 No.14683

>>14562
Would this still allow you to choose which region you wanna start in? That would honestly make it better as a role-playing game

 No.14684

>>14663
>its being used to generate profit
>therefore the product bad
ok then lets stop buying food if this line of thought is correct

 No.14686

>>14683
Yeah, since its effectively leveled to your progress you could start in whatever region, really in any town (bar like victory road's town or whatever)

 No.14687

File: 1641330010124.jpg (89.35 KB, 900x670, maslow-5.jpg)

>>14684
where on this pyramid does Pokemon cards fall under?

 No.14693

>>14687
psychological needs obviously

 No.14694

>>14687
that pyramid is subjective and liberal, also where does the device you used to access this website fall?

 No.14695

>>14694
Under FOSS, aka it cannot be found in the impulse buy aisle at Walmart

 No.14718

>>14684
>>14694
thing is we need food to survive. Pokemon is a brand selling fuck all. Commoditiy fetishism at its finest, but you smart ass want to equate it food? Are you that much of a pokemon-playing loser?

 No.14723

>>14672
> 26 de Julio flag
i didn't know what this was until now
thanks

 No.14724

>>14684
>food is as neccessary and vital as pokemon cards

 No.14734

How is this different from just having 5 different games?

 No.14918

File: 1642611802146-0.png (Spoiler Image, 343.46 KB, 766x770, dialga.png)

File: 1642611802146-1.png (Spoiler Image, 386.7 KB, 771x762, palkia.png)

Hisuian variants leaked. not gonna lie, nearly all of them not shown in promo footage are ugly. I think im just curious about the inspirations from japanese indigenous culture(Ainu), animals, and themes that influenced them.

but what the fuck are these. they did the legendaries dirty. I know gamefreak has a toy-based aesthetic, and im all for change but im gonna need some serious in-game lore to explain this. They're apparently fusions but man it looks appalling. shit gamefreak should just stick to human designs as they excel at that

 No.15027

Okay, so I've played and beaten PLA over the last couple of days. On 1.01 Ryujinx. Took me about 8-9 hours but it's easily doable in 5-6. (This is with Shader Caching and playing at 3 times the speed) (and idling since it's on my PC) There's only 1-2 real towns. No interesting sights to be seen either, you think a game based on Sinnoh would be familliar? You don't even really discover new regions, you just teleport there with your camp. Even the Dark Souls segments felt easier at 3x speed and I did them whole, rather than continuing which would have decreased my playtime a bit.

The game is mostly just a chore, very few real battles, the 3rd through 4th STAR required to proceed the story took me a bit extra grinding, the rest pretty much came as I rushed through. Don't want to do post-game until I can inject cheats/save edit. There's some challenge to be had with the "battle facility" but I don't want to waste time training pokes. I don't know how to get cheats to work on Ryujinx.

The way status ailments work is very unsettling. Sleep doesn't seem 100%, enemies can recover from poison etc. It's weird. Oh well. The year's over before you know it, can't wait for gen 9. Sword/Shield had more polish. Another mediocre-to-bad game such as BOTW that becomes only tangibly less a chore if you play less of it by the way of cheats. The new designs are fine stats-wise; like always no complaints there.

 No.15084

>>14918
>nearly all of them not shown in promo footage are ugly
kek they obviously knew that, that's why the trailers looked decent
personally I think the Dialga/Palkia fusions (especially the latter) are some of the least ugly.
>gamefreak should just stick to human designs as they excel at that
LOL

>>15027
>Okay, so I've played and beaten PLA
People's Liberation Army?
>Another mediocre-to-bad game
kek I remember when everyone thought the Sinnoh remakes would be shit and Arceus Legends would be decent. It seems that it turned out to be the other way around lmao

 No.15089

>sinnoh remakes would be shit
They are. Only redeemed by the WIP mods that add features not present in Pt.
>PLA is decent
it is. Decent if you ignore most of the game. Like how MMBN becomes decent if you disable random encounters.

 No.15097

>>15027
I think they updated the statuses for freeze and sleep. They’ve been replaced with frostbite and “sleepy” or something like that. frostbite is now a special burn, hail replaced(?) I think with snow that increases speed of ice types, drowsy let’s Pokémon attack half the time or some shit like that.

I’ve seen footage, and I feel like the novelty will wear off fast. I guess all Pokémon games are like that but Nuzlockes should be interesting I guess.

 No.15144

>>15027
>Another mediocre-to-bad game such as BOTW

Judging by your opinions, PLA must be awesome

 No.15190

File: 1643510034005.png (681.08 KB, 622x767, ClipboardImage.png)


 No.15236

File: 1643734900453.png (1.14 MB, 1920x1080, 1.png)

>>15144
They're both mediocre-to-bad games. They either score mediocre or bad in their different elements. Simple as.

 No.15237

File: 1643735090194.png (701.73 KB, 1920x1080, 2.png)

useless

 No.15296

>>15237
>>15236
>Legendary pokémon
>gender
what the fuck is this heresy? Is this a hack?

 No.15306

>>15296
inflation is a bitch, once you have a literally god pokemon, legendary starts to not mean that much

 No.15445

>>15296
It's a chink pokemon game that features more pokemon than Sword/Shield and a somewhat unique storymode. I just vicariously experience it through someone 'dedicated' enough to play a pokemon game that features daily chores and a bunch of micro transactions. Not a bad game but I'm currently waiting for them to add the 7th gym and beyond. The OC these games bring with them and the meta are honestly quite interesting to follow.
https://www.youtube.com/watch?v=kJWmn-L8OOA&t=8620s

There's also Pocket Incoming which has some nice 2d animations. Likely made by the same company that makes all the other clone games.

 No.15998

File: 1646884536494.png (97.23 KB, 893x532, 1646241832650.png)

Who else QuackGang here?

 No.18175

File: 1654088678982.png (819.51 KB, 1118x720, ClipboardImage.png)

>pig pokemon
>literally call le chonk

bravo game freak
i hope he evolves into a le bourgeoise

 No.18176

File: 1654088753032.png (1.02 MB, 1200x800, ClipboardImage.png)

>>15998
repent while you can sinner, this is the world of sprigatto, you are nothing but a smidge in the path to world dominations

gods will bleed
nations will crumble

sprigattoCHADS will rule this planet and the multiverses

 No.18178

File: 1654090219645.jpg (61.08 KB, 750x918, weed floppa.jpg)

>>18176
Adorable starter even if basically just a cuter Grass-themed reskin of Litten.

 No.18183

THEY ADDED GIGACHAD TO POKEMON

 No.18188

File: 1654096231602-0.png (2.47 MB, 1423x1373, ClipboardImage.png)

File: 1654096231602-1.png (60.6 KB, 300x264, ClipboardImage.png)

File: 1654096231602-2.png (57.26 KB, 256x350, ClipboardImage.png)

File: 1654096231602-3.png (73.59 KB, 350x292, ClipboardImage.png)

Looks like what I feared. No rememerable route designs, just generic empty biomes straight out of the previous game (PLA). Can you honestly say you remember what anything looked like in PLA?

Pawmi is probably the pikachu clone? It doesn't have any interesting naming or ability though. Unlike Morepeko and before. They simply call it a mouse pokemon. This hasn't been done since gen 1, and the last was Bidoof which was called a Plump Mouse to distinguish a bit. These are all signs pokemon is getting lazier. The design itself is fine though. Ability wise it's literally just pikachu. Not sure if it was worth losing the national dex over filler mon like this.

Lechonk seems to be Gluttony personified. Non-memorable joke mon for the anime. Swinub is cooler. But at least it's non-offensive.

Smoliv is fine. Non-filler mon, hopefully tree-stage.

Legendaries are cool, too.

Professor Turo is lame for racist reasons. Don't care for Sada either.

The route design is what worries me the most though. It just doesn't seem to exist.

 No.18195

>>18188
>route design
i think they’re going all in on the free roam open world according to the website. unfortunately this could mean open plains again. honestly the pika clone looks better in the 2d art than in the 3d style which is weird since I thought since going to 3d they’d synchronize better between art and 3d model. I like the olive but I’m just a basic bitch

 No.18311

File: 1654170310003-0.png (1.06 MB, 1200x675, ClipboardImage.png)

File: 1654170310003-1.png (196.33 KB, 504x288, ClipboardImage.png)

>>18178
what did they do to weed cat brehs…

>>18183
IT'S TIME

are the Nintendo Switch emulators for PC good enough yet?

 No.18312

>>18188
pikachu (charizard abosorbed)

 No.18317

>18311
>memes and porn

 No.18451

>>18444
there vague mentioning of a Pokémon war

however I would bet there are terfs in Pokémon. probably hate ditto.

maybe Cynthia since she’s an archaeologist and maybe she’s read stuff on past societies

 No.18452

>>18444
Probably one from Pokemon Conquest.

 No.18469

>>18451
also definitely not Steven. literally a capitalist. most likely Zinnia since she’s indigenous and the last of her kind. ain’t no way you can be the last of her kind without genocide and she fervently hates Devon Corp(Steven’s company), a literal mineral extraction company, so put two and two together.

 No.18567

>>18469
Pokemon Champion's shouldn't be allowed to own companies

That feels wrong…
Who makes even the pokeballs in-universe?

What company has monopoly on that?

Oh my god, did those custom, apricot pokeballs go out of fashion because the corporation that manufactures banned them?

 No.18606

>>18567
In gen 1, silph co. made pokeballs, as evidenced by the CEO giving you a master ball.
In gen 2, Kurt made pokeballs out of berries somehow, indicating that this is how they used to be made. professor elm also says that before the invention of the pokeball, pokemon would walk besides their trainers.
In gen 3, Devon made pokeballs, as evidenced by an employee giving you a "new" greatball.
Not sure about the rest tho

 No.18617

File: 1654575407659-0.png (1.82 MB, 900x2700, ClipboardImage.png)

File: 1654575407659-1.png (1.15 MB, 378x2048, ClipboardImage.png)

anyone have pokemon memes like this??

 No.18618

>>18606
pokeballs were the worst invention in the pokemon world it seems

pokemons were allowed to be free albeit with their partner, at most you would have 3 or 4

but because of their invention, pokemon literally became commodity, stuffed and collected into hundreds

they need to execute the ceos of silph.co and devon

but first, that guy who is dressed up as a pokeball must pay

 No.18628

>>18618
completely forgot about N. N was definitely right… at least the old radical N…

 No.18667

>>18618
Don't forget that bill created a method to digitally store Pokemon in a 90s computer and reconstruct them at any time.

 No.18771

>>7540
https://www.pokewiki.de/Spezial:Geheimcode-Generator#pwaikotoba

learnt about primo and his secret codes
any other cool pokemon websites like this, do you know?

 No.19085

Meanwhile… in communist china. Pokemon is thriving
https://www.youtube.com/watch?v=9x6KLHnfGEg

 No.19102

Embedding error.
>post yfw a euro started pokemon canonically

 No.19103

>>19085
how do i get the apk for this game?

 No.19104

>>19103
Bruh, I put just the name of the game into search and the apk was the second result.

https://apkpure.com/pocket-incoming/com.vypkaz.eoujql.zophnu.gsrjo

 No.19113

>>19085
damn, I didn’t watch all the video but I love the xerneas animation

 No.19517

File: 1656331523278.png (524.12 KB, 740x622, ClipboardImage.png)

do you guys actually think this is related?

some dev or creator on pokemon saw this reddit post somehow, shared through memes and reached japan and they did it?

 No.19518

>>19104
apkpure, my beloved
it gave me free world of goo too, without paying somehow

 No.19519

File: 1656331778905-0.png (1.47 MB, 1136x710, ClipboardImage.png)

File: 1656331778905-1.png (459.41 KB, 600x1125, ClipboardImage.png)

mogs every birdmon we have
dodo in pokemon when?

 No.19537

File: 1656360399062.png (282.21 KB, 894x894, ClipboardImage.png)

>>19519
99% of fakemon are better than real ones because they're less marketable. You can't make a plush out of that dodo. So it will never see a video game.

 No.19538

>>19537
If there was a real pokemon just wearing a waistcoat, you would shit yourself about how 'they're supposed to be animals reeeeee'

 No.19565

>>19537
Victrebeel secret third evolution leek?

 No.19568

File: 1656409010281.png (1.04 MB, 2000x2000, ClipboardImage.png)


 No.19569

File: 1656409061385-0.png (786 KB, 2000x2000, ClipboardImage.png)

File: 1656409061385-1.png (576.01 KB, 2000x2000, ClipboardImage.png)


 No.23584

File: 1666195160804.jpg (Spoiler Image, 258.12 KB, 1216x1628, 1630537634065.jpg)

Not hand-holding your Gardevoir is emotional abuse.

 No.24363

I don't get how people praise B/W for having a story that criticizes the relationship between pokemon and trainers when the game treats anyone (team plasma) as being an idiot for suggesting it's weird to be concerned about how pokemon are treated on top of every team plasma member being depicted as a hypocrite. And that's not even getting into major spoilers like Ghetis turning out to not actually care to liberate pokemon and just wanting to takeover the region and tricking N to serve that purpose. It's been a while since I played it, but it seems the story doesn't really explore the concept at all. (I've never played B/W2).

 No.24389

>>24363
Imo it was an underutilized concept in BW because the game had to go back to the status quo at the end. Can't really have the player feel guilt for catching and battling with Pokemon since that's the point of the games.


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