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"Technology reveals the active relation of man to nature" - Karl Marx
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New Apple product: Apple Vision Pro. What's your opinion? Does Augmented Reality has a future? Does it has an USEFUL future? Apple is betting hard on this.
142 posts and 23 image replies omitted. Click reply to view.

 

A $3500 device created by a company that is known for its love of proprietary, walled gardens. A "professional" level price tag without the features and resources to make it viable and everything demonstrated is the most basic, consumer focused "we may as well blew up an iPhone into your field of vision" kind of crap? Yeah…no. I have no doubt it will sell to the Apple faithful but the only potential benefit is inspiring other companies to answer with something comparable and better likely at a lesser price and ideally an open platform. Right now the only VR platform worth a damn in this regard is Valve's open source SteamVR/OpenVR with nearly everyone else with a platform trying to lock things down, like Meta-Facebockulous, or making hardware that works on/piggybacks upon other platform.

As far as "Augmented Reality" is concerned it does have a possible future but it will not be really widespread until it can be contained in something similar to eyeglasses as opposed to a full on headset. Outside of that it will be somewhat niche or very specific circumstances, especially with "professional tier" hardware. The other issue with AR is that of privacy, data mining, and for whom and what benefit is all that information on the screen ; much like VR itself it can be measuring YOU as well, but in theory AR is a focus outside the digital world making it even more of a concern.

 

>>19847
i think you are underestimating the consoomer impulse of the average gadgetfag.
this shit will sell because applecucks will literally sell their own family to keep apple profitable. the company was about to go bankrupt in the 90s, the products were way behind those of competitors, but their fans still kept buying.

 

>>20278
>consoomer
opinion dutifully ignored

 

its not going to sell because they didnt call it the iVision

 

>>20278
Apple in the 90s almost went bankrupt because they developed two advanced Operating Systems (Taligent and Copland) both ending up getting scrapped along with Be Inc being formed of Apple software engineers that left to make their own OS, taking Apple's best talent. Then you have Apple cannibalizing their own sales with too many models on the market at the same time that confused the potential buyer.

 

>>20077
>I know I’d never cut it as a cappy because I would feel the opposite.
If I ever somehow ended up a porky I would go out of my way to make my employees unionize and I would even act adversarial a bit to help them learn the ropes.

 

>>20297
*goes bankrupt*

 

I like VR, I like the Quest, I was an early adopter and have used it for years, but nothing has made me more filled with instant rejection and revulsion towards the future of the technology than being introduced to that Casey Neistat guy.

 

>>19825
AR headsets are going to become ubiquitous, but this particular device isn't going to be the one that does it (which is good, because it's an unfixable proprietary POS like all apple products)

 

>>23283
>but nothing has made me more filled with instant rejection and revulsion towards the future of the technology than being introduced to that Casey Neistat guy.
QRD? He just seems like a weird looking jew that runs around new york and films it

 

no porn = failure

 

>>23284
all AR helmets are going to be unfixable proprietary garbage, anon.

>>20111
apple just seems to misunderstand their core audience. they should've invested their money into making a foldable phone instead, it would sell like pancakes.

 

>>23353
>apple just seems to misunderstand their core audience.

IDK I think they understand them okay, they love useless status symbols like this

 

>>23354
>they love useless status symbols
this looks like a kick me sign rather than a status symbol tbh. would iphone-loving stacy use this shit in public

 

>>23355
It's for their techbro cultist fans more than Stacy imo

 

>>23353
>all AR helmets are going to be unfixable proprietary garbage, anon.
no, deckard will save us.
https://www.youtube.com/watch?v=qUnG9V4LoVk

 

Has it taken off actually or is it meme grade? I haven't seen anyone wear it IRL but maybe I will?

 

>weight at least 600g without batteries
>front-heavy
I wouldn't even use this device if it were a gift and fully open-source. Never been a fan of Steve Jobs, but I think he would have done the right thing here and prevented this from being shipped. Why isn't all computing stuff offloaded to something on your belt?

>>19850
As poster >>23352 noted, they have an anti-porn policy.

>>23352
Maybe a second version will take off.

 

>>23359
>I wouldn't even use this device if it were a gift and fully open-source. Never been a fan of Steve Jobs, but I think he would have done the right thing here and prevented this from being shipped. Why isn't all computing stuff offloaded to something on your belt?
I think the best solution for "standalone" vr is going to be something like a bigscreen beyond on you face plugged into a steam deck in your backpack

 

>>23359
>I wouldn't even use this device if it were a gift and fully open-source
I would unironically. That would actually be rather based.

 

>>19883
anon you should mention the custom de they made for the simula. Last I checked, it could be compatible with practically any VR system, assuming that the displays have a high enough dpi for clear text. I do have a few more bits of knowledge that might help, but I can't be bothered to info dump unless someone actually wants it

 

>>23411
https://github.com/relativty/Relativty
it is an open-source devkit for vr development, although you'd have to fidget around a bit so it can fit your usecase. does have a dependancy on steamvr if you're planning to play vidya

 

>>20076
He even does that stupid open mouth reaction for every thumbnail to his videos

 

>>19877
>>19880
>announced 2021
>still in preorder
grim

 

>>19841
"Westerners" aren't worried, the people who use this for porn will mostly be flyover proles like you. Too expensive? other companies will make cheaper, knock-off versions of Apple products like they always have.

 

https://www.theverge.com/2024/4/23/24138487/apple-vision-pro-cut-shipment-forecast-kuo-rumor
Apple reportedly cuts Vision Pro production due to low demand
>Apple is reportedly cutting its Vision Pro headset shipment forecast for the rest of the year due to cooling demand.
>Apple analyst Ming-Chi Kuo writes that Apple cut orders for the Vision Pro even before it launched outside of the US. His sources claim that Apple now expects to sell only around 400,000 to 450,000 units in 2024, compared to what Kuo says was a “market consensus” of 700,000 to 800,000. Demand for the $3,500 Vision Pro dropped much lower than the company was expecting.

 

>>24569
God damn it's still crazy they sold 500k though, who buys this shit. You can't sneakt play games on it

 

>>24570
*Even play

 

>>24570
Apple fanboys probably

 

>>20009
>>20010
>>19969
Not only is Linus a shill, he's had a series of employees blow the whistle on various forms of abuses up to and including human trafficking.

 

>>24587
> human trafficking
?

 

>>24588
They lied to at least one prospective hire about the job to get them to relocate for it. Once they moved and found out the actual pay and benefits, they realized they were stuck because they weren't paid enough to cover expenses and to save money to leave. This is a common tactic to bait poor people into a situation they can't escape, although it's typically done to people from like Eastern Europe who aren't as aware of the costs of living in the west.

 

Like most modern tech it feels incredibly forced.

 

It's an ipad on your face. They got spatial anchoring down, but its heavy and hot. I tried one on at a trade show. Prefer my quest 3.

 

>>24815
Honestly, HoloLens is the only AR headset that's worth a damn. But it's expensive and proprietary. I'm much interested in improvements in gaming headsets, trackers and treadmills. Very interested in further Simula One and Slime VR improvements.

 

>>24825
If you like hololense but wish it was cheap and open source you'll love project northstar:
https://combinereality.com/

 

>>24843
Thank you, anon.

 

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>>24843
awesome

 

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>>24843
can't wait!

 

>>24851
That's an old announcement the latest kit released last year, but they kept it on the down-low because the structural parts are still 3d print only. Sadly most the communication around it is on fbi.gov. Don't order with hand tracking from the shop it's an old sensor that only works with outdated software. Leap Motion replaced mine with me just paying shipping, but I can't guarantee you'll get the same. Also t261 is end of life get an xr50 for 6dof if you can.

 

>>24852
ah, my apologies for the snarkiness, comrade. exciting, if true!

 

Anyone use an nreal Air to post on here while touching grass, without hunching over a cellphone, or is that a fantasy?

 

>>24889
Why isn't there any discussion about these AR glasses anywhere? They're effectively a monitor that can be plugged into any laptop/phone/tablet and can turn any bus/train/cafe seat into an ergonomic workstation with a virtual 70inch desktop. They're not isolating like VR goggles and improve posting posture lol. I think the nreal air 2 are like $400.
>t. not a consoomer, 8 year old android phone, don't gaem, old secondhand laptop
They're the first piece of tech I've seen in years that seem like something new

 

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>>25165
I own a pair of similar birdbath glasses (rokid air). It's fun for a cyberpunk LARP. I tried to work with them for a few weeks, but the ergonomics of a 1080p monitor stuck to your head is actually not comfortable. The 3dof tracking isn't great either, so they're on my desk gathering dust. Your mileage may vary so get them if you can afford it and think it's cool. I'm the northstar anon from earlier, and with a bobovr headstrap it's far more comfortable to wear for long periods despite being heavier. However, I think the form factor is what AR needs to win in the long term, and I'll probably get a new set when one comes out with tracking cameras for 6dof and hands.

 

>>25168
thanks northstar anon for a detailed post. I looked at their twitter when you posted before but it wasn't updated since 2021. That build pic is extremely my shit.
My use case is for occasional buses trains planes and also for occasional linux desktop computing while touching grass. The key advantages are not hunching over a laptop or phone screen and the ability to see the virtual desktop in direct sunlight imo, which the xreal is good for apparently. idc about media consooming and the 3dof is adequate for virtual multi monitor shit. They almost look like normal sunglasses. Are we going to see a lot more people motivated to touch grass because they can wear AR glasses and bring their familiar multi monitor setup to the park or cafe? Seems like sunbathing just became a lot more attractive.

 

>>25202
I think the greatest advantage of AR is a bigger workspace and the ability to actually see shit around you while working. Also, the privacy is higher since people can't look over your shoulder, though you'll look like a weirdo in a helmet. AR glasses are the best solution to this honestly, nobody will pay much attention to you if you're wearing glasses and it's less strain on your neck.

 

>>25165
>proprietary Bluetooth glasses
No, I don't want to let others track me through Bluetooth, thank you very much.

 

>>25220
>>25220
> thank you very much
don't be such a fucking prig about it. the xreal air 2 pro and similar models from other manufacturers are solely external monitors, no BT/WIFI, the only connection is usb-c.

 


 

>>25221
It has its own OS though other than just being a monitor.


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