>>25531It really doesn't seem like a VR desktop would need that expensive equipment. The only important bits are a high res, small screen and 2 lenses. But people want gyroscopes for some reason when gamepads and mouses do the some thing but less wiggly.
Like we could have cheap home VR if it abandoned it's Nintendonian obsession with hand / body tracking and accepted the potential of VR as purely a steryoscopic, private, non-deskspace-occupying monitor.