>>27873If you make a game with open source assetn and take credit for having made the assets, it's easy to find out you lied about that.
If you make a game with purchased assets and take credit for having made the assets, it's slightly harder to find out, so you can sometimes get away with that.
If you are selling your game on the basis that it has good graphics, and that buying the game means you'll make more of those graphics when you have not actually demonstrated the capacity to do so, you're false advertizing.