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New /roulette/ topic: /draw/ - Original Art


File: 1608528807022.png (139.02 KB, 725x770, ARMSLAVE_Rk-92.png)

 No.845[View All]

This is a red-blooded Soviet mech. Say something nice about it!
161 posts and 67 image replies omitted. Click reply to view.

 No.5424

>>5341
they're live right now; started about ten minutes ago: https://www.twitch.tv/discotekmedia

 No.5425


 No.5428

File: 1608529133322-0.jpg (74.01 KB, 1045x465, EpPgwTvVEAExwfT.jpg)

File: 1608529133322-1.jpg (82.33 KB, 1463x544, EpPgwUCVQAENlXf.jpg)

>>5949
the comparison shots of the Project-Ako upscale are fucking magical https://twitter.com/discotekmedia/status/1338658093496877056

 No.5453

>>5949
>>5428
Impressive, through I'm glad they're issuing "best of both worlds" SD BD releases, so we aren't stuck with a Faustian choice of either bitrate-restricted DVDs, or hamfistedly "enhanced" HD BD upscales.

 No.5469

>>5453
Agreed; they even had a slide explaining why SD-BD's have become their format of choice for these kinds of shows.

 No.5510

File: 1608529140100-0.jpg (60 KB, 500x706, Dougram.jpg)

File: 1608529140100-1.webm (3.55 MB, 640x480, DagramSnitch.webm)

So has anyone watched Dougram?

 No.5546

File: 1608529143460-0.png (143.2 KB, 600x1000, Witton Big G low res.png)

File: 1608529143460-1.gif (2.44 MB, 540x220, bretty_gud.gif)

File: 1608529143460-2.gif (8.15 MB, 720x285, monke.gif)

http://markwitton-com.blogspot.com/2014/05/godzilla-and-mutos-vs-birds-and-newts.html
A palaeontologist & palaeoartist's take on legendarygoji and the MUTOs. I think shaving off a bit of his width is fine but the general heft and proportions are what I like.

Regarding the brightness issue, they say it's something to do with a (faulty?) process during the transfer to home release versions. I myself have no recollection of 2014 being too dark to see in the 3 viewings I went to, for what it's worth. Thankfully some dedicated people have made efforts to remedy this.
"original theatrical MPC brightness":
https://youtu.be/IEieNNr_la4
Edits by fans:
https://youtu.be/PIjCt8M9XJI
https://youtu.be/dapz5q_vu84
https://youtu.be/dDlYl6EF2B0

There's a lot to appreciate with the absence of pitch-darkness. The way it's shot, animated, the scale, weight, even sound design. Things that I found not up to par in the sequel. With this, I find it harder to make out the details in KOTM due to the weather effects which obscures too much (compare with Pacific Rim) despite being not as dark and other times the camera/editing. 2014's day scenes are still fine and don't hide as much. The brightened night battle meanwhile not only reveals a lot more detail because of the lack of rain, but also showcases the solid cinematography and composition. Note how clear we can see the action in the closeups or the rooftop POV bits where soldiers are snuck into the foreground for scale.

The best/most interesting parts of KOTM for me are the visual flourishes which delve more into the mythical and fantastical, like Mark's painting above, provided the framing is good. It provides a contrast to how 2014 used "realism" to absolutely revel in the juxtaposition; the mere presence of these impossible beings disrupting the familiar human environment. When it's time to get up close and follow the action though, I think 2014 did it much better.

>>5342
Oh I meant the golden gate bridge. But yeah female MUTO scene applies too.
>"oh shit" moments (like the train scene on Hawaii) were better than the poorly done human drama.
The seriousness is not so much about the human drama, but how the kaiju were treated (by both filmmakers and characters, you get what I mean?) that made those moments really heavy and effective. I could just feel the scientists shit their pants when the MUTO popped out. I see lots of crazy stuff happen in KOTM but I don't feel it. It's more of an "oh, okay".
>Only wished Mothra would have gotten more expansion
Would've preffered a straight team-up with rodan too. Godzilla getting maimed in the first encounter, leading to Rodan and Mothra trying to take down Ghidorah from the skies. I didn't feel there was much build-up to KingG honestly.
>it was pure cheesiness
I was fine with Kong's tone but something about KOTM rubbed me the wrong way.

Seriously though, there's something off about how the CG looks. The animation (goji particularly), the way it's shot, the weather effects, the filters and overblown colours look more artificial compared to it's predecessors. Kong was more fun and colourful than 2014 but still had impressive visuals. In daytime, no less. The scale and weight were there even with the more kinetic camera. KOTM looks and feels more like an animated film in comparison.

 No.5815

>>5510
I have. It's a bit of a slog, but it handles it's space politics better than a lot of other Sci-Fi shows in general, let alone anime. I'm not sure if I could recommend it just on that though.

 No.7494

>>5510
A bit cringe story, but I wanted to watch it but knew I wouldn't have the motivation to watch all 70+ episodes, so I tried to convince my friends to start a Dougram watch-a-long podcast. Needless to say that didnt happen

 No.7506

>>5510
aha he has the same hairline as me

 No.8012

File: 1623080098068.jpg (140.04 KB, 500x628, 4fd.jpg)

Posting my initial thoughts on GvK from /GET/. I just realised a couple (or 3?) of the Uprising posts are missing but eh.

>visuals

So I saw the big monke movie. I think I had more fun with this than seeing KOTM in theatres. I'll focus on visuals as usual which I'd say is pretty darn good. I'd rate the setpieces higher but there were things I felt were lacking in retrospect. In some ways, it's closer to Uprising and KOTM yet it works a lot better. I wasn't really bothered by the faster pace of the action and animation. The quality of the kaiju CG also looks much like G14 and Skull Island although some moments like closeups of goji's face at night looks closer to KOTM. There's just something fake-looking about parts of KOTM to me, visually and animation-wise. Moreover, there's no constant, bland, inexpressive weather effects (which Pacific Rim did well) that somehow both obstructed the view and didn't help to cover said fakeness.

The moments with fancy camerawork are a treat. The camera in general is the best between it, Uprising and KOTM as it's able to showcase the fights clearly while not at all being dull like Uprising. There's no trouble following Uprising's action but most of the time it just looks so boring. That said, a thing I felt was missing was proper human perspective shots from both low and high areas. There's not enough moments like the rooftop and ground shots with people in the foreground in PR, G14 and SI that really put the scale of the kaiju in relation to humans. It would have elevated the setpieces immensely.

Overall, I still think G14 and SI have the best visuals of the series. While skullcrawlers don't have the star power of Mechagodzilla, looking at some scenes again make me appreciate the scale-establishing shots and slower, weightier animation of Skull Island all over again. Really, if not for Hiddleston's and Larson's useless characters preventing more focus on the actually interesting people, I'd put SI on the same level as G14 and PR.

 No.8013

File: 1623080663114.gif (3.27 MB, 371x209, darawlings.gif)

>>8012

>story

The story is between 'okay' and 'eh'. Deaf little girl is actually the best human character. Kong using sign language is cool. The hollow earth stuff is both conceptually and visually interesting. Character moments for kaiju. Mechagodzilla. Plenty of neat stuff to work with. But there wasn't enough care and time dedicated to these things that are also bogged down by other nonsense. It all feels rushed, especially the final fight. The action could've slowed down at points just to let the moments sink in and breathe. It kinda feels like a lot of stuff was cut out to fit a 2 hour runtime. For example, the Japanese dude is literally named Serizawa yet I don't remember his relation to Ken Watanabe's character and motivations being explored. Not even a glimpse into the kaiju war too. They could've used it as the opening. Skull Island's opening was so cool.

If I've learned anything from Snyder, it's that "there's too many x in this movie" is a shit excuse to forget that movies can be longer than 2 hours. If you want to include and properly develop lots of stuff, then obviously more time should be dedicated to it. But I feel that even if it was 30 minutes or, hell, and hour longer I still wouldn't have that much hope. Moving away from the tone of G14 and killing off the OG Monarch duo was the least interesting thing they could've done. God forbid I ever get a sense of genuine awe and gravitas in kaiju movies again.

 No.8026

File: 1623138372538.png (114.57 KB, 230x345, C.png)

Would you count Hathaway as leftist?

 No.8034

File: 1623162622015.jpg (409.68 KB, 2784x3000, Scp-2273.jpg)

Meanhaville in other Universe

 No.8324

>>8026
Locations for the first film were scouted in Davao City, which is in the Philippines. Does the NPA still exist in the UC Timeline?

 No.8325

File: 1623776305937.mp4 (13.49 MB, 1920x1080, 2021-06-13 21-27-25.mp4)

>>8324
By the way the first film is very good; picking Shūkō Murase (Ergo Proxy, Genocidal Organ) to direct was a great choice. I didn't know he served as animation director for the air raid sequence in F91, but having learned that this scene makes so much sense.

 No.8339

>>8325
lots of blu-ray rips been dropping on nyaa these past couple days; someone please watch it and tell me what you think https://nyaa.si/?f=0&c=1_2&q=hathaway

 No.8352

>>8026
Hathaway was so good.accelerationAcceleration

 No.8370

>>8325
>that sound design
oh lord i'm coomin

 No.8406

File: 1624340970936.jpeg (323.48 KB, 1234x1598, mechanicore_xi.jpeg)

will there be gunpla in communismaccelerationAcceleration

 No.8420

File: 1624401682104.jpg (143.82 KB, 1277x850, kshatriya.jpg)

>>8406
No, only resin garage kits.
Plastic crack was introduced into the Otaku community by the government to impoverish and weaken them

 No.8423

>>8420
there will be a vibrant garage kit scene in socialism; this is what 21st century material culture looks like to me

 No.9189

Did anyone watch Pacific Rim: The Black? It was weird but interesting IMO.

 No.9190

Man I can't help but marvel at the grounded and interesting worldbuilding of old anime series compared to today. Gundam's Minovsky physics was amazing for example. Or the final bomb in Gunbuster.
https://gundam.fandom.com/wiki/Gundam_Wiki:Technology#Minovsky_Physics

 No.9194

>>3781
It's definitely Nazi Germany but with some Soviet Aspects because Cold War. There really is no outright good side, the Federation is not much better than Zeon and vice versa.

 No.9196

>>3072
Eh, personally I dislike this psychic teenager stuff because it feels like that "Soulmarked soulmate connection!" fanfiction shite. Thankfully it's not a big deal.

 No.9197

>>2091
>>2092
>>2087
Something an acquaintance told me is that "where there's cops, there's trouble, because that's their job to be where there's trouble. If there isn't any trouble going on when they arrive somewhere… the there is going to BE trouble."

 No.9220

>>845
>Full Metal Panic!
https://fullmetalpanic.fandom.com/wiki/Soviet_Union
>Mikhail Gorbechov's Glasnost and Perestroika reforms are put to a complete halt when he is assassinated and preventing the dissilusion of the Soviet Union in 1991
>from there The Soviet Union, successful in fielding the Rk-91 Savage, would succeed in winning the Second Afghan War and not suffer the trauma as in the real world.
Absolutely Based

 No.9234

>>9194
>It's definitely Nazi Germany but with some Soviet Aspects because Cold War.
Titans are clearly just the UC equivalent to Cold War-era CIA—anti-communist death squads / coup attempts and all. Federation is post-WW2 United States carrying on the legacy of international fascism in the name of counterinsurgency (which only makes the legitimately fascist aesthetics of Zeon and its leftovers all the more confusing).

 No.9248

>>9234
>the legitimately fascist aesthetics of Zeon and its leftovers all the more confusing
Because nationalism is a part of Japanese culture and Gundam reflects this, so a discount wehraboo approach mixed in with some ideas of leftism is the resulting cause.

 No.9382

>Weebs flipping out because BBC Sports called a Gundam statue a Transformer
Kek https://www.youtube.com/watch?v=AcNeZuN4vQM

 No.9383

>>9382
isn't the double zeta a transformer anyways

 No.9384

>>9383
I recall it transforming, yes.

 No.9453

How good (or bad) would you rate Shin Getter Robo? Is it at least Gundam or Big-O levels of fun?
https://en.wikipedia.org/wiki/Getter_Robo

 No.9467

Is Ultraman mecha? Is Sentai or Kamen Rider mecha?

 No.9468

>>5428
all upscale projects are so dope
i saw a 3rd rock from the sun upscale and wow
shit looked 1080p same with koth

 No.9469

>>9467
Ultraman and Sentai are sort of mecha (with the latter and having mechanized suits and "zords") but it's sort of that grey area like Evangelion.

 No.9471

>>9189
speaking of weird and interesting mecha/kaiju stuff, the new Godzilla show was so hyped and then no-one talks about it for some reason.

 No.9480

>>9469
Alright
So what's your guys favourite Ultraman show?
I don't remember which one they aired as a kid but I've started from Ultraman Qanon

And the theme kicks ass. It shows off dope kaijus

 No.9488

>>9480
>favourite Ultraman
That one where he fights the monkey dude I don't remember its name

 No.9519

>>9488
he fights king kong?!??

 No.9635

File: 1630333338014.jpg (164.88 KB, 810x1200, Obsolete TV series.jpg)

Aliens give humans a bunch of mechs and the third world use them to resist first world imperialism. The first world's military hardware becomes "obsolete".

 No.10267

Anyone see the new Macross? Anyone care?
https://archive.ph/sshXU

 No.10273

Do you agree or disagress that
>Voltes V Is a Vitally Important Super Robot Anime
according to article linked? https://archive.ph/VSeWo

 No.10301

>>10267
I'm looking forward to seeing it. But since it's a movie, we won't get rips until the blurays come out.

 No.10303

>>10301
The Russian torrents and kissanime might have it tho.

 No.10393

I think people kinda forget that Code Geass haas mecha in it as a fighting force and the power creep for that is insane.
Code Geass begins with some relatively low-tech mecha that use simple weaponry like machine guns and travel via wheels that are deployed from their legs. But no mecha series can ever stay low-tech for long. Eventually the Guren is introduced—a high-speed robot with maneuverability that can easily tear through multiple enemies at once. The Guren is one-upped by the Lancelot, and so on. By the end, Lelouch (not a great pilot himself) is piloting a mech that flies and has laser cannons. Older model mecha are helpless in comparison.

 No.10438

File: 1633098309368-0.jpg (47.89 KB, 512x288, geminar mechs.jpg)

>>5343
>War on geminar
The mech designs for this anime got explained horribly (if at all) but they are quite unique (and there is a legit mechanical mech also in one episode).

 No.10833

>>4695
>>4692
>>4695
>>4697
>Thread content got lost during the transition to leftypol
I'm gonna have to do a lotta digging to repair this.

 No.10878

>>1996
>even if you have an anti war message, you create a series celebrating all the bad ass machinery of war, you're still celebrating all the badass machinery of war, you know?
It reminds me of one of my cousin who was a huge fan of Gundam in his youth (like watching Gundam on television instead of studying) who then join the army after high school.


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