of course most /pol/tards side with caser's legion but looking at it almost every single faction is awful one way or the other, The NCR is literally a reboot of America that is in the middle of a manifest destiny, House is a egotistical maniac and probably appeals to Musk bros and Yes man is just a libertarian wet dream
442 posts and 92 image replies omitted.>>35373>I would even go to say that basically all ends are unrealisticalall endings are intentionally open ended whether you think it is realistic is debatable
>>35373>mr house creates an technocratic utopiano, he only consolidates his power in the region and rapes the ncr economy
>in the NCR ending you are greated by the presidentno you are awarded a golden branch(gold star) by no one in particular lol
>>35373>None of the endings should be taken at face value.pretty much it relies many implications left by throughout the playthrough
>In the yes man ending you end up controlling the whole new vegas regiono, it more a liberation ending really and it is the most open ended and vague
>The ending where the legion wins is not explained in great detailthey enslave much of the population what do you expect?
>How many of this equipment you think they have. How much does the NCR have in comparison.likely more yet in reality less since the ncr is corrupt and uncoordinated in allocation of resources. probably has its share of Fast and Furious Scandals, example being the ncr smuggler you can make deals with
>>35363also not a legion fan, chose yes man ending, asswipe. Las Vegas in-game and irl is a dogshit american city anyone who visits know this
>>35379this
>>35463>hit a wall in FO1head south
>they seem like a charity more than a political organizationyes
>>35463If you pay attention to the dialog more you'll understand that the NCR are the apex of neoliberal imperialism. In NV, the land barons have been given absolute power by Kimball through deregulation. The NCR basically just collects rent for the landowners under Kimball. It's a common meme to call House the libertarian but it's way more accurate to call NCR libertarian. The first thing they ask you to do is to go murder House so they can steal his resources. They are entirely driven by profit for the wealthy class.
Any token, small community aid by the Followers is irrelevant as are the quest outcomes that benefit them like wasting the Poseidon Energy output with a totally equal distribution with frequent blackouts instead of focusing it on the productive forces or even the death laser is pretty useful as a deterrent. The Followers are a band aid on a gaping axe wound.
House at least has altruistic plans with production and technological development. The NCR want the dam so they can give it to private landowners to make a profit with. The arguments against him usually point at Freeside, which I don't think is valid because Freeside is just a shanty town around the outskirts of what he considers "his" property. He's one-track mind on what benefits Vegas, rather than grasping for profits like the NCR. He also treats the courier fairly even in the ending slides. People acting like he's a greedy miser I just don't see where that is coming from. He respects your perspective in the ending slides if you're good karma.
>>35684I said the NCR is the least bad option, not that they're paragons of virtue, and yet, "neoliberal imperialism" is progressive compared to what's going down in the agrarian, even borderline feudal backwater that is the Mojave, both in but especially outside of the Strip.
I don't care what Mr. House's professed intentions are, in practice he's a rich dictator running a somehow even seedier recreation of Las Vegas (ironic seeing as how he lambasts both the NCR and the legion for trying to recreate the past) while anyone outside of the pearly gates can get bent. He can't even extend a helping hand out to Freeside, which is similarly defended by the walls he had built, for seemingly no reason other than being an elitist prick. What progress has be brought about after so many years? A walled fortress comprising of a couple of casinos run by raiders-turned-mob-bosses that suckle at the teat of the NCR, it's soldiers, citizens, and oligarchs to survive. Meanwhile the NCR is in control of the only thing resembling a modern society back West and is trying to export that revolution to the Mojave. They are the only ones trying to do anything at all to help the ordinary people, as bittersweet (and this is me being charitable, in reality I think the NCR's ending slides are unambiguously the best outcome for just about everyone involved) as that deal is. They are the only ones advancing "production and technological development"–restoring the dam, Helios ONE, the railroads–in short, the means of production. They are the only ones keeping the Legion and raiders at bay and protecting the movement of people and trade that Mr. House relies on to fund his ambitions. In fact, if the wiki is to be believed, since I haven't played a House run myself, after waking up from his coma, Mr. House sat around twiddling his thumbs for 150 years until the NCR arrived to restore some semblance of order. The guy is completely at the mercy of the charity of strangers to accomplish anything he actually succeeded in achieving let alone his frankly outlandish aspirations which depend entirely on the courier to come about. Sure, the same can be said for the NCR but for all of their folly and incompetence–which, let's remember, is largely by design, the NCR isn't exactly treating the Mojave like a high priority target; everyone in the NCR complains about being undermanned and under-supplied–they at least have the best shot at accomplishing their long term goals even in the event where the player character sees to it that they fail at everything they attempt to do. They can always come back stronger the next time around
Like, I can totally understand not liking the NCR for being capitalists (not that there's any progressive alternative in this world) but to turn around and simp for the autocratic billionaire Mr. House based purely on vibes is giving me whiplash. At least be like the typical headcanonfag and go for the Yes Man route, a scenario only marginally better than Mr. House's that
totally won't collapse the next time the NCR or Legion comes a-knocking or the courier-turned-caesar croaks.
>>35684The NCR is a liberal democracy, of course it's more libertarian
House is weird to map onto any political system
Obviously libertarians worship people with more capital but I don't think they want one person to own everything in a feudal type arrangement
>>28413Ever since you brought this dude to my attention I've been slowly ramping up my consumption of his vids. I don't know why since i don't care about the OG fallouts, his career as a dev or the industry in general, i.e. the subject matter of 99% of his vids but I just love his vibe lol. He's like your cool, gay uncle. I think binge watching his stuff put the author of vidrel into my recs whom I'm also enjoying
Anyways I beat FNV save for Lonesome Road (just a bit burnt out atm, I'll get to it eventually) and returned to FO1 and decided to try an unarmed build for the first time in my fallout playing career and it's hilariously fun. Power armor+power fist ftw. Most things can't even touch me meanwhile I killed the Master first try in 4 turns. Now I just need to figure out these red force fields in the military base and I assume it's gg.
>>36772>historicallydumbass cant read
>>36771i would say not as much as many other factions, the ncr and house have done much more for productive forces, even the brotherhood and institute on the east coast have done little infrastructure, if the enclave ever actually took the continental us and rebuilt it then they would be historically progressive.
before the war you might make the argument that starting a nuclear war so the pigs could go hide in their oil rig was a posadist 4d chess move, but nowhere seen post-war is it very progressive historically from what came before.
>>36997I'm waiting at least a few months until the game is fixed and to make sure there isn't sex slave foot fetishist companions or fuckable deathclaws
>>36998The most convenient way seems to be, as often, to just pirate the game, fitgirl made a release here
https://fitgirl-repacks.site/fallout-london/ >>38956Legion in NV is both unfinished and fundamentally badly designed. As you wrote, even to undermanned, undersupplied and disorganized NCR military, they would not be a road bump in an open fight. The only way this would work as a serious conflict is if Legion was in control of a region before NCR came, already recruited local tribes, and is now waging guerilla warfare on its home turf, completely avoiding direct confrontation.
Second, it should have been portrayed as a tribal confederation, not this weird totalitarian unitary empire. It is supposed to conquer other tribes, suppress their identity and fully integrate them into the legion, which would be fine if it was going on over the course of generations, but the whole history of Legion is couple decades old, you meet legionaries who were fighting against the Legion before being forced to join telling you "Ceasar burned my house down and enslaved my wife, I will give my life for him".
Third issue, from roleplaying perspective, there is no reason to join Legion whatsoever. The only reason anyone does is because its your 4th playthought and you already saw all the other endings. They are catoonishly evil, every member of their you meet is a dick to you personally, Caesar treats you as if you should be honoured to receive orders from him, if you play good character then obviously you will shoot all of them on sight, if you care about money and power then Mr. House or Yes Man are far better choices, if you value stability over all then also the organisation which is going to collapse the moment their elderly cancer-ridden leader heels over is not going to be your first choice, so why would you possibly pick them?
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