[ home / rules / faq ] [ overboard / sfw / alt ] [ leftypol / siberia / hobby / tech / edu / games / anime / music / draw / AKM ] [ meta / roulette ] [ cytube / git ] [ GET / ref / marx / booru / zine ]

/games/ - Games

Password (For file deletion.)

Join our Matrix Chat <=> IRC: #leftypol on Rizon

File: 1655863876488-0.png (1.21 MB, 940x530, bloodalone.png)

File: 1655863876488-1.jpg (311.51 KB, 1920x1080, FarEastCollapse.JPG)

 No.19236[View All]

By Blood alone waiting room edition.


I didn't realise they also reworked the Far-Eastern Collapse.
If Kerensky fucks up the Manchu's still take over the West, Republicans run off to Transamur and Vladivostok and then either become one of two different flavours of authdem, Ukrops spawn in the north, but can either be SocDem or Banderites who are now properly set to reactionary.
Harbin proper gets to keep some of the south now, Its either led by Gastev who calms down his autism a bit and becomes PopSoc

120 posts and 26 image replies omitted. Click reply to view.


>What's skymod?
it's smods.ru,a repository site to download workshop mods without using the steam command or to download mods that are forbidden to download from steam command,you can input the name or the ID number (the one that is in your search bar when you have the steam workshop open)of the mod you want to download,you then extract the folder and the .mod in your documents -> paradox interactive -> HOI4 -> mods folder.
Then you open the game with the launcher,or if you haven't picked up the cracked version of the launcher,you either go pick it up,or you download IronyModManager,put the path to your game and mods in it,and select them there. (I reccommend it especially if you're playing Stellaris and HOI4 and want to try modding/make patches to make other mods compatible,as it has a conflict solver that allows you to check what files are overwritten)
>How are you people getting the Iron Curtain mod to work?
I got it to work with the workshop version without any problem,but seeing that the near entirety of the content is WIP made me not care to actually play it.



I can always be wrong since I haven't played every faction.

One thing note though: Kaganovich isn't in cwic yet and is going to be reworked in TNO, so if that is our basis of comparison we should wait until they both cone out fully.


Apparently the VK TNO page leaked a bunch of stuff on the TNO rework, there's going to be massive changes


File: 1663016743941-0.png (661.34 KB, 1920x1080, ClipboardImage.png)

File: 1663016743941-1.png (650.43 KB, 1920x1080, ClipboardImage.png)

he's in the dev build


From what I heard that was all fake and tailor-made bait to create "TNO doesn't understand Russia" outrage.


If so kind of sad, some of the stuff there looked kind of cool


File: 1663210608396.jpg (17.79 KB, 240x250, 1344712827790.jpg)

>WW2 sim "adapted" to be about economies
>farming piss easy
>getting resources piss easy
>countries either drowning in cash or debt



Ah that makes sense of things. Some of the changes seemed a bit too excessive. Way too radical redraws of the borders.

Imo I do think reducing the total number of Russian warlords by like 20% though. There are a few too many and likely slows the mod a lot.


>>countries either drowning in cash or debt

well that's pretty accurate to RL so…


>Ayn Rand
So this is literally just the 'Ayn Rand talking to Max Stirner' meme?
<Yeah but what about the WORKERS self interest?


not very good at these sorts of games, but I actually had fun industrializing as the northeast german american former colony in throne of lorraine, even though I eventually got blind sided by the two former dutch colonies merging through a decision, declaring war on me for a core and butchering my army


Excuse me sir, I know these games literally all just look like a map, but this is the HOI4 club, the leather club is 2 doors down


I don't see why this can't just be a general for all grand strategy games


Ok, Lets ask this question.

>Victoria 2.

Do you usually

- Try to moderate the springtime of nations / 1848 as much as possible by passing popular reforms.
- Intentionally provoke a Jacobin rising and let them enforce demands to get as many reforms pushed as possible.
- THE OLD ORDER MUST BE DEFENDED I.E let Jacobin uprisings happen - beat them - fuck liberals, all my friends hate liberals


Anyone been really following V3? How's it looking? I see them release a ton of content but I haven't watched any.


Victoria 3 is an economy management and internal politics babysitting sim. If you ever played the CWE mod for V2, and ever thought to yourself "that's dumb and doesn't work like that, but the mechanics prevent it from ever being implemented correctly", then Victoria 3 implemented that change.

Naturally, blobber memers and armchair general micromanagers that want to sit in mountains are mad.


They made some really good looking changes to the way trade and diplomacy work. tl;dr compared to the original build trade is more granular and strategic, diplomacy is more sensibly restricted (can only interact with neighbors and nations with an active interest in your region/a region you also have an active interested in, meaning you cant do gamey shit like butter up France as the Zulu just because you know theyll be a good potential ally against Britian)

they just posted an AI dev diary that looks very promising. undoubtedly there will be major gaps and flaws on release but im hopeful.


Usually keep reactionaries empowered for sweet sweet state capitalism until socialists/communists show up.
Diplomacy, trade, and the economy look good, warfare looks very not good. Only time will tell if the sort of micro-genre shift (or maybe focus shift is a better term) will be successful or not.


afaik people really hate the warfare system


or the lack thereof


I always thought the warfare system in the second game is a meme,it's why in multiplayer they make a bajillion rules to not have it become a shitfest.
in SP you litterally have to use the retarded IA by putting yourself in a mountain and cycling units into it to get a massive defender bonus,and that's it,the more the game goes on,the less you can even try to be on the offensive because of the machine guns nonsense,and you can't even setup a territorial defense because they're just going to attack from neutral and ignore your line.
half of the units are also completely useless,and a 1v1 war with equal troops is just praying for better rolls and making mil techs,because you're both using the same templates.


File: 1664297587622.png (3.54 MB, 1920x1080, ClipboardImage.png)

New Grand Strategy game dropped about managing first contact with Aliens. Different human factions to to control the globe.
I tried it and bounced off of it after like 20 minutes. UI makes Paradox games look brilliant. Very unclear how to actually play.


I played the demo, gonna try get a torrent tonight - what are you stuck on?


Honestly the first part. Just assigning agents was unintuitive and I wasn't sure when they finished the first task how to reassign them. Unsure of the research, mission goals, any of it. There was supposed to be a tutorial but it didn't pop for me.
Probably gonna sit on it for a couple months and wait for them to tighten everything up as I like the premise. I'm sure lots of people will bitch.


What drives history then?


y do they keep fixing the tree stuff and then making it more retarded and tno liberal-esue?


There is a tutorial and it was pretty good from what I remember, you played as Resistance yea?


Does the new peace conference system alleviate the AI border gore problem?


File: 1664379435395.png (721.99 KB, 1000x1500, ClipboardImage.png)

Forceful imposition of class interests.


And who imposes that force? People. And force is half the story if want your government or system to be stable those under it have to believe in the legitimacy of that system.


This might be a bit off-topic, but wouldn't the Marxist reply to this just be that people (or more broadly, classes) use force as a direct result of their material conditions and class struggle? It seams to me that it makes much more sense for force to be the conduit through which class struggle is expressed rather than than the engine of history itself.


The history of the human species presupposes people, yes.
>those under it have to believe in the legitimacy of that system.
That's usually solidified afterwards. See: the bourgeoisie governments of Europe during the 19th century.
That's what is was getting at, the two aren't mutually exlcusive (though under Simone Weil's terms, it would be force by itself).


File: 1664416647523-0.png (2.4 MB, 1920x1080, ClipboardImage.png)

File: 1664416647523-1.png (1.29 MB, 996x865, ClipboardImage.png)

File: 1664416647523-2.png (2.13 MB, 1403x987, ClipboardImage.png)


does France still gets balkanized if they don't take vichy via the decisions or since they have claims they actually get their country back ?
also British Occitania.


They should have just copied the way KR does annexations.


gee billy, how come your mom lets you have five czechoslovakias?


File: 1664470477528.png (1.41 MB, 1472x714, ClipboardImage.png)

Pretty sure they do. I saw an image of liberated Brittany on the sub, but can't find the post now.


Ok I felt really compelled to play this for the first 15 hours or so but now I just feel drained. The game is long as fuck and mostly has nothing happen. I should have thought about that it's made by the Long War devs of all people before playing it. Of course it was going to be overly grindy and long.

I'm gonna go back to xpiratez.


>Second image
Something you'd see in TNO when you get to the end of the EsoNaz or Ultra-Militarist germoney routes and europe implodes in on itself.


File: 1664710955175-0.png (499.45 KB, 860x1009, Toga12.png)

File: 1664710955175-1.jpg (310.23 KB, 900x1389, TogaCoverbloody.jpg)

Since there's now some total overhaul mod for each autistic fandom, I want a mod where i can make Toga! empress of Japan.


she's cute


How about a dark, dystopian, gone wrong, unpoggin MHA mod where Japan has like collapsed TNO Russia style with each 1A character + League of Villains members in charge of a statelet


Horrible idea since theres only like three ideologies in the My hero universe
>basic moralfag democratic hero ideology
>nihilist kill everyoneism
>TNO spartanism
Still no functional DSR path so the mod automatically sucks
Last time I used it was when hoi4 was in 1.7.1. I don't think any of the mods are updated which is why I never use smods.ru. Use topmods.


>nihilist kill everyoneism
*Himiko-Toga Thought.
>TNO spartanism
That guy with the face-paint that writes a shitty violent school shooter manifesto because he can't breed + his followers that team up with LoV/AFO.
>>basic moralfag democratic hero ideology
"Nothing will fundamentally change, and you WILL. BE. HAPPY."" t. Deku


Here is my summation of By Blood Alone, a potentially very good update that fails because of lack of polishing. Which is inexcusable do to the fact you have to pay for it.


File: 1664821007087.png (382.88 KB, 640x480, ClipboardImage.png)

Anon, please, just go to cs.rin.ru. I can help you.


I got mine from top-mods, I'm still on Collie, and they have old mod versions:


I suggest you also check out New Ways Mod, it gives (almost) every starting minor a focus tree, and replaces the shitty generic tree with a superior one. It also has the most dynamic anarchist tree.


>It also has the most dynamic anarchist tree.
for what country?


Paid 0 Moneys for any paradox games, the best price for dlc games.

Unique IPs: 39

[Return][Go to top] [Catalog] | [Home][Post a Reply]
Delete Post [ ]
[ home / rules / faq ] [ overboard / sfw / alt ] [ leftypol / siberia / hobby / tech / edu / games / anime / music / draw / AKM ] [ meta / roulette ] [ cytube / git ] [ GET / ref / marx / booru / zine ]