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File: 1655863876488-0.png (1.21 MB, 940x530, bloodalone.png)

File: 1655863876488-1.jpg (311.51 KB, 1920x1080, FarEastCollapse.JPG)

 No.19236[View All]

By Blood alone waiting room edition.

>RedFlood

I didn't realise they also reworked the Far-Eastern Collapse.
If Kerensky fucks up the Manchu's still take over the West, Republicans run off to Transamur and Vladivostok and then either become one of two different flavours of authdem, Ukrops spawn in the north, but can either be SocDem or Banderites who are now properly set to reactionary.
Harbin proper gets to keep some of the south now, Its either led by Gastev who calms down his autism a bit and becomes PopSoc

Or…
120 posts and 26 image replies omitted. Click reply to view.

 No.22000

>>21987
>What's skymod?
it's smods.ru,a repository site to download workshop mods without using the steam command or to download mods that are forbidden to download from steam command,you can input the name or the ID number (the one that is in your search bar when you have the steam workshop open)of the mod you want to download,you then extract the folder and the .mod in your documents -> paradox interactive -> HOI4 -> mods folder.
Then you open the game with the launcher,or if you haven't picked up the cracked version of the launcher,you either go pick it up,or you download IronyModManager,put the path to your game and mods in it,and select them there. (I reccommend it especially if you're playing Stellaris and HOI4 and want to try modding/make patches to make other mods compatible,as it has a conflict solver that allows you to check what files are overwritten)
>How are you people getting the Iron Curtain mod to work?
I got it to work with the workshop version without any problem,but seeing that the near entirety of the content is WIP made me not care to actually play it.

 No.22188

>>21942

I can always be wrong since I haven't played every faction.

One thing note though: Kaganovich isn't in cwic yet and is going to be reworked in TNO, so if that is our basis of comparison we should wait until they both cone out fully.

 No.22195

>>22188
Apparently the VK TNO page leaked a bunch of stuff on the TNO rework, there's going to be massive changes
https://vk.com/@tnomod-vtoraya-smuta-ili-gromadnyi-revork-vsei-rossii

 No.22217

File: 1663016743941-0.png (661.34 KB, 1920x1080, ClipboardImage.png)

File: 1663016743941-1.png (650.43 KB, 1920x1080, ClipboardImage.png)

>>22188
he's in the dev build

 No.22247

>>22195
From what I heard that was all fake and tailor-made bait to create "TNO doesn't understand Russia" outrage.

 No.22291

>>22247
If so kind of sad, some of the stuff there looked kind of cool

 No.22329

File: 1663210608396.jpg (17.79 KB, 240x250, 1344712827790.jpg)

>WW2 sim "adapted" to be about economies
>farming piss easy
>getting resources piss easy
>countries either drowning in cash or debt

 No.22332

>>22247

Ah that makes sense of things. Some of the changes seemed a bit too excessive. Way too radical redraws of the borders.

Imo I do think reducing the total number of Russian warlords by like 20% though. There are a few too many and likely slows the mod a lot.

 No.22337

>>22329
>>countries either drowning in cash or debt

well that's pretty accurate to RL so…

 No.22345

>>19236
>FarEastCollapse.jpg
>Ayn Rand
>Individualsty.
So this is literally just the 'Ayn Rand talking to Max Stirner' meme?
<Yeah but what about the WORKERS self interest?
>"…"
>"OH SHIT"

 No.22507

not very good at these sorts of games, but I actually had fun industrializing as the northeast german american former colony in throne of lorraine, even though I eventually got blind sided by the two former dutch colonies merging through a decision, declaring war on me for a core and butchering my army

 No.22509

>>22507
Excuse me sir, I know these games literally all just look like a map, but this is the HOI4 club, the leather club is 2 doors down

 No.22516

>>22509
I don't see why this can't just be a general for all grand strategy games

 No.22614

Ok, Lets ask this question.

>Victoria 2.

Do you usually

- Try to moderate the springtime of nations / 1848 as much as possible by passing popular reforms.
- Intentionally provoke a Jacobin rising and let them enforce demands to get as many reforms pushed as possible.
- THE OLD ORDER MUST BE DEFENDED I.E let Jacobin uprisings happen - beat them - fuck liberals, all my friends hate liberals

 No.22642

Anyone been really following V3? How's it looking? I see them release a ton of content but I haven't watched any.

 No.22655

>>22642
Victoria 3 is an economy management and internal politics babysitting sim. If you ever played the CWE mod for V2, and ever thought to yourself "that's dumb and doesn't work like that, but the mechanics prevent it from ever being implemented correctly", then Victoria 3 implemented that change.

Naturally, blobber memers and armchair general micromanagers that want to sit in mountains are mad.

 No.22679

>>22642
They made some really good looking changes to the way trade and diplomacy work. tl;dr compared to the original build trade is more granular and strategic, diplomacy is more sensibly restricted (can only interact with neighbors and nations with an active interest in your region/a region you also have an active interested in, meaning you cant do gamey shit like butter up France as the Zulu just because you know theyll be a good potential ally against Britian)

they just posted an AI dev diary that looks very promising. undoubtedly there will be major gaps and flaws on release but im hopeful.

 No.22681

>>22614
Usually keep reactionaries empowered for sweet sweet state capitalism until socialists/communists show up.
>>22642
Diplomacy, trade, and the economy look good, warfare looks very not good. Only time will tell if the sort of micro-genre shift (or maybe focus shift is a better term) will be successful or not.

 No.22727

>>22642
afaik people really hate the warfare system

 No.22745

>>22727
or the lack thereof

 No.22746

>>22745
I always thought the warfare system in the second game is a meme,it's why in multiplayer they make a bajillion rules to not have it become a shitfest.
in SP you litterally have to use the retarded IA by putting yourself in a mountain and cycling units into it to get a massive defender bonus,and that's it,the more the game goes on,the less you can even try to be on the offensive because of the machine guns nonsense,and you can't even setup a territorial defense because they're just going to attack from neutral and ignore your line.
half of the units are also completely useless,and a 1v1 war with equal troops is just praying for better rolls and making mil techs,because you're both using the same templates.

 No.22796

File: 1664297587622.png (3.54 MB, 1920x1080, ClipboardImage.png)

New Grand Strategy game dropped about managing first contact with Aliens. Different human factions to to control the globe.
I tried it and bounced off of it after like 20 minutes. UI makes Paradox games look brilliant. Very unclear how to actually play.

 No.22797

>>22796
I played the demo, gonna try get a torrent tonight - what are you stuck on?

 No.22807

>>22797
Honestly the first part. Just assigning agents was unintuitive and I wasn't sure when they finished the first task how to reassign them. Unsure of the research, mission goals, any of it. There was supposed to be a tutorial but it didn't pop for me.
Probably gonna sit on it for a couple months and wait for them to tighten everything up as I like the premise. I'm sure lots of people will bitch.

 No.22813

>>19590
What drives history then?

 No.22814

>>20417
y do they keep fixing the tree stuff and then making it more retarded and tno liberal-esue?

 No.22820

>>22807
There is a tutorial and it was pretty good from what I remember, you played as Resistance yea?

 No.22821

Does the new peace conference system alleviate the AI border gore problem?

 No.22831

File: 1664379435395.png (721.99 KB, 1000x1500, ClipboardImage.png)

>>22813
Forceful imposition of class interests.

 No.22834

>>22831
And who imposes that force? People. And force is half the story if want your government or system to be stable those under it have to believe in the legitimacy of that system.

 No.22836

>>22831
This might be a bit off-topic, but wouldn't the Marxist reply to this just be that people (or more broadly, classes) use force as a direct result of their material conditions and class struggle? It seams to me that it makes much more sense for force to be the conduit through which class struggle is expressed rather than than the engine of history itself.

 No.22837

>>22834
The history of the human species presupposes people, yes.
>those under it have to believe in the legitimacy of that system.
That's usually solidified afterwards. See: the bourgeoisie governments of Europe during the 19th century.
>>22836
That's what is was getting at, the two aren't mutually exlcusive (though under Simone Weil's terms, it would be force by itself).

 No.22843

File: 1664416647523-0.png (2.4 MB, 1920x1080, ClipboardImage.png)

File: 1664416647523-1.png (1.29 MB, 996x865, ClipboardImage.png)

File: 1664416647523-2.png (2.13 MB, 1403x987, ClipboardImage.png)


 No.22844

>>22843
does France still gets balkanized if they don't take vichy via the decisions or since they have claims they actually get their country back ?
also British Occitania.

 No.22850

>>22843
They should have just copied the way KR does annexations.

 No.22860

>>22843
gee billy, how come your mom lets you have five czechoslovakias?

 No.22861

File: 1664470477528.png (1.41 MB, 1472x714, ClipboardImage.png)

>>22844
Pretty sure they do. I saw an image of liberated Brittany on the sub, but can't find the post now.

 No.22871

>>22796
Ok I felt really compelled to play this for the first 15 hours or so but now I just feel drained. The game is long as fuck and mostly has nothing happen. I should have thought about that it's made by the Long War devs of all people before playing it. Of course it was going to be overly grindy and long.

I'm gonna go back to xpiratez.

 No.22980

>>22843
>Second image
Something you'd see in TNO when you get to the end of the EsoNaz or Ultra-Militarist germoney routes and europe implodes in on itself.

 No.22981

File: 1664710955175-0.png (499.45 KB, 860x1009, Toga12.png)

File: 1664710955175-1.jpg (310.23 KB, 900x1389, TogaCoverbloody.jpg)

Since there's now some total overhaul mod for each autistic fandom, I want a mod where i can make Toga! empress of Japan.

 No.22982

>>22981
she's cute

 No.22983

>>22982
>>22981
How about a dark, dystopian, gone wrong, unpoggin MHA mod where Japan has like collapsed TNO Russia style with each 1A character + League of Villains members in charge of a statelet

 No.22997

>>22983
Horrible idea since theres only like three ideologies in the My hero universe
>basic moralfag democratic hero ideology
>nihilist kill everyoneism
>TNO spartanism
>>22980
Still no functional DSR path so the mod automatically sucks
>>22000
Last time I used it was when hoi4 was in 1.7.1. I don't think any of the mods are updated which is why I never use smods.ru. Use topmods.

 No.23025

>>22997
>nihilist kill everyoneism
*Himiko-Toga Thought.
>TNO spartanism
That guy with the face-paint that writes a shitty violent school shooter manifesto because he can't breed + his followers that team up with LoV/AFO.
>>basic moralfag democratic hero ideology
"Nothing will fundamentally change, and you WILL. BE. HAPPY."" t. Deku

 No.23033

Here is my summation of By Blood Alone, a potentially very good update that fails because of lack of polishing. Which is inexcusable do to the fact you have to pay for it.

 No.23039

File: 1664821007087.png (382.88 KB, 640x480, ClipboardImage.png)

>>23033
>pay
Anon, please, just go to cs.rin.ru. I can help you.

 No.23044

>>21012
I got mine from top-mods, I'm still on Collie, and they have old mod versions:
https://top-mods.com/mods/hoi-4/

 No.23045

>>21915
I suggest you also check out New Ways Mod, it gives (almost) every starting minor a focus tree, and replaces the shitty generic tree with a superior one. It also has the most dynamic anarchist tree.

 No.23049

>>23045
>It also has the most dynamic anarchist tree.
for what country?

 No.23051

>>23033
>pay.
Paid 0 Moneys for any paradox games, the best price for dlc games.


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