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File: 1705856749979.png (Spoiler Image,525.67 KB, 1107x1067, 1705853198229508.png)

 

There's no proper word to describe just how cultish and odious Nintendo fanboys are. There's a weird game of telephone going on because I've seen people accusing Palworld of being made with AIs or stealing from artists when it's not and at worst they are obvious parodies of pokeymans.

I bet you none of these fanboys even bothered to try the game out, it's like if the Sonic fandom decided to harass the devs of Freedom Planet because it's "plagiarizing classic Sonic" or some shit.
Valid criticism of the game would be pointing out that it was released while the devs still have Craftopia in Early Access.

an ex acquaintance of mine, whom is a life-long fan of pokemon, and has in the past used their platform to rail against intellectual property as bourgeois, has been utterly brainblasted by this "discourse" and somehow reversed literally all of their long held opinions just to die defending nintendo and its capital.

File: 1705860423856.jpg (169.36 KB, 1179x1169, ip.jpg)

>>33165
this pic never gets old

Nintendo does not give a fuck about a game that's closer in gameplay to Ark because it has Totally Not Salazzle but pink and Totally Not Wooloo but bipedal running around. Honestly, finding out it's just a survival game with a few quirky mechanics put me off of it, but something this shameless about aping other games existing and doing well is hilarious, and it's sad that it somehow managed to be less buggy on launch than Scarlet/Violet.

>>33163
My friend says we should play this, he's such a trend hopper

The games okeyish I guess. Not impressive and can’t really be compared to Pokemon since the mechanics are very different. But it works as a showing of what could be, if gamefreak spent more time working on their games.

File: 1705864852461.png (1.73 MB, 1572x1316, 1569437538666.png)

>>33163
Another successful boycott from gamers!

File: 1705877615684.jpg (201.21 KB, 1000x1482, GEOJgxEWwAAWcxY.jpg)

>Pokémon fans when someone makes an alternative to their dogshit games

>>33177
I mean this game isn't really a 'pokemon alternative' the gameplay is completely different

>>33178
Yeah it’s also clearly directly ripping designs and mechanics from other games like Elden Ring and Ark. I admire it for not even attempting to have an original idea.

>>33180
I can't say I do, it just seems like more streamer shovelware that'll be forgotten in a few months but what do I know.

>>33180
Just like Bethesda the past decade tbh.

File: 1705883771942.jpg (683.86 KB, 2048x1876, GEWJLLUa0AAPzWj.jpg)

i like the mega gardevoir/liligant fusion

All pastiche is now AI or plagiarism that deserves to get sued to oblivion now. Still haven't seen any evidence, only rumors. Social media really has done a number on artists.

>>33183
i like the 69th one thats just a sex joke

dun like that the game has guns. realistic guns. and you shoot the guns at the cute cartoon creatures. that's just weird in this sort of game.

>>33180
>I admire it for not even attempting to have an original idea.
in the end every game is just ripping off from another game to the point that there is no such thing as a original idea in gaming unless it's doom, because between heaven and hell only doom is the orginal one.

>>33188
I mean obviously nothing is ever entirely original but there's degrees to it, come on

>>33188
Palworld is made of stuff that feels like direct lifts from other games without any attempt to make them different than the original or even really fit into the setting. Like there are just boss prisons from Elden ring straight up. You teleport inside and the fromsoft area transition text comes up. But it’s just a Pokémon inside and not an Elden ring boss.

Didn't Nintendo just make a big pokeymans game that was a total disaster? This is probably a factor in the butthurt.

>>33189
i dont really care about "plagiarism", especially not of million dollar ips

>>33192
I'm not offended on their behalf but I just think it looks lazy and bad like I say

>>33193
i mean lots of games do but this one is getting all the attention now

>>33190
FromSoft stole from Berserk.

just played for like 3 hours
It's pretty good for early access

people have went from "it's a shameless ripoff of pokemon" (true) to "the pals are all AI generated" to now "the devs just wholesale ripped models from pokemon and tweaked them" i don't get what about this game has uyghas salivating to defend nintendo's IP rights

circle

>>33207
AAAAAAIIIIIIIEEEEEEE HBOMBERGUY STOP THESE FIENDS

I like pokemon but I still don't get it.
It's not like there haven't been pokemon ripoffs before like Digimon.
TemTem does the same thing and it's relatively recent.

>>33210
Digimon came before Pokemon.

>>33211
Yeah this is a lot like coming out to defend Disney when somebody makes a new adaptation of an old fairy tale because people think Disney invented it.

>>33209
He would but it turns out that it turns out that it turns out that it turns out that it turns out that

Looks like dogshit

>>33195
If you are making this comparison I think you haven't played Palworld and do not know how derivative it is. It's almost as if it was a creative choice *to not spark any creativity*. You won't see influence, inspiration, homage, or even "stealing" as the saying about great artists goes. Just play it and you'll see that it's a timewaster that is self-consciously mashing together every contemporary trend in gaming and could be AI-generated.

>>33163
Nintendo fans can die in a fire along with their oh-so-precious IPs. They want me so much to treat Nintendo games as masterpieces while they also use these games as a trojan horse for legal threats. Might as well not even bother with these games, games like DMC5 and A Hat in Time are also very cool. Like, there are so many fun and creative games to play and yet only Nintendo's games are put on a pedestal, I do not understand.

>>33211
>>33212
Pokemon is older than Digimon.

File: 1706032027378.png (518.18 KB, 588x838, ClipboardImage.png)


>>33215
It's crazy how they're framing Porky A ripping off Porky B as being artists being screwed over as if they have any ownership of the art Nintendo tells them to make, and if someone points that out to them they go into a spiel of "It's about artistic integrity and the artists who made it!" At this point I'm fully expecting some corporation to lobby for even worse IP legislation under the guise of protecting artists and this camp to just eat it up.

File: 1706033042009.png (2.68 MB, 1500x2048, copying.png)

It's crazy how brazen they are with the copying, huh?

>>33223
Can anyone actually link popular tweets that are actually offended on Nintendo's behalf rather than just mocking this game for being unoriginal? Otherwise I'm forced to assume this is just yet more bad faith shit from people that pathologically hate artists

>>33223
What I'm asking myself now is: just how much does Nintendo screw over its audience? Is Switch Online backlog just as shitty? The hardware, game store and netplay sure are shitty still, Steam Deck is still way better. And if netplay is shit then why would anyone even play Ultimate or Splatoon 3 online? Why play Ultimate when you can play Project M which is even more fun mechanically? Or if you don't care about Ultimate then there's Rivals of Aether. And WHY did they get rid of Miis? Everything that Nintendo provides other than games is inferior and yet people keep bringing them money. Switch is basically a singleplayer indie game system now.

It feels like not only their copyright policy is getting worse, it's also the products they're offering that are getting worse. I'm thinking to myself: why do people support this? Why do people give them money? Is what they're offering really worth the price? What has Nintendo ever done for us?

>>33224
If you have actually played Palworld you would realize it's brazen to the point of being a middle finger to the idea of having an original idea.

I don't care about IP at all. I think, though, that we should encourage people to be creative and create new things. This seems to be something people in general want to happen, and I'm not alone here. But this is an example of an aggressive rebuke of that concept. These guys just want to cash in on trends and secure a bag. Its not an example of people loving games making games, or something like that.

I honestly don't think there is anything worthwhile about any design decision in the game. It's a slur against art and creativity. Sorry, but the IP guys are right, even if it's just by accident.

I don't give a fuck.

Nintendo games saved me when I was in a dark place. They were my childhood and my adulthood. I owe nintendo my life and honestly? So do you probably, you ungrateful piece of shit. So that's why I'll die fighting for them, because evil little cunts want to fuck with them despite the good they've done, despite all the people they've saved, despite all the lives they've changed for the better.

I am Link and you are Ganon, so taste my master sword bitch.

>>33230
>It feels like not only their copyright policy is getting worse, it's also the products they're offering that are getting worse.
Don't forget the stick drift problem.

>>33232
>the IP guys are right, even if it's just by accident
But they are making a separate argument you dumbfuck.
<IP is good when I feel something is "artistically bankrupt"

>>33231
I will not play the game. Look at the picture.

>>33229
>I NEED to have an opinion on this so I'm going to preemptively argue against something nobody has said
jesus christ lol

just found out the devs are japanese, talk about playing with fire

File: 1706046594419.png (281.86 KB, 482x373, 1701655510909.png)

Palworld is very obviously alluding to Pokemon and is at no point pretending it came up with any of the ideas in the game. The entire point is that it IS like something else and very obviously supposed to remind you of it.
The people touting to Nintendo are weird brand defender losers though Palworld needed to get a little bit more wacky and out there with its monster designs.

>>33237
Multiple people in this topic are arguing against supposed Nintendo fanboys that are saying this game should be sued, they wouldn't just be arguing with a strawman they made up in their head…. right?

>>33240
>they wouldn't just be arguing with a strawman they made up in their head…. right?
Nope. I searched for "nintendo should sue" and got these in the first page.
<Tbh, they should sue over designs, who cares about the game everyone can reimagine It in their on way, but designs? Fuck that shit, your stealing artists work and if you can do that with fucking Nintendo Imagine doing that with a small company
https://nitter.net/lorr209/status/1749876313278538111#m
<They're blatant rip-offs and Nintendo should sue hard.
<I can't play a game, let alone respect it, when it pulls shit like this.
https://nitter.net/mikestinctively/status/1749587744521912434
<I'm genuinely really hyped to see Nintendo sue palworld into utter oblivion. Copyright law is misused so much it's nice when you occasionally get to watch it work the way it should.
https://nitter.net/mute__spectre/status/1749565463758291323#m
It was even worse at first, now you'll mostly see people making fun of them.

>>33239
I've seen idiots hyperventilating at the idea that there's people out there who'd play this niche as fuck indie game and think they came before the massive multimillion dollar IP known as Pokemon, lmao.
<This is not off brand art made by two people, this is an entire parasitic ecosystem that really on consumer confusion, shovelware, asset flip, content thief, rugged pulled (the company dabble in cr*pto) to make a quick buck.

>>33241
>3 likes between all of those comments and no retweets

wow

>>33243
>get proven wrong
>immediately cope
You really need to have an opinion, do you?

>>33240
>Nintendo fanboys that are saying this game should be sued
Now that's a strawman. No one said that nintendo fanboys are calling for nintendo to sue the game. Though, it's also not even solely nintendo fans who're acting like this about it either. It's the hysteria over it that's insane where they're acting as if some knock off being a success is some public moral failing that we need to have a way to protect artists from this happening again on top of just saying lies about it to justify their reaction.

>>33245
I said popular tweets >>33229 the people in this topic are acting like this is a serious thing a decent number of people think

>>33246
Ok let me see how many people said people said Nintendo should sue over this
>>33185
>>33215

Well that's at least two and many more posts saying that people are 'defending IP' even though I see no evidence of that either

>>33247
lmfao defending ip is even broader than "wanting nintendo to sue" so yeah, you can bet your ass even more people are doing that too
https://nitter.net/lglizard/status/1748845140658024816#m
whole twitter thread with almost 5k retweets. this not popular enough for you princess?

>>33242
how to easily make successful outrage bait on artist adjacent circles: bring up ai and nfts

>>33247
The first post is talking about the general attitude people have for derivative creations, and the second is specifically refers to nintendo themselves taking legal action over their properties. No one's saying that nintendo fans are calling for nintendo to do something about pokemon with guns+ark survival evolved.

>posts saying that people are 'defending IP'

I'd say conflating knock off designs with plagiarism, among other things, and how "something" needs to be done to protect artists and artistic integrity is in that realm, yes.

>>33234
>Don't forget the stick drift problem
Ah, yes, that too. And they just expect us to buy their plastic? The bar has become so low.

>>33183
A lot of these are pretty bad but just as many are clearly reaching. Like ffs incinegoat (second from top left) looks more like houndoom than it does fucking zoroark

>>33163
apple fans are worse

>>33231
the game does nothing original yet does everything better than most games. I don't really give a fuck about how "creative" or "innovative" a game is, I only care about how fun it is, and so do 90% of consumers.

>>33248
Most of the comments are criticizing them.
Yet another "controversial opinion"constructed as a bait topic by twitter wierdos. I'm going to ignore it.

>>33231
you can take out a gun and shoot the pokemon.
that's kind of different.

File: 1706160244927.jpg (84.91 KB, 1128x866, GEqKf4BWUAAFYqE.jpg)

The debate over this game has reached the point The Pokemon Company made a statement about it.

>>33276
Is this about the Pokemon mod?

>>33276
Holy shit, the obsession people have with this franchise wtf? Even I don't drool over Sonic that much. I still don't understand Pokememe, the only thing I care about related to it is porn. SMT looks way cooler.

It's just… It's just a video game… Like… who cares?

>>33276
Lol at the retards saying the Nintendo simp snitches are an insignificant minority.

>>33276
This is soulless legalese for "stop bothering us, we ain't doing shit".


i don't care i wilbuy the game when someone mods in actual pokemon designs so i can punch the shit out of jigglypuff

>>33290
getting revenge from your melee days huh

File: 1706254714548.jpg (6.24 KB, 229x220, exasperated pepe.jpg)

Is this the algorithm-dictated thing that normies are going to be squawking about for the next month before forgetting it, like the titanic sub, will smith slap, barbie movie, stanley cups or whatever?
Either way, I say good. Infringe all the IPs. Dilute the net worth of "artists" with AI tech. Accelerate the downfall of capitalism. Make more shitty games that fanboys will lose their shit over.

>>33296
exactly

on one hand you have people defending a billion dollar company
on the other hand you have unironic retards shilling asset flipped, early access slop
also are people forgetting that everyone spent the last few years shitting on the new pokemon games that came out?

>>33291
actually yeah

>>33306
Point toward any assets that were flipped.

>>33309
you can easily tell by how the characters, monsters and the environment don't look like they have a cohesive style
characters look like they're from fortnite
you have the obvious pokemon knockoffs
and the environment has this high-res realism look like it's a pre-made asset in unreal or some shit

>>33310
>conjecture

>>33311
>Point toward any assets that were flipped
>gives you several examples
>n-no that doesn't count!
slop eaters really are something

>>33312
uh since when is conjecture acceptable evidence anywhere

>>33310
that's literally not what an asset flip is.
Every game uses free assets, every single one. The grass is probably a default asset from the unreal store.
Saying "this looks bad" doesn't mean the game is an asset flip.

>An asset flip is a type of shovelware in which a video game developer purchases pre-made assets and uses them to create numerous permutations of generic games to sell at low prices.

https://en.wikipedia.org/wiki/Asset_flip

If you can find another game that is coded exactly like Palworld but with different assets, then you would be right to call it an asset flip. otherwise, you're just hoping on the "lets shit on this indie dev" train that's all over corporate cocksucking twitter.

>>33314
>An asset flip is a type of shovelware in which a video game developer purchases pre-made assets and uses them to create numerous permutations of generic games to sell at low prices.
yes, that is palworld
also defending indie devs because they're indie is retarded

>>33318
You are a fucking imbecile.

File: 1706374722312.png (277.07 KB, 507x369, IMG_1149.png)


>>33185
>All pastiche is now AI or plagiarism
Based. In reality these "creative workers" produce trash commodities that indistinguishable from that of a soulless bot or lying hackfraud.
>>33214
>Just play it and you'll see that it's a timewaster that is self-consciously mashing together every contemporary trend in gaming and could be AI-generated.
https://en.wikipedia.org/wiki/The_Work_of_Art_in_the_Age_of_Mechanical_Reproduction
>>33273
>I don't really give a fuck about how "creative" or "innovative" a game is, I only care about how fun it is, and so do 90% of consumers.
<consumers
Neoliberal NPC dialog, typical degenerate gamer

File: 1706378554301.png (509.29 KB, 874x770, 1683667462855.png)

Remember you can't just dislike media anymore, you have to make bullshit up about how it's "unethical" to intellectualize and moralize your dislike of it.

>>33339
That post was being sarcastic you dumb autist.

>Neoliberal NPC dialog, typical degenerate gamer

You need to go back!

>>33306
>early access slop
i wouldn't call it an asset flip, but i can tell it's just not going to get finished

>>33339
>typical degenerate gamer
I smell… a conservatard.

>>33346
I just think it's retarded because both sides are defending slop, and one is doing it by trying to paint it as being anti corporate

>ITT a bunch of hipsters who need a moral reason to dislike something popular

>>33391
Open world survival crafting never really tickled me. Except Terraria, which had a groovy soundtrack, and even then, I haven't even broken 60 hours in it.

What's this "controversy" really about? People mad that a parody is flexing on the original?

>>33392
Terraria is not a survival game, it's an action RPG sandbox with crafting.

>>33393
Oh. Well, that's even worse, because the closest things are Don't Starve and ICED (which was neat).

>>33392
>What's this "controversy" really about? People mad that a parody is flexing on the original?
People are upset because some of the models of the knock off pokemon may have been traced or heavily referenced from actual pokemon models when you look at them side by side, and then from there it became this thing about defending artists and artistic integrity.

>>33394
The closest comparison to Palworld is Arc survival, the most poorly optimized game ever developed. It's 300+ gbs of dead hopes and dreams that takes about 5 minutes to load on an NVMe, so really this game is just taking up the mantel of the niche of survival monster collector that was promised to be filled but wasn't.

>>33395
>Pokémon invented copying real nature
I guess artists already starting to feel the squeeze of AI, they're jumping at anything. Good. Gooood.

>>33396
>It's 300+ gbs of dead hopes and dreams that takes about 5 minutes to load on an NVMe

Well, Ark probably has multiple maps, and it's graphics look beter than Palworld. Judging by youtube, obviously. Animations in Ark look stupid like it's warcraft3, lmao

>>33397
You are a retard.

its embarrassing to see alleged communists here be so emotional over some dumb IP tbh

>>33207
They also plagiarized the panda from real life!!!!!!

seems like breadtuber man shared some of the sentiments of some people in this thread, in case you feel like wasting 30 mins on watching breadtube

>>33550
If something is informative, it's never a waste of time. So it really depends.

>>33556
well it can still be a waste of time if the information is useless

>>33558
The worth of information is a relative concept that depends on your self-interests and circumstances. Of course if something is worthless to you specifically then you probably shouldn't watch it. Say, the knowledge of gardening does not interest me because I'm not a gardener and not interested in gardening.

Nintendo fans are the Disney fans of gaming. I say this as a lifelong Nintendie.

>>33567
at this point I think most people understand you can like something but hate the fanbase

File: 1707460989280.gif (3.78 MB, 640x538, nintendo-lawsuit.gif)

>>33568
I hate Nintendo because they do not really want people to enjoy their games, just buy their shit. Many fan projects like Project M end up being killed by their legal team, and those that are not dead end up seriously constricting themselves so as to not attract their attention. I guess this is a big part of why so many of their fans end up becoming passive consoomers, they are being fed with the carrot of brand loyalty and beaten with the stick of IP law to become so on top of other companies' state-enabled IP tyranny in most Western countries.

>>33569
>I hate Nintendo because they do not really want people to enjoy their games
The irony of it all is that Nintendo, at least according to the now-deceased Satoru Iwata, wants Nintendo games to be taken seriously, and yet they crush any labor of love their audience makes. Do they actually want to be well-respected as a game developer or do they want to keep Nintendo games isolated from the hardcore gaming croud? Or do they get enough profits from the brand loyalists? How much money do the brand loyalists bring them compared to casuals? I mean if they want to remain a brand for casuals and fanboys then that would 100% explain their practices, they don't give a shit about sane people or dedicated gamers. Complaining about it is useless then, we need to let go, they won't change because we're simply not their target audience and they don't care.

>>33571 (me)
My policy is: play what you want on a console that you like from a company that you like. It is not "voting with your wallet," I just don't see any point of caring about what the companies you don't like do, it's all the Spectacle. It's like with SJWs: you're pissed off and upset at first but then you realize none of this shit actually matters. Nintendo is just one of many companies who act like this, and throwing your fists in the air in frustration will do absolutely nothing.

>>33568
Fandom hatred is a spook, one is not cringe just because they're a fan of something, it's all in your head.

>>33569
You can also hate the company while appreciating what their employees make. The suits don't make the games.

>>33569
The Nintendo game developers are very talented, that much is undeniable. Mario Odyssey, Mario Maker and Mario Wonder are wonderful games. It is a shame they're such greedy pigs.

>>33575
If anything you could be mad at Nintendo for hoarding the good developers. They have an absurd 99% employee retention rate.

>>33576
>They have an absurd 99% employee retention rate
isn't that just because of japanese work culture?

>>33577
source (auto-translated)
https://biz-journal.jp/2023/08/post_358805.html
>"The average new employee retention rate is about 70%, so 3% of new graduate employees will quit within 3 years。So I think 98.8% of Nintendo is a staggering number。
98.8 vs 70 is 41% higher retention, or 96% lower loss.

>>33556
this is mostly an opinion of some dude rather than anything particularly informative, but time you enjoy wasting is never wasted time i guess

>>33582
>time you enjoy wasting is never wasted time i guess
Exactly, comrade. Well-said. Time wasting is relative.

>>33575
>It is a shame they're such greedy pigs.
Like any other capitalists. Nintendo isn't unique, they just use the IP laws for securing their profits instead of Den*vo or microtransactions or games-as-a-service. I think Nintendo gets more flack than other companies simply because people have an attachment to their games so it feels like what they do is more cruel than any other rotting AAA publisher.

>>33592
Sega has SAGE Expo yearly. Countless Sonic fangames have existed since ever and Sega has hired fan developers more than once. Sonic-inspired games such as Freedom Planet are also allowed to sell for profit without any blowback from Sega.

>>33595
They also add Denuvo to their games and were caught red-handed on wanting to implement NFTs. So they still count.

>>33595
I mean TBF Freedom Planet isn't IP infringement and no court would rule it so just because it's 'Sonic inspired'.

vid unrelated

>>33572
I mean you can also just pirate switch games. Switch emulators are easy to run since the switch is a hilariously weak console.

>>33598
IDK, I tried to emulate Sonic Frontiers once to get around DRM and it ran at like 1 FPS

>>33599
How old is your pc?

>>33599
>I tried to emulate Sonic Frontiers once to get around DRM
>to get around DRM
>Sonic
>DRM
That illustrates my point on how SEGA uses the same anti-consumer practices as anyone else. SEGA and Nintendo are two sides of the same coin in a sense that they both do shitty things but their fanbases close their eyes on them.

>>33601 (me)
btw, you could've just pirated the PC version.

>>33600
idk about 5-6 years at that time

>>33603
It has denuvo and wasn't cracked.

>>33605
it still isn't cracked now and it's been like 1.5 years

>>33605
Yeah my pc's about that old and i can't run anything newer than sword/shield. I need to upgrade but I'm low income and honestly just don't care enough about any new switch releases to bother.

Somewhat related but i was on Facebook (i know i know) and saw a post on this topic and one of the top comments was no joke basically saying Nintendo can release whatever and the people will buy it so stop complaining because that will never change. Imagine admitting that to yourself, out loud, and still thinking you have standards let alone principles. I'm not anti-consoomer but my god has burger consumer culture broken these people's brains. As if they'll keel over dead if they don't get the flashy new product everyone's talking about.

>>33606
A reason to despise SEGA with all the fibers of one's being. You can say goodbye to playing on a handheld.

>>33605
The Switch version runs worse than any other port.

this game is dying as expected
from over 1 million to now 200,000. and its still dropping.

>>33702
numbers refer to playercount.

>>33702
The devs dragging their fucking heels with updates is likely the reason. I haven't even finished the game. Once you get to the third tower the game becomes a boring grind progression wise and the recent orb glitch made me rage quit before it was patched. No surprise most folks have moved on already.

>>33705
as expected, the dev abandoned his previous game. I dont expect anything different here.

>>33711
They might as well just retire, imagine how much money they must have made off this game.

>>33712
true but retiring will cause massive backlash. They will just fade into the background, collect more money, promise more updates, and keep milking it till the end.

>>33705
well, what did you expect? There's not that much variable content. I'm enjoying it right now, but once done with the last tower and whatever's after, I will drop it for a while until the next big update happens

>>33702
>be fotm
>be early access survival crafting slop
>game is only relevant because people think it's pokemon with guns
>game starts dying when people realize it has no real staying power
i can't believe people fell for this shit

>>33739
well staying power is irrelevant to how good a game is unless youre one of those braindead online morons who want every single little thing to have a "fandom" lmao

also almost no game or media in general has staying power this past decade. new popular things come and go thanks to the breakneck speed of information under social media

>>33733
Believe me i want nothing more for this game to succeed. I'm hoping this motivates them to put their all into this rather than just cutting the check and running. You can't deny their track record is less than stellar though so I'm tempering my expectations.

>>33758
They finished their games, those just weren't successful

File: 1726703824116.png (78.51 KB, 1158x733, GXy7cwVXMAAh56N.png)

Nintendo's suing these uyghas.

>>37108
Patent infringement
Wonder what patents specifically

>>37108
They would rather do this than try make a good game

>>37108
>>37111
Some game companies patent software that's used in the games or the engines, and it's possible that these devs copied some of that (since patents are public documents). It's also possible they are grasping at straws, since you can't claim ownership of things like game mechanics.

File: 1726848427953.png (5 MB, 3219x3127, ClipboardImage.png)


>>37135
that pic goes hard

>>37135
God bless our troops

>>37135
blue dabeedee


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