>>37933I'm ashamed to admit it, but I spared her. Not because I wanted to, but because I had been conditioned by literally every other binary non-choice up until that point (including that awful railroading at the end of Neutral, which I played before Pacifist) to think that picking the kill option wouldn't make a difference, and that I would just be forced to spare her anyways.
Found out later that you can actually kill her for a different ending. Went back and gave her the Old Yeller treatment…only to find out that the devs wanted to punish players for deviating from their happy ending.
It's amazing how the devs managed to make a terrible Pacifist ending,
twice.>>41452I respect the team for the passion behind the music and visuals, but the story…god, they really just wanted to make Undertale, but worse. And that's the nicest way of putting it.
>>41515Imagine if genocide ended with a showdown against Starlo, two different gunmen fighting for their version of justice in a thematically appropriate ending.
But of course, the devs had to go with their furaffinity OCs instead.
>>41512Why in the world didn't Flowey interrupt Clover's sacrifice to point this out? He more than anyone else there should wanna stop Clover from pressing their killbind button, and it'd be a great way to turn Clover against their friends, but for some reason he just doesn't??
I guess this isn't the worst plot hole the game has (and it has
several), but it's still pretty egregious.