Operation Deep Sneed edition
Made a new thread since the other one is full. You know the drill folks, gather here to discuss and/or complain about Hearts of Iron 4 and all the alt history mods that make the game relevant. From green natpops to sicko mode Savinkov we've got a lot of exciting stuff coming in the next Kaiserreich update, one which will make the LKMT look like pre-rework Germany by comparison. But dont worry TNOomers, you're getting some new content too! After a year and a half and three focus trees that only last for four years, we finally have something new and that's…
…three years of fucking Antarctica
551 posts and 234 image replies omitted.>>45606Also the federalists in the us lost so the country is much more confederal. Mythical landmasses like Atlantis and others are real and have been colonized by powers such as Atlantis being a us state.
But it seemed like the group was full of idea guys. I went on their collective discord and every team had multiple mods in development
>>45469tried it out after seeing this and damn you were right (liberte ou la mort). stuck in siberia rn due to bad supply and fuel problems but so far its really good, has content for other countries like italy, ottomans and arabia too. tbh chinese mods are really underrated due to the translation issue, and chinese teams in major mods often make the most engaging parts (see TFR). i remember there being a pretty good submod for KR with a bunch of content for syndie france too
speaking of TFR, it seems the reason that the chinese dev team got shut down has to do with some incredibly inane submod drama. basically, an anime submod got made for tfr called "the bandori dream", after which an "improved" edition was made by another guy (a submod of a submod). this improved edition was unauthorised by the original developers, so they filed a DMCA claim against the dev which briefly got it taken down from the workshop. the developer responded to this by rage-reporting
every major chinese dev team to the ministry of state security. even though it seems like the authorities only really cared about TFR due to the 2nd civil war stuff, this explains why all the other chinese dev teams are so reluctant to do anything, now that they're on the government's radar and potentially shitlist.
>>38136HOI III veteran here. I never played the 4th, what is the difference? Is it better?
>>45610>the bandori dream>BanG Dream!Chinese weebs r gay
>a submod of a submodif it was just a basic submod like "TFR+" then the OG submods dev are overreacting to a submod, when the OG submod was
also unauthorised by BanG Dream!, hoi4 devs or (most likely) unauthorised by the TFR devs, while using copyright characters; unless if the mod of the submod dev was doing something nasty and the og submod devs didn't want to be a part of, claiming they were the ones that made the og submod or code then there's not much a reason for a DMCA.
the mod of the submod dev is still big gay, but the the DMCA is also big gay.
>>45663Is this just a WWII mod? The base game is already wwii
>>45663it seems like this guy is trying use a false dichotomy between expansion and revising old content to explain why tno and tgwr aren't good. although he tries to say that kaiserreich doesn't fit into his definition of "revisionism" because there are still core component like the second american civil war that have been left unchanged, the past 5 years of kaiserreich development have almost exclusively been reworks and revisions of existing content, which has included the removal of certain paths that people liked. the reason people still like kaiserreich though, is because these reworks add new content, and are more often than not better than what they're replacing. in the case of TNO however, the reworks swap out already existing focus trees with skeleton content and leave the game emptier than it was before.
the same problem applies to the great war mod. the problem isn't that stuff like backstabbing austria was removed, its that what replaces it is a pretty bloated focus tree that tries to disguise the fact that there's only really one path you can go down, assuming you don't lose the war. that and the reichstag and bundesrat mechanics which don't really add anything.
as for political issues with the dev team, it's inevitable that any hearts of iron 4 mod is going to come with some kind of political statement, as hearts of iron 4 is by nature an inherently political game. the issue isn't even that they're le toonkies or whatever, since red dusk is a mod that's pretty openly run by MLs (especially obvious when playing as a conservative USSR) and doesn't have the same problem. its moreso the mass bans and other inane drama that seems to be the issue.
>>45663he made up some rome words by changing the terms like "revisionism" when it meant historically revision of history.
also this video is a nothingburger he is assmad that TGWX devs have political opinions that dont often share his (muh holodomor denial) or (muh amerikkka bad). there still is some things to gather, which is often how some hoi4 modding communities are BAN HAPPY, both on reddit or on discord, but all i see is someone defending the slop of brittany focus tree for hoi4 TNO instead of how devs direct their efforts and remove content due to dev team disputes
>>45668>the reason people still like kaiserreich though, is because these reworks add new content, and are more often than not better than what they're replacing. in the case of TNO however, the reworks swap out already existing focus trees with skeleton content and leave the game emptier than it was before.
>the same problem applies to the great war mod. the problem isn't that stuff like backstabbing austria was removed, its that what replaces it is a pretty bloated focus tree that tries to disguise the fact that there's only really one path you can go down, assuming you don't lose the war.Thanks for adressing that, i do not think often youtubers when complaining about mods ever adress kaiserreich and stuff, for example, TNO released one of biggest updates in brazil but if you see, the mod is fully incomplete and i see developer priorities are not weeelll good, they are much more worried to rework the fucking US OF ALL COUNTRIES. here is aiming to rework iberia and germany, but the mod is incomplete as also how britain is fully incomplete since 2023. but most of videos seem more to adress the loss of atlantropa and stuff
also played hoi4 KR commune rework submod and managed to liberate the US and canada from entente imperialism, now it is time to do a crusade agaisnt savinkovism, screenshots coming later
>>45663The lead dev seems to be larping as a right-SPD Menshevik or smth lol
>>45664it's a WWI mod.
>>45669I had a temp reddit accout to post in TNO sub and I was banned for promoting nazism just because I stated the state of directions of the Nazi Germany which is to either "liberalize" or stay status quo then collapse are too narrow (and maybe Goebbels should given an unique path), and afterwards when I wrote an apology&appeal letter they just ignored it. 😞
>>45663this guy has such a dumb dweeb accent lol
fuckin imperialist shit
opinion on loredad? is he what we need to save hoi4 modding in a sea of toozers and rework hell, personally i like him despite he being a liberal, he disclose when to skip once in his althis videos once he talks about marxism
is harmony just a form of liberalism?
TNO is sucks.
>>45847The second they removed atlantropa it was over, the beginning of the end.
>>45871I'm still waiting for one of those faggots to come out of hiding so I can leave sharts in their anus.
>>45947gonna try that, thanks
i have yet to design a focus tree skeleton for brazillian communists in TNO then a timed decision minigame for adhemar, democratic lacerda and the hardliner military paths
>>46102i hope KR devs give effort to other natione rather than china
>>46114Yeah I mean China is cool and all but Chinareich: Legacy of the Northern Expedition gets boring after a while
>>46142Well that's the problem when you're writing for a group like the fucking Niners, they're sick pieces of shit. Sources seem to vary on how direct the depictions are, but in any case it's at the very least alluded to too many times for people to be comfortable with and the main devs of TFR put out an announcement saying that they're disassociating from the flavor expansion entirely
>>46142rude
>>46137>>46143This is why making a long-ass and detailed fan-fic for shit like the Atomwaffen and propping them up was a dumb idea.
hoi4 mod jannyfags mad someone wrote accurate events to a pedophile nazi genocidal faction XD.
but writing this was stupid
>>46147it was stupid in the first place to give the glowing pedophile nazi group with <100 members the ability to take over the entire country.
>>46150This.
I seen few redditors saying this is totally "realistic" or "in character" when Gloria La Riva isn't one to one to IRL conterpart, making her a commie from red dawn, it isn't even how other member in her party act (china simps) at least, Atomwaffen and APPA (most parts) are not that realistic or
"one to one" to begin with.
Making pedo nazi-wannabe faction in any amount of seriousness with a long ass focus tree was dumb idea.
All it does is just give more ways for pedo larpers to larp and this should be more clear when some factions from the <100 members are supposed to be online constantly for their pedo nazi larp.
Where does one find other mods? I went on the hoi4modding board on reddit and its completely filled with idea guys and teasers. Every discord link on there is the same too
>>46229HOIIV Steam workshop?
>>46231also paradox plaza and skymods
>>46229some modders actually post releases there, althrough all i see are toozers which blatantly post GFX and graphic designed stuff disguised as teasers.
try to view by recently updated mods
>>46233>>46232Thanks for the help comrades
>>46237looks cool but all these non paradox map based games trying to be GSGs have turned out to be pretty weak in their own ways
>>46265I read through some of devlogs, he definitely has his own vision and seems competent enough, well have to wait and see.
Think the framing will be terminally liberal, but to be expected. Strong modding is good though because if gameplay is fun liberalism can be fixed. i like idea of input but not controlling the military, and playing as intel agencies instead of a vague national-spirit.
Will be fun to play as DPRK i hope, to influence/aid national-liberation struggles and of course to nuke the USA.
anyone care to explain about that missouri post apoc mod that had batshit toozers like "goywaffen" and "foidwaffen" before being banned from r/hoi4modding?
Also found one of the teasers on fucking bleachbooru lmao
I am considering making a schizo/joke mod where Fred Trump, leader of the KKK, leads a coup d'état against the American government in the mid 1930s. Is this something people might find interesting?
It will actually be for DH but there's no thread for that game.
Don't think you can have political changes in game in DH, no focus tree and all the other politics-fluff
>>46362You absolutely can, though I'm still debating if the coup should occur before game start.
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