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Operation Deep Sneed edition

Made a new thread since the other one is full. You know the drill folks, gather here to discuss and/or complain about Hearts of Iron 4 and all the alt history mods that make the game relevant. From green natpops to sicko mode Savinkov we've got a lot of exciting stuff coming in the next Kaiserreich update, one which will make the LKMT look like pre-rework Germany by comparison. But dont worry TNOomers, you're getting some new content too! After a year and a half and three focus trees that only last for four years, we finally have something new and that's…

…three years of fucking Antarctica

>>38136
>redflood and KX rather than EAW and TFR in the pics

smh

>>38137
My point being the TFR soundtrack is fire, here's my playlist (OST + Deadrin OST only)

>>38138
I'll admit some of that "chud synth" in the soundtrack goes hard, especially when playing Atomwaffen. Still doesn't change the fact the mod was blatantly rushed into release and uses AI generated focus descriptions and events. The least they could do is fix the unfinished focus trees

>>38139
I think it's more ESL generated text, but idk.

It's definitely unfinished and lacking in points but playable and decent fun

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>>38140
Half Russians who aren't good at English and half just American right wing edgelords who cant be bothered to actually put work into their mod so they just use Chat GPT to cheat. But regardless, none of that matters because we need to get hyped for Kaiserreich's Russia rework. They even have a new flag for socialist Russia! Sure it's really ugly, but it IS a flag and that's what really matters. Hopefully the SR Maximalists get to have their own funni flag

>>38146
IDK…. KR was fun and all 5 years ago but I feel it's been kinda left behind by the times.

I was thinking of playing a game as Eurocom Germany in TFR, but I know that the European countries are really only in the game as a foil for Russia and pretty barebones so IDK if I really should or not.

>>38146
dude like a third of the tfr dev team are communists

>>38139
>uses AI generated focus descriptions and events.

Bruh, what

>>38156
focus icons look cool but there's next to zero localization, 2nd war against russia can be pretty fun since you can play underdog

>>38164 (me)
also are there any other present day mods (more recent than 2010) that are any good? millennium dawn is bloated as all hell, and haven't worked on their 2017 start date in yonks. i remember that economic crisis mod made by russians but i'm pretty sure that's been abandoned.

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>>38165
The only ones I can think of off the top of my head are Red World and Extremis Ultimis, and neither of them are updated for the current patch.

Anywho wholesome chungus orthodox syndicalist China you love to see it etc etc now all I have to do is intervene in world war three and kill Russia

Well I played Germany, it was okay, I restarted a bunch of times though due to messing stuff up and also bugs, once I won against Russia it was basically skeleton content though and stuff basically didn't work. I formed the EU nation but the EU civil war event kinda fired and like 200 divisions spawned that were supposed to be for the war. Also actually diploannexing my neighbours into the EU didn't work. Then I went to bed and today the mod has updated so my save doesn't work, what a shame. I also played on Elite, I expected the war against Russia to be hard but it was pretty easy. Apparently LDPR Russia is the weakest though and even can lose to AI. I will probably try take a break now and play Eurocom Germany some other time.

>>38170
wtf is that symbol in the research & production tab? Is that a swastika?

>>38238
I think that's one of the Chinese rifle manufacturers. Remember Swastikas were an Eastern thing first, I think they are generally considered a sign of 'auspiciousness'? IDK.

ok

TNO stays ded

>>38242
Yeah TNOs time has come and gone, they have lost the mandate of heaven since PP left and they just started removing everything

>>38243
sad that PP was the linchpin of this garbage, for being a Agent Kochinskiigger i support his removal.

>>38243
Eh Panzer was an absolute cunt, take it from someone who knows. The real sign that TNO lost the mandate of heaven was when they removed the purple

>>38246
panzer was a cunt but he had decent and creative ideas, imo the best period was pacifica period despite all the controversies. this goes for her (him) too, she was a cunt but she was a pretty decent modder

>>38248
As someone who worked on the mod once in ages past, I can safely say both are terrible people but in different ways, Pacifica arguably being worse. Sure, Panzer was an abusive asshole, but you knew what to expect with him. He was pretty open about the fact that he thought 99% of the team was inferior to him and that the writers should all be glorified scribes that needed to emulate him exactly, complete with weekly exercises to go along with the quotas, and woe betide you if you thought you had some improvements to make to the storyline like maybe not giving one of the worst of the Nazis a "redemption arc". Pacifica though was a sociopath who was very good at pretending like she cared and went out of her way to convince me and others that our content was actually useful to the mod, when in truth she had a whole other discord server dedicated to making fun of other members of the team. In my case they even made a point of making it look like they were adding my loc into the game, when in actuality they only kept it around to laugh at it and fully intended to discard it when I burned out. Just really lousy petty people all around.

>>38250
damn that's a lot worse than what i thought, the new leaders are also petty and pretentious but not to this level

>>38250
Post some of your loc so I can know if they were right

>>38250
I thought modders were just close friends who did it for a hobby and I didn't know that hoi4 modding community had such a lore

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>>38251
That's not even the worst of it tbh. Between the stress and gaslighting and them subsequently trying to ruin the reputations of myself and several other people for the crime of being disgruntle former team members the whole experience pretty much killed my confidence in working on alt history mods at all.
>>38252
Well this one right here is still in the mod last I checked. Most of my loc was confined to Iberia, which was reworked a bunch of times and left half finished on release and is slated for rework again, but between that and Pacifica making a point of removing all the loc she put in to trick me into thinking I was contributing they must have missed a few spots. Fwiw, I was told from the getgo that Iberia was sort of the "comic relief" of Europe and the primary message we were supposed to get across was how ridiculously dysfunctional a fascist state ruled by two competing strongmen would be.
>>38253
Most of the time, yes. TNO however was pretty much from the start run by a clique that acted like high schoolers when it came to drama of any kind and had enough behind the scenes backstabbing and plotting to make the intrigues of Medici manipulation in European affairs seem pedestrian by comparison.

>>38255
>Most of the time, yes. TNO however was pretty much from the start run by a clique that acted like high schoolers when it came to drama of any kind and had enough behind the scenes
it's still 100 percent this way, the thread over at 4chan works 24/7 to understand what is actually happening. especially now that they only put up shit content/are incredibly slow with updates

>>38256
You've heard of Kremlinology, now get ready for…

>>38255
Any tips for learning how to mod the game ?

>>38256
I feel like being incessantly stalked by 4chan might be one reason why the mod team is dysfunctional

>>38260
I would doubt retards posting and talking on another site nobody has to actually check about what the member of the team publicly post on a discord server would cause that much problem unless they're terminally online.

>>38263
You and I both know that plenty of these freaks will go out of their way to harass people

>>38260
No considering the team often leaks shit there and talks down other users and leads.

>>38260
I have looked at the /gsg/ thread on /vst/ and 90% of the posts there are chat gpt gibberish, 4cuck is dead lmao

>>38268
most of the people on the TNO thread are real because some of them are so absurdly obsessed only humans could do it

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How the hell are you supposed to get the American Caligula as Biden anyways? I tried taking all the authoritarian focuses, broke with the corporations, and let Biden's health fall, but it always continues on as normal. What am I doing wrong?

>>38292
I think you have to win the civil war? But could be wrong though

>>38292
Discourage anti-americanism, blow the whistle, grant emergency presidential powers, and I believe you need to have trump at 80% capitulation

>>38296
Also have his health at as present as last years calendar at the minimum

Anyone here play Old World Blues or Pax Britannica?
OWB is good shit and getting constant updates and PaxBrit is one of the more interesting mods I've been watching

>>38469
Did they add some far-left content to OWB, more than that weird canadian-chinese big brother woman that nukes her own people for propaganda? That is the last thing i remember playing years ago.

>>38470
Yeah the last big update added a bunch. Strathcommune has like 3 different left paths, Loids ministry has like a christian soc path or a soviet Canadian union run by some Russian lady. They are pretty good now, lots of content its definitely worth a few plays.

>>38471
that is very cool, i will install owb again.

>>38469
OWB can be fun but idk it feels a bit unfocussed, barely any events for most nations, everything is just methodically going down your focus tree, and wars in it don't feel that good to me, IDK maybe it's just me but I feel like it's nowhere near as good as KR, TNO, EAW etc


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https://www.reddit.com/r/Kaiserreich/comments/1hag70i/progress_report_145_russia_part_12/
https://www.reddit.com/r/Kaiserreich/comments/1hag749/progress_report_145_russia_central_asia_part_22/

Kaiserkiddies beware, Russia rework is coming this Friday. TNO? Frozen in Antarctica. Pax Brit? Radio silence. TFR? Dead on arrival? Red Flood? More like Red Drought. Kaiserreich alone remains on track for its major December update

>>38534
tldr of the russia rework?

>>38534
Never got the hype for red flood. Every nation is unfinished or just boring. The Germany update gave all the different factions only like 10 focuses

>>38534
>TFR? Dead on arrival?

I thought it was decent

>>38535
savinkov is now a pro-agrarian (kulak) ultranationalist with more orthodox influence, he can do eurasia larp or try to end the world by starting nuclear war with socialism. there's more stuff for both republican and monarchist russia too, and revolts you can play as during 2WK. socialist russia is split between left SRs and syndicalists, no playable bolsheviks sadly
you'll also be able to play in central asia now, if you really want to

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>>38535
All you need to know is that Savinkov can get BASED AND DUGINPILLED
>>38538
It was the original "wacky" mod for all of two weeks and then everyone collectively realized that it made a mockery of avante garde and futurism. Some of the Russia content is fun though
>>38539
It's got good points but its suuuuuuper buggy and unfinished, many paths and events still aren't properly localized after being out for nearly two months and several updates later. There's a lot of good ideas but I fear it's going to go the same way as Extremis Ultimis and get itself stuck in perpetual development hell
>>38540
You cant get the Bolsheviks in power, but the communist faction of VTS run by Kamenev and Zinoviev is pretty much the Bolsheviks in all but name, just aligned with the Syndicalists

>>38549
You can get bolshevik Russia if you play the united Baltic duchy

did the kaissereich 3rd international update come out yet? been waiting for that to play the game again

>>38564
Nah, it will likely be the next major update after russia though. Probably will drop some time later next year, with some smaller updates coming out before.

>>38551
Yeah but that's one of those super difficult gimmick paths, bringing back the Soviet Union as Latvia is a task that makes Sand France seem pedestrian by comparison

Russia update for Kaiserreich just dropped

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Another TFR banger

>>38665
The song that plays as Xi and Mao fuses their mind with Logic-Comunist version.

>>38666
Well, this is for the New Left. You have to take the AI assisted governance focus from the economic tree to unlock THE LONG MARCH. However, Cyber Xi is indeed in the plans…

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Well I won as the PSR Maximalists. Kind of hard to get a handle on just what exactly their ideology is, but it's something along the lines of the Left SR program except really enthusiastic about using force of arms to get the urban proletariat in line, they also really dont like the idea of political parties (the organization they create after the war is totally not a party bro trust me) and they like Esperanto, although that last part might just be a Russian left thing in general.

Also love the implication that Slavs are apparently genetically more woke than their western European counterparts

>>38669
I was trying to for a left run but I got spiridonova in power for like 3 days before the military couped me

>>38670
Ah see you have to get military anger to 5 or higher along with popular anger at 8 in order to have a successful socialist coup. Otherwise Denikin or Wrangel does a countercoup and either "restores democracy" or in Wrangel's case gets the opportunity to bring back the Tsar, albeit under a constitutional system. If you go along with the narrative and immerse yourself a bit the liberal paths are actually quite fun

>>38669
>Kind of hard to get a handle on just what exactly their ideology is
They're basically utopian/agrarian socialist blanquists, kinda similar to the Bulgarian totalists.

i like playing kaiserreich but i still can't understand what totalism is supposed to be other than "socialism but bad". you'd think with the "totalist charter" it represents national-syndicalism and other corporatist movements that are nominally "left-wing", but with vanguardist socialism is categorized, half of them are "totalist" (patagonia, socialist russia, italy, armenia) while the other half are "radical socialist" (bulgaria, latvia, arguably left kmt china) despite being almost identical ideologically. then there's groups like the PSR maximists in russia and the FAKB in bulgaria that are agrarian socialists with hints of sorelianism and only nominally connected with mosley and ᴉuᴉlossnW. i understand there's no way to create an ideology system hoi4 that isn't clunky, but with totalism especially it seems like it exists so the devs can tell you which socialists are the bad ones who are authoritarian and violent.
maybe adding subideologies would help somewhat? or if that's too big than just more party descriptions.

>>38695
I mean it's basically the same as libsoc/authsoc in TNO, Totalism = socialism but evil. So yeah the devs are basically telling you what to think but hey so what

>>38696
>the devs are basically telling you what to think
I think it's unavoidable in a way, when you construct a narrative or game mechanics you're constructing them in a way how you think they should work instead of trying to reach some Platonic ideal of narrative structure and game mechanics. Games, like any other art, are a reflection of the developer's psyche.

>>38695
I mean there's several elements to it, part of it is old content where totalism was equalled to 'socialism but bad' and grouped red fascists and leninists and some of this is still in the mod.
Some of it is down to filling out a tag's ideology slots where if a country has a syndicalist and a leninist path the leninist path will get the radsoc slot, but if a country has an anarchist path and a leninist path the anarchists will get the radsoc slot and the leninists will be relegated to totalism.
There also have been attempts to update the lore and make totalism more coherent with the leninists that remain under totalism being characterised as 'totalist charter-curious' and possibly endorsing it early on before it was clear how revisionist it would become.
Notably within the new lore totalism is not going to be a united movement in general with the neosocialist - sorelian divide and the assorted blanquists and one party vanguardists being another tendency classed under totalism, while radsoc is used for more councillist leninists. If you're a leninist who's 'total commitment to the revolution' requires the establishment of a revolutionary dictatorship with extraordinary powers you're totalist, if you care about the means being soviet democracy you're radsoc.
Another point is that generally the nature of the game does make the vanguardist leninists the bad guys. In real life the banning of opposition parties, the centralisation of power, the use of terror, top-down management, etc were all things the bolsheviks were forced to do by difficult circumstances generally, not part of the original plan but difficult compromises with a harsh reality and circumstances orr pragmatic expediancy to minimise risks to the revolution's survival. HOI4 gameplay just ins't like that and for the most part when you're playing a country you have a perfectly nice council communist path available where perfect workers democracy is being practiced or syndicalism, etc. In those circumstances the dictatorial measures are more just a choice to be evil for the sake of it and that's sort of unavoidable unless the game were restructured into having the gameplay consistently portray syndicalist and radsoc paths as mechanically extremely difficult and risking failstates every five minutes to justify OTL leninist measures, which wouldn't be satisfying for anyone and be it's own political statement.

>>38700
"Radical Socialism", "Syndicalism" and "Totalism" might as well be renamed into "Good Socialism", "Neutral Socialism" and "Evil Socialism" respectively and no one would bat a eye.

>>38710
I don't think that's true. If anything Syndicalism is the 'good socialism', radical socialists are often portrayed as flawed and imperfect, whether you look at the Latvian Bolsheviks, Danish councilists, the Left KMT in general or Centroamerica.
And syndicalists aren't a monolith either, just in the new Russia content there's clearly pretty substantial difference, and different moral shading, between Levitsky, Sulimov and Kamenev, even though they are all represented by 'Syndicalism'.
Even under the Totalist label, not everyone is characterised as straight up evil, a few of them are pretty good or at least fine or eccentric but not evil, like South Africa, Tibet, Patagonia, etc.

>>38717
There's a Totalist path for South Africa?

>>38700
this is a pretty good explanation, so thanks for that i appreciate it. however the last part about vanguardist leninists being "the bad guys" when compared to syndicalists and council communists also raises the question as to why all the repressive measures are mostly restricted to totalists. IRL, the CNT-FAI, despite being anarcho-syndicalists themselves, adopted the same emergency measures (attacking socialist opposition parties, use of terror, labour camps, etc.) that the bolsheviks did during their civil war, and yet in kaiserreich the CNT and many other syndicalist and radsoc paths manage to keep their hands clean. obviously making syndicalist paths extremely difficult would be bad, but showing that even they can't win a revolution in white gloves would at least help make the difference between syndicalists and totalists less moralistic. hopefully the third international rework addresses some of this whenever it comes out.

Has there been anything new for tno? I havent played it in like 2 years. Last thing I remember was they took out the dam near italy

>>38728
not really, they've shuffled around a lot of skeleton content and done a bunch of toosering, but the only thing that's been added is like 5 years of mexico content.

>>38726
Yep, during the Johannesburg convention if you try to concede to the racist white only trade unions and implement parallel races segregated unions for races and maintain pass laws the convention falls apart as the ICU under La Guma organises an africanist convention and forms a new government.

>>38727
Yeah, I think the 3I rework will do that with more nuance and indepth lore about how socialism works in the syndicalist countries which will definitely come with details about their respective red terrors, etc.
I think that looking both at the Left-KMT, the Denmark rework and the Russia rework we can generally see a tendency to make the division between socialist ideologies less moralistic and more concerned with their forms of organisation. Obviously the radsoc left KMT imposes all sorts of repressive measures and hardly perfect good boys, and playing Denmark's radsoc Aksel Larsen path I certainly felt like I was playing a broadly communist-leninist path and building a party state, without having to be totalist. The distinction is I think moving towards syndicalists being defined by their economism,
restrictive trade union advocacy which is deemed bureaucratic and undemocratic due to only the sectional trade unions having a say, while radsoc are communists who want a more representative soviet-led system but build a party-state as part of that. And totalists are advocates of emergency powers of all sorts and the need for a centralised revolutionary dictatorship for fascist reasons of neosocialist technocratism or sorelian ultranationalist mass mobilisation.

>>38695
What if they muddied the waters a little bit by letting national-syndicalists and the like go under the syndicalist ideology? Would be easier to make totalism a coherent movement then i think.

>>38695
"Totalism" is literally short for "totalitarian socialism."

>>38748
I don't think it actually is. But in out of game terms, yeah kinda.

>>38748
>>38749
Totalism in-universe is a label applied to the totalists by their critics and is meant to mean 'totalitarian socialism', but the totalists reappropriate it as referring to 'total commitment to the revolution'.

>>38751
Isn't their founding document called 'the totalist charter'?

how can i play eu4 or hoi4 multiplayer with only cracked versions? i know theres a steamfix that you can connected the cracked game to your steam account but the download links dont seem very safe even if they do work. any way to do it without steam? hamachi? something?

>>38751
>but the totalists reappropriate it as referring to 'total commitment to the revolution'.

BASED.

>>38754
I've done the space battles thing and it works, but don't really know where to get it

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>>38752
No it only gets called that after the fact.

Anyways along with all the other intricacies of defining Totalism, there's also the fact that it's a label thrown around in-universe to groups who want nothing to do with National Syndicalism, usually because the far left group in question has elements of irredentism or national chauvinism to them. The communists in Argentina for instance are classified as such in no small part because of Libero Justino's desire to unite Spanish-speaking South America into a superstate called "Andesia", but otherwise they're not really very Totalist. Contrast with Poland's Totalist path, any self respecting Marxist (the Totalists of Argentina included) would read this vibes based class analysis here and have a fucking stroke.

At the end of the day though, this IS just a video game, and we must accept the fact that by the very nature of a diverse development team they're going to approach politics through a "neutral" lens

>>38757
idk i do appreciate the refreshing bit of worldbuilding nuance that even tho KR is a far better timeline for communists, the result of german victory in ww1 is that the proto-fascist trends nascent pre ww1 never fully diverged from communism, especially because in this timeline syndicalism is the most successful communist ideology and thats where the proto-fascist trends within marxist thought were most present. especially considering the success of this syndicalist communism, it makes sense that the left in this timeline would be more permissive of these kind of chauvinist deviations because they havent (yet) led to horrific failures and splits. in the case of a 3rd internationale victory in 2nd weltkrieg i'd fully expect a kind of global much more ideological version of the sino-soviet split at the very least, and likely an actual inter syndicalist cold war

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>TNO Antarctic content
>look inside
>minesweeper
This takes the place of focus trees btw

>>38787
What happened to this game? It was like the hottest shit when it came out.

>>38787
Minesweeper is like Pac-Man or Doom nowadays: a meme game you can port wherever.

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>>38538
Red Flood is not an ordniary HOI4 mod but an ontological parable; the point of the trees is the libidinal confrontation between ontologies, everything else is ancillary. It is about the open confrontation between Technocracy and Marxism; about the War of Opposites, about the confrontation of the psyche of the parisian pedophile and the bull-headed SED bureacrat; it is a work of art in its entirety. It's focus trees are both mere tools for optimizing gameplay to this confrontation, but also an intricate staging of ontological conflict, between revolutionary Germany and USA, France and the Revolution, and the Revolution against the resurgent Tsarist Russia.

It transforms the geopolitical into the psychological and psychoanalytical, casting the map as a battlefield of competing desires, fears, and visions for the future. It is the wrestle, or as Clausewitz puts it, Zweikampf, of many dialetically opposed things; for one the battle of the decadent self destructive tendency of the Parisian salongoer and his desire to expand the powders he can snort and boys he can violate into a global amusement park; and the the ossified dogma of the SPD soldier and Red Armist who is waging a battle for humanity itself with all his might, against this wickedness and for the Truth Itself, the truth written in blood of the martyrs of the revolution and the peoples that lie opressed by the colonial powers of the world of Red Flood.

You have the epochal struggle between the bureucrat of the American Technocracy. Socialism, even Communism, is not even up to debate in Red Flood anymore; the technocrats literally crash the price system in favour of tallying prices with energy directly, and planning a rational non-market economy in the wake of this. Yet the (at that point) Marxist, communist Europe and it stand at fundamental odds. The human component of the bureacracy of Technocracy Inc. represents the culmination of the Enlightenment's dream of total rationalization, a man defined by his relentless pursuit of efficiency and control. They have sublimated their individual desires into the collective rationality of the organization. His libido is not directed toward interpersonal relationships but toward the abstract notion of progress, of infinite growth for growth's sake, essentially turning America into an unholy chimera of Walmart and Disneyland. Eros is systematically repressed. Romance is enslaved by the labcoat; reproduction becomes an act of growth for its own sake on it's own. They are sexually sterile in both literal and metaphorical senses, their relationships, if they exist, are transactional and devoid of warmth, as mandated by a society governed by cold calculation and calculation only. They outwardly may exude confidence in the inevitability of Technocracy's triumph, but their unconscious is haunted by a fundamental lack. They are deeply aware, but unwilling to admit, that the world they are building may obliterate what makes life meaningful. They yearn for a world where life has been fully rationalized, a state indistinguishable from death. They are the archetypal neoliberal subject taken to its logical extreme conclusion, a being who lives not to enjoy but to maxx this and pill that, someone who has successfully strangled god and is now weeping silently over his corpse, much like the famous painting of Ivan the Terrible and his son.

The Tsarist is a figure of pathos and grandeur, a man out of time, clinging to a decayed and schizophrenic vision of order and authority, which he twists into a crude mockery of tradition. He embodies the residue of a feudal aristocracy crushed by the tides of modernity, crushed by what Kautsky and Marx predicted would come true, and crushed by how the rest of the world reacted to it. His libido is filled with nostalgia, pride, and rage. He constructs his ego as a bastion of tradition, a protective barrier against the flames of the revolutionary age. His libido is tied to the ideal of the Tsar and the Orthodox Church, symbols of eternal, unchanging order. His desires are directed backward, toward a golden age that never truly existed. Unlike the American bureaucrat, the general is not desexualized but channels his Eros into loyalty and devotion. His love for the Tsar and the Church is libidinal, a deeply felt yearning for something greater than himself. However, this devotion is often perverted into cruelty, as he projects his inner despair onto enemies and subordinates, seeing jewish bolshevists everywhere, and eventually ending up cannibalizing whatever little legitimacy he had to begin with. He is ridden with the delusion of his internalized voice of the Tsar, the Church, and the aristocratic order. This superego demands absolute loyalty and punishes the Tsarist with guilt and despair for every failure to restore the old regime. He is the tragic remnant of an age that cannot return, a mere husk of what once was, that refuses to let go and let his son take reins.

Antonin Artaud, both as a historical figure and as a psychoanalytic archetype, and as a charcter in Red Flood, embodies the disintegration and transmutation of the self in the face of modernity’s psychic contradictions. He represents the raw nerve of France: a collision of libidinal chaos, artistic experimentation, and existential anguish. The Artaudian archetype can be expanded into a symbol of France’s cultural psyche, rooted in both its colonial violence and its deep intellectual tradition of revolt and transgression. Artaud is neither the rigid bureaucrat nor the nostalgic general; he is the complete antithesis of stable desire and vision. He reflects a soul in torment, torn between the desire to destroy and to create, to transcend material existence yet remain embedded in its grotesque beauty. His archetype is the L’homme en flammes, or Man on Fire, a figure consumed by his own creative, destructive and transgressive impulses. He is constantly disintegrating under the weight of his libidinal forces. This collapse does not result in passivity but instead fuels a manic energy, a drive to reconstruct the self and eventually even reality itself through art, ritual, and confrontation with the real, culminating in an attempt of the construction of the unreal. He finds beauty in madness, in the unbridled rawness of human suffering, and in the ecstatic destruction of bourgeois sensibilities, most concretely when it comes to things like tradition and art; he destroys hundreds of years of artistic heritage because of the act of transgression in itself, but also to renounce the old world in its entirety. This manifests in the Theatre of Cruelty, where Eros and Thanatos converge. The audience, in this case all of France, unwillingly, are assaulted, stripped of its illusions, and left raw, a psychic state Artaud himself inhabits perpetually, reduced to animalistic instinct and monstrosity. The Escadron for the lack of a better descriptor are killer clowns who force everyone to participate in this ugly spectacle, who are quite literally like the SA on steroids, whose entire point is transgression and terror for it's own sake, it finds the only desire worth having to be a survival instinct and thus constantly seeks out life-or-death situations for itself and forces ordinary people into panicked states through open and state sponsored terrorism. In Artauds madness and suffering, he seeks not to mend but to reimagine the self entirely, envisioning a human subject liberated from the chains of modernity, an approach of burning it all down and starting over to put it simply. Where the bureaucrat suppresses libidinal forces, Artaud amplifies them to the point of self destruction; The general clings to an imagined past, while Artaud wages war on all forms of stasis, including tradition and identity.

The balm of the collective human soul, the beating revolutionary heart of the world, and the last bastion of humanity, love and solidarity is the Council Republic of Germany, which arose in revolutionary civil war between the old bourgeois-aristocratic order and the class brotherhood of workers, peasants and soldiers, united in their desire for peace, land and bread. The Social-Democratic Party of Germany was at the revolutionary Vanguard of this civil war; they lead this class alliance as the premier force, guided by the teachings of Marx and Engels, as well as Kautsky and Ultimately lead by Rosa Luxemburg and Karl Liebknecht to victory. The game starts out with a revisionist leader, a normalizer, or as leftcoms would say, modernizer, essentially a non-communist social democrat of yesteryear. The bloody reactionary terrorism of the austrian empire against a socialist revolution in Vienna is violently snuffed out before it can take shape, and it leads to an ontological crisis in Germany, upon which the Orthodox SPD once again takes helm. It is driven mostly by the youth and the urban proletariat; The archetypal urban proletarian is an anonymous hero of the Council Republic. His psychoanalytical portrait reflects the psyche of a worker whose life is bound to the factory, the street, and the promise of collective liberation, his leisure spend in love of camraderie, family and friendship. Krause is not a leader or a thinker, but his presence is indispensable; after all, who do you call when you need something fixed? He is the beating heart of the class struggle. Years of exploitation have ingrained a fierce hatred of the bourgeoisie, who have sent him and countless of his friends and brothers to the trenches to die for their profit, as well as a simple yet profound desire for security, dignity, and leisure. His unconscious harbors both suppressed rage and a longing for joy and freedom, a freedom he can finally enjoy. His participation in discussions, demonstrations, and councils gives him a sense of agency and belonging. He takes pride in his work and in his contributions to the revolutionary cause, he takes pride in being an active part of the socialist collective. Krause is less rooted in theory and more in lived experience. His morality is shaped by solidarity, fairness, and a deep respect for fellow workers. The betrayal of these values, whether by revisionists or capitalists, is intolerable to him. He has tasted the sweetest fruit, the fruit of his own toil, and will fight and die to defend it, a simple man defined by his love for all peoples of the world who have not yet come to enjoy such a life and his actionable desire to contribute to work towards the realization of this globally, especially in the face of ugliness that reigns all over the world. Born into the revolutionary fervor of the Council Republic, Krause’s son represents the continuity of the proletarian struggle across generations. Shaped by his father’s unwavering dedication to the cause, he carries the ideals of solidarity and justice into a new era. His libido finds its outlet in street protests, impassioned speeches, and creative expressions like agitprop art or revolutionary poetry, and love and brotherhood of long nights around campfires, song and dance, and study of the classics. The utopia of the revolution is always just beyond his grasp, and he feels a powerful, almost spiritual, even religious, drive to make it real. Krause’s son is not just a revolutionary activist but a symbolic figure of youth caught between historical inheritance and the desire to create something radically new. It is thus that as the eponymous Red Flood nears, that he volunteers to join the Red Army. Krause’s son’s decision to enlist is propelled by the unrelenting pull of his id. His deep seated desire to protect the revolution and safeguard the dream of a better world is an almost primal urge to fight, to wield physical force in defense of the home the revolution has given him. This is not merely a call to arms; it is an urge to defend the utopia his own father and him are constructing.His libido now focuses on the collective, as he sees the Red Army as a place where he can transcend his own individual longing and merge with the greater cause of the revolution. His actions are not just fueled by the need for survival but by the need for validation, both of his own radical ideas and of the revolutionary dream he has inherited from his father. The naive idealism of his youth, shaped by artistic expression and cultural revolution, is now challenged by the harshness of military discipline. His superego is defined by the teachings of Marx, Engels, honed into a flaming sword by the party, and his father’s sacrifices during the revolutionary civil war. There is an overwhelming sense of duty that accompanies his decision. He believes that by joining the Red Army, he is fulfilling his obligation not only to his father but to the workers, peasants, and soldiers who fought for the promise of a better world. His uniform is both a symbol of duty and a marker of personal sacrifice, the physical embodiment of his journey from youthful enthusiasm to revolutionary realism. He carries the weight of two legacies: the first, the inherited struggle of his father’s generation, and the second, the generational thirst for a radically different, more immediate kind of change, and liberation of mankind as a whole.

Red Flood is more than a geopolitical struggle; it is an exploration of the deepest corners of the human psyche, where every nation, every ideology, and every revolutionary force embodies the raw, often violent clash of desires, fears, and longings; It is a visceral journey through the shadows of modernity, a battle not just for power, but for the soul of humanity itself.

>>38792
The game is still not fun

Question for everyone: How bad is millenium dawn in terms of economic liberal ideological bias/fuckery, especially in focus trees?

>>38795
>How bad is millenium dawn in terms of economic liberal ideological bias/fuckery
HOI4 is a glorified wargame, bruh.

When the fuck is TFR getting an upd>>38668
ate

>>38792
this whole essay for a dead mod that people only cared about because of how LOL RANDOM it is

>>38795
Liberal bias isn't the issue, it's just boring, play TFR instead if you want modern era content

>>38788
All the original developers left and the people that took over want to 'rework' everything to the point that they spend more time removing things than adding them

For example this Antarctica stuff is just a submod that other people made which has been integrated into the base game, same with the Brazil content, the only stuff actually made by the core dev team in the past year or two AFAIK is Guangdong (pretty good TBF) and Mexico (only a three year toozer)

>>38820
>For example this Antarctica stuff is just a submod that other people made which has been integrated into the base game

I thought that the only thing integrated was the lore, did they incorporate that like they did with the Britain submod a year or so back?

>>38823
yeah the minesweeper map and other mechanics are taken from that submod. last time i remember having fun with new tno content was that chinese submod that brought mao back from the dead since the original lore kills him off in the stupidest way possible (fighting a conventional battle in open plains outside chongqing, and getting hit by a japanese artillery barage).

>>38819
TFR has quite a few issues but it's the only non-alternate history (it is now but it wasn't when first developed) whole modern world mod that can be fun to play. it's honestly quite suprising that apart from a few mods focusing on regional conflicts like ukraine and west africa, there aren't more IRL modern day mods out there. you'd think that with millenium dawn in the state its in now and wars ramping up everywhere the demand for it would be very high.

>>38792
Red Flood dev here, nice to see an interpretation smarter than what an average HOI4 playing redditor would spew out but I see some problems, primarily resulting from a different perspective. RF is not a Marxist mod per se and most of the dev teams' sympathies don't lie with Germany. (Might result from a reliance on what the dev team considers mistakes of the early versions which are to be corrected in the future, since Germany is currently the most developed major nation). You assumed certain paths are basically the "canon" developments of the narrative which seems limiting within the open-ended structure of a hoi4 mod – the uncertainty of the future and the depiction of a moment of the collapse of the horizon and a generation of infinite possibilities are pretty important to RF. You also ignored some of the most narratively developed tags like Kavkaz and Ukraine, which while not great powers (though Kavkaz has the potential to become so by unifying Russia) underline some of the most important aspects of the world of RF.


Still, I think it's pretty spot-on in describing the world from the perspective of the Orthodox SPD – Wilhelm Reich and the Frankfurt School are major in-universe associates after all.

>>38830
wow then you did an awful job because it's awful and impossible to understand

>>38830
I don't play HOI4 (right now I prefer DH) but I enjoy looking at all the different mods so thanks for your work.
Someday I hope to mod myself.

File: 1735421633588.png (76.56 KB, 780x438, ClipboardImage.png)

>>38830
I will admit that my perspective is based on my own beliefs, as a German communist, and the narrative I see/interpreted here is based on what is most likely to end up happening gameplay-wise, meaning what is likely to end up happening through HOI4 game mechanics, KS is unlikely to win against Kazan due to supply issues for example. The uncertaintity is in my view cleared through Germany being so absurdly OP; I see the orthodox SPD winning out due to the literal memory of the trenches, Radek's rhetoric is way too inflammatory, I brought up the example of Krause and his son; both of them remember atleast half a dozen family friends who had perished to the Imperialist War and would thus be alienated by such inflammatory rhetoric; on the other hand, Germany being under siege does give rise to such a thing. I saw it as a dialectical relation of "burn the whole world down and start anew" – much akin to the line of the song 'Heimlicher Aufmarsch; "Setzt alle Herzen in Brand[…] dann steigt aus den Trümmern der alten Gesellschaft die sozialistische Weltrepublik", in other words quite aptly even referenced as Weltenbrand; and "building a home to defend", which is the SPD(O). They quite literally build a workers paradise, a dream realized, which is resolutely defending itself, and I think this outcome would resonate most with German society at that point, a dream and a promise fulfilled and resolutely standing as the torchbearer of humanity, not to burn it down and rebuild anew, but to guide it towards a new morning.

File: 1735457965409.png (3.82 MB, 1920x1080, owb cpf.png)

Just obliterated Middlemark, getting ready for Freedom

File: 1735546629892.png (230.53 KB, 600x536, kasumi cri.png)

>>38910
I got my ass kicked

>>38910
I also suggest trying the Christian Socialist faction in Canada, i think it has two paths christian socialist - tankie ( basically the tank brigade taking control of the country and re-establishing state atheism )

File: 1735584532862.jpeg (2.98 MB, 10000x4457, 1735584514289.jpeg)

which way indian man?

>>38914
I did most of the Tankers path, it was pretty fun. Very op after you level up the tanks and take enough focuses which was nice.
I'll try the Solomon path soon it seems pretty neat

File: 1735917669928.png (926.03 KB, 720x1467, ClipboardImage.png)

Maupin has been alerted to the existence of himself in a vidya game and it's going exactly as well as expected

>>38996
What's with this reply? Its worse than something an ai would come up with

>>38996
based caleb

File: 1735990163304.png (736.15 KB, 1022x1237, ClipboardImage.png)


File: 1735990573355.png (4.13 MB, 2848x1921, Dark_Teaser1-1.png)

Slice! - Come Paradise!

File: 1736048029238.png (4.73 MB, 3569x1523, SWEATOV.png)

Svetovs ancap russia

File: 1736269531020.png (2.99 MB, 1680x1050, ClipboardImage.png)

In a surprise twist, Red Flood updated and the new stuff they've added is actually pretty good. Some of the paths and focuses for Poland are pretty deceptive (this one fires after you take a focus about "state-guided morality" or something) but aside from a few crashes that should be patched by now it's pretty solid. The update includes reworks for Poland, Belarus, and Finland, along with Savinkov schizomoding in Russia and touchups to France to prepare for the massive rework it's getting. On that note
>insult the whiteness of the Polish race
Who's gonna tell him?

File: 1736405873161.png (121.47 KB, 274x280, aa18_what_the_fuck.png)

Pax Brit updated dropped yesterday, with the Russian and Prussian focus trees

>>39127
You can't say "Prussian" without "Russian," huehuehue.

>>38908
Kavkaz tends to usually beat Kazan in my games but lose to Drozdovsky. However this doesn't really matter since the mechanics aren't perfect and I think they often hinder the narrative more than help it. RF is definitely an unfinished product and perhaps even a too ambitious one for our strengths. France is especially an example of its unfinished nature, in the final product it's meant to be about as powerful as Germany. I think the slight changes we made to it in the recent update both corrected the view of its nature (for example getting rid of the stupid ancap shit in Bataille's path) and made it more powerful to compete with Germany.

As for the German paths – the Vienna crisis caused the public to lose faith in the SPD. Even when they try to correct the course they still have to deal with an institutional failure. At least Radek and Goebbels appear to me to be both equally viable routes (Reventlow and Popper might be too – we really don't want to settle on a canon outcome) with the former uniting different sectors of German society against the defeatism of the SPD and the latter successfully riding on a wave of populist resentment against certain aspects of the SPD's government while still promising to complete the revolution.

>>39022
>Mikhail Svetov simulator
AAAAAHHHHHHHHHHHAHAHAHAAAAA MY SIDES!

Okay, HOI4 is based now just for this beautiful mess.

Holy shit The Fire Rises has some bangers.
https://www.youtube.com/watch?v=8F3DemeGMm8

>>39129
lol

File: 1736746565643.png (291.75 KB, 438x622, ClipboardImage.png)

Bruh they think they're hot shit because they have an unfinished focus tree in some obscure mod

File: 1736747901338.png (1.45 MB, 3900x1857, 1736747887176.png)

Tag yourself

>>39181
most fed operation to ever fed up the fedding, jokes aside im quite excited for the TFR update i quite enjoy the american civil war

>>39185

Patriot front is the guys that wear khakis, masks and carry around shields and stuff right?
I think they came to my city on July 4th but paraded at 4am so no one bothered them

File: 1736763192451.png (739.58 KB, 570x960, ClipboardImage.png)

>>39183
Wang Jingwei Thought

File: 1736765590598.png (2.42 MB, 1280x1900, image-15.png)

TFR. JUST. KEEPS. WINNING.

>>39188
>coal miners unite

>>39188
its not out, why the tease?

>>39190
Have to keep the hype going or else people will lose interest before the ai finishes coding the game.

>>39200
I meant more why did anon post it

>>39201
I like tfr and more people should know about it. Also it wouldn't be a teaser if it's already out, no?

1.0.5 with finished French content and some more extras is expected next month. 1.1 is coming Q2 or Q3

File: 1737181266294.png (4.12 MB, 1920x1080, tfr.png)

Which one of you guys wrote this?

>>39261
ngl, I feel like it would've been more interesting if Agent Kochinski was a possible minister of whatever for APLA, though with an option to purge him, rather than just a one-off event of him getting killed while trying to fuck a horse

>>39263
<I feel like it would've been more interesting if Agent Kochinski was a possible minister of whatever for APLA
Agent Kochinski would never join an actual socialist faction. He would be fighting for Biden or fucking a horse.

>>39263
If TW@ ever comes out, Voosh is a USA leader candidate in that

>>39261
4chan was saying that Agent Kochinski is a horse fucker for years, this looks like a poor dunk on leftists if anything.

I do hate Agent Kochinski though.

>>39263
>Agent Kochinski becoming a minister for the apla
Agent Kochinski hates communist parties and would only join biden and say that is socialism because [liberal delusion gets inserted here].
>>39266
no, it's a dunk on the horsefucker, him being a persona non grata in politics and a joke is the best thing for the left because a sniveling, narcissist wrecker like him shouldn't be accepted anywhere serious.


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