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File: 1735189666444.jpeg (18.91 KB, 736x414, IMG_1386.jpeg)

 

I want to talk about an idea that’s been on my mind. A lot of people came into part 2 waiting for wish fulfillment. I don’t want to get into the debate over Joel’s, but from what I understand about the western gaming community and the last of us’ fan base, a lot of people were expecting another game dedicated to Joel and Ellie running around.

I’m glad that the developers took a strong stance away from this idea, but there’s another thought that’s been on my mind. The authors can recognize that pain is permanent.

For context, a lot of games, shows, and movies tend to feature tragedies, traumas, and other events that cause pain as reversible. Hell, physical regeneration from immediate injuries or even resurrection is commonplace throughout franchises like deadpool, warhammer, and other mainstream slop.

The last of us’ developers treat pain as permanent. Even if the forces that caused the suffering are removed, the effects and the legacy of the pain itself never go away or fully leave one’s life.

In part 3, Ellie isn’t going to come out any less broken than she did by the end of part two. If her ending is retconned, it’ll feel completely half assed. How the fuck do you even approach such an idea. So many people in her life are dead, so many hopes were crushed, and so much hasn’t changed. Even if her physical condition improves, what am I saying, it won’t.

The third game is going to be intense. I don’t think anyone is going to be ready for the loneliness in it.

She still shoulda killed that bitch for nixing Joel.

>>38881
I still don’t know how to feel about that.

Which is worse: Joel killing everyone that could potentially create a vaccine to the plague that is leading to the extinction of humanity or Ellie selfishly not having children and potentially passing on the genes for it

>>38897
There will be people who remain immune during and after Ellie’s life.

>>38897
Both things are good actually. Fuck mankind. Blew its chance in 1991.

>>38897
The Fireflies were a bunch of morons willing to kill maybe the only person on the planet with immunity on the first attempt to create a never before tried vaccines. Realistically, it was never going to work. Joel was right to kill them all, if humanity had any chance left at rebuilding, it wasn't gonna be due to a miraculous vaccine.

>>39815
>>38897
These games were written by a moron to have forced drama and they fall apart under basic scrutiny which completely devalues any sort of dilemma they try to pose.

>The last of us’ developers treat pain as permanent. Even if the forces that caused the suffering are removed, the effects and the legacy of the pain itself never go away or fully leave one’s life.

https://www.vice.com/en/article/the-not-so-hidden-israeli-politics-of-the-last-of-us-part-ii/

I hated Joel in TLOU1 and disagreed with his choice and supported Marlene and the Fireflies' desperate gambit over Joel's selfish desire to LARP Sarah 2.0 with Ellie. I am literally the perfect audience for TLOU2 but I still hated TLOU2 since Neil didn't bother to write a good story and just went straight for shock value. I'm fine with Joel dying but even as someone who hates Joel Neil did him so dirty and killed him in the most retarded way possible. Dina was also not a good character just a walking plot device to throw more unnecessary drama into Ellie's life. When she admitted she was pregnant I actually cringed IRL it's like Neil spent his entire time watching soap operas rather than thinking of a good storyline. The Scars and WLF were also insane caricatures rather than realistic post-apocalyptic factions. There was so much wrong with TLOU2 but unfortunately in terms of gameplay it's probably the best single player third person action zombie shooter on the market and will be remembered fondly for that reason alone.


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