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Over the years, I’ve learned many things about multiplayer shooters. I’m here to share my tips. You don’t have to be good at aiming, movement, or teamwork to learn any of these skills.

>first and foremost: camp

Camping is objectively the only viable playstyle. Rushing and leaving yourself open ever is stupid and will make you lose your KDR arbitrarily. Let the idiots run into your line of fire, they deserve to die to campers.

>best setups

If your game has attachments, I recommend these
<always use tracerless rounds even if you suffer damage debuffs.
<equip a scope/sight and a suppressor
<if any machine pistols are optional, take them. They are better than missile launchers and shotguns

>never shoot in the open.

<If you’re in open terrain, crouch or lay prone; if you’re fighting in an urban map, always shoot within buildings; you’re aiming through a window, a wall, or a door, keep your in-game avatar standing parallel to the wall and not perpendicular to it; doing so makes you slightly less easy to hit than if your face was directly perpendicular to a window’s opening

>never reload or use explosives if you’re not fully behind cover.

<Seriously, there is no reason to leave yourself open to getting shot at from any angle when reloading. Coincidentally, most explosives (mainly grenades) cause indirect damage, which absolves the need to directly look at an opponent to know where to throw or plant an explosive.

>don’t move quickly in dense spaces

<this one is something I learned while playing battlefield and some boomer shooters. Moving to quickly in dense spaces only makes you vulnerable to dicks hiding behind doorways or getting your ass blasted by some random dude down a corridor. Moving generally slowly (like at a walking speed) gives you way more time to react to other players.

reads like nonsense and bait. post your profile or some proof that you are actually good at any game

uyghas never heard of arena fps
inb4 quake is transhumanist culture or whatever

>>39327
Nope. My KD in all shooters is routinely above 1.2 or more. The majority of players in my region (NA) have zero sense of self preservation and regularly get themselves killed arbitrarily.

Besides, these tips are already adopted by real armies anyways because they keep soldiers alive.

>>39326
>first and foremost: camp
I see you never played any arena shooter

<always use tracerless rounds even if you suffer damage debuffs.

<equip a scope/sight and a suppressor
spoken like a true boring camper. I wouldnt play shooters if it was the only viable tactic

>machine pistols are optional, take them. They are better than missile launchers and shotguns

wtf kind of shit game are you even playing?

>there is no reason to leave yourself open to getting shot at from any angle when reloading

pushing people you've hurt / are reloading themselves? escaping an imminent danger flanking you?

>don’t move quickly in dense spaces

speed is a protection too

>>39329
>muh kd
what a faggot holy shit, do you never play objective games or high ttk games?

>muh real armies

lmao

hope you're trolling, because what a sad shooter experience you must have if not

>>39331
I started off with arena shooters. It doesn’t matter how many controls devs put in, camping will always be a powerful strategy

>>39332
>>39331

For context, I moved from arena shooters to movement shooters to insurgency and insurgency like games. I loved playing support roles. Besides, I’m used to fighting in lobbies that adopted my playstyle. I actually like them since I’ve found that gameplay is slow enough that people will work more like a team

Movement worked amazingly in the old (read: good) insurgency. I used to consistently keep a KD above 4 by taking nothing but a silenced pistol. You need map knowledge to know where people hide but once you have that it works way better than camping. Get gud pal

From my experience with Modern Warfare, the real scrub build is grenade launcher, handgranades, remote explosives and mines. You dont have to have quick reflexes, you dont have to aim good, or coopearate with the team, just lob explosives at general area of enemy and you are bound to get kills.

>>39329
>1.2
That's barely above average dude. Your advice isn't universal at all either. All shopters have different levels of time to kill, accuracy, and health regen. The only universal knowledge is buy a shooting trainer to help you mouse over targets faster.

>>39326
I prefer to play games where I am rewarded for PTFO and not just camping like a loser

>>39337
Aim trainers fail to get around the fact that your aim and response time is influenced more by your positioning and ability to even shoot in the first place than muscle memory.

You’re not exactly going to shoot right when your panicking and getting blasted by someone camping with a machine gun.

>>39328
>uyghas never heard of arena fps
This.


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