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Not reporting is bourgeois


File: 1738352918732.jpg (137.23 KB, 1280x720, 318khc.jpg)

 

https://youtu.be/6iNP9tWxYAQ
At roughly 1:40 talking about a Update that adds some cars for GT7
>Please add more hypercars, koenigsegg or GT3 cars uwu
Fuck i hate them. These people are the reason why nowadays racing games suck so fucking much. Yes, sure please add more le expensive shit cars that nobody will ever be able to afford in real life. Also literally the biggest reason why GT7 cars list (more like shit list) feels so fucking underwhelming is because of these fucking overpriced 900hp speed turds which occupy like 80% of that games cars list. Yes please, give us another Shitgatti Fartron or another variant of the McFarten Fart1. Every shitty new racing game has to have a Lamborgenital for some fucking reason. "Ohhh what? You want some variety and le peasant cars like in the old games? Fuckk you, heres another variant of the Mercedass SLS AMG (AMG standing for Anal Motherfuckin Gayfuck. Fuck.

I hate pretty much all YouTubers. I used to watch some of the more popular ones when I was a kid and the soul of their content were a bunch of in-joke memes that would only work in the 2010s. The problem with the "reacting to literal retards" genre on YouTube is that it propped up careers for hacks like H3 and Leafy.

>I can't believe the game called GT has GT cars.
retard.

>>39499
Yes, sure anon, the issue are the GT Cars in a GT game and not the lack or variety of the cars themselves. You moron. You don't see a fucking pattern here? This is not even a quarter Btw this isn't a new complaint or anything. GT5 and 6 had a large car list but many were essentially the same car. And nobody likes GT Vision cars, they're fucking meme.

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>>39626
*quarter of the list. Anyway, GT always had a problem with duplicates which essentially ends up bloating the car list, making it appear much huger than it actually is. Still, atleast in the older titles, every unique car seems to have "mattered". I don't know how to describe it in english tbh. I am currently playing GT1, shortly starting GT2, and even though the amount of unique cars is probably half what was advertised (so instead 150 it's more around 75 or 80), the cars that are there are varied enough. GT7 added some more shitboxes over Sport, which makes sense, since Sport had a clearer focus on competitive racing and the cars on that game reflect that a bit more. GT7 on the other hand, became the next "mainline" title and all the mainline titles had a focus on more "normal" road cars. But the shitboxes in GT7, the few that exist, serve seemingly only one purpose: to be used at the start and then discarded. For the tutorials essentially. The upgrade system in the older games also paired well with this, there seemed to be an incentive to upgrade even the lowest powered cars. Sure, with a max upgraded Mazda Demio which reaches around 200hp max you might not compete against 600+hp GT cars in late game events but that really didn't matter as such cause you used that car already on the events you could use it on and at that point you already had enough credits to buy a better car, it didn't feel wasted. But honestly I am just a sucker for econoboxes and low end cars in racing games in general.

>>39447 did avgn make this post????
and I agree 1.000.000.000.000.000%. The thing I like doing the most in sim racing is driving 90s shitboxes like old honda civics or something because it's more relatable and fun than all these interchangeable hyper cars. Which is the reason why I rly like old tuner NFS games; you always start the game with a shitbox car

>>39636
I agree with you but my personal theory I just came up with is that the people who want to race in shitty hypercars are the people that idealise status and 'bestness' the most and the least likely to be able to resist buying stuff like car packs, or in other words, hypercars appeal to retards who cant control their spending

Why do you even need to replace your old car with a newer and better car? Players only need to do this because all cars in a race have to do the same number of laps. It doesn't have to be that way.

>>39638
>Why do you even need to replace your old car with a newer and better car?

sense of progression??

>>39639
Try improving your driving?

>>39640
What's the fun in a game where you just drive one car for 40 hours?

>>39642
You don't have to.

>>39643 (me)
As already said: The solution is to give different cars different distance requirements for winning the race. The finishing line is the same everyone, but not where they start. Devs for semi-realistic racing games have no creativity in them, so I guess this has to happen in real life before it can happen in a video game.

2 guys, 2 cars. One car ancient, one car brand-new. The guys both try out each car and then negotiate for the race who will drive which car and what the distance compensation for the weaker car is going to be. Once they reached their agreement, the race can start.

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>>39636
Old NFS were goated yeah. I think I played through the first Underground just with the starter Golf GTI. Was fun. I also played through Forza Horizon 3, including all the dlc. Was meh. Horizon is generally overrated as fuck. It's essentially the Ubisoft formula applied for racing games. Ton's of busywork. You get tons of cars, especially hypercars and they never feel rewarding. I think when I was only about 25% done with the game I already had a fully modded Lamborghini and played through the whole game with that. The game shits you a ton of cars out but you never care. However what really sucks is if your goal is to get every car in the game, even though you might already have like 95% of the cars in your garage once you are basically done with every race etc.., the last 5% each cost like 10.000.000. credits and you would need to grind for that shit really hard. I think the best moneymaking method was like a 8 hour race (in realtime obvs) which gives you maybe like 20.000.000 credits. I remember that I was already burnt out at this point and so I bought the ingame currency with actual money. Was not proud of it but at that point I really didn't care anymore. And the funny thing is that those cars never interested me in the first place, I think I didn't even drive one of those cars once. Nah, you know what, fuck that game.

>>39870
Black Box's NFS and Criterion's Burnout were the shit. EA ain't doin' shit like that no more, ALL MY FAVORITE FRANCHISES ARE KILLED OFF! 😭 Who's gonna bring back the classic Sims? Who's gonna bring back SSX? Fuck you EA! Give me back my favorite series, you corporate cucks!

They murdered Black Box! They murdered Maxis! They castrated Criterion too! All ruined. Forever. And when the NFS series was starting to find its lost charm with NFS 2015 THEY THREW IT ALL AWAY AND STARTED FROM SCRATCH! These mfs never fucking learn, they introduced the classic mode to Apex Legends and now it's all gone! They keep trying to fix The Sims 4 while this game should have been put out of its misery a long time ago! I hate this company.

I've been having a lot of fun with the new Tokyo Xtreme Racer, although it's really annoying most of the cars I wanted don't unlock until you beat the game.

After playing nothing but sims and simcades for years I've now been playing Virtua Racing and games that look like it. Funny how that works


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