I’m sick of endless grinding and new content and updates and loot boxes and leveling and ranked matches and micro transactions.
Obra Dinn rocked my world. I haven’t played a game that reminded me of the magic of the medium in years until pic related. Just finished Dredge and it was a cute little experience.
I’d like this thread to be for games that can be finished in a few days and leave an impact. Like when you look at a book on the shelf you’ve read and go ‘oh yeah, that was great’. I want to go through my steam library and not just see slop, I want to see something closer to art.
Recs, please!
>>41738I would second Outer Wilds and Baba is You. I recommend to not look up anything beforehand. Pirate if you must.
Also, @41743 is a faggot.
>>41738Disco Elysium is an obvious one for games that are art, being able to swap languages on the spot with just one key should be an industry wide feature.
Anti chamber or the Talos Principle too, but I haven't finished either.
Since making this thread I have finished a handful of games. Tunic and chants of sinarr, both of which were adorable and gave the same solve the mystery for the first time feel. Also played through Dredge and Celeste, which were neat and fun, but not really the same overall vibe I've been looking for. I am very much enjoying going through games that have a definite ending, a message to share, and interesting gameplay. All of which take less than 20 hours to beat. (looking at you persona series). Cult of the lamb was cute, but I was quickly tired by the procedural generation. Also got my injection of souls like by beating Hollow Knight. Again, not the big mystery experience that shakes you to your soul, but a good reminder that games can be fun and good and full of wonder.
>>41746I haven't played Outer Wilds yet, but I think that's next on the list.
>>41751>SignalisI've added it to my wishlist. It looks neat.
>>41756>SubnauticaIsn't that the one where you are just diving all the time?
>>41966Inscryption was GREAT. What is OFF?
>>41987Disco was fantastic. Haven't gone back to play it a second time though. One of these days I'll try a cop/fascist/lib run.
>>42732No, I want literature instead of romance novels. I want an experience instead of simulacra. I want something unique and interesting and full of soul. If I wanted netflix I'd just go play fortnite, counter strike, dota, overwatch, tf2, or apex.
To gauge the quality of a game based on its replayability is short sighted and stupid. Sure a game has qualities different from other artistic mediums, but it does not stop some from being more artistically nuanced and interesting from others. There are also some games that forget they are games, you are right. I'm looking for things that exude the peaks of the medium. There is a reason no one has adapted infinite jest to the screen. A reason why novelizations aren't always good. Etc.
>>42731I played disco elysium once, then watched my wife play through it. the problem with disco elysium is that even though there are so many play styles, its target audience always plays almost the exact same way: Commie cop.
And it's a pretty railroaded game no matter how you play. Beautifully written, but pretty railroaded and not much to get out of more than two or three playthroughs. Especially if you try to have every conversation on your first playthrough.
>>42734>simulacrait's funny how every single person that uses this word is a dumb pseud
anyway, replayability is the metric because that's what better describes the depth of the game mechanics - becoming good at any of the games you listed requires significantly more effort and commitment from the player than clicking through the "artsy" short game. that's playing, be it chess, tetris or dota: the graphics, plots (always mid btw, read real books), cinematics and basially everything else besides the mechanics are the fake part. do you also think reality shows are real?
much like netflix shows, these are practically the only stuff that indie studios release anymore. they are cheap to make, they sell, they appeal to a broad audience (even if within a niche) because they are in no way challenging, and more importantly, they are reliable, predictable and measurable investments
>>42733I call it slop because it is made without creativity and for passive, mindless consumption
>>41738>I’m sick of endless grinding and new content and updates and loot boxes and leveling and ranked matches and micro transactions. reminds me of those people that complain about games and only buys ubislop
i remember once that mike rugnetta guy saying something like storytelling in peaked in super mario or some shit like that and people where posting real games in his replies
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