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Not reporting is bourgeois


File: 1748454388297.jpg (127.02 KB, 1536x864, 1698180469587.jpg)

 

Strive is such an annoying thing to have takes about because if you say that you think May's design is a downgrade because the game is embarrassed by the series aesthetics you'll get a wall of 20 year old trans girls saying it's better because they like hoodies and it's like yeah okay idc. Even complaining about the new shitty mechanics will get people defensive because of the latest culture war!

File: 1748464099733.png (4.03 MB, 1280x1758, GG2MC_Cover_Illust.png)

>>42700
>embarrassed by the series aesthetics
I think it's a bit hard to say that Guilty Gear even had solid, well-defined aesthetics to begin with. There is obviously influence from rock and other anime/manga of the era, but as a whole it feels produced on the basis of whims rather than any particular goal beyond being cool and appealing, y'know? And while that works and can produce some very striking imagery (Order Sol and Kliff's stages in XX, for example), it's not gonna do so for long as the talent loses grasp of what's "cool and appealing" with the passage of time. Xrd already had pretty frankly confused designs like Kum, Bedman, Raven and the Valentines which feel like they can't decide if they wanna indulge in being gritty, dark and metal too or just represent plain jokes/otaku appeal, and by Strive whatever conflict may have been happening there just collapses into selling out and making gacha character designs (with few exceptions, some good some bad).
It doesn't help that the world is basically anything goes nonsense.
>Even complaining about the new shitty mechanics will get people defensive because of the latest culture war!
Yeah, the FGC is eternally cursed by having most of their analysis and design review dripfed from influencers and pro players whose main interest is defending their livelihoods at all costs, which means that calling a game truly, honestly bad and advocating people completely disengage with it because of it's lack of artistic merit is taboo. I don't know if there's real concrete FG analysis that starts from "what experiences and player behaviours do these mechanics create" instead of vague notions of correct design or balance or fairness, but if there is then it certainly isn't popular.

>>42702
>which means that calling a game truly, honestly bad and advocating people completely disengage with it because of it's lack of artistic merit is taboo
Only if the game already has an established playerbase. No one has a problem calling DnF Duel garbage or shitting on that HxH fighting game that's supposed to come out. 2XKO almost avoided this since it has league branding and potential Riot money behind it but now its obvious Riot has no clue what they want the game to be people are being more critical of it.

>you say you don't like something and you get a wall of unsolicited counterarguements
Why are you on twitter? There's no way you're having such an exchange on fedi.

Strive is an annoying thing to have takes about because anything you say will just lead to people going "I don't care I wanna fuck Baiken" and that's me, I'm the one who thinks that, I don't care about your takes.

>>42709
I want Baiken to strive on my guilty gear until I blaz blue.

File: 1748488180751-0.webp (195.12 KB, 564x792, Gg_cards_baiken_3.webp)

File: 1748488180751-1.webp (200.02 KB, 558x792, Gg_cards_baiken_1.webp)

OG Baiken>New Baiken


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