I don’t even hate the game, I just the world design. That’s sucks. I can tell gearbox was actually trying to make exploring pandora actually feel as if you’re venturing through a planet and not just travelling from level to level but they still fumbled the map designs by not adding verticality. All the maps are so flat and 2D. I hate referencing anthem for anything since that game is probably the biggest fumble in gaming history, but anthem got world design down right by making the world feel vertical.
Outside of that, the game was surprisingly well received.
I didn't even know that Borderlands 3 was out. Damn.
>>44525Strange. Borderlands 3 was actually quite popular long after it came out.