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I'm just cattle upon this so called 'civilization', I have no real freedom or agency, and I have accepted it albeit reluctantly. The question is, have you accepted it? It is all you are after all, to the elites and Jeffrey.

Yes. I know I'm cattle and I'm largely irrelevant and my time has probably passed. Hopefully something horrifying doesn't happen to me but this being the world we live in I shouldn't be too surprised.

>>765003
No matter our political differences, which are vast as I understand it, we don't matter. Only in the context of revolution would we ever matter to shape the world in our image, and I don't think there's any will for that nor do I think it's even possible nowadays. Since every contingency has been accounted for with this grand surveillance state both in the West and the East.

>>765003
I don't mean this to be a demoralization thread, but it is the truth for everyone on the political spectrum, except for those who control this society.

Nah, cattle don't have the capability to do anything to their human masters. You, on the other hand, can easily kill a whole bunch of billionaires and politicians and other elites, and even get away with it if you plan well enough.

>>765011
I am cattle, sadly..

>>765011
>plan well enough
That's the key. That's easier said than done. Most likely you'll get caught and most likely not even pull it off. And you'll possiblybget forgotten or worse be deemed an adventurist or a psyop if successful.

>>765014
Yes yes, but my point is that the power gap between ordinary Joes and the most powerful people on the planet is still less than the powegap between a sheep and it's shepherd

I mean, i know it, I've accepted it in my rational mind. But not emotionally. I'm pretty much always trying to find ways to assert independence. I am but the eternal rebellious teen living under capitalisms roof.

>>765015
That may have been true in centuries past, especially when domestically speaking everybody worked with the same technology and organization, now not so much..

>>765015
In Russia on the even of their revolution you had so many movements spring up, it wasn't just the Bolsheviks or Reds (and Mensheviks), you had the Greens, you had the Blacks, you had the Whites who were politically divergent even more than the Reds. Each faction knew they had a fighting chance, because their enemies were none the wiser. Now this power disparity between status quo and real opposition is completely different, in every single country, especially America.

cattle is cool

i fucking love goats.

fallout 1 and 2 filter me, how do I fix this

>>765049

>count the bad ending in Fo1 as a valid ending

>play FO2 which is more intuitive

also save scumming

>>765071
The mandatory save scumming really is awful in that game, completely ruins the immersion. I attempted a no-death playthrough once, and failed almost immediately because some early game enemy managed to score a crit.

>>765071
the gameplay fucking sucks

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>>765077

it's really not for everyone mostly because it was a 2nd generation SRPG, unless you're already into strategy RPGs like XCOM to a degree you're gonna have a hard time getting used to it; I'm gonna shill for Jagged Alliance 2 as the best game in the genre maybe ever.

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>>765011
OH WILL YOU TAKE IT EASY, FUCKING JUDGE ROY BEAN?

>>765078
Fallout combat does not have anywhere near the mechanical complexity of Jagged Allience or XCOM. Outcome of fights is determined almost entirely by RNG and stat checks, next to zero space for tactics.

>>765090

there is, is just walled behind very unintuitive mechanics and yeah RNG

a remake addressing this would be nice.

>>765011
>muh personalities, muh individuals
Capitalism can function without the bourgeoisie

>>765078
Jagged alliance 1 is the same game as jagged alliance 2

>>765078
>jagged alliance 2
With 1.13 patch/mod.

>>765000
Kys faggot do a chopper drop of you living a non-faggot life in the middle of si/b/rian turndra while begging for water in exchange for blowjobs. There was no freedom to begin with.

>>765094

mmnhhh… no? not really, there's a huge step between them and their systems, specially when you consider Jagged Alliance 2 ballistics system exists in a 3D simulation.

this is improved by the JA 1.3 mod which actually afaik models the position of the muzzle as the gun recoils and incorporates seperate vertical/horizontal recoil values to simulate the spread patterns of particular guns, with stuff like weight, character fatigue, skill, strength etc being factored in to determine how your merc can control the recoil and keep his gun on target.

similar to how XCOM did it back in the day

https://www.ufopaedia.org/index.php?title=LOFTEMPS.DAT

>>765096

on it's own Wildfire it's pretty good but 1.13 it's like THE definitive version of JA2

>>765110
I'm still mad at JA3 being unplayable in multiplayer because of permanent desync after some time, I was having a blast with my friend

>>765167

seconding this, it gets particularly unplayable with mods.

the game is good, but THQ cut it's support shorter than short, and for that i will never forgive them.

>>765000
I'm built different

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>>765174
Built for bibisi more like


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