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I feel like the reason why Baki, one punch man s1, all of dragon ball, Ippo, and megalo box did do well with the action even in comparison to other shone isn’t that the combat is realistic to say but that it’s coherent. Those shows don’t feature overly complicated magic systems or spam special effects anywhere near as much as other anime, so it’s easier for viewers to register what the fuck is happening even if they’ve never watched a single anime series in their lives.
Like fuck, I’d be lying if I said I could understand anything happening in one piece much less fairy tail in any scene compared to the average hand to hand exchange in dragon ball or whatever fights Lee is in in Naruto. All the isekai that get pumped out are even worse when it comes to making fights completely incoherent.

There's different ways to make fights interesting. Baki's fights are fun because of the absurd shit the story throws at you, One Piece's fights are fun (well, some of them; Oda has gotten worse at everything over the years so I won't generalize, also the anime tends to ruin them in terms of pacing) because they tie well into the emotional stakes of the story. I also think it's an exaggeration to call even the worst ones hard to understand although I generally agree that there's an overuse of rigid rules systems in shonen.
Now HxH, that's a manga where I can't understand (and don't much are about understanding) half the power system shit even though I love everything else about it.

>>28568
I think gear 5 was handled well actually. A form that contrasts the others by being deliberately fun and cartoonish is a big relief from all the other edgy junk going on with the war arc and increasing use of slavery as a plot point

Early Naruto was more consistent with fight sequences. They didn't use jutsus all that often.
They used mainly pure physical prowess.


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