[ home / rules / faq / search ] [ overboard / sfw / alt ] [ leftypol / edu / labor / siberia / lgbt / latam / hobby / tech / games / anime / music / draw / AKM / ufo / 420 ] [ meta ] [ wiki / shop / tv / tiktok / twitter / patreon ] [ GET / ref / marx / booru ]

/games/ - Games

Name
Options
Subject
Comment
Flag
File
Embed
Password(For file deletion.)

Check out our new store at shop.leftypol.org!


 

What is it with remakes/remasters absolutely ruining the old artstyle?
meow.
meow.
meow.

>>47387
Creative Limitation

>>47387
Because nobody making them gives a fuck

>2010
This was the peak "gritty" hype era where every game tried to be hardcore and realistic aka throw a brown filter on everything. Billions of shooter games were made during this time so the Xenoblade devs tried to go for a more grounded art style.
>2020
Anime has become so mainstream and popular that the Xenoblade devs can happily go back to making anime slop art like every jap game dev aspires to.

remakes/remasters are generally made by different people who don't have access to original project files like concept art, series bible, etc

My take is that remasters revolve around the assumption that people will re-buy games they’ve already played for full price because they’re dumb slop consumers who are easily pleased with the phrase “updated graphics” as tru gam3rz are.

Therefore the art style must be discarded in favour of some generic bloom shader (probably out of the box with Unreal engine) that is *technically* superior and can provide a description listing off all the graphics tech acronyms it provides.

If you used modern rendering technology to provide the same art style, the game would just look the same, you’d genuinely have to care what the graphics tech acronyms actually mean and try to have an appreciation for the resulting minor differences. Whereas “woah holy shit I can see Las Venturas from Los Santos! We’ve come so far lil bro” genuinely does shift units.

>>47387
thats why

File: 1786421609729-9.webm (2.88 MB, 1632x510, xenoblade face.webm)

>>47395
iirc, they tried to justify the drastic change in artstyle by claiming that the new face rigs were more expressive

lmao

>>47387
The only character that looks worse is Sharla. Overall the Switch version looks way better.

I don't get it… Why do people hate the new design? I think it looks cute. I know nothing about xenoblade, so I'm speaking as an outsider

>>47599
me neither, i played it for 4 hours and got tired of hearing about the power of the monado, but speaking personally i kinda dig the FF12-reminiscent sophisti-futuristic metallic sheen in the original design outfits, i think that was lost in the redesign which looks a lot more pastel, kinda like toys.

>>47387
saw this shit today

>>47609
They're protoss now ?

>>47596
>>47599
It's super generic animu.

>>47623
Which is a good thing.

>>47609
I usually support workers but everyone working for 343 Industries or Microsoft needs to be shot immediately post-revolution without any trial or time wasting procedures. Microsoft for the abomination that they call the Windows operating system, and 343 for blowing through billions of dollars over 15 years making shitty games.

>>47609
Temu halo

MGS3 delta did a good job thoughbeit


>>47663
Why not?

>>47667
just like, because, okay?


Unique IPs: 19

[Return][Go to top] [Catalog] | [Home][Post a Reply]
Delete Post [ ]
[ home / rules / faq / search ] [ overboard / sfw / alt ] [ leftypol / edu / labor / siberia / lgbt / latam / hobby / tech / games / anime / music / draw / AKM / ufo / 420 ] [ meta ] [ wiki / shop / tv / tiktok / twitter / patreon ] [ GET / ref / marx / booru ]