Under capitalism, games are job-like, but what if under socialism, jobs were game-like? A socialist society could take the artistic lessons of what makes something tedious more fun, addictive, and rewarding, and use it to labor required to make society function less miserable? You guys will probably shit on this idea but at least try to critique it constructively or think creatively about it.
I had this same thought a long time ago, I wanna say about 14 years ago when I hard my first job. I considered myself "socialist" even back then but knew basically nothing about class struggle or the history of the labor movement. There was a lot of talk in tech about "augmented reality" back then and I imagined workers wearing VR goggles that overlay a colorful UI over their daily asks and encourage them to keep going. But I realized that's basically tech bro carrot and stick bullshit meant to make people into nerds who cherish their own exploitation.