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File: 1744964045345.jpg (10.21 KB, 217x232, 1352582721617.jpg)

 

DOOM THREAD / RETRO FPS THREAD - Last thread: https://boards.4chan.org/vr/thread/11698643 (RIP)

Doom/Quake/Duke/Heretic/Hexen/Unreal/Sam/Half-Life/etc
Gameplay, WADs/Maps/Mods, Source Ports
All other 90s FPS welcome
~ Let's post like gentlemen ~

FAQ/GENERAL GUIDE
https://rentry.org/vrbin

SO YOU WANT TO PLAY SOME FUCKING DOOM
(or Quake, Duke, Marathon, Deus Ex)
https://imgur.com/a/wWS8zXz

Same thing, in video format:
https://youtu.be/ietb4JwaaXA
https://youtu.be/DhOjleMqwdQ
https://youtu.be/CGj4gXyCzg0

GAMES/RESOURCES
DOOM Quickstart (IWADs etc): https://mediafire.com/file/wuniyrhsjjgq4y8
QUAKE Trilogy FAQ: https://pastebin.com/Ucb11XhU

PortaDOOM:
https://github.com/Kroc/PortaDOOM/releases
HALF-LIFE (GoldSrc) Anthology:
https://mega.nz/file/GRUCGbAY#RhOiqxnf7UPOiXcJNbRh-prKIEVRhjJaEpAkt34lyZg
4CHAN DOSPACK + Win98 games:
https://mega.nz/#F!3t8nzSIS!947kyMN6Z80f8HS7q2XlqA

Assorted /vr/ shooters, mods, etc:
https://mega.nz/#F!QXIk1bjB!NHRWGIfjcc77PyGgRlga4Q
https://mega.nz/#F!GtEQTISJ!CCJGyPEEEsZasc1PMXicUA

MIDI COLLECTIONS
https://files.catbox.moe/2hul76.zip
https://mega.nz/file/dWQ3SThI#qYcpa4eGQj6ElyRZgjGqszR59dh4Fq9D3qXYee54kZQ
https://archive.org/details/archiveteam-geocities-midi-collection-2009
https://archive.org/details/midiru-archive-2022-02-25.7z

INFO/LINKS
OFFICIAL DOOM WIKI
https://doomwiki.org/

WHERE TO FIND WADS
Vanilla/Boom: https://doomworld.com/forum/4-wads-mods/
ZDoom: https://forum.zdoom.org/viewforum.php?f=19
/idgames: https://doomworld.com/idgames/

MODDING RESOURCES
https://forum.zdoom.org/viewforum.php?f=37
https://realm667.com/

/VR/DOOM COMMUNITY
THREAD ARCHIVES
https://desuarchive.org/vr/search/text/"doom thread"/type/op/

OUR WADS/MODS
https://rentry.org/vrdepot

MAKING NEW THREADS PROPERLY
https://pastebin.com/8mDnrsrB

IMAGE/WAD DATABASE
https://vrdoom.booru.org/
https://clovr.xyz/wadsup/

MULTIPLAYER SERVERS
US West: https://clovr.xyz/
CA/US Midwest: https://macgu.fun/

File: 1744964092145.png (7.44 KB, 124x42, vrtiny.png)

= CURRENT PROJECT =
/Vertex Relocation/ PHASE 2
IWAD : Doom 2 | Format : Boom
BETA V13: https://files.catbox.moe/0r6r78.zip
Secrets: https://rentry.co/vertexrelocationsecrets
NEW LEAD?

= NEWS =
[4-12] Space Speed Jam for Quake 2 remaster
https://www.moddb.com/games/quake-2/addons/quake-2-re-release-space-speedjam-1

[4-12] Endless Madness 2 released
https://forum.zdoom.org/viewtopic.php?t=80356

[4-08] DSDA-Doom v0.29.0, QoL and bugfix update
https://github.com/kraflab/dsda-doom/releases/latest

[4-07] Twice a Veteran released
https://www.doomworld.com/forum/topic/152330-twice-a-veteran-wwii-themed-weapons-mbf21-dsdhacked/

[4-03] Vertex Relocation lead may step down due to overwork
https://desuarchive.org/vr/post/11670074

[4-03] Anon shares his yet unfinished Quake 2 hi-res model pack
https://moddb.com/games/quake-2/addons/quake-ii-remastered-hires-monster-and-weapons-packunfinished

[4-02] DBP72: Wretched Morrow is out now!
https://doomer.boards.net/thread/3931

[4-01] Gossip, the set of huge and confusing levels
https://doomworld.com/forum/topic/127080

[4-01] Void 2, the sequel to classic conversion
https://moddb.com/games/doom-ii/addons/void-2

[3-31] Earthless sees a (semi)final release
https://doomworld.com/forum/topic/152166

[3-30] Eclipsed: Zandro mod by Mace, released
https://theatommace.itch.io/eclipsed

[3-25] The Cao Bang Incident by Nicolás Monti, released
https://doomworld.com/forum/topic/152033

[3-24] Mine Jam for Quake 2, released
https://moddb.com/mods/mine-jam-1

[3-23] Initial release of a port of Mac Wolf3D to DOS
https://github.com/FrenkelS/Wolf3D-Mac-for-DOS/releases

[3-23] The Force Engine v1.22, includes editor & demo replay
https://theforceengine.github.io/downloads.html

= PREVIOUS =
https://docs.google.com/document/d/1-vrTgPGmlLwdO5VHHCJMxmRD05E6XlNmqHIN8aykRG0
TO SUBMIT NEWS, REPLY TO THIS POST (ideally with the [mm-dd] date bracket)

oops, vichan ate some of the formatting. oh well. rescued the general from my open tab as best I could. let's see if any fellow doomers notice this thread

>>41550
My all-time favorite FPS is RTCW. Finally torrented it last year after not playing it in years and it’s just as fun getting to shoot nazis and ghouls and shit. Good times. Technically it’s from 2001 and not the 90’s but close enough, plus older games in the series came out in the 90’s.

File: 1744991514995.png (43.26 KB, 140x200, ClipboardImage.png)

Welcome to Leftypol!


We have an upcoming series that's focused on reviewing Doom WADs so I'm glad to see this here

File: 1745013216559.png (148.27 KB, 600x776, ClipboardImage.png)


Are there any WADs with socialist themes out there?

File: 1745032096771.png (726.15 KB, 1920x1080, 1730168735399.png)

Hadn't played wads in a long while but MyHouse was pretty interesting and I'm glad it introduced zoomers to classic Doom.

File: 1745048977478-0.png (35.38 KB, 1280x800, 084.png)

File: 1745048977478-1.mp4 (7.91 MB, 320x200, sde_teiman-v3.mp4)

File: 1745048977478-2.zip (382.94 KB, dosbox.zip)

this belongs here: >>>/hobby/44343
<Escape from Sde Teiman
>what is this?
a project to create a freely licensed total conversion for Wolfenstein 3-D, where you shoot IDF soldiers instead of Nazis
see also >>>/games/38096 . on the suggestion of one anon I created this thread
>why?
partly as a political statement (genocide bad) but also to have a freely licensed TC of WOLF3D that can fill the same role Freedoom 1/2 does for DOOM 1/2
>what license are you aiming for?
CC-BY-SA 4.0. it is important that contributions are compatible with this, due to how litigious Zionists tend to be. it would also enable contributing the finished product to various Linux distributions

File: 1745079428632.jpg (526.42 KB, 1400x1668, bj chadskovich.jpg)

>>41612
also what I'd like to do with this is to attract drawfags that hopefully can draw something better than my crap

File: 1745088765426.png (52.24 KB, 600x243, ClipboardImage.png)


>>41626
why do you require javascript for text?

>>41626
thoughts on Thatcher's Techbase?



>>41660
yeah. don't do that.

>>41567
Reminds me of this crazy seedy Japanese magazine that had game reviews and guides right next to hacking, how to pirate games, how to loot an ATM, that ouygh Allin doc and other weird shit
There's some issues where they go through Doom maps, and some Doom WADs in another one. Can't find the one where they showed Street Fighter characters being hung or something

>>41673
its good, keeps most of the articles out of search engines

>>41696
this sounds based

>>41705
it also keeps them out of reach of blind people

>>41707
this is something I havent considered

New 'ivvie

File: 1745266343009.gif (107.19 KB, 256x312, cacospin.gif)

>>41719
the quality of the levels seems very inconsistent. some gemmies in there though

File: 1747173309330.jpg (156.88 KB, 832x646, Screenshot.jpg)

myhouse.wad fans will be like "holy shit this is such effective bone-chilling horror and devastating tragedy and a perfect subtle hint to some really complex and deep lore that's way better than 90% of horror movies nowadays" and then the actual game is just this

I'm listening to the new Doom soundtrack, and I dunno so far. It's good, but at this point I don't think it's going to have the same impact as the previous two.

The latest nu-Doom was made for babies. Every puzzle related object conspicuously glows with a symbol so you always know what to do, you get a shield that works omnidirectionally against incredibly slow projectiles, and the dragon and mech sections are even worse for how lame they are.

>>42623
seems like a common opinion

>>41728 cacussy 😳

H-Doom

>>42623
It's genius game design because every generation is getting more retarded. Just watch it's going to sell more copies than Eternal.


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