[ home / rules / faq ] [ overboard / sfw / alt ] [ leftypol / siberia / hobby / tech / edu / games / anime / music / draw / AKM ] [ meta / roulette ] [ cytube / wiki / git ] [ GET / ref / marx / booru / zine ]

/draw/ - Original Art

"The strength of art is greater than that of a nuclear bomb" - Kim Jong-Un
Name
Options
Subject
Comment
Flag
File
Embed
Password (For file deletion.)
Required: 2 + 2 =

Join our Matrix Chat <=> IRC: #leftypol on Rizon

| Catalog | Home
|

File: 1680842138247.png (Spoiler Image, 8.82 KB, 500x250, Oekaki.png)

 No.3291[Reply]

draw a penis
2 posts and 2 image replies omitted. Click reply to view.

 No.3328

File: 1682704820198.png (14.08 KB, 500x250, Oekaki.png)


 No.3330

File: 1682799299699.png (6.11 KB, 500x250, Oekaki.png)

aw fuck, i'm so happy ppl are drawing penises in my fred!!!!

>>3326 gorgeous, séxy pp
>>3327 lovely hyper-realistic, grotesque pp
>>3328 girthy pp
what is written there, "the fall of men"?

 No.3331

>>3330
the folly of man

 No.3332

File: 1682799729585.png (13.55 KB, 500x250, Oekaki.png)


 No.3336




File: 1672454170099.png (7.84 KB, 398x346, Oekaki.png)

 No.3107[Reply]

draw mogus
3 posts and 3 image replies omitted. Click reply to view.

 No.3170

File: 1674190908223.png (22.01 KB, 848x822, tankiemogus.png)

tankiemogus

 No.3171

File: 1674235046667.png (22.7 KB, 477x522, Oekaki.png)

mogus if he real

 No.3245

File: 1678035545203.png (24.2 KB, 500x250, Oekaki.png)


 No.3266

File: 1679052342992.png (1.35 MB, 1080x540, Oekaki.png)


 No.3267

File: 1679054398452-0.png (8.54 KB, 412x415, susmogus template.png)

File: 1679054398452-1.png (7.83 KB, 412x415, susmogus.png)

File: 1679054398452-2.mp4 (143.57 KB, 1920x1080, sus.mp4)

susmogus



File: 1642860693047.png (8.09 KB, 500x250, Oekaki.png)

 No.1942[Reply]

The first reply to leave a spoilered topic must be drawn by anon that makes said post while other anons guess what it is
example: dinosaur
27 posts and 8 image replies omitted. Click reply to view.

 No.2014

Okay draw/guess mine
Mao's mangos

 No.2016

File: 1644242943804.png (38.03 KB, 582x701, Oekaki.png)


 No.2017


 No.2021

>>2016
lmao this is really good

 No.3247

>>2016
maos lemons
very nice



File: 1647123589745.png (382.19 KB, 598x536, 1647123236913.png)

 No.2205[Reply]

Attention all drawfags of /leftypol/.
I need someone to draw me a comic about this greentext for comedic effect. It doesn't need to be elaborate, in fact if it's crude or stick figures it will serve good enough
Once the comid is drawn, I'll edit it, put some TTS voices over it, some background music, and have our first greentext comic/video ever.

The greentext is taken straigh out of the Ukraine thread, regarding feds:
The daily fed grind.
>Be me.
>Work at FBI/CIA/NSA
>Get into my cubicle at the glowy office in Langley.
>Put my vpn on.
>Enter leftypol.
>"Actually russia le bad".
>4 hours pass, gonna go eat some sandwich.
>Come back to cubicle.
>"Actually Ukraine's not nazi but Russia is, look at russia blazzers bald nazi guy".
Post too long. Click here to view the full text.
2 posts and 1 image reply omitted. Click reply to view.

 No.2209

>>2207
Fucking kek

 No.2211

>>2207
It's done now.

 No.3101

File: 1672385331844.png (448.59 KB, 1050x702, ClipboardImage_(7)..png)

>>2207
Gigabased

 No.3102

>>2211
can't believe I missed this one
great effortpost anon

 No.3184

File: 1674691094090.png (70.35 KB, 715x962, cyborg uighers.png)

>>2207 (note: >>>/leftypol_archive/557221 )
I didn't realize it came from /draw/, thank you drawanon.



File: 1672623300489-0.jpg (83.73 KB, 579x604, old adfsadfsadfas.jpg)

File: 1672623300489-1.jpg (83.39 KB, 579x604, new asdfdsadfsafdsa.jpg)

 No.3116[Reply]

Before I start texturing, I need to know: Do you think the proportions look okay, or do you think it looks weird? Thanks in advance! ❤

Details: I'm thinking about remaking the character models from my game because ppl thought they look too "robloxy", so I started making this prototype model, based on one of the models from the game. Anyway, I can't change the proportions too much or it could make the rigging process a pain, and the animations I already made won't work right. So I need to know if the proportions look weird, because if that's the case, then I might want to give up on the idea of remaking all of the character models right there.
22 posts and 15 image replies omitted. Click reply to view.

 No.3161

File: 1673931500605-0.jpg (72.42 KB, 1009x473, untitled.jpg)

File: 1673931500605-1.jpeg (260.71 KB, 1762x2048, Fl3svq6aMAA2wmL.jpeg)

File: 1673931500605-2.jpeg (377.36 KB, 1622x2048, Fklw6qEVEAADLU0.jpeg)

File: 1673931500605-3.jpeg (306.71 KB, 1830x2048, Fian--mVUAAjjMz.jpeg)

>>3159
Not sure what the lore of the game is–i bought a copy but haven't gotten around to playing it–but here's some ideas:
Since there's a Chihuahua picture collection mechanic, perhaps they could have a Chihuahua skull with anatomically incorrect bone ears, like the Halloween decorations? Might take adding ears to the rig and adding ear flaps to the animations, or just have them flop around with physics (could be glitchy)
If you give him a scar or something and a cigarette (with purple flame) you might appeal to the people who find William Afton FNAF hot. Though the color purple may make people find the similarities too close.
Sauce: https://nitter.slipfox.xyz/p0nyplanet/

 No.3162

>>3158 thx for the feedback ❤
You're right, I should make the texture less muddy.

>>3159 thx for the feedback ❤
Your reference images are very inspiring, thank you! My original thing with Kimo (the skelly) is that his skull is on pink fire. Not shown in the two images because it's a particle effect in the game. But I guess the clothing on my new texture is a little boring and generic. Kimo is an impatient and angry character, to encourage the player to not feel bad about being a maniac, since it's partially a city mayhem type game. So I wanted to give him punk clothes.

❤❤❤❤❤
>>3161
❤❤❤❤❤
Aw, thank you, that's very nice of you! Your idea is really cool(!), but for story reasons, I think this could make things confusing, because there's already an important character that's a chihuahua, and he's the reason why there are so many chihuahua pictures around. All of the dialogue and cutscenes are done, and I still have lots of work to do, so I'll not have time to make any big story changes. That said, I want to make collectible clothes for Kimo in the future, and I think that there the chihuahua skull and ears wouldn't be an issue on the story. And I like the physics ears idea, I think it'd look cool, and it's not hard to do on Unity.

Thank you again for the references, the feedback, and for the purchase! ❤

 No.3163

File: 1673992677837.png (153.82 KB, 1000x763, ClipboardImage.png)

>>3162
>My original thing with Kimo (the skelly) is that his skull is on pink fire.
That's pretty good tbh.
>Kimo is an impatient and angry character, to encourage the player to not feel bad about being a maniac, since it's partially a city mayhem type game. So I wanted to give him punk clothes.
Maybe adjust the silhouette a bit. That's a pretty big way to do characterization. Sharper edges, more angular, more triangular shapes can make a character look more aggressive.

 No.3165

>>3163
I hadn't thought of that, that's a good idea! A triangular shape would probably make him look more intimidating too.

 No.3226

b



File: 1670333142269.gif (1.42 MB, 1024x1024, porkyscream sketch.gif)

 No.3077[Reply]

ITT Post animations, WIPs, and so on.

Professional animation is usually collaborative, with different people drawing the parts of the animations, doing lines vs color or keyframes vs in-betweens, etc.
3 posts and 1 image reply omitted. Click reply to view.

 No.3081

File: 1670339015338.gif (147.29 KB, 512x512, 2022 porkyscream.gif)

>>3077
>>3079
For reference, here's the same animation with just the original keyframes (poses) before adding inbetweens and build-up or follow-through. I used several of these animation principles to make the animation look better. How many can you see?

 No.3082

>>3081
>How many can you see?
6 or 7?
also a challenge: animate it at 50 fps :^)

 No.3083

>>3082
It's actually not always ideal to animate things at higher frame rates. That's one of the techniques used (#9 in the video). The frame rate you animate with can convey different things.

The whole animation is 24fps (as in film), but parts of the animation are animated "on twos" i.e. with each step taking 2 of those frames. The early movement of the mouth and eyes are animated this way to make them smoother. A higher frame rate would probably look too jittery because the movement is small enough that variation in the lines would stand out. The beginning of the jerk backwards is also animated on twos so each step stays on screen a bit longer to be easier to see. On the other hand, the windup (leaning forward and squinting) and follow-through animate on ones to draw the eyes and cause anticipation to make the larger movement more legible, and to compress the time it takes to go through those more minor movements.

 No.3084

File: 1670341960135.gif (380.45 KB, 359x450, up booba.gif)

>>3083
oh yeah good point. the mind is really good at filling in blanks anyway

 No.3086

>>3077
smooth



File: 1667085620214.png (8.07 MB, 1900x2533, ClipboardImage.png)

 No.2929[Reply]

Done a shit ton of posters and stupid edits and wanted to shere them whit you: https://drive.google.com/drive/u/4/folders/1mT4cadpJsDWmS6hy99xBVZn7Ega-ckqX?usp=sharing

They are mainly in spanish.

 No.2930

dayum

 No.3065

Thank you, anon! Althrough I'd prefer english, these looks great, more anime posters is preferred too :3

 No.3067

File: 1670097792111.png (130.16 KB, 709x702, marx_drip.png)

Dam these are amazing

Also, nice inclusion of drip Karl Marx



File: 1662799603219.jpg (81.64 KB, 618x857, black book.jpg)

 No.2747[Reply]

calling all drawfriends! the English translation we're working on for the Black Book of Capitalism ( >>>/leftypol/1122230 ) could use a nice cover ( >>>/leftypol/1164715 ). post ideas, sketches etc here
I have a Makefile the builds the pdf of the book, and it could be adapted to convert one or two images (front + back) into pdfs and then those pdfs using pdfunite (found in the pdfjam package)
there are many ways to go about this, see https://tex.stackexchange.com/questions/17579/how-can-i-design-a-book-cover
t. LaTeX anon
58 posts and 36 image replies omitted. Click reply to view.

 No.3031

>>3027
if anyone wants to use ai generation for the cover there is this website i found pixai.art

 No.3032

Why no mention of image dimensions?

 No.3034

>>3032
I went with A4 for now: >>>/leftypol/1271943

 No.3035

>>3031
>pixai.art
:O

 No.3044

File: 1669637533390-0.jpg (319.42 KB, 2396x1112, commie uwu =3.jpg)

File: 1669637533390-1.jpg (1.24 MB, 3840x5665, PabloJan - Lonliness.jpg)

>>2866
>>2867
So proud elements of my ideas made it onto the front cover :3



File: 1638032743891-0.png (45.19 KB, 1339x129, ClipboardImage.png)

File: 1638032743891-1.jpg (177.13 KB, 629x797, Pushkin_doodle.jpg)

 No.1655[Reply]

>tfw your school notebooks full of doodles will never be considered works of art in their own right
13 posts and 9 image replies omitted. Click reply to view.

 No.2749

>>2745
Engels would be proud.

 No.2751

>>2745
>tiddies are bigger
awesome

 No.2901

>>2745
that's literally amazing, did you draw it?

 No.3024

>>2745
>>1656
Does anyone know who this topless woman is? Was it someone Engels admired? Or just a random nobody?

 No.3026

>>3024
Mary Burns



 No.2809[Reply]

This is a thread for discussing, designing and creating zines, pamphlets, brochures, leaflets - anything that involves putting information on paper in a cheap and easy way. You can also discuss writing zines, but this thread will be largely dedicated to the design aspect.

Here are some resources:
https://mymodernmet.com/how-to-make-a-zine/
https://en.wikibooks.org/wiki/Zine_Making/Putting_pages_together
http://www.zinebook.com/resource/zinetips.html
https://zinewiki.com/


Programs that you can use to make zines/pamphlets/leaflets and so on:
https://www.canva.com/en_gb/
https://www.gimp.org/
https://inkscape.org/
12 posts and 8 image replies omitted. Click reply to view.

 No.2911

>>2843
Sleepyhead socialism

 No.2917

>>2910
thepiratebay.org

 No.2918

>>2910
Adobe literally assumes you will pirate their stuff. It's part of their business model to assume students will pirate it to learn the skillset that they can then use when they get hired by a business who pays for the software or they buy a personal license.

 No.3023

>>2917
Try 1337x.to
PirateBay's cucked.

 No.3025

>>2910
apt-get install inkscape



Delete Post [ ]
[ home / rules / faq ] [ overboard / sfw / alt ] [ leftypol / siberia / hobby / tech / edu / games / anime / music / draw / AKM ] [ meta / roulette ] [ cytube / wiki / git ] [ GET / ref / marx / booru / zine ]
[ 1 / 2 / 3 / 4 / 5 / 6 / 7 / 8 / 9 / 10 ]
| Catalog | Home