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What is 6 - 4?

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File: 1742758853973.jpg (52.36 KB, 1024x1024, 1742674286509553.jpg)

 

>fighting game
>infinite projectile spam
Why do they do this? I just want to do some combos for God's sake.





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>>41020
You can always do a fighter like Tekken and Soul Calibur, where you have depth movement, but it's limited, so you're mostly on a 2d plane.

>>41021
There is also limited depth movement in some old 2D fighting games that have layers you switch between. Some titles in the Fatal Fury franchise had that.

Anyone ever played any of the MMA games? It might be cool to take ideas from a fighting game aiming for absolute realism and extend it to the fantastical. Looks kinda like Tekken/Soul Calibur type movement.

>>41020
>>41021
>>41026
MMA games are the best of both arena fighters and Virtua Fighter clones really, they're basically Tekken but with a 360 degree movement available at all time. DOA is sorta similar but you have to either hold a button for that or use the thumb stick exclusively. So yeah, either MMA or DOA really, you have no other choice. Virtua Fighter has pretty retarded dodging mechanics. And afaik DOA's blocking is fairly realistic compared to its competitors (am I advertizing DOA rn?).
>>41022
Fatal Fury is an interesting example. Maybe with its dual-lane design and Samurai Shodown's side switching mechanic we can make a 2D fighting game without projectiles and jumping over your opponent. But an interesting alternative would be to make a 2D fighting game work like a sidescrolling beat 'em up but with aim assist, sorta like Dungeon Fighter Online. Aggressors of Dark Kombat is an example.

>>41027 (me)
>Virtua Fighter has pretty retarded dodging mechanics.
This is a very FGC problem btw. Even precision platformer players tend to despise shit like Silver Surfer. KoF players will probably think it's the next best thing (after KoF of course).



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It’s the 42nd millennium in the newest edition, the tyrannic wars have mostly ended, the wars for Armageddon still loom on with the orks weakening each day, the necrons, tau, and eldar are showing signs of instability, and the imperium is looking towards entering another “age of apostasy” situation even with the galaxy being torn in half. If the age of strife never happened, the imperium in its current state would be as strong if not stronger than the ICOG from xeelee. But how strong is the imperium right now?

They’re pretty fucking OP that’s for sure.

Unlike the low effort bait spewed out on community threads, the imperium has only been expanding rapidly since the Horus heresy. The guard and the astartes got reorganized into legions and chapters to maintain cohesion and improve their stability. The sisters of battle exists as a check to keep the administratum and inquisition from irresponsible decision making and as a stand-alone fighting force. Recovered STCs have brought the return of primaris and centurion space marine power armour. Guilliman, Vulkan, and rogal dorn are back. Several space marines were discovered during exploration trips or were added to the chapters. Some improvements (and I mean some) to imperial leadership have been seen to make the empire less comically fascist and incompetent under guilliman. Finally, the sheer number of humans in the galaxy has rapidly grown thanks to fertility rates and the introduction of vitae wombs on planets like Vraks—seriously, those planets can produce fifty million soldiers a year; imagine how many people in general they pump out. To top of everything else, all imperial worlds have been fortifying for ages now while the imperium has been passively expanding its reach into new worlds since the great crusade started. Just look at the story of tertium as an example of how fucking huge the empire really is.
Unless GW can pull an extremely sound excuse to give some random heretic or alien uniquely strong plot armour, this franchise isn’t going to end the way Fantasy did but with the galaxy cleansed of any nonhuman and robotic life in a few centuries to millennia. The only things going on so far are the returns of angron, Magnus, and mortarion.
Thoughts? Personally, I want to see how this board game ends. Would be nice to finally justify not painting anymore models.
12 posts omitted.

While I’m here, I might aswell spread some guardsman propaganda

The average imperial guard officer is what one could call today the “ideal adult.” Unlike you and I, imperial officers do not suffer from any lifestyle issues. They don’t have issues with obesity, weight, blood pressure, sensory deficits, mobility, addiction, or chronic disease. Officers have the mobility of an elementary school gymnastic student well into old age and can climb, vault, swing around, and lift many heavy objects.

Aside from having no real hindrances to their health, the imperial officers are exceptionally fit and well trained too. Unlike what GW likes to fetishize, the guard is full of genuinely really strong people. These guys are partially resistance to extreme pain, they can independently tend to their own wounds, they can march for hundreds to thousands of kilometres in a single sitting, they have an entire professionals worth of military experience and knowledge in their first recruitment years, and they’ve got some of the best planning and teamwork skills you could get out of a military. The astra militarum is like the mobile infantry if it was competent. That’s just the start really.

These guys also come with fully automatic armour penetrating laser rifles with attachments and optics provided as a standard weapon—a weapon known for having functionally unlimited ammo mind you; full body protective armour with a protective helmet is available in abundance in many ranks; they got heat sensing visors and optics capable of tracking down a target several to several dozen kilometres away; dropship troops that can stand in for the fucking space marines when they aren’t available; they come with an unholy amount of artillery and missile systems; they’ve got manpower number in the quadrillions of soldiers; and to top it off, they’ve got some of the most heavily advanced augmentations assigned to their best soldiers to operate at peak performance.

The guard is so good that GW had to nerf these guys a couple of editions ago just to keep these guys from beating every other faction. The guard is simply that powerful.

>>40933
Narratively that would be a good ending, but wouldn’t that sort of retroactively justify all the fanaticism, brutality, and other horrors the Imperium did before?

>>41011
Why? The only way for fascist imperium shitbaggery to be justified is if it survives a post alien future. Otherwise, the imperium becoming post human and communist and surviving might aswell exist as a massive fuck you to all the aliens and planetary governors that thought humanity genuinely couldn’t have been better.

>>41012
I don't think it's that it couldn't have been better, it's that this sort of fanatical hyper-militarism was necessary to get humanity through an extremely dangerous time when they could have been annihilated if they weren't so ruthless. It's a bit like the USSR, where all the harshness and extreme measures of the Stalin years were effectively justified by the Nazi invasion and its defeat, since they were implemented in preparation for such a conflict.

>>41023
Not really. The imperium’s militarism and fanaticism actually does more damage to its survival than anything else.

I’m pretty sure that if the morons at Terra could be bothered to take advantage of a single forge world’s lost knowledge or even just give a few hive cities a good clean up (in the literal sense to get rid of rubble, debris and dirt) the quality of living and longevity of the empire would last a good century from something so petty.



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I just beat this game, I remember seeing another discussion thread about this game but I can't find it, but I want to talk about the game, full spoilers.
235 posts and 59 image replies omitted.

Did anyone watch the Argo and Dora mega-interview about ZA/UM?

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Dolores DEI

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>>40118
>The light still shines even though the star is gone
>In the dark times, should the stars also go out?


Real.



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Far Cry 5 is the best game in the Far Cry franchise.

>body too empty or short

>body too empty or short
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3 posts omitted.

FC 2 is fire, but it's really annoying how many enemy outposts there are, and how enemies don't stop showing up after you kill all of the enemies of an outpost. You can't walk a meter without getting shot from every direction, it's so annoying…

And also, it's so weird how characters deliver their lines in FC 2. They talk really fast and in a robotic manner. I found it really hard to pay attention to what they're saying because of how weird they talk, and then suddenly I have no idea what they're talking about. I have no idea what's up with the voice acting in FC 2.

>>41014
I don’t think the game has too many outposts. The developers just don’t do a lot to encourage the player to fully explore the map

>>41014
On average you have to pass through one or two outposts on a way to a mission. Planning the safest route to your objective is part of the game.

>>41016
No. Far cry 2 has a massive map and the devs don’t encourage the player to explore any of it. You can choose to ignore nearly all the outposts pretty easily unless it’s a requirement to complete a specific mission.

>>41017
There are diamonds and tapes scattered around. And the map might be big, but most of it is basically made out of wide tunnels. If there is nothing you need in the outpost, then yes, you should ignore it.



 

The Fans Do Sonic Team's Job Again Edition.

Previous thread: >>27867

JANNIES FIX YOUR GODDAMN SITE JANNIES FIX YOUR GODDAMN SITE JANNIES FIX YOUR GODDAMN SITE JANNIES FIX YOUR GODDAMN SITE JANNIES FIX YOUR GODDAMN SITE JANNIES FIX YOUR GODDAMN SITE!!
38 posts and 18 image replies omitted.

>>40970
>The maria crap was creepy ass shit
Yeah, but I primarily refer to the game which is basically everything people didn't like about Unleashed's daytime stages.

For the record, I do agree with the sentiments I mocked, it's just that Sonic fans put fan games on such a high pedestal. Sonic fans don't like Sonic games being criticized in general. Official games, fan games. All sacred cows.

>>40970
Tf they do with Maria? I'm not gonna play it

>>40988
>Tf they do with Maria?
The 3D artist wrote dirty words somewhere on Maria's model where you cannot see. I refuse to elaborate further.

Many people seem to think that Sonic R's songs either make no sense at all or are vague motivational songs that have no connection to the actual race tracks. that's not actually true. Firstly, Super Sonic Racing is an obvious exception to all this. Secondly, while other songs' lyrics do have either a vague connection to the race track or none at all, their names are actually very fitting:
>Resort Island = sunshine
>Radical City = city (duh)
>Regal Ruin = time
>Reactive Factory = work
>Radiant Emerald = diamond
It's most likely that the lyricist was either given these keywords or the actual song titles by SoJ and told to come up with random shit just for the vocals. Or maybe the songs weren't supposed to have vocals at all. Anyhow, the third reason why the songs may actually have more meaning than people say they have is because they seem to have a very noticeable thematic cohesion. Yes, they have nothing to do with Sonic or racing whatsoever (except for Super Sonic Racing). But they do have themes. Some tracks, focus on love (Back in Time, Diamond in the Sky), some focus on motivation and working hard (Can You Feel the Sunshine, Living in the City, Work It Out) and some are weirdly melancholic (again, Living in the City and Back in Time).

I want to bring your attention to the later two categories. To illustrate them I want to bring up the lyrics from the chorus of Living in the City. The first two lines are as follows:
>Living in the city
>You know you have to survive
These lines are weirdly depressing, pointing out the harsh reality of capitalism. But then these two lines are immediately followed by this:
>You've got to keep the dream alive
>Where everything is free
That refers to the American Dream, the idea that after you work hard enough you earn just enough money to afford anything you want. Which does make me wonder whether the song is a reflection of proletarian struggles or just neoliberal propaganda. Or maybe both?
Post too long. Click here to view the full text.

>>41009 (me)
I'd also like to add that the Marxist literature and (non-BreadTube) Marxist YouTube essays have disspelled my impression of semiotics as pretentious cloud castle-building schizo ramblings since the historical materialist analysis is straightforward and relies on what's already in the text and the author's biography instead of relying on vague symbolism. This really makes me worried about our youth who is conditioned by schools to apply idealist semiotics to fiction. The huge influx of pretentious YouTube essayists is already driving me nuts.



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Operation Deep Sneed edition

Made a new thread since the other one is full. You know the drill folks, gather here to discuss and/or complain about Hearts of Iron 4 and all the alt history mods that make the game relevant. From green natpops to sicko mode Savinkov we've got a lot of exciting stuff coming in the next Kaiserreich update, one which will make the LKMT look like pre-rework Germany by comparison. But dont worry TNOomers, you're getting some new content too! After a year and a half and three focus trees that only last for four years, we finally have something new and that's…

…three years of fucking Antarctica
245 posts and 79 image replies omitted.

>>40689
Ok?? Why should I care that your coldsteel the hedgehog OC is old?

>>40687
I wouldn't mind except that TFR devs frequently mock XU for that very same thing, and yet here they are doubling down on the same concept. The one dev who regularly posts on the subreddit also seems incapable of accepting any kind of criticism, angrily lashing out at anyone with even slight suggestions for improvement

Apparently shits going down with TFR lmao

https://www.reddit.com/r/hoi4modding/s/3qQyOKufvf

>>40989
Apparently the some guy named czar is running things and started a patreon for tfr and was also an asshole so most of the devs have left. This is what I've gathered

I was not very surprised tbh that TFR was fallen into major disagreements accounting what kinds of people from hoi4 community it would attract. ( devs are included in it too )

I'd prefer pulling a silent Night of the Long Knives in leadership instead of more public drama though. They are the artists which create stuff for us players and we shall just consume it without headaches~

Although TFR has lots of cool stuff, I played PRC 2/3 times and USSR 1 time then gave up on the mod until further updates. I like playing EAW paths like Changelings and TNO cuz I like immersive storytelling & mechanics more than just conquering stuff with buffs, for competitive/strategic gameplay I'd just play vanilla mp.



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Why the fuck didn’t half life have any binoculars? The zoom feature was such a poorly implemented and thought out addition to the games. I’d rather just have a normal fucking pair of binoculars than whatever goofy shit Gordon is doing with his eyes.
3 posts omitted.

>>40993
How? Last I checked, the suit doesn’t come with a helmet or a visor or anything and Gordon isn’t a cyborg

>>40995
It represents focusing your vision on something you idgit. Also there are tons of games that do this as well.

>>40996
They could’ve also just given Gordon a pair of binoculars or a cool anti ballistic helmet with visors.

Instead they gave Gordon supervision. Also I cannot stand how the devs didn’t allow the player to toggle zoom or adjust how far their vision was zoomed in. You cannot scout for anything in the games, which makes the feature worthless.

>>40996
>>40995
Figuring this kinda stuff out can helf with VR adaptations.

>>40997
Half Life 2 was a very mediocre shooter IMO. I think main things they did well was the vibe, and then the physics stuff was very innovative at the time. I mean the original was almost closer to a platformer most of the time.



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God damn we should have gotten a biomega like art style for cyberpunk man. The art style in 2077 is so fucking bland compared to the dark grey, purple like, edgy shit pumped out in this fucking hard as fuck comic.

Everything in cyberpunk looks too much like it’s trying to hard to appear punk as shit. Nothing in that game radiates the same fucking force felt just by staring at DRF goons.

do u think da bbc

Test

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Atmosphere
The atmosphere is completely ruined. No longer does Minecraft have this kind of lonely feeling. Now there are villagers and traders everywhere. This completely destroyed the vibe of the original game.

What about the Nether? It use to be this creepy Hell like place. Notch was originally going to name is Hell. Now there are piglins and all these weird biomes and they changed the netherak texture. It no longer even feels like Hell but now just some weird dimension.

Textures
Pretty much every texture in the game has been changed. If it ain’t broke don’t fix it. I would argue these new textures are too detailed and clash with the simple block look of the game.

Combat
Combat has always been terrible in Minecraft. However it didn’t matter. You don’t play Minecraft for combat. It is only supposed to be a minuscule part of the game. Nowadays there is a very heavy emphasis on combat. Mobs are literally swarming you nonstop. So you are doing shitty combat most of the time you are playing. In old Minecraft there were very few enemies and you would only fight 1 or 2 at once. There wasn’t much combat which is how it should be. Also you pretty much have to use a shield so you have this stupid shield in your face all the time when you are playing.

Caves and terrain
Caves are very annoying now. They are absolutely massive and a pain to mine and conquer. Deep slate takes forever to mine. You constantly swarmed with dozens of enemies and have to engage in the terrible combat nonstop. Old Minecraft had nice tube caves that were more enjoyable to mine and explore. Now the terrain is very harsh as well with massive fucking mountains everywhere. Finding mountains in old OG Minecraft use to be special. Anyone else remember the “gargamel” seed? Now the game constantly bombards you with vistas to the point where you don’t even care anymore.



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All the AC games released are just that. Daggerfall wannabes. It’s obvious that the developers at their studios want and have the technology to make a daggerfall sized RPG and just fucking won’t over budget concerns. God damn it.
1 post omitted.

>>40938
Ubi could totally do it. AC odyssey and mirage were examples showcasing that they have the tech and the manpower capacity for it.

>>40930
I agree, it would be so fvcking based.

>>40930
Was watch dogs 2 the last great ubisoft game?

>>40973
Watch dogs one was for many

>>40978
2 is exponentially superior



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Chuds lost.
>body too empty or short
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12 posts and 3 image replies omitted.

>>40916
>just add three more zeroes bro
>wdym it would beat counterstrike 3 times over ?
lol

>>40916
Jesus christ it sold that much?

>>40788
AC still hitting tho

i watched hasan play it for a few minutes and i was like "man, i kinda want to play sekiro"

>>40932
it was the same game for a decade, only to be made somehow worse with Valhalla and etc



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