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File: 1764041163122.jpg (43.31 KB, 800x450, 1761437877320570.jpg)

 

How the vast the sea stretches from Mother Base. You can feel the absolute loneliness that Venom Snake is experiencing at this moment, after having to kill all of his comrades.



 

I was kind of intending this thread to be a storehouse of replies for

<hurrr but who would work without profit motive???? you ever thought about that commie?


where fans have for one reason or another put in a great deal of time and effort to maintain or recreate digital experiences.

For example, I stumbled on some videos for a fan recreation of TIE fighter which, from the clips of it, looks really neat. It seems like video related is a mod based off of another mod for the million year old X-wing Alliance engine. I need to look further into it and see if it's built off of the original game, or its own standalone deal meant to mimic it.

Then there's also Tamriel Reborn that seems like it isn't just a remake of the original, but actually expands on the original Morrowind, I guess to add back in all of the content that had to be cut. Apparently they've been going at it since 2001.

https://www.youtube.com/watch?v=CKyrzZRo-O0

Then there's DOOM, which has just had an insane amount of work done on it and with it since it was released. It's actually pretty amazing to see what people are capable of doing with it after so long.

https://www.youtube.com/watch?v=t3bwKzHEpbA
60 posts and 13 image replies omitted.



>>44126
Damn this looks good

RE 2 Akuma Mode

Fanmade ocarina of time roguelike



 

There's going to be a turn-based, text-based simulation of the world starting at the beginning of January 1981. To quote from the rules, "Players join as countries, parties, cabinet members, army officers, guerrillas, individuals, or most any other position they can think of."

Here's a link to the thread explaining how it works and what roles are currently taken: https://eregime.jcink.net/index.php?showtopic=21199

>discord
just why?

>>44926
Why not? It's easily the most convenient for discussion between players.



 

>updated Steam Controller
>Steam Machine
>updated Index now called Steam Frame

So they're making a console but they are calling the machine and frame "PC" because they run steam OS, and calling it an "open ecosystem."
78 posts and 19 image replies omitted.

>>45005
Is it worth it to get one of these 8bitdo controllers over something like a ps5 controller for pc?

>>45007

only when it's not a PS controller tbh

i can make muscle memory of the button prompts but i associate the red button with O and when i see an X i think of the button in the bottom

i know where the Xbox buttons are but my brain still can still get confused in the heat of the game

>>45008
Yeah they're a fraction of the cost and they're pretty good

>>45008
I have one and it's basically the only way to have cheap controllers with more buttons than normal

>>45008
The dualsense is a garbage controller without hall effect or tmr, and it has a shit battery life. If you want a high polling rate and gyro you buy a more expensive third party controller.



 

>two takes/rockstar fired over 40 of its employees over "gross misconduct" but also allegedly attempting to unionize since the working conditions and secrecy became too much
>due to this new shortage the game officially delayed to november 2026
>protests eruptin
i fuckin knew it
10 posts and 1 image reply omitted.

>>44822
>a series of games that was known to be great for satirizing, among other things, the corporate america Rockstar grew to be.
Shakedown Hawaii is a retro GTA clone that is better about this than GTA ever was.

literally every other mission is capitalist characters finding some new way to fuck up society for a quick buck

>>44993
Thanks for this

>>44822
It was always destined to happen because there's really no reason why Rockstar should be immune to the profit motive that drives the rest of corporate America.

The satire also got a lot softer as the series went on, the comic critique of America became a lot more American than that of Brits looking at the US from the outside. As in it became a lot more politicised in that really generic liberal "Late Night" way where republicans are all rednecks and democrats are all pretentious urbanites, whereas GTA 1, 2 and III scarcely mention politics at all because it's correctly treated as an irrelevancy in a blowing-up-police-helicopters Hollywood depiction of the US where the protagonist collecting prostitutes and ferrying them to a police ball, picking up stolen donkey porn and pictures of a morgue party involving the most influential businessman in the city, mincing people into dog food so someone can avoid their debts, etc are presented as reasonable jobs for a career criminal. In such a world, the trite bi-partisan politics of Washington DC simply don't matter, it's obviously not of importance in this virtual world where someone is causing enough carnage to get the frigging army after them and then escaping after repainting their car, but the question then is does it matter in the real world that still has powerful criminal gangs, mass shootings, and hookers a plenty?

>>45001
no problem :) glad you found it interesting

>>45003
> the comic critique of America became a lot more American than that of Brits looking at the US from the outside. As in it became a lot more politicised in that really generic liberal "Late Night" way where republicans are all rednecks and democrats are all pretentious urbanites, whereas GTA 1, 2 and III scarcely mention politics at all because it's correctly treated as an irrelevancy in a blowing-up-police-helicopters Hollywood depiction of the US where the protagonist collecting prostitutes and ferrying them to a police ball, picking up stolen donkey porn and pictures of a morgue party involving the most influential businessman in the city, mincing people into dog food so someone can avoid their debts, etc are presented as reasonable jobs for a career criminal.
yeah i noticed the "late-night-libification" as well.



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The plethora of choices not only story wise but the way you build your character, the exploration and amount of stuff you can colect, how sexually shameless and naughty it is, the emotional bound you make with your companions… I have never felt this way about a game since Dragon Age Origins
17 posts and 1 image reply omitted.

>>40702
Consoles cost exponentally less than PCs

>>40711
>Consoles cost exponentally less than PCs
Steam Deck.

>>40725
I am talking about building a pc compared to equivalent consoles

Only firstoids pc game

>>40732
I'm sorry to inform you that the mobile phone is the one we use, crakkka.

>>40732
all of my favorite games are cracked by russians doe



File: 1763174998561.png (182.61 KB, 861x435, vic3.png)

 

so is vic 3 finally dead. Looking at the player count, things aint looking good

The body was too short The body was too shortThe body was too shortThe body was too shortThe body was too shortThe body was too shortThe body was too shortThe body was too shortThe body was too shortThe body was too shortThe body was too short

if the body was too short why not take that as a hint you're making a dogshit thread?

game runs like shit. when it first came out i could barely run it on my 10 year old shitbox. with every update the performance has gotten worse.

I am guessing EU5 release is the final nail in the coffin.

>5k players is dead
most fighting games would kill to have that amount of players daily

It crashes my computer when I play as the UK/India because it's doing too much at once and I have an i9 CPU with 32GB RAM.



 

I did not care for it.

The gameplay loop is fun and the graphics are cool enough; the story and Borderlands-tier dialogue aren't.

Body is still too short or empty, are you kidding me? What more do you want me to write here? I don't have anything else to say. Is this long enough? Can I just submit this post already? Come on, man.
8 posts and 1 image reply omitted.


Blue pill me on this, do your choices really matter besides the romance?

Well I liked it… But also been shitposting on /v/ like I used to because of it.
>>44882
I'm a blonde blazer glazer.


another reason the narrative didn't really work for me is the way the game presents the workplace environment. i comes off as if the writers genuinely believe some corporate propaganda. maybe one of the head writers held management position once and genuinely bought into all that team building corpo babble bullshit those types are trained to spout. solidarity might form between workers of teams like the zteam but would never include the middle manager. matter of fact animosity towards the manager is a big reason solidarity is formed between workers. so i just couldn't buy when robert would give inspirational speeches to the zteam and he wouldn't just be met with anger and eye rolling. if robert wanted to make himself one of the team he shouldn't have bought into the philosophy of 'the weak get culled' that his bosses convinced him to buy into.

but i don't know i'm making complaints about realism about a video game about super heroes



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Can anyone give me advice on how to programme a game? For my entire life I have been completely repulsed by anything STEM and I could not learn Python even when I was in a programmer friend group growing up. I am autistic in a way where I can't really understand this stuff at all. On top of this, I am completely incapable of being an artist, I tried at school but I could never learn things like perspective.

Is there any way I could try making a game? I have done modding before but I only had to mess with a little bit of code there which the community basically told me what to do, I didn't understand the code I just changed it (slightly). I am 100% sure I could make a great game and I have the perseverence to see it through, I just can't actually do the technical parts of it.

Tbh I don't understand why so many people make video games instead of books, because its so much easier to write a book, all you have to do is sit down and write, while for a video game you have to learn all this weird shit basically that I am too retarded for.
12 posts and 1 image reply omitted.

File: 1762976833758.pdf (18.62 MB, 193x255, Land_of_Lisp.pdf)

>>44853
It's written to be easy to grasp so even kids can understand it, but the theoretical concepts it tries to teach are by no means simple. You can look at Land of Lisp for something a bit more pratical and game-oriented.
>>44859
>maybe a first person exploration / boomer shooter / horror where the enemies could be 2D.
For anything 3D you would either need an icky behemoth of a framework like Unity, or roll your own with a substantial amount of computer graphics and linear algebra knowledge as a prerequisite. 2D and especially tile-based games are far easier though. SDL2 has bindings for a lot of different languages, so if you can wrap your head around how the rendering pipeline works, you can use it from pretty much any programming environment.
>>44855
Sir, this is an MLM transfem board. We don't support femboys or other any other form of homofascism.

>>44864
I think I'll try Unreal or Unity for now but I will read these books as well in order to give me a theoretical understanding of the field.

>>44864
The Little Schemer was not written for kids, it was written for adults:
> In fact , The Little Schemer is based on lecture notes from a two-week "quickie" introduction to Scheme for students with no previous programming experience and an admitted dislike for anything mathematical . Many of these students were preparing for careers in public affairs.

>>44866
>students with no previous programming experience and an admitted dislike for anything mathematical
Maybe the two aren't as different as you would think. Let's say a sufficiently smart kid (12-18) would probably get it, lest we summon newgene.

File: 1763069990448.jpg (26.47 KB, 567x505, images.jpg)

If you know how programming works but not the language use ChatGPT and tutorials to code shitty scripts but by god DO READ THE CODE
If you ask, it will also comment the code and tell you with detail how it reads
Give it any error log you find and how to fix it manually
After a week or so of doing this you'll more or less be able to read/write some code.
Beware vibe coding tho (not reading the code) if you start falling asleep and realize you're just copying and pasting code stop and try again when you're more focused and can get a better grasp of the code

That's what has worked for me at least.
Easiest way I've found for me to start with Python and C#, for Godot and Unity respectively.



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I can’t even blame blizzards retail team for ts no more man. Gear scaling in wow since burning crusade has always been pretty bad given that unlike morrowind or RuneScape 2 there aren’t character build restrictions (like class, stats, or race) preventing you from equipping certain gear. That mechanic exists to make sure that players prioritize getting an actual build and playstyle rather than trying to do everything. It’s not like the devs haven’t tried to make the gear scaling more like what’s in morrowind and less like what’s in diablo (not diablo 1, but 2 and up), but most attempts failed.
What sucks is that TWW and dragon flight have absurdly fast levelling meaning players can expect to run into issues with how dry the base games roleplaying feel is way earlier if they’re new or returning and get rushed into the convoluted mess that is modern gear scaling way earlier. Is this blizzards fault? No. Ignoring endgame content, the base game since classic has never been roleplaying heavy. Early wow relied mostly on the social aspect of the game and still does for classic to keep players engaged. The actual questing and exploration mechanics have been shallow for the longest time unlike in morrowind or ocarina of time, and fixing those aspects of gameplay would mean having to completely rebuild the game plus every expansion.



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