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Diagetic huds are the coolest thing ever when you take damage and they glitch out. They should be appreciated. I think the best hud ever was in Republic Commando, no hud has ever felt as immersive as that IMO. Outer Wilds has an amazing one too. HALO is really classic.

What are your favourite diagetic HUDs and UIs in 1st or 3rd person games?
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Steel Battalion looks cool.

>>43898
siht, this looks rly cool

Signalis immediately comes to mind :)

>>43898
Dude steel battalion is really cool. It's just a shame no one will ever make one with another huge controller.

>>43898
I wish I could play Steel Battalion so much… I think the only way this kind of game is going to be done now is through VR or something. Mechwarrior is kind of like it at least, it is very immersive being in the cockpit, but I just can't get over how the mechs have open cockpits with canopies, I just headcanon when I play that the pilot is sitting in somewhere more defended and the canopy is actually a set of screens.
>>43901
The Signalis UI is so fantastic, I love especially the weird unexplained tabs in the character screen. I think it is the best example of this kind of UI but Nier Automata also does a good job (even if IMO the UI getting damaged is underused). I've been playing Cyberpunk 2077 and it also has this kind of thing, all 3 games do an error message on death, which is just so cool.



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This was the last good cod game
>but mw2
thats when the blockbuster action flick rot started affecting the series
>but mw remake
decent remake but the legacies of nu cod affects it.
4 posts omitted.

Modern Warfare is the last time the series did something new and interesting. Since then it has been 20 years of stagnation.

Hilarious looking back at this series how they were hyping up Russia as this ultra powerful country that would even launch an invasion of America and a few decades later cucktin is stuck in Ukraine like idiot who decided to take on a bet to fight a weaker kid and got the shit kicked out of him.

>>43891
It's kind of funny that the developers only seem to have seen Enemy at the Gates

>>43905
>i keep getting humiliated in the ukr thread so i have to do my cucktin schtick here

>>43909
>>43891
hey now, world at war innovated as a grimdark deconstruction of the old cods…
And mw2 at least innvovated by being the start of super hero action blockbuster cods.
Everything after was just a rehash….



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Total War has deteriorated to such an absurd fucking degree they make good ideas shitty in practice every new game. i entered the TW fanbase quite late (2016) but despite that i find myself playing mostly older games, shogun 2, Attila and occasionally Napoleon. i LOVE the ideas Troy put foward having more resources has always been an obvious expansion for TW, being able to switch between fantasy and historical is also a very good idea considering the many mythical creatures they could've/havd added. and yet despite all of this Troy is fucking shit because the core fundamentals of TW have degraded to such an extent it's just a worse game. Morale is utterly useless and broken, units can survive until they have 5 men in them, literally what's the point of tactics? why flank? battles are now only decided on who has the better men. Shogun 2 and Napoleon have by far the best morale system, despite Attila using the Rome 2 system i still find it quite good (at least for the early game). shit even fantasy TW should be awesome and instead all units feel the exact same, how do you even do that? you have limitless opportunies yet 90 percent of the roaster serves the same function. i have lost all hopes on those faggots.
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>>40487
play dominions 6

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Tbh I really liked Thrones of Brittania. Idk why so many people hate it, this was the only time I've had fun with Total War since Rome. Gwynedd (why did they change the name?) was really fun, it was an actual challenge fighting Wessex at least at the beginning until it got to the point where I was just map painting. My only issue was Powys back capping me so hard it was insane and they captured all of my farms so I had a famine, but apart from dealing with them I was maxxed out on food. The siege battles were a highlight though (which if kind of funny considering the time period). It was fun role play but idk how you were meant to unite Cymru diplomatically.

Shogun 2 was good visually but it didn't really keep me playing, and I just don't get why you would play the fantasy ones. Warhammer total war is one of my least favourite strategy games of all time because the infantry doesn't even matter, the big super duper epic dragon units just kill your entire army. What's even the point of having an army if a single hero can kill it all anyway and its only them who actually matter? I don't think the franchise has really improved that much since Rome total war. That game was so perfect and everything since has just been very incremental steps (like Shogun and Thrones of Brittania) or going backwards like Warhammer.

>>43792
maybe it's because I played pretty much only with SFO,but the ebin dragons get absolutely murdered by like two units of halberd stopping them from flying away.
also guns in general melt single entities,and being a big monster is terrible to not get hit.
Only talking about warhammer 3 tho,never played the first one and I don't remember 2

>>43792
It does seem like they've only compounded the worst parts of empire since it came out.

I think the biggest issue Total War games all suffer from is too much fighting, which makes individual battles feel meaningless. Soldiers train fast, manpower is conjured out of thin air, money is plentiful, so the result is a neverending stream of soldiers constantly coming your way, grinding the pacing to the halt. The best Total War experience I had was with SSHIP mod for Medieval 2, which severely increases unit wage plus adds bunch of other expenses, unit pool replenishment takes long time, so when I played as Lithuania at the beginning of the game half a stack was a major army, and defeating it actually had an impact on the overall war because neither me nor computer can just shit out another one in a turn.



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what games do you find overrated??????????????!?!?!?!?!

i played a few hours of Mario Odyssey for the first time, and I'm soooo bored. Everything feels so empty and devoid of enemies. and it's so easy, and the moons are so unsatisfying to collect due to being everywhere
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Every Dark Souls game
Borderlands
Bioshock, all of then
Helldivers 2
World of Warcraft
The Witcher 2
Xenoblade Chronicles 2
Half Life 1 and 2
Halo, all of them
Pokemon, but depends on which gen
Earth Bound, neat game but it’s really Mother 1 with quality of life improvements if you think about it
Far Cry series

>>43869
> It turns out the city is small and ugly, the characters have very repetitive dialogue
Idk how you play Shenmue without knowing about the memes around how janky it is

>>43878
I knew it was a bit janky but I thought it was mostly because of the English voice acting and that if I would play it with the original Japanese voices it would be okay, but it turns out even then the game is janky.
I think the dialogue system made it that way, since so many people have so different lines, and you always ask them questions about a specific goal, I think it's understandable that it is this way.

Maybe I should bite the bullet, play it with the English dub and embrace the jank.

System Shock 2
Dark Souls
Celeste
Civilization
Age of Empires
every EA game
every Paradox game
every Sega game
every fighting game.

>>43720
GTA SA is so overrated



 

Do you play fg's? What are your favorites? I'm grinding SF6 currently. I'm still shit, slowly getting better. Overall I appreciate the genre, because it's a rare case of 1v1 multiplayer experience, I never liked team games where everyone is just blaming the other players.
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>>38771
If you want UC units check out Battle Assault 2

>>38770
Not having to do complex movements is very relaxing. Imagine playing Melee or Quake instead of Rivals of Aether or Warfork/Xonotic. Like, what in the fuck? I feel sorry for those with carpal tunnel…

I love fighting games but I haven't actually played one in months, and haven't actually gotten "into" playing one in years. I still like to keep up with fgc news, and watch relevant tournaments and youtubers. My favourite is definitely Guilty Gear, but I appreciate anime fighters of all kinds. My partner bought me Tekken 8 as an early Christmas gift, though, so I plan on getting into that.

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Is it imperialist to play as Guile in Street Fighter?




 

Some say that the golden age of gaming was the 80s, 90s or 2000s but I say that the real golden age of gaming was the 2010s during the RPGMaker boom. Sure, it was 2D but it wasn't monetized to fuck with P2W battle pass bullshit or paying $80 (Not counting DLC) for a game you don't even own and can literally be taken from you at any time.
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Not to be a German Idealist but games have been getting better and better over time (the biggest improvement was in the 90s). The 2010s and 2020s have produced the best games because the technological and social conditions around games allowed the indie scene to really thrive, producing the best games ever made.

Nostalgia is reactionary

They still make those

Golden age it's now. Sorry nostalgia addicts

They are yet to make a single good game. There was never a golden age and it's unlikely to ever happen.



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I’m sick of endless grinding and new content and updates and loot boxes and leveling and ranked matches and micro transactions.

Obra Dinn rocked my world. I haven’t played a game that reminded me of the magic of the medium in years until pic related. Just finished Dredge and it was a cute little experience.

I’d like this thread to be for games that can be finished in a few days and leave an impact. Like when you look at a book on the shelf you’ve read and go ‘oh yeah, that was great’. I want to go through my steam library and not just see slop, I want to see something closer to art.

Recs, please!
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>>43787
I already know of Puss!(sic) but will be checking out Severed Steel, thanks anon!!!
Also I'm checking out Returnal

>>43780
im assuming youve played Hotline Miami. only game ive that comes to mind based on what ive played and enjoyed, but i am a casual

>>43780
my ADHD sensibilities demand experiences, i guess i am built different :)

>>43845
Do you perchange have experience with playing Hotline on linux? I got the updated version running with the correct resolution over wine, but after finishing the prologue the game gets stuck on a black screen.

>>43850
nah sorry i dont use linux



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Funny how this guy went from the most hated character in the franchise in his overpowered release + taking away the spotlight as the main character; to one of the most beloved new additions to the game. A good VA and a few memes make all the difference.



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I've had this idea in my mind for a few years to make a strategy game about organizing labor unions and worker-owned cooperatives, but I'm not really sure how to make it FUN and RADICALIZING for both KIDS and ADULTS. thoughts?
6 posts and 2 image replies omitted.

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bump for interest


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b u m p

>>43690
classic video up there with richard spencer getting punched in the face

>>39561
I like the idea of quicktime dialogue events like they were used in Katana Zero, even though those were not the central point of the game. Trying to convince someone a union is worth their time when they're trying to go back from their lunch break of they're in the parking lot about to go home could be treated in a similar way.



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So there's a famous scene in Warcraft 3 where Arthas, upon seeing that grain infected with the undead plague had been distributed in Stratholme, orders the city purged.

There's some controversy over whether Arthas was wrong for doing this. On one hand, if you play the game, Arthas can come across as something of a John Snow-like character in the sense that he's the only one that seems to be taking the plague and the undead Scourge as the dire, even apocalyptic threat that they actually are. In the Stratholme level itself, the citizens are actively turning into the undead as you meet them, while the Scourge are present and active in the city, lead by Mal'ganis who is swelling their numbers with infected citizens. This might lead a player to conclude that Arthas is doing what is necessary to prevent the Scourge from getting a city-sized army and preventing his subjects from becoming the mindless slaves of the Lich King. A mercy kill, if you will.

But there are many, including the writers who seem to disagree. In fact, the guy who wrote the mission apparently thinks its obvious that Arthas was in the wrong and that you're a psycho if you think otherwise.

What causes this disconnect?
32 posts omitted.

>>43520
They literally needed to just present one alternative to what Arthas did, and I think everyone would be in agreement that this was the moment Arthas crossed the line and was wholly in the wrong.

As it stands, it looks like "let Arthas kill a city that is actively turning undead, or give Mal'ganis a city-sized undead army," with the weird implication from the writing team that letting the Scourge take Stratholme and turn its citizens into an undead legion was the morally right course of action.

Made me remember some good times

Arthas didn't do nothing wrong
HAY QUE PURGAR TODA LA CIUDAD

>>43685
The thing is they shouldnt present an alternative, the fact purge of Stratholme was the only course of action he could had taken is a core component of Arthas' storyline. If he was in wrong there, then Arthas has no arc, he was always secretly an evil murderous maniac.

>>43740
He wasn't really a evil murderous maniac so much as he went insane with his quest for revenge.

>>42058
Arthas' biggest mistake was stepping foot on Northrend. Once he did, he was gone.
He could have turned towards the right path before that point, but he foolishly got baited by Malganis.



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