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What is 6 - 3?

Not reporting is bourgeois

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A thread for discussion of eroge, pornographic games, spicy visual novels, and such. Do you have any favourites? Are you looking for recommendations? Do you enjoy short and empty bodies? Post it here!
23 posts and 12 image replies omitted.

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>>41669
relax uygha
I wanted to like Four Elements Trainer but it's too fucking stupid on Avatar lore and the art was the definition of MID

File: 1745377122811.jpg (184.59 KB, 1011x272, FemProtagGetsNTRed.jpg)

for me, its rift in the crypt. the concept is this, the incubus lord sadi kidnaps the young hero and his childhood friend because he wants to add childhood friend to his harem, and has his subordinate gyaru succubus attempt to distract/seduce the young hero while the incubus works on childhood friend. the game is short but sweet with the player deciding wether either of the two protagonists fall for the demons via choices, with the true pure ending, a corruption ending for both, and some small variation endings. its good because it cuts 80% of the usual rpgm chaff that h-games tend to have.

>>41639
>why do girls get to have fun
I dunno but it gives me the sad. 😞

>>41669
>>41699
>spam the same menu options 100 times in a row to fill a meter that unlocks a single CG
This genre sucks. Especially the Akabur ones where the cringe bastard main character cannot go five seconds without a pop culture reference or some edgy profanity

>>41924
>He doesn't play with cheat codes activated
Kinda your own fault dawg. The amount of grinding necessary in these games makes NES era JRPGs look quick and easy.



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Fun fact: the guys that made this game worked on horizon zero fucking dawn. That game is a masterclass in AI and expansive environments, and the devs just completely mess this game up in those departments exceptionally badly.

Seriously, it’s worth looking into how bad the movement, AI, and bugs are in this game because the people that developed this are the same people who are working on Sony’s next big titles. Remember the colossal failure that was concord? People hated it for being “woke” and generic. I hated it because it was poorly put together in general. You know what’s worse.

More bad games by Sony and its developers are set to come and one of them could be the last of us part 3.

What the fuck is going on with Sony? Why the fuck are they putting out so many bad games and why are their developers fucking up games with potential like this one?
15 posts and 2 image replies omitted.

>>41620
CS2 ran like dogshit on release. But yeah sure of course code is important too.

the vibe of the game has always looked great, but if the mechanics are really focused on hiding then i'd rather not

>>40741
>experienced devs from AAA studio leave to form their own
>make their own game that's chasing a popular trend
>it comes out after people decided there's only 1 or 2 games in the genre they're going to play
>game's kuso anyway
many such cases

>>41637
I find the lore interesting enough that I’m glad that the devs refuse to make the game a power fantasy

I remember seeing the trailer for this game and thinking it was cool and was immediately turned off upon seeing it was an extraction shooter. Same thing with Marathon. What happened to single-player FPS?



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Undertale is primarily a commentary on the ways people approach media. Genocide route, in that context, is a response to playing through games in the increasingly prevalent mechanical and consumptive way. While there's enough in there to support Toby exalting authorial intent, I think he's noticing trends in the ways people approach games (consumptive and completionist), but hasn't really diagnosed the cause, which is why he condemns the player for playing through genocide (or choosing to see it without playing themselves) as a personal failing rather than getting at things like the culture industry or trends in game design and marketing that encourage that kind of approach. As not a great fan of authorial intent I still see a lot of value in a game (or anything really) having the guts to resist people who only want to engage with it in a boring or distanced way.
99 posts and 38 image replies omitted.

toby fox deserves his money.

>>41925
petit burgeoisie don't deserve anything

>>41926
yes they do

Its fun to do bad things. For the most part.

"petit burgeoisie" is a spook



 

Very late to the party, I know, but I just finished the game over the course of last two days. Never played any David Cage game, saw streamers playing most of them though. They seemed hilariously bad, like The Room of video games.

The premise of the game is basically "what if racism was real?". The entire game is extremely clique, with social commentary so heavy-handed it borders on parody, and crige inducing sense of self-importance.

Gameplay wise, its a glorified visual novel, but filled with quick time events for even the most mundane of task, such as sitting on a chair. You have dialogue choices that are described to you in a single vague word (Sincere, Regretful, Determined, etc.), so good luck guessing what you character is going to actually say.

The impressive thing about the game is sheer amount of potential story branches. Like I cant even find list of all the final endings, because they are combinations of various intertwined outcomes for each of the main characters, resulting together in dozens of distinct endings you can get.
Speaking of which, there are three main characters, two of them actually relevant to overarching plot of the game. One is putting together a revolution to liberate androids, while an autistic detective investigates why androids are going haywire. The third one might not actually be of any importance, but she does have one of the tensest segments I ever experienced in a video game, when you end up as a prisoner in a death camp, waiting in a line for a robot gas chamber. Certainly memorable, but personally I feel way to heavy for (unintentionally) rather silly game.

Anyway, on my playthough I went for violent revolution, wasting every human I could for shit and giggles. If I was playing seriously, as in doing what I personally think is moraly right and effective as if IRL, I would pick peaceful protest actually. In this world andoids are fully integrated into society, everybody own one, and they all act and look like people. Children are raised by androids, androids serve as companions to humans, it just seems unrealistic for there to be a widespread public opposition to android liberation. They are too human-like, humans would recognize them as people even if they actually were glorified toasters. I kept thinking how much more interesting the setting would be if the android did actually look and behave like machines. Sentient ones, acquiring their own will and desiring freedom, buPost too long. Click here to view the full text.
34 posts and 4 image replies omitted.

>>36747
i prefer redheads

>>36703
Devastated when I found out that David Cage isn't David Chase.

>>36651
> would pick peaceful protest actually
AAAAAHAHAHAHAHAHAAAAAAAA! ABSOLUTE LIBERAL!

>>36682
>So devoid of any subtlety that is gets silly when people in-universe dont see it as such.
We get it, you are super intelligent man, the game is as literal as it is because it's a fucking VIDEO GAME dealing with the subject of slavery. Could it have been done better and more respectfully and with more depth and interpretive elements? Absolutely. Should it have been, though? No, it presented it's themes and ideas as perfectly as it could considering the time it released. NOW you can have your slavery themes that aren't written for the bottom of the barrel autism score holder, I'm sure the indie market is oversaturated as fuck with. Also video games suck for stories and always will. They're the worst part of games as a whole, they should get rid of stories altogether.

>>36651
>peaceful protest during a literal genocide

LMFAO FUCK OFF LIBSHIT



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I’m playing far cry 2 with redux+ realism and I’m amazed by the level of immersion and sense of control I have over my time with it. The mod fully disables all in-game features to assist the players availing to navigate the map meaning your paper map and some screens showcasing your location is all you get to figure out where to go. I’ve navigated my way through several missions off my own accord, having to learn to be patient with outposts, run the fuck away from anything that looks like trouble and fight with barely any ammo is such a unique experience you can’t create in so many games. The world itself even without mods is beautiful and every hour I spend playing makes me feel like I’m genuinely apart of it, something you wouldn’t typically get from a non roleplaying game.
103 posts and 130 image replies omitted.

Only two more to go.
This one has first APR mission, police chief assassination.

Doing bunch of side missions.
I would like to direct your attention to timestamp 0:25:10, where I have basically a bossfight against one dude armed with that blasted rifle that is going to be my bane. Had to run away, return back at 0:28:10, managed to kill him and check out his weapon.

Finally the last of my footage is uploaded. Died like a chump to a guy I couldnt even see. No idea how I am ever going to get through this game. Those rifles are way too deadly to anything in short-to-mid range, once enemies start carrying them its only matter of time before eating one too many bullets. Next time though I plan to go for more stealth approach.

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Back on my bullshit. Nice red shirt completely unsuitable for stealth. UFLL start. Still recording, but not uploading anything unless I manage to get at least to 2nd chapter.
Almost already died right outside of Pala at the start of 1st mission. I carefully approached a checkpoint I cleared during tutorial, because I though it already respawned, but no, it was empty, so I hopped into the car to drive through it and in that movement it did respawn, immediately go turned into Swiss cheese by three guys, had to be rescued by my buddy, and then only barely survived ensuing gunfight. I mean look at this shit.

The way you're playing it, OP, turns FC2 from 6.5/7 to a 10, maybe an 11/10. Turn the in game music off for even more kino.



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Year in and year out the EA sports games make up a good chunk of the best selling games. How? Are sports gamers really out there buying the same game every year?

Do sports gamers even exist? Maybe I live in a bubble but I don't ever hear anyone talk about these games. I feel like I'm being lied to.


To prevent this thread from being completely negative I will say that there are some old football games I played as a kid that I still look back fondly on
5 posts omitted.

Tennis games are actually really fun, sue me

>>39478
Mass marketing and its consequences were a disaster for the proletarian class.

>>39491
>Realistic soccer games
The reason why soccer games are boring is not because of realism but rather because they're trying to simulate association football. Most arcade soccer games are basically 5-on-5 football with special moves. Go watch one futsal game, it's fucking insane.

>>39479
Wanting to play online and with the updated rosters are the main reasons. Also, while they're largely the same game every year, there are incremental gameplay improvements. You'd be surprised by how complex they are these days, picrel
>>39493
Sports games are fun, period. It shouldn't be surprising that vidya versions of time-tested and popular sports (read: games) are popular.

>>39491
>About as tempting as Mario Kart with a single course and no items.
For your own benefit, don't say things like this.



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The cancelled, almost-finished Daredevil PS2 game has been shared online by an anonymous developer who worked on it, almost 20 years later:
https://hiddenpalace.org/Daredevil:_The_Man_Without_Fear_(Mar_22,_2004_prototype)
1 post omitted.

>>31439
Fuck, I wonder how many good games are lost to corporate squabbles.

>>31436
>daredevil game
>it still has graphics

what did they mean by this?

DDs cool but honestly fuck this. We need Ultimate Alliance 4 and we need it day 1 launch on all systems

Help I can't see it

>>41957
Are you logged in to your leftypol.org paid account?



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Why the fuck didn’t half life have any binoculars? The zoom feature was such a poorly implemented and thought out addition to the games. I’d rather just have a normal fucking pair of binoculars than whatever goofy shit Gordon is doing with his eyes.
4 posts omitted.

>>40995
It represents focusing your vision on something you idgit. Also there are tons of games that do this as well.

>>40996
They could’ve also just given Gordon a pair of binoculars or a cool anti ballistic helmet with visors.

Instead they gave Gordon supervision. Also I cannot stand how the devs didn’t allow the player to toggle zoom or adjust how far their vision was zoomed in. You cannot scout for anything in the games, which makes the feature worthless.

>>40996
>>40995
Figuring this kinda stuff out can helf with VR adaptations.

>>40997
Half Life 2 was a very mediocre shooter IMO. I think main things they did well was the vibe, and then the physics stuff was very innovative at the time. I mean the original was almost closer to a platformer most of the time.

Chell has them in her flesh purse.



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All the AC games released are just that. Daggerfall wannabes. It’s obvious that the developers at their studios want and have the technology to make a daggerfall sized RPG and just fucking won’t over budget concerns. God damn it.
3 posts omitted.

>>40930
Was watch dogs 2 the last great ubisoft game?

>>40973
Watch dogs one was for many

>>40978
2 is exponentially superior

>>40930
I want Ubisoft to subcontract themselves to other developers and make maps for other games.
They're bar none the best at making open world maps. Not at filling them up, what activities you do in them, the stories written around them, but the world itself are always great.

Shadows is boring as sin, but their rendition of Japan is leagues ahead compared to something like Tsushima. Tsushima trumps it in pretty much every aspect, but I'm never gonna go back to that game just to be present in that gameworld. I sometimes go back to older AC games just to parkour walk around their rendition of venice, paris, or egypt. It's just nice spaces to be in.

>>40939
What Ubisoft COULD do is very very different than what Ubisoft WILL do. They could have been the greatest publisher, but they will remain the most hated. It's in the name.



File: 1745121164880-0.jpg (2.43 MB, 1926x4258, blizzard shit.jpg)

 

Do you guys believe that videos can have "soul," or, conversely, that they can be "soulless?"

The body was too short or empty. The body was too short or empty.
20 posts and 1 image reply omitted.

>>41889
How do the OP images fit into that analysis?

>>41920
you liking the art more and/or the art director having a cool personal style or not

>>41663
>Speak for yourself, Anon
He can't. Because I took his soul.

>>41888
The bottom looks really good though??

>>41948
Yes, and I like the art more because it clearly has more passion and vision put into it.



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