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What is 6 - 3?

Not reporting is bourgeois

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I think the Kingdom Come: Deliverance of the problem of trying to make an authentic artistic product amid culture war bullshit.

Despite the fact that KC:D is historical fiction and is set in the real, historical medieval kingdom of Bohemia, the first came came under fire for its lack of diversity. What were they thinking, making all the inhabitants of rural villages in medieval Bohemia white?! And coming to the defense of this admittedly ridiculous criticism were a bunch of right-wing and GamerGate types.

Now we have Kingdom Come: Deliverance 2 and… what's this? There's one (1) Muslim traveler from the Mali Empire in Bohemia? And what's this? You can have a gay romance? Are you trying to tell me there were GAY people in the middle ages? This game isn't BASED anymore!

It really shows how creatives are sandwiched between two tribes of dipshits wanting equally stupid changes so that all media products signal towards their tribe.
216 posts and 69 image replies omitted.

>>41421
There where roman caravans in this time period? Idk, but in KCD2 the seething about an arab/ottoman caravan merchant is stupid af since it's historically accurate.

>>41422
i think they mean in ancient china, and yeah there were Romans (not like a ton but trading and even diplomatic delegations occasionally) and people from asia would make it to ancient europe. There was an event where a buddist monks self-immolated in Roman ruled Alexandria as an expression of faith, people get around.

>>41421
I was talking more about KCD1. Anon >>39553 was implying that the creative lead must be some kind of chud supreme who would have needed to specifically instruct his team to not include any black people in a game set in rural, medieval Bohemia.

Given the setting, I would argue that including black people would be the more conscious decision. Not that such a thing would be impossible, but black people making their way that far into the heart of Europe would have been a rare sight indeed. The way KCD2 handled it was perfect: Musa is basically an explorer.

>>41445
I know the character is a tribute to Mansa Musa, but I honestly would have liked it more if the Ibn Battuta inspired explorer/physican/diplomat had been an arab or turkish ottoman envoy with basically the same backstory as Musa has, and then have an african character be an ethiopian pilgrim/knight tied into sedletz monastery and such. I don't think any of the things Musa is are 'forced diversity' on their own and entirely authentic and plausible in the setting, but all being forced into one character is a bit much. I'd prefer more diversity spread out across characters.

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deepest lore cut



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I really don't understand the entire genre of "cozy" simulator games that are just a minimum wage job.​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​
3 posts omitted.

>>41304
they are the discord version of party games, I don't know how else to describe them. you play them for like 3 hours with your discord friends and that's it. there is maybe a dozen of games that people actually play and it is all stuff like league of legends, e-sporty soul crushers

>>41305
No, it's petite bourgeois escapism either into proledom or into a more stable petite bourgeois position, it's games by the upper middle class for the upper middle class, it's the same appeal of being a serf in a medieval RP, the dream of expendibility

Under communism, all real life jobs will be fun and quirky like these job simulator games

>>41304
Really paraphrasing old Adorno and Horkheimer here: as capitalism regiments your entire life with work, it also ensures that even your free time has to be rationally administered away from your control with obligatory breaks, vacations and so on. Thus, free time itself starts to resemble work. I'd say MMOs were already a pretty clear sign and these wage labor simulators might be its final distillation by removing all unnecessary fantasy trappings and revealing it as what it always was: work. Logical next step from here? Auschwitz Simulator, if this inhuman trend of crushing all autonomous play in the maws of capitalism for the sake of production continues.

It's just streamer bait.



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I don't know if this fits here, but I've been thinking of console wars, My theory is that the breakdown of both the nuclear family and the nation state has led to individuals seeking out tribal loyalties from the only places guaranteed not to turn them down: companies selling a product that want their money. Same with sports. Rather than having a tribal affinity with your family/hometown/nation/people, this instead gets redirected to rooting for this squad of steroid freaks recruited from all over the country over this other squad of steroid freaks recruited from all over the country because the nearest major city has them playing at McBankTM Stadium, Thing is, with a few exceptions, I don't think it's artificially induced the way /pol/ does. I think it has arisen naturally out of the decline of important institutions of belonging: people are naturally reaching out, and like a kid trusting a man offering sweets, they are not necessarily doing so very intelligently.
The apogee of this within gaming was the console war of the mid-2000s. Trump hate is as nothing compared to Sony versus Microsoft. I know this stuff is ancient, like the Byzantine Riots over the coloured chariot racing teams, but I can't help but notice how most of that stuff occurred in the pre-modern era, before nations, religious institutions and families were really crystallised in full. Something needs to be done about this, we can't keep atomising forever.

>>39108
>le nuclear family
>le nation state
Go back.

The simplest explanations are:
>aggressive marketing
>sunk cost fallacy
>one console having something the other doesn't
>petty bourgeois elitist dick measuring
>actual classism ("Ew, you bought SERIES S?! What a peasant")
>equating quality with cost (see above)
>people not being able to afford having both consoles

Just watch from the outside and see which kind of brand loyal retard gets his money part away the hardest

>>39108
Both the nuclear family and the nation state were already signs of social disintegration, but your instinct in general is right. >>39109 summarizes it pretty well and I'd wager it was even worse before PS/Xbox, back in the Sega/Nintendo days. The advertising was a completely different beast, they directly attacked each other and the classism was even more severe. In the US Sega had a commercial for its CD expansion unit that basically shamed kids for not owning that piece of shit. "You still don't have a Sega CD?!"



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What is this franchise about?
Can anyone recommend a good analysis?
I have tried a few but games are pretty intellectually stunted. I have a hunch that Simulation and Simulacra (and maybe Society of the Spectacle in some ways) was some kind of inspiration especially in MGS2 on the themes about truth and perception, but i have never seen anything related making this connection (having said that modern google and DDG are stunted in depth as search engines. google-fu is dead)
In MGSV how much of the game was real and how much of it was perceived? Was it essentially a subtler reenactment of MGS2 in which you are nothing but a weapon directed by others?
Is MGSV What happens to then Venom Snake a foreshadowing of what happens to him as Grey Fox later in his life and the inevitable complete breakdown through loss of who he is, every identity implanted in him to make him nothing but the perfect soldier.
Did Huey really do all of those things, but most specifically, the betrayals of diamond dogs intentionally or were we presented information in a way that created his guilt? He was after all the only person questioning you were not the man everybody is reinforcing you to be, that would be reason enough for him to need to be gone, he directly states that you are not the snake he new and the nature of truth on mother base multiple times, humorously with the dog that is clearly a wolf. Also the same kind of anger in the soldiers is fomented against Quiet in the act before, which is shown as to be based in irrationality and in-group/outsider dynamics. Is what happens to Huey a copy of that?
1984 is heavily referenced in MGSV, in any analogy that can be made who is roughly analogous to who when it comes to characters?

These are just things worth exploring, I don't holds strongly to any of these suppositions. So don't debate-mode come at me plz.




FDPDFDPDFDPD

the only explanation you'll ever need

>>40240
The entire series (including rising revengance) is dedicated the authors stroking themselves off to their philosophy about militaries and their endless sympathies towards soldiers. The glorification of violence is somehow worse in MGS than it is in starship troopers.

Mgsv had the worst metal gear in it. Its supposed to be 84 but they got a full bipedal robot with arms and hands?
Also the characters were lame. Not a single one was memorable except for the lady that got her feet scanned

psued bullshit. MGS has as much depth as James Bond or your average anime. The ending of MGS2 being sort of prophetic was an accident

>>40275
It sounds like you've never touched the series. I mean it's one of the few games where you can play as a complete non-lethal pacifist, and you're encouraged to. I've come to hate gamified violence and I've always appreciated how MGS basically mocks you by blurring the line between being a "gamer" and a "soldier". A huge plot point in MGS2 was literally about how the rational administration of virtual violence creates mindless killing machines from a young age.



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Every fantasy game their in almost makes these creatures as needlessly posh and obnoxious as possible. Only some elf tribes in wow and tes allow elves to bare any semblance of originality. All the other elves exist as greenskin knock offs like in the Harry Potter series or the Victorian ideal of what British people are supposed to be like.

Elf weapons are always the most disgustingly parsimonious and needlessly elegant tools ever. You can tell the concept authors just had to tell the players “oh yeah, these guys are just so much better than everyone else for using knives and slim bows instead of massive clubs and blades like all the other races.” That garbage comes off as so overly sanitizing that it can feel insulting to all the other cool factions.

Also the thalmor were not persecuted enough.
15 posts and 1 image reply omitted.

>>40270
>if it is not a product its not canon
Radlib cuck mentality.

>>40264
Thalmor aren't indigenous, the snow elves were.
Skyrim belongs to the Falmer!

Arknights has one Elf but does her well I think
- likes science
- likes plants
- hates teal snake lady but in a sorta fruity kinda way
- you don't know if you're talking to her or some water
- is water

>>40274
>booba and thighs
SEXO!

>>40260
>>40264
>nords as zionists
Wouldn't the dark elves fit the bill a little closer?
Anyway, reminds me I want a game in Atmora, I love frozen shitholes.



 

Kitten Space Agency is a space flight simulator in development meant to be the spiritual successor to Kerbal Space Program. KSP was meant have a sequel but Take-Two Interactive fudged it: KSP 2 is controversially still in early access on steam as its studio is all but shut down.

I have high hopes for KSA as it is being made by experienced developers, notably Dean Hall (creator of DayZ) and his studio RocketWerkz (Stationeer, Icarus) who are creating a custom engine with veteran KSP modders being part of the team.

In an interesting and quite controversial move, they are aiming to make the game free, relying on donations and grants from space agencies, and are refusing to release the game on steam (among other things because steam is pushing gambling on gamers).

Their development process is quite transparent trough their disc0rd and they routinely share their advancements: in vidrel you can see a flyby of mars.
2 posts omitted.

>>40432
Does that mean that we can fully explore planets? I hope it does and that these worlds are detailed

>>40429
>Dean Hall
NO REFUNDS
THANKS 4 DA MONEY SUCKAAS

>>40434
Yes, like in KSP you will be able to explore all of the planets in the solar system, it will be reasonably detailed, probably ugly if you look too close, but entire planets yo.

>>40430
It is made by the people who made KSP one and it's about kittens because the first letter had to be K.

>>40429
if it has full n-body simulation so i can actually use lagrange points and stuff ill cum



 

Huh, there’s absolutely no difference between heavily modded Skyrim and the recent assassins creed games….



 

It's one of the best rhythm games on PC, with great artstyle and music. It's FLOSS so it's blessed by St. iGNUsius and has an amazing modding support as well. What are you waiting for?

I also wanted to recommend the Funkadelix mod which features real vocals and a cool aesthetic but unfortunately it's proprietary. Maybe the devs will release the source code when the full version comes out? At least keep an eye on it. If you have a Twitter acc you can ask the devs directly.

Also recommend other FLOSS rhythm games such as Osu! and Stepmania.
3 posts omitted.

Play BMS you silly zoomers.

>>39415
>Play BMS you silly zoomers.
Is it FLOSS tho?

I like stepmania

>>39418
I think beatoraja is, but I don't actually know forsure.

>It's one of the best rhythm games on PC
lmao you can't be serious

>>39418
depends on client but there are open source ones, and the file format is open so you could make your own if you wanted to



 

the staircase I am in goes on for 467 blocks deep or almost half a kilometer down. It takes minutes to get to the surface from bedrock level.
15 posts and 8 image replies omitted.

>>41218
Probably. Besides, my design isn’t that great. A better one would be to just dig out a little bunker in a mountain and create the same slit to shoot out of like what arab fighters living in mountainous places tend to do.

>>41197
Great minds think alike, I built a tower to the height limit as an extension in mine

I was playing a desert run. Ocean level at 1 with desert set as the only biome. It was fucking brutal and I was scared of losing everything when I die. After several days, I came across a village that had saplings and well…

proof of concept: it is possible to turn an entire village into a single building using walls

>>41398
I liked this concept so much that I expanded on it. Here is the finished build



 

It's a shame this series is less popular than CoD. It's both more realistic, more cinematic, more tactical and more immersive. It does a way better job of replicating Saving Private Ryan, CoD is just a glorified shooting gallery. CoD occupies such a weird spot within the FPS genre: it's not arcadey enough to give you a power fantasy but it's not realistic enough to give you immersion. It just ends up trying to sit on both chairs and not doing both realism and power fantasy particularly well.
11 posts and 2 image replies omitted.

>>41322
Never played them but my impression is that they are okay. Russian-style rts games, they are so old downloading is fast enough to justify trying them out yourself in a passing.

>>41329
>my impression is that they are okay
Well then. What's the best realistic WWII RTS?

>>40174
Synthesis: battlefield

>>41332
>Synthesis: battlefield
Damn, that's not what I meant… I meant nobody wants a fusion of the two.

>>40156
>It's both more realistic,
I remember quitting this series very early on once I realized the game was asking me to shoot around the enemy to lower their morale instead of just shooting them in the face. It was too gay.



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