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 No.27088[Reply]

Huh would you look at that
3 posts omitted. Click reply to view.

 No.27099

>>27093
It’s not the speed that’s the issue all fighting games are naturally fast paced at a high level it’s the VFx. I complained about this a while ago but generally speaking the VFx in this game when compared to games like smash, Brawlhalla, and fraymakers is overdone to the point where it’s hard to figure out what’s going on especially in duos

 No.27108

>>27093
>>27094
a lot of 2d fighters have a ton of screen clutter

 No.27109

>>27108
Most of that clutter is easy to ignore. Smash in the standard configuration would be hard to follow even if it had abstract minimal graphics because you would need to have six independently moving eyeballs for that.

 No.27239

Wha tha

 No.27241

>>27239
TLDR multiversus launched with less legends, maps, worse physics, less map diversity, gamemodes and a missing campaign
Game flopped shortly after its launch because of that and also server stability issues



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 No.25500[Reply][Last 50 Posts]

Isn't this lazy? Titties and ass with no face. Will the game have good gameplay and story to compensate?
115 posts and 28 image replies omitted. Click reply to view.

 No.26781

Bros, it's so fucking over

 No.26782

File: 1678809978426.jpeg (7.97 KB, 225x225, download (2).jpeg)

>>26781
oh god this is so cringe

 No.26802

>>26781
The heart is still red.

 No.26833

>>26781
i dont like this

 No.27223

Did y'all get fucking baited by one Ukrainian shitpost?
>>25930
>>25932
>>26132
>>26136
>>26193
>>26194
>>26307
>>26420



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 No.27218[Reply]

I am creating a gta san andreas with ideas of punk and oi music, I changed the grove street gang for skinheads s.h.r.p.s, the enemies, that is, the ballas, I changed for hammerskins/boneheads/ the pistols I changed for bats, mitts, by little I am adding gangs, I also plan to change the radio,I post some photos of my project

 No.27219

did you mean to post this in /games/ or /hobby/?



 No.27203[Reply]

What a piece of shit. I get there’s plenty of freaks like him all over the capital wasteland but fuck Vance anyways for being that organized about it

 No.27208

what the fuck are you talking about

 No.27210

>>27208
I really wish people could put their endless thoughts about Bethesda games in a single thread

 No.27211

>>27208
Cannibalistic npc that’s the leader of a cannibalistic community located underground called Vance in fallout 3. You can choose to join him or just kill him and all his equally disgusting followers. I chose to gtfo when I found this

 No.27214

>>27211
So, the vampire guy? I could not be fucked to do that quest because it seemed boring to me, rather than helping someone write a survival guide by bashing molerats heads in with a poisoned stick or figuring out how to blow up/save Megaton from the nuke wedged in the middle of the town. The vampire perk reward also seemed rather useless because it restores only 20 HP and requires you yo lug around the weighty blood packs, as opposed to weightless and more effective alternatives in the form of stimpacks.



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 No.27204[Reply]

Do you like the series? Which one is your favorite? Did you enjoy RE4 Remake?

 No.27205

>>27204
Only liked re7 because I found it genuinely scary

 No.27207

>>27205
7 is on the scarier side. Kinda runs out of steam after the ship part. I always found RE to be creepy at best, nothing about it is that scary to me, I just love the gameplay and the characters. Some titles can get very intense and stressful, but if I want to get scared I'll probably play Silent Hill or Fatal Frame.

 No.27212

>>27204
Of all of the ones I played I liked RE1's remake the most. Felt It struck a nice balance between horror and action. One or two zombies in a room are actually threatening due to how locations in the game are designed to be cramped for the most part, and crimson heads means that dealing with zombies doesn't stop at "shoot it until it falls for good" for the most part. Haven't played RE4R and I want to go through the original first before I eventually do.

 No.27213

>>27212
RE1 Remake is in my top three, it's close to being a perfect game. Crazy how good it still looks, it's just a timeless classic.



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 No.26765[Reply]

you might think the reason Rockstar Games have been so slow to make GTA 6 is that they're still making money off of online DLC for GTA 5…. but the real reason they haven't released GTA 6 is because Amerikkkan society has become so insane that GTA's attempts at parodying it would be tame by comparison
13 posts and 2 image replies omitted. Click reply to view.

 No.27196

>>27195
My point is that you are doing mental gymnastics for being a Butthurt Tulcel burger

 No.27198

Wrong, the real reason is they don't want to be canceled for the female protagonist of their comedy satire game not being an epic girlboss but being flawed and kind of shitty.

 No.27199

>>27198
Lol. That's good point. Has Rockstar ever had a single female protagonist?

 No.27201

>>27199
No, but the next game does, it was confirmed by the leaks

 No.27209

>>27198
that didn't stop that game with the black girl and the cuck links



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 No.27148[Reply]

Thoughts on the jc141 crack scene? They attempt to bring pirated Windows games to Loonix in an easy way to use.

>The motivation behind the project is based on the communist and anti-capitalist ideology. We re-distribute games on the GNU/Linux operating system which is not directly controlled by a corporation such as Microsoft and provide blocking internet access from prying eyes in an environment where the user is viewed as a target for marketing schemes.

https://github.com/jc141x/portal
6 posts and 1 image reply omitted. Click reply to view.

 No.27180

>>27154
all the tools given are floss except for the games themselves

 No.27193

While I can see some value in what they're doing (particularly making games capable of running on Linux but also portable without install etc) overall that isn't as much of a big issue as it would have been before Valve basically did 90% of the hard work with investments in Proton and the like.

These days you can use Proton / Wine, DXVK and similar tech to get more or less the same thing done, minus the portability , dwarfs packing, and the like. Also "blocking internet access" beyond what is done in the standard cracking process itself may be an impediment to things like users attempting to play over LAN emulation, or pirate servers or whatnot depending on the game. Likewise the "run from a script, compressed without extracting" is neat but may impact users attempting to mod, as they reference on the site. Releasing the tools as FOSS is great, something some cracking/ scene groups have done as well.

I can give them credit in the repacking community, but I do wish they'd give more info on which cracks they are using, what content (ie DLC, patch versions etc) are enabled . Not doing this is seen as an insult in "the scene" and isn't great for users overall not knowing what actual cracked versions or contents they're using. So I can applaud them by being Linux friendly especially if they started this before Proton made it to where it is now, but there are some concerns that I'd have and while I would like to see non-shitty repackers, I think the best thing they can do is to amend these issues.
>Cite all cracks and content (ie DLC enabled, patches and updates etc) in a given game along with its source etc. Every major repacker does this.
>Give an option between a compressed install as is current and a more standard decompressed install, as the user desires. Some may not want the shell script and dwarfs style install, others may,
>Those that have the knowledge to contribute to cracking or utility creation, do so!

Denuvo cracking is in a sorry state now with EMPRESS being one of the only public groups/individuals , but their bad behavior is antithetical to the scene values (ie you don't take money to crack , you don't put all kinds of nonsense in nfos etc) which is disappointing. I can applaud JC141 on the Linux side of things but if they want to strike out against capitalist excesses or privacPost too long. Click here to view the full text.

 No.27197

>>27193
>Valve basically did 90% of the hard work
retard

 No.27200

>>27197
Liberal, even.

 No.27206

>>27197
>>27200
Not sure what kind of brainrot this is? Valve had a massive role to play in improving Linux gaming and especially the ease by which you can take some Windows title and play it on Linux. They literally created Proton and other FOSS projects (ie gamescope, SteamVR/OpenVR etc) , bolstered others like Wine, DXVK ,and Linux GPU drivers with development contributions plus funding for existing developers, and sorted out all manners of bullshit like getting even Easy Anti Cheat to allow compatibility with Wine/Proton users…all to say nothing regarding the Steam Deck shipping Linux with its new SteamOS where a large amount of games "just work" with a parity or nearly so experience. Steam Deck's ongoing success is not just a matter of technically adept Linux geeks, but rather the experience - if not always perfect - is smooth enough often enough that they feel it can be put in front of general users which is a tectonic shift from a decade or so ago



 No.27152[Reply]

This was an experience for me after playing 2. this entry by far the weirdest one being its considerably easier even on harder difficulties most notably guerilla mode due to how easily exploitable the game is, similar to what Bethesda and obsidian did with fallouts difficulty curve. In far cry 2 on infamous difficulty you kind of have to know how to get around without a map to guide you since enemies do just spawn in cars or isolated on roadways and not paying attention to where your going could easily get you killed immediately, this can’t be said for 6 beyond enemy spawn placements and even then
<I’m guessing due to the engine switch this was actually a preformance issue due to script lag on top of new graphics
The ai of far cry 6 was drastically nerfed thanks impart to the whole detection meter thing 3 introduced on top of enemies in general not having the same level of mobility, sense of self preservation and resourcefulness they have in 2. Another major thing is resource management in 2, I actually didn’t have a problem with being constantly low on ammo on infamous as I already got somewhat decent at the game after beating it on hardcore which made running out of ammo for poor sim frequent but not impossible to get over with good positioning. This just doesn’t matter at all in guerrilla mode because Ubisoft gave the player way too many guns and gadgets they can carry at any given time to the point where I felt like I was playing doom at times due to how little thought I could give towards stealth in favour of just rushing through outposts. What a difference in time and game design

 No.27192

sure, but lookit them grayphics



 No.26995[Reply]

I’m kind of amazed knowing this was released this year. This feels like a 2000s game idk, maybe I was expecting too much of what gaming would look like in the future than accept that living in a vr fantasy or playing some super well animated and detailed physics based masterpiece of a pc game would be common in the 2020s

 No.26996

>>26995
i prefer that they give me a million Pizza Towers and Ultrakill's than anymore of these Triple A garbage that is all Ray-tracing and Realistic graphics and nothing else.

 No.27182

Good unlike transhumanist ultrakill game

 No.27184

>>27182
>muh troons
Begone.

 No.27185

>>27184
I think he meant transhumanist as in transhumanism because ultrakill is about AI revolution taking over and destroying all humans



 No.27116[Reply]

Wow needs an activate button. Games since the mid 2000s have been implementing a designated hotkey to interact with NPCs, objects, and items and it’s a shame wow doesn’t despite all the accessibility features it’s given to its users paired with the addon support. Same goes for osrs. Also I find it weird how they still don’t have an option to keep the mouse locked with the camera to move around like again nearly every other game has since the mid 2010s

 No.27146

Man I wish the Crysis series hadn't shit the bed so hard

 No.27147

>>27146
I wish crytec would release a game at least hunt is good and crysis 4 is in development



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