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File: 1759200102152.jpeg (332.56 KB, 828x464, IMG_2681.jpeg)

 

For real life military tactics, well tactics are actually pretty ancient. The historical cause for large scale formations and mass marches was mainly caused by either poor education among common soldiers or weapons too heavy/large to carry easily. Otherwise, squad level tactics, raids, deception warfare, mobility, and other “tacticool” nonsense has been a part of war for eons or possibly thousands of years. The main enabler is usually mobility for infantry soldiers to avoid having to rely on mobs of slow moving men for battles.
I don’t see why in nearly every RTS game I’ve seen, seemingly everything revolves around post feudal era mob tactics you’d find from countries like Britain, Germany, or the USA before it started getting into formal warfare. Am I just missing something?
>pic rel
13 posts omitted.

Honestly the only RTS game I played a lot of was Planetary Annihilation and I just played the biggest casual team battles that would go on for hours and I would roleplay the whole thing and zoom in on the battles that would be like gallipoli or the skirmishes in destroyed cities and I would pretend I was zipping through them in ODM gear.

>>44429
>zero-k
I've yet to play a spring engine RTS that wasn't macroslop and BAR has more players than zero-k.

>>44427
>Starcraft is perfect and no other game comes close
Can't queue unit production for no good reason.
>MOBAs added tons of RNG and PVE so that matches would become complete coinflips which permanently ruined the RTS genre forever.
Completely misses why MOBAs ruined RTS which is appealing to APM obsessed autists.

Always saw RTS's as "Chess with ants"
>>44401
I think Real Time Tactics would be like Arknights if you couldn't just helidrop operators and they had to run to the tile you're deploying them to.

>>44443
>doesn't like macro
>doesn't like apm-intensive micro
you are either baiting, confused about what you actually want, or have a massive skill issue
roblox has more players than any rts, what's your point. the difference between zero-k and bar is the scripting capabilities and the focus on asymmetric warfare and emergent gameplay. you can delegate macro or micro to the ai depending on your play style. ta was all about macro

>>44420
He could be, we have to see how strong he is first



 

people are going crazy over an anime gacha GTA sleeping dogs spiderman yakuza game, worth it or nah? not a gacha fan personally but the gameplay trailer looks too ambitious and filled up with content
13 posts and 2 image replies omitted.

>>44410
I was more talking about the trans stuff in arknights but yeah true when there's gay couples in gachas they don't do much with it really.

>>44322
I don't know, this kind of looks like a mess. I hate the zero personality generic anime guy + i hate the annoying loli + it has too many mechanics + the mechanics it has were probably executed better in the other games it's borrowing from.

File: 1759268768768.png (156.29 KB, 518x285, 1430275222510.png)

I was gonna >meme arrow all the stupid shit I was seeing but I gave up after a couple minutes. This looks like the most soulless slop I've ever seen.
>but the gameplay trailer looks too ambitious and filled up with content
It looks like there is absolutely no vision for the game whatsoever and the mechanics probably don't really interact in a meaningful way and it's like a dozen different games stitched together.

The dialogue feels like it was written and performed by AI too.

>>44421
Yeah the old Project Mugen trailers seemed a lot more grounded: Saints Row with some cut scenes and characters with a mix of combat styles. Grapple hooks were there but not so much of a focus that it drowns out everything else and obsoletes other modes of transport. More character driven.

Also what the fuck I thought this was pre-COVID, not 2 years ago??

>>44414
You can probably get a 16 petabyte drive for like $5 over there.



File: 1759007448452.jpg (1.7 MB, 4540x2200, Dreamcast (1).jpg)

 

The console, the entire idea of online in 1999, the entirety of Shenmue as a project as the most expensive game ever, something that seemed like it was always possible to make its money back

By all metrics this thing was always gonna be a moneysink. A kind hearted Japanese capitalist named Isao Okawa bankrolled it, lost money and still bailed the company out and forgave alot of their debt.

It brought joy to many people and was inspirational to many who experience it…but at the end of the day, it was more like art installitaion more than a convential video game console sold as a toy
3 posts and 1 image reply omitted.

You (idiot): Petersonian?
Me: The biggest game budget, the fastest money sink, and so on…
*gesticulates wildly while dual-wielding cigarettes*

>>44378
>equating anti-capitalism with pointless waste of resources and a failed bourgeois enterprise
infantile disorder

>>44388
You could play phantasy star online with fred durst


>>44388

Yes actually. Things that are unable to be profitable are socialist.



 

There hasn't been a good game in decades. Outside of a memed on movie, Sonic hasn't had any significant cultural influence in decades. Yet, SEGA put out an earnings report and "Sonic in a car" well outsold Total War. Who are these people? Where do they come from?
10 posts omitted.

>Who are these people?
Moms and aunts buying Sonic games as birthday and Christmas presents. At least that's my mindcanon for how the Sonic fandom seems to have so many disturbed, religious and socially awkward teenagers, the vast majority of teens are just getting the latest CoD because their parents are like "whatever who cares?" when it comes to video game violence, but for the kind of overbearing and overprotective parents that won't allow it for their 14 or 15 year old who claims is too old for Mario, it's Sonic. At that age they're finally mature enough to experience a character with some 'tude, but it's also the age that Rogue the Bat is going to be a formative part of their sexuality.

The irony therefore being you get a member of the Sonic fandom banging the Sonic Adventure voice actor, announcing it on Twitter and confirming "the voice was used", which I don't think is a thing that ever happened amongst the CoD fanbase.

>>44312
>The irony therefore being you get a member of the Sonic fandom banging the Sonic Adventure voice actor, announcing it on Twitter and confirming "the voice was used", which I don't think is a thing that ever happened amongst the CoD fanbase.
??

>>44330
https://knowyourmeme.com/memes/ryan-drummond-and-emi-jones-sex-rumors

Apparently she continues to have… issues, there's YouTube drama call outs about her as recently as last month.

I really, really, really, really wish they made a 3D platformer sonic game, but actually good and without the stupid gimmicks that stop the momentum, and with open levels, and without the AWFUL new edgy sonic design that looks fucking STUPID, and without out of place realistic environments and characters

>>44352
Was very hyped about this when the demo was released, then they immediately abandoned it



File: 1744513660341.jpg (65.93 KB, 686x386, disco.jpg)

 

I love DE but fucking hate ZA/UM does anyone have a similar case where they hate the company but love the game. what they did to the devs was dirty and unfair, i wanna like the game again but the suits are making me hate it
13 posts and 4 image replies omitted.

>>43636
>EA at one point used to release good games (Road Rash)
I checked a list of games released by EA in the 2000s decade and it's like 70% sports games, the rest is either licensed property shovelware, a sims spinoff and the occasional gem, like Burnout or TimeSplitters. So even in the PS2 era EA was already an infamous company.


>Can you still enjoy a game if
begging for permission style thread

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>>44087
this game has reddit written all over it

>>43999
>I would argue that there are instances where art that was made by a scumbag is actually more interesting because it was made by a scumbag.

Roman Polanski came to mind. Watching his movies you'd think he's a person with a lot of compassion and empathy for victims of sexual exploitation of any sort. Knowing what he did in life legit feels like a plot twist.



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The twentieth official game got released on August 17, 2025, did anyone try it?

The Touhou Project is a bullet hell shoot 'em up video game series created by independent Japanese doujin soft developer Team Shanghai Alice. The team's sole member, Jun'ya "ZUN" Ōta, has independently developed programming, graphics, writing, and music for the series, publishing 20 mainline games and 13 spin-offs since 1997. ZUN has also produced related print works and music albums, and collaborated with doujin developer Twilight Frontier on seven of the official spin-offs, six of which are fighting games.
3 posts and 1 image reply omitted.

>>44244
people that don't actually engage with the media directly but only through fan work or "secondary" things like only the music etc
/jp/ fags are really mad about it and decide to hate every fanon

>>44245
Oh, I thought that was 99% of the Touhou fanbase?

File: 1757454150341-0.png (20.97 KB, 750x739, fanon.png)

File: 1757454150341-1.png (252.71 KB, 716x391, ce1.png)

>>44245
>/jp/ fags are really mad about it and decide to hate every fanon
Do you seriously believe this is something exclusive to Touhou?

>>44246
it is
>>44247
no,I was descrinbing "secondaries"

I haven't played the games since Subterrenean Animism and Mountain of Faith. But I might try it one day. I am just not very good at bullet hell games even though I love the genre.



File: 1730448461426.png (198.89 KB, 1080x1080, ClipboardImage.png)

 

Name one game where your enemies are the empire known as the united states and not made up arab speaking group in some middle eastern shithole
32 posts and 11 image replies omitted.

Insurgency lets you play as Iraqi insurgents.

>>38466
also Red Orchestra games of are soviets vs nazis

>>44209
Uhm Timurids is not a horde you cannot raze Europe all you can do is conquer it.

>>44225
There's a reform that let timurids to raze sweatie

>>44225
Roadwarrior on the other end…



File: 1757184832633.png (981 B, 500x250, Oekaki.png)

 

IM gonna sound like a huuuuuuuge fucking edgelord when i say this but i fucking love games like HATRED or postal, i dont like hatreds "storyline" since its just pure edgeslop, but i like the gameplay mechanics, no i dont enjoy it because haha funny mass murder, just a game to pass time
2 posts omitted.

>>44212
that's good to know, armedpuppygirl

^ peak png

>>44212
These games are too chuddy for me

It's funny and also sad that RWS changed the ending of Postal 1 because a school shooting wasn't shocking any more

>>44221
sadly true.. :(



File: 1754087745240.png (1.81 MB, 1920x1080, ClipboardImage.png)

 

Funny how this guy went from the most hated character in the franchise in his overpowered release + taking away the spotlight as the main character; to one of the most beloved new additions to the game. A good VA and a few memes make all the difference.

>>43829
It's because they've released a lot of more annoying (gameplay-wise) characters since then.

>>43829
Bro, why do you keep reposting old ass threads? I know I've seen you post this thread and this one:>>44195 before.

What kind of super autism is this?



File: 1754515219970.png (47.93 KB, 250x217, low poly chihuahua.png)

 

what are some great old games that you think still feel good to play?!?!?
what are some great old games that you think are too janky for you to recommend?!?!!

by old I mean at least 20 years old
25 posts and 3 image replies omitted.

>>43938
I just picked up SotN. It's pretty good but I need to get good so that I'm not constantly taking damage just from touching enemies

>>43908
San Andreas
Sims 2 (including ps2 versions)
OG resident evil 4

chess :)

File: 1757050107206.png (1.57 MB, 1920x1080, ClipboardImage.png)

>>43991
This

Mercy main here btw

>>44194
I was forced into the tank chair lol



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