>>37828Ok I have an idea for it. I think with where the games have been going the ultimate one will have to be set during the holocaust. But this is my idea for the most disgusting and scary horror game ever.
Nazis are murdering Jews and Gypsies in this massive disgusting horror factory where people are tortured to death through long processing machines and you are the only survivor as a 10 year old child. The soundscape will be this terrifying industrial clanging and screetching so you don't know what is metal and what is someone being crushed in the machine. There are three monsters. The most numerous are the nazis who are meant to be running the facility. They have guns and will oneshot you with their rifles if you fuck up and get spotted. Either they joke and laugh and try to talk to you or are dead silent and all you can hear are their footsteps. You start at the outside (but escape is impossible because of some reason) and here the nazis are your only enemy. It's not too hard to escape them though because its a new facility built on an old one and there are lots of places to hide. There should be many ways to approach problems at first, maybe it can even be like an immersive sim kind of thing. You can find a pistol and even kill the nazis but it takes several bullets to kill them and you struggle to even hold the gun and it shakes around a lot because you're a child so it's not a good option, and the nazis will oneshot you so you can't tank and spank. There will be several portions where you have to enter the machine to escape them and you are forced further in. You find some stuff about an elite SS nazi unit who had been sent to protect the 'ritual site'. If it isn't obvious the nazis are doing mass human sacrifice.
So you go further in and now there is not a hint of sunlight. The support facility becomes less important and the machine is bigger, and now the nazis have to walk through it all the time. The nazis themselves seem to have let themselves go, they hardly look like the ubermensch and are starting to degrade with scabby skin and dirty uniforms. The talking ones have struggle speaking but the silent ones stay completely silent. They are more sluggish and have worse aim. Here you start to see lobotomized people walking around doing menial tasks. They also attack you when ordered, they are the second enemy type and they are like the zombies
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